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  < span id = "projectnumber" > 4.4.1< / span >
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< div class = "summary" >
< a href = "#pub-attribs" > Data Fields< / a > < / div >
< div class = "headertitle" >
< div class = "title" > GRRLIB_texImg Struct Reference< div class = "ingroups" > < a class = "el" href = "group___all_func.html" > Everything in GRRLIB< / a > < / div > < / div > < / div >
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< p > Structure to hold the texture information.
< a href = "struct_g_r_r_l_i_b__tex_img.html#details" > More...< / a > < / p >
< p > < code > #include < grrlib.h> < / code > < / p >
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Data Fields< / h2 > < / td > < / tr >
< tr class = "memitem:a40880d757ddcc5c7fc8f7a4f19e1b442" > < td class = "memItemLeft" align = "right" valign = "top" > u32  < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "struct_g_r_r_l_i_b__tex_img.html#a40880d757ddcc5c7fc8f7a4f19e1b442" > w< / a > < / td > < / tr >
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< tr class = "memdesc:a40880d757ddcc5c7fc8f7a4f19e1b442" > < td class = "mdescLeft" >   < / td > < td class = "mdescRight" > The width of the texture in pixels. < a href = "struct_g_r_r_l_i_b__tex_img.html#a40880d757ddcc5c7fc8f7a4f19e1b442" > More...< / a > < br / > < / td > < / tr >
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< tr class = "memdesc:a3b713de5e8af3c7ae800a2c9856780a2" > < td class = "mdescLeft" >   < / td > < td class = "mdescRight" > The height of the texture in pixels. < br / > < / td > < / tr >
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< tr class = "memdesc:aeabe01fe64ab978062a145d723201aaf" > < td class = "mdescLeft" >   < / td > < td class = "mdescRight" > Texture handle x. < br / > < / td > < / tr >
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< tr class = "memdesc:ac46115747734d99869a5ae8a6e26f590" > < td class = "mdescLeft" >   < / td > < td class = "mdescRight" > Texture handle y. < br / > < / td > < / tr >
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< tr class = "memdesc:a1f1b2cd64720fe490801ccf4c5af3318" > < td class = "mdescLeft" >   < / td > < td class = "mdescRight" > Texture offset x. < br / > < / td > < / tr >
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< tr class = "memdesc:a1e4f9e08319378a51518c10a7f9315c4" > < td class = "mdescLeft" >   < / td > < td class = "mdescRight" > Texture offset y. < br / > < / td > < / tr >
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< tr class = "memdesc:afc6d24924b4d32b4eea655863163f49a" > < td class = "mdescLeft" >   < / td > < td class = "mdescRight" > Texture is tiled if set to true. < a href = "struct_g_r_r_l_i_b__tex_img.html#afc6d24924b4d32b4eea655863163f49a" > More...< / a > < br / > < / td > < / tr >
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< tr class = "memdesc:ac2701a0d10bf9cc67d3f9a5008602690" > < td class = "mdescLeft" >   < / td > < td class = "mdescRight" > The width of one tile in pixels. < a href = "struct_g_r_r_l_i_b__tex_img.html#ac2701a0d10bf9cc67d3f9a5008602690" > More...< / a > < br / > < / td > < / tr >
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< tr class = "memdesc:a5400cc929e97692c920eb3698874c5dc" > < td class = "mdescLeft" >   < / td > < td class = "mdescRight" > The height of one tile in pixels. < a href = "struct_g_r_r_l_i_b__tex_img.html#a5400cc929e97692c920eb3698874c5dc" > More...< / a > < br / > < / td > < / tr >
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< tr class = "memdesc:acb5644c4dac42ee6f9a5081ec0fd3a4f" > < td class = "mdescLeft" >   < / td > < td class = "mdescRight" > Number of tiles for the x axis. < a href = "struct_g_r_r_l_i_b__tex_img.html#acb5644c4dac42ee6f9a5081ec0fd3a4f" > More...< / a > < br / > < / td > < / tr >
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< tr class = "memdesc:a1da5528a8f8d7727d166c727e07b30ba" > < td class = "mdescLeft" >   < / td > < td class = "mdescRight" > Number of tiles for the y axis. < a href = "struct_g_r_r_l_i_b__tex_img.html#a1da5528a8f8d7727d166c727e07b30ba" > More...< / a > < br / > < / td > < / tr >
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< tr class = "memdesc:acc457a106f497ddec55267ee844f2e9e" > < td class = "mdescLeft" >   < / td > < td class = "mdescRight" > Offset to tile starting position. < a href = "struct_g_r_r_l_i_b__tex_img.html#acc457a106f497ddec55267ee844f2e9e" > More...< / a > < br / > < / td > < / tr >
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f32  < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "struct_g_r_r_l_i_b__tex_img.html#a89846626665e4077edd8fb83ecaf4b8c" > ofnormaltexx< / a > < / td > < / tr >
< tr class = "memdesc:a89846626665e4077edd8fb83ecaf4b8c" > < td class = "mdescLeft" >   < / td > < td class = "mdescRight" > Offset of normalized texture on x. < br / > < / td > < / tr >
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void *  < / td > < td class = "memItemRight" valign = "bottom" > < a class = "el" href = "struct_g_r_r_l_i_b__tex_img.html#a735984d41155bc1032e09bece8f8d66d" > data< / a > < / td > < / tr >
< tr class = "memdesc:a735984d41155bc1032e09bece8f8d66d" > < td class = "mdescLeft" >   < / td > < td class = "mdescRight" > Pointer to the texture data. < br / > < / td > < / tr >
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< / table >
< a name = "details" id = "details" > < / a > < h2 class = "groupheader" > Detailed Description< / h2 >
< div class = "textblock" > < p > Structure to hold the texture information. < / p >
< / div > < h2 class = "groupheader" > Field Documentation< / h2 >
< a id = "a1da5528a8f8d7727d166c727e07b30ba" > < / a >
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< / table >
< / div > < div class = "memdoc" >
< p > Number of tiles for the y axis. < / p >
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< p > < br / >
< / p >
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< / div >
< / div >
< a id = "acb5644c4dac42ee6f9a5081ec0fd3a4f" > < / a >
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< td class = "memname" > u32 nbtilew< / td >
< / tr >
< / table >
< / div > < div class = "memdoc" >
< p > Number of tiles for the x axis. < / p >
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< p > < br / >
< / p >
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< / div >
< / div >
< a id = "afc6d24924b4d32b4eea655863163f49a" > < / a >
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< td class = "memname" > bool tiledtex< / td >
< / tr >
< / table >
< / div > < div class = "memdoc" >
< p > Texture is tiled if set to true. < / p >
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< p > < br / >
< / p >
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< / div >
< / div >
< a id = "a5400cc929e97692c920eb3698874c5dc" > < / a >
< h2 class = "memtitle" > < span class = "permalink" > < a href = "#a5400cc929e97692c920eb3698874c5dc" > ◆ < / a > < / span > tileh< / h2 >
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< tr >
< td class = "memname" > u32 tileh< / td >
< / tr >
< / table >
< / div > < div class = "memdoc" >
< p > The height of one tile in pixels. < / p >
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< p > < br / >
< / p >
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< / div >
< / div >
< a id = "acc457a106f497ddec55267ee844f2e9e" > < / a >
< h2 class = "memtitle" > < span class = "permalink" > < a href = "#acc457a106f497ddec55267ee844f2e9e" > ◆ < / a > < / span > tilestart< / h2 >
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< tr >
< td class = "memname" > u32 tilestart< / td >
< / tr >
< / table >
< / div > < div class = "memdoc" >
< p > Offset to tile starting position. < / p >
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< p > < br / >
< / p >
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< / div >
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< p > The width of one tile in pixels. < / p >
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< p > The width of the texture in pixels. < / p >
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< hr / > The documentation for this struct was generated from the following file:< ul >
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Generated by  < a href = "https://www.doxygen.org/index.html" > < img class = "footer" src = "doxygen.svg" width = "104" height = "31" alt = "doxygen" / > < / a > 1.9.1
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