Create the beginnings of a FlappyBird clone.
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commit
86a9ee6d8c
9 changed files with 154 additions and 0 deletions
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.gitattributes
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.gitattributes
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# Normalize EOL for all files that Git considers text files.
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* text=auto eol=lf
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.gitignore
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.gitignore
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# Godot 4+ specific ignores
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.godot/
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16
Scenes/bird.tscn
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Scenes/bird.tscn
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[gd_scene load_steps=4 format=3 uid="uid://cij4p7ni0rujg"]
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[ext_resource type="Script" path="res://Scripts/Bird/movement.gd" id="1_4imb2"]
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[ext_resource type="Texture2D" uid="uid://cfotdween4etw" path="res://icon.svg" id="1_rcshh"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_5ukl2"]
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size = Vector2(102, 128)
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[node name="Bird" type="CharacterBody2D"]
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script = ExtResource("1_4imb2")
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[node name="Sprite2D" type="Sprite2D" parent="."]
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texture = ExtResource("1_rcshh")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("RectangleShape2D_5ukl2")
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13
Scenes/flappy_bird.tscn
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Scenes/flappy_bird.tscn
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[gd_scene load_steps=3 format=3 uid="uid://c0tpkr1ghv33o"]
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[ext_resource type="PackedScene" uid="uid://cij4p7ni0rujg" path="res://Scenes/bird.tscn" id="1_f1cub"]
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[ext_resource type="PackedScene" uid="uid://k6su505fjc6g" path="res://Scenes/pipes.tscn" id="2_ypsty"]
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[node name="FlappyBird" type="Node2D"]
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[node name="Bird" parent="." instance=ExtResource("1_f1cub")]
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[node name="Camera2D" type="Camera2D" parent="."]
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[node name="Pipes" parent="." instance=ExtResource("2_ypsty")]
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position = Vector2(376, 0)
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Scenes/pipes.tscn
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Scenes/pipes.tscn
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[gd_scene load_steps=2 format=3 uid="uid://k6su505fjc6g"]
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[ext_resource type="Texture2D" uid="uid://cfotdween4etw" path="res://icon.svg" id="1_xgxmx"]
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[node name="Pipes" type="Node2D"]
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[node name="Pipe" type="AnimatableBody2D" parent="."]
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position = Vector2(0, -515)
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scale = Vector2(0.5, 5.65)
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[node name="Icon" type="Sprite2D" parent="Pipe"]
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texture = ExtResource("1_xgxmx")
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[node name="Pipe2" type="AnimatableBody2D" parent="."]
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position = Vector2(0, 384)
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scale = Vector2(0.5, 5.65)
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[node name="Icon" type="Sprite2D" parent="Pipe2"]
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texture = ExtResource("1_xgxmx")
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Scripts/Bird/movement.gd
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Scripts/Bird/movement.gd
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extends CharacterBody2D
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const GRAVITY : int = 1000
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const MAX_VELOCITY : int = 600
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const FLAP_SPEED : int = -500
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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pass
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func _input(event):
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if event.is_action_pressed("jump"):
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flap()
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func _physics_process(delta):
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velocity.y += GRAVITY * delta
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if velocity.y > MAX_VELOCITY:
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velocity.y = MAX_VELOCITY
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move_and_collide(velocity * delta)
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func flap():
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velocity.y = FLAP_SPEED
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1
icon.svg
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icon.svg
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<svg height="128" width="128" xmlns="http://www.w3.org/2000/svg"><rect x="2" y="2" width="124" height="124" rx="14" fill="#363d52" stroke="#212532" stroke-width="4"/><g transform="scale(.101) translate(122 122)"><g fill="#fff"><path d="M105 673v33q407 354 814 0v-33z"/><path d="m105 673 152 14q12 1 15 14l4 67 132 10 8-61q2-11 15-15h162q13 4 15 15l8 61 132-10 4-67q3-13 15-14l152-14V427q30-39 56-81-35-59-83-108-43 20-82 47-40-37-88-64 7-51 8-102-59-28-123-42-26 43-46 89-49-7-98 0-20-46-46-89-64 14-123 42 1 51 8 102-48 27-88 64-39-27-82-47-48 49-83 108 26 42 56 81zm0 33v39c0 276 813 276 814 0v-39l-134 12-5 69q-2 10-14 13l-162 11q-12 0-16-11l-10-65H446l-10 65q-4 11-16 11l-162-11q-12-3-14-13l-5-69z" fill="#478cbf"/><path d="M483 600c0 34 58 34 58 0v-86c0-34-58-34-58 0z"/><circle cx="725" cy="526" r="90"/><circle cx="299" cy="526" r="90"/></g><g fill="#414042"><circle cx="307" cy="532" r="60"/><circle cx="717" cy="532" r="60"/></g></g></svg>
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After Width: | Height: | Size: 949 B |
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icon.svg.import
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icon.svg.import
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://cfotdween4etw"
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path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://icon.svg"
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dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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svg/scale=1.0
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editor/scale_with_editor_scale=false
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editor/convert_colors_with_editor_theme=false
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project.godot
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project.godot
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; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=5
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[application]
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config/name="FlappyBird"
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run/main_scene="res://Scenes/flappy_bird.tscn"
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config/features=PackedStringArray("4.2", "Mobile")
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config/icon="res://icon.svg"
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[display]
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window/size/viewport_width=1280
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window/size/viewport_height=720
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window/stretch/mode="canvas_items"
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[dotnet]
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project/assembly_name="FlappyBird"
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[input]
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jump={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"echo":false,"script":null)
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]
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}
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[rendering]
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renderer/rendering_method="mobile"
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