2009-09-13 14:27:01 +00:00
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/*===========================================
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GRRLIB (GX version) 4.0.0 addon
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Code : NoNameNo
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Additional Code : Crayon & Xane
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GX hints : RedShade
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===========================================*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <malloc.h>
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#include <stdarg.h>
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#include <string.h>
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#include <grrlib.h>
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#include <fat.h>
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#include "GRRLIBfont.h"
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#include "GRRLIBbutton.h"
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GRRLIB_texImg *tex_GRRLIBfont;
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GRRLIB_texImg *tex_GRRLIBbutton;
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/**
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* Initalize all addon requirement
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*/
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void GRRLIB_addon_Init(){
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tex_GRRLIBfont = GRRLIB_LoadTexture(GRRLIBfont);
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GRRLIB_InitTileSet(tex_GRRLIBfont, 16, 19, 32);
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tex_GRRLIBbutton = GRRLIB_LoadTexture(GRRLIBbutton);
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GRRLIB_InitTileSet(tex_GRRLIBbutton, 4, 24, 0);
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}
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/**
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* Free all addon requirement
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*/
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void GRRLIB_addon_Exit(){
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GRRLIB_FreeTexture(tex_GRRLIBfont);
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GRRLIB_FreeTexture(tex_GRRLIBbutton);
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}
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/**
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* Easy Button Maker.
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* @param indice Index number of your button.
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* @param x top-left corner X position of the button.
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* @param y top-left corner Y position of the button.
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* @param col color of your button.
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* @param wpadx your X wpad posistion.
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* @param wpady your Y wpad posistion.
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* @param WPADDown your wpad button Down Status.
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* @param WPADHeld your wpad button Held Status.
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* @param but The wpad button you want to check.
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* @param resdown You will find here the downed button index number.
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* @param resheld You will find here the helded button index number.
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* @param toto Text on the button.
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*/
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void GRRLIB_addon_Button(int indice, int x,int y,u32 col, int wpadx, int wpady, u32 WPADDown, u32 WPADHeld, int but, int *resdown, int *resheld, char toto[]){
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int butwidth=strlen(toto)*16+8;
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Vector bg[]={{x+4,y,0},{x+4+strlen(toto)*16,y,0},{x+4+strlen(toto)*16,y+24,0},{x+4,y+24,0}};
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if((toto[0]=='^') && ((toto[1]=='U') || (toto[1]=='D') || (toto[1]=='L') || (toto[1]=='R'))){
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butwidth=1*16+8;
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bg[1].x=x+4+1*16;
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bg[2].x=x+4+1*16;
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}
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GRRLIB_DrawTile(x,y, tex_GRRLIBbutton , 0, 1, 1, col,0 );
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GRRLIB_DrawTileQuad(bg, tex_GRRLIBbutton, col,1 );
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GRRLIB_DrawTile(bg[1].x,y, tex_GRRLIBbutton , 0, 1, 1, col,2);
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if(GRRLIB_PtInRect(x, y, butwidth, 24, wpadx, wpady)) {
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if((toto[0]=='^') && (toto[1]=='U')) GRRLIB_Printf(x+4, y+2, tex_GRRLIBfont, 0xFFFFFFFF, 1, "%c", 0xa1);
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else if((toto[0]=='^') && (toto[1]=='D')) GRRLIB_Printf(x+4, y+2, tex_GRRLIBfont, 0xFFFFFFFF, 1, "%c", 0xa2);
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else if((toto[0]=='^') && (toto[1]=='L')) GRRLIB_Printf(x+4, y+2, tex_GRRLIBfont, 0xFFFFFFFF, 1, "%c", 0xa3);
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else if((toto[0]=='^') && (toto[1]=='R')) GRRLIB_Printf(x+4, y+2, tex_GRRLIBfont, 0xFFFFFFFF, 1, "%c", 0xa4);
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else GRRLIB_Printf(x+4, y+2, tex_GRRLIBfont, 0xFFFFFFFF, 1, toto);
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if(WPADDown & but) {
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*resdown=indice;
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}
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if(WPADHeld & but) {
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*resheld=indice;
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}
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}
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else{
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if((toto[0]=='^') && (toto[1]=='U')) GRRLIB_Printf(x+4, y+2, tex_GRRLIBfont, 0xFFFFFF77, 1, "%c", 0xa1);
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else if((toto[0]=='^') && (toto[1]=='D')) GRRLIB_Printf(x+4, y+2, tex_GRRLIBfont, 0xFFFFFF77, 1, "%c", 0xa2);
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else if((toto[0]=='^') && (toto[1]=='L')) GRRLIB_Printf(x+4, y+2, tex_GRRLIBfont, 0xFFFFFF77, 1, "%c", 0xa3);
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else if((toto[0]=='^') && (toto[1]=='R')) GRRLIB_Printf(x+4, y+2, tex_GRRLIBfont, 0xFFFFFF77, 1, "%c", 0xa4);
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else GRRLIB_Printf(x+4, y+2, tex_GRRLIBfont, 0xFFFFFF77, 1, toto);
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}
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}
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