mirror of
https://github.com/GRRLIB/GRRLIB.git
synced 2024-11-22 23:12:21 +00:00
137 lines
4.4 KiB
C
137 lines
4.4 KiB
C
|
/*===========================================
|
||
|
NoNameNo
|
||
|
Simple Textured 3D cube
|
||
|
============================================*/
|
||
|
#include <grrlib.h>
|
||
|
|
||
|
#include <stdlib.h>
|
||
|
#include <math.h>
|
||
|
#include <malloc.h>
|
||
|
#include <ogc/pad.h>
|
||
|
|
||
|
|
||
|
#include "font_png.h"
|
||
|
#include "girl_png.h"
|
||
|
|
||
|
int main() {
|
||
|
float a=0;
|
||
|
int cubeZ=0;
|
||
|
|
||
|
GRRLIB_Init();
|
||
|
PAD_Init();
|
||
|
|
||
|
GRRLIB_texImg *tex_girl= GRRLIB_LoadTexture(girl_png);
|
||
|
|
||
|
GRRLIB_texImg *tex_font = GRRLIB_LoadTexture(font_png);
|
||
|
GRRLIB_InitTileSet(tex_font, 16, 16, 32);
|
||
|
|
||
|
|
||
|
GRRLIB_Settings.antialias = true;
|
||
|
|
||
|
GRRLIB_SetBackgroundColour(0x00, 0x00, 0x00, 0xFF);
|
||
|
GRRLIB_Camera3dSettings(0.0f,0.0f,13.0f, 0,1,0, 0,0,0);
|
||
|
|
||
|
while(1) {
|
||
|
GRRLIB_2dMode();
|
||
|
PAD_ScanPads();
|
||
|
if(PAD_ButtonsDown(0) & PAD_BUTTON_START) exit(0);
|
||
|
if(PAD_ButtonsHeld(0) & PAD_BUTTON_A) cubeZ++;
|
||
|
if(PAD_ButtonsHeld(0) & PAD_BUTTON_B) cubeZ--;
|
||
|
|
||
|
GRRLIB_3dMode(0.1,1000,45,1,0);
|
||
|
GRRLIB_SetTexture(tex_girl,0);
|
||
|
GRRLIB_ObjectView(0,0,cubeZ, a,a*2,a*3,1,1,1);
|
||
|
GX_Begin(GX_QUADS, GX_VTXFMT0, 24);
|
||
|
GX_Position3f32(-1.0f,1.0f,1.0f);
|
||
|
GX_Color1u32(0xFFFFFFFF);
|
||
|
GX_TexCoord2f32(0.0f,0.0f);
|
||
|
GX_Position3f32(1.0f,1.0f,1.0f);
|
||
|
GX_Color1u32(0xFFFFFFFF);
|
||
|
GX_TexCoord2f32(1.0f,0.0f);
|
||
|
GX_Position3f32(1.0f,-1.0f,1.0f);
|
||
|
GX_Color1u32(0xFFFFFFFF);
|
||
|
GX_TexCoord2f32(1.0f,1.0f);
|
||
|
GX_Position3f32(-1.0f,-1.0f,1.0f);
|
||
|
GX_Color1u32(0xFFFFFFFF);
|
||
|
GX_TexCoord2f32(0.0f,1.0f);
|
||
|
|
||
|
GX_Position3f32(1.0f,1.0f,-1.0f);
|
||
|
GX_Color1u32(0xFFFFFFFF);
|
||
|
GX_TexCoord2f32(0.0f,0.0f);
|
||
|
GX_Position3f32(-1.0f,1.0f,-1.0f);
|
||
|
GX_Color1u32(0xFFFFFFFF);
|
||
|
GX_TexCoord2f32(1.0f,0.0f);
|
||
|
GX_Position3f32(-1.0f,-1.0f,-1.0f);
|
||
|
GX_Color1u32(0xFFFFFFFF);
|
||
|
GX_TexCoord2f32(1.0f,1.0f);
|
||
|
GX_Position3f32(1.0f,-1.0f,-1.0f);
|
||
|
GX_Color1u32(0xFFFFFFFF);
|
||
|
GX_TexCoord2f32(0.0f,1.0f);
|
||
|
|
||
|
GX_Position3f32(1.0f,1.0f,1.0f);
|
||
|
GX_Color1u32(0xFFFFFFFF);
|
||
|
GX_TexCoord2f32(0.0f,0.0f);
|
||
|
GX_Position3f32(1.0f,1.0f,-1.0f);
|
||
|
GX_Color1u32(0xFFFFFFFF);
|
||
|
GX_TexCoord2f32(1.0f,0.0f);
|
||
|
GX_Position3f32(1.0f,-1.0f,-1.0f);
|
||
|
GX_Color1u32(0xFFFFFFFF);
|
||
|
GX_TexCoord2f32(1.0f,1.0f);
|
||
|
GX_Position3f32(1.0f,-1.0f,1.0f);
|
||
|
GX_Color1u32(0xFFFFFFFF);
|
||
|
GX_TexCoord2f32(0.0f,1.0f);
|
||
|
|
||
|
GX_Position3f32(-1.0f,1.0f,-1.0f);
|
||
|
GX_Color1u32(0xFFFFFFFF);
|
||
|
GX_TexCoord2f32(0.0f,0.0f);
|
||
|
GX_Position3f32(-1.0f,1.0f,1.0f);
|
||
|
GX_Color1u32(0xFFFFFFFF);
|
||
|
GX_TexCoord2f32(1.0f,0.0f);
|
||
|
GX_Position3f32(-1.0f,-1.0f,1.0f);
|
||
|
GX_Color1u32(0xFFFFFFFF);
|
||
|
GX_TexCoord2f32(1.0f,1.0f);
|
||
|
GX_Position3f32(-1.0f,-1.0f,-1.0f);
|
||
|
GX_Color1u32(0xFFFFFFFF);
|
||
|
GX_TexCoord2f32(0.0f,1.0f);
|
||
|
|
||
|
GX_Position3f32(-1.0f,1.0f,-1.0f);
|
||
|
GX_Color1u32(0xFFFFFFFF);
|
||
|
GX_TexCoord2f32(0.0f,0.0f);
|
||
|
GX_Position3f32(1.0f,1.0f,-1.0f);
|
||
|
GX_Color1u32(0xFFFFFFFF);
|
||
|
GX_TexCoord2f32(1.0f,0.0f);
|
||
|
GX_Position3f32(1.0f,1.0f,1.0f);
|
||
|
GX_Color1u32(0xFFFFFFFF);
|
||
|
GX_TexCoord2f32(1.0f,1.0f);
|
||
|
GX_Position3f32(-1.0f,1.0f,1.0f);
|
||
|
GX_Color1u32(0xFFFFFFFF);
|
||
|
GX_TexCoord2f32(0.0f,1.0f);
|
||
|
|
||
|
GX_Position3f32(1.0f,-1.0f,-1.0f);
|
||
|
GX_Color1u32(0xFFFFFFFF);
|
||
|
GX_TexCoord2f32(0.0f,0.0f);
|
||
|
GX_Position3f32(-1.0f,-1.0f,-1.0f);
|
||
|
GX_Color1u32(0xFFFFFFFF);
|
||
|
GX_TexCoord2f32(1.0f,0.0f);
|
||
|
GX_Position3f32(-1.0f,-1.0f,1.0f);
|
||
|
GX_Color1u32(0xFFFFFFFF);
|
||
|
GX_TexCoord2f32(1.0f,1.0f);
|
||
|
GX_Position3f32(1.0f,-1.0f,1.0f);
|
||
|
GX_Color1u32(0xFFFFFFFF);
|
||
|
GX_TexCoord2f32(0.0f,1.0f);
|
||
|
GX_End();
|
||
|
a+=0.5f;
|
||
|
|
||
|
// Switch To 2D Mode to display text
|
||
|
GRRLIB_2dMode();
|
||
|
GRRLIB_Printf((640-(16*29))/2, 20, tex_font, 0xFFFFFFFF, 1, "PRESS A OR B TO ZOOM THE CUBE");
|
||
|
|
||
|
GRRLIB_Render();
|
||
|
}
|
||
|
GRRLIB_FreeTexture(tex_girl);
|
||
|
GRRLIB_FreeTexture(tex_font);
|
||
|
GRRLIB_Exit(); // Be a good boy, clear the memory allocated by GRRLIB
|
||
|
|
||
|
exit(0);
|
||
|
}
|