GRRLIB/examples/ttf/source/main.c

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/*===========================================
TrueType Font demo
============================================*/
#include <grrlib.h>
#include <stdlib.h>
#include <wiiuse/wpad.h>
// Font
#include "FreeMonoBold_ttf.h"
extern GXRModeObj *rmode;
int main(int argc, char **argv) {
// Initialise the Graphics & Video subsystem
GRRLIB_Init();
GRRLIB_ttfFont *myFont = GRRLIB_LoadTTF(FreeMonoBold_ttf, FreeMonoBold_ttf_size);
GRRLIB_texImg *CopiedImg = GRRLIB_CreateEmptyTexture(rmode->fbWidth, rmode->efbHeight);
// Initialise the Wii Remotes
WPAD_Init();
// Loop forever
while(1) {
GRRLIB_DrawImg(0, 0, CopiedImg, 0, 1, 1, 0xFFFFFFFF);
char Letter[2] = {rand() % 93 + 32, '\0'};
GRRLIB_PrintfTTF(rand() % rmode->fbWidth - 50,
rand() % rmode->efbHeight - 50,
myFont,
Letter,
rand() % 180 + 20,
rand() % 0xFFFFFF);
GRRLIB_Screen2Texture(0, 0, CopiedImg, false);
GRRLIB_Render(); // Render the frame buffer to the TV
WPAD_ScanPads(); // Scan the Wii Remotes
if (WPAD_ButtonsDown(0) & WPAD_BUTTON_HOME)
break;
if (WPAD_ButtonsDown(0) & WPAD_BUTTON_A) {
GRRLIB_Rectangle(0, 0, rmode->fbWidth, rmode->efbHeight, 0x000000FF, 1);
GRRLIB_Screen2Texture(0, 0, CopiedImg, false);
}
if(WPAD_ButtonsHeld(0) & WPAD_BUTTON_1 && WPAD_ButtonsHeld(0) & WPAD_BUTTON_2) {
WPAD_Rumble(0, true); // Rumble on
GRRLIB_ScrShot("sd:/grrlib_ttf.png");
WPAD_Rumble(0, false); // Rumble off
}
}
GRRLIB_FreeTTF(myFont);
GRRLIB_Exit(); // Be a good boy, clear the memory allocated by GRRLIB
exit(0); // Use exit() to exit a program, do not use 'return' from main()
}