<trclass="memdesc:gae4bc6ca96070c33d540ad720c5c91fc4"><tdclass="mdescLeft"> </td><tdclass="mdescRight">Reset the clipping to normal. <br/></td></tr>
<trclass="memdesc:gac59a40807579d718a2c139245b599472"><tdclass="mdescLeft"> </td><tdclass="mdescRight">Clip the drawing area to an rectangle. <br/></td></tr>
<trclass="memitem:gaa0e1bd3df799dc1ee46067f7ce3ca8c7"><tdclass="memItemLeft"align="right"valign="top">INLINE bool </td><tdclass="memItemRight"valign="bottom"><aclass="el"href="group___all_func.html#gaa0e1bd3df799dc1ee46067f7ce3ca8c7">GRRLIB_PtInRect</a> (const int hotx, const int hoty, const int hotw, const int hoth, const int wpadx, const int wpady)</td></tr>
<trclass="memdesc:gaa0e1bd3df799dc1ee46067f7ce3ca8c7"><tdclass="mdescLeft"> </td><tdclass="mdescRight">Determine whether the specified point lies within the specified rectangle. <br/></td></tr>
<trclass="memitem:gaaaf388fab79085829b2cc886f18a138f"><tdclass="memItemLeft"align="right"valign="top">INLINE bool </td><tdclass="memItemRight"valign="bottom"><aclass="el"href="group___all_func.html#gaaaf388fab79085829b2cc886f18a138f">GRRLIB_RectInRect</a> (const int rect1x, const int rect1y, const int rect1w, const int rect1h, const int rect2x, const int rect2y, const int rect2w, const int rect2h)</td></tr>
<trclass="memdesc:gaaaf388fab79085829b2cc886f18a138f"><tdclass="mdescLeft"> </td><tdclass="mdescRight">Determine whether a specified rectangle lies within another rectangle. <br/></td></tr>
<trclass="memitem:ga87b9fd5a8ec33cce9b23a243ccda824d"><tdclass="memItemLeft"align="right"valign="top">INLINE bool </td><tdclass="memItemRight"valign="bottom"><aclass="el"href="group___all_func.html#ga87b9fd5a8ec33cce9b23a243ccda824d">GRRLIB_RectOnRect</a> (const int rect1x, const int rect1y, const int rect1w, const int rect1h, const int rect2x, const int rect2y, const int rect2w, const int rect2h)</td></tr>
<trclass="memdesc:ga87b9fd5a8ec33cce9b23a243ccda824d"><tdclass="mdescLeft"> </td><tdclass="mdescRight">Determine whether a part of a specified rectangle lies on another rectangle. <br/></td></tr>
<trclass="memdesc:gaa4334df3b160f01ae4cf49c616fe0949"><tdclass="mdescLeft"> </td><tdclass="mdescRight">Clear screen with a specific color. <br/></td></tr>
<trclass="memitem:ga0c98022975900b36e91bb1bf78b64a9b"><tdclass="memItemLeft"align="right"valign="top">INLINE void </td><tdclass="memItemRight"valign="bottom"><aclass="el"href="group___all_func.html#ga0c98022975900b36e91bb1bf78b64a9b">GRRLIB_SetHandle</a> (<aclass="el"href="struct_g_r_r_l_i_b__tex_img.html">GRRLIB_texImg</a> *tex, const int x, const int y)</td></tr>
<trclass="memdesc:ga0c98022975900b36e91bb1bf78b64a9b"><tdclass="mdescLeft"> </td><tdclass="mdescRight">Set a texture's X and Y handles. <br/></td></tr>
<trclass="memdesc:gaf9765f9f9f807396e554cb32e50dd1d6"><tdclass="mdescLeft"> </td><tdclass="mdescRight">Center a texture's handles. <br/></td></tr>
<trclass="memitem:gaf0efaaeacbc18ff40d02dfe8104def56"><tdclass="memItemLeft"align="right"valign="top">INLINE u32 </td><tdclass="memItemRight"valign="bottom"><aclass="el"href="group___all_func.html#gaf0efaaeacbc18ff40d02dfe8104def56">GRRLIB_GetPixelFromtexImg</a> (const int x, const int y, const <aclass="el"href="struct_g_r_r_l_i_b__tex_img.html">GRRLIB_texImg</a> *tex)</td></tr>
<trclass="memdesc:gaf0efaaeacbc18ff40d02dfe8104def56"><tdclass="mdescLeft"> </td><tdclass="mdescRight">Return the color value of a pixel from a <aclass="el"href="struct_g_r_r_l_i_b__tex_img.html"title="Structure to hold the texture information.">GRRLIB_texImg</a>. <br/></td></tr>
<trclass="memitem:ga56e0544dd2fbf62ed03dbd2d91478c79"><tdclass="memItemLeft"align="right"valign="top">INLINE void </td><tdclass="memItemRight"valign="bottom"><aclass="el"href="group___all_func.html#ga56e0544dd2fbf62ed03dbd2d91478c79">GRRLIB_SetPixelTotexImg</a> (const int x, const int y, <aclass="el"href="struct_g_r_r_l_i_b__tex_img.html">GRRLIB_texImg</a> *tex, const u32 color)</td></tr>
<trclass="memdesc:ga56e0544dd2fbf62ed03dbd2d91478c79"><tdclass="mdescLeft"> </td><tdclass="mdescRight">Set the color value of a pixel to a <aclass="el"href="struct_g_r_r_l_i_b__tex_img.html"title="Structure to hold the texture information.">GRRLIB_texImg</a>. <br/></td></tr>
<trclass="memdesc:ga454dafae2dfd9829789aa73810163858"><tdclass="mdescLeft"> </td><tdclass="mdescRight">Reads a pixel directly from the FrontBuffer. <br/></td></tr>
<trclass="memitem:ga2de134824b5ecc4d5011e98e7428ed31"><tdclass="memItemLeft"align="right"valign="top">INLINE void </td><tdclass="memItemRight"valign="bottom"><aclass="el"href="group___all_func.html#ga2de134824b5ecc4d5011e98e7428ed31">GRRLIB_SetPixelToFB</a> (int x, int y, u32 pokeColor)</td></tr>
<trclass="memdesc:ga2de134824b5ecc4d5011e98e7428ed31"><tdclass="mdescLeft"> </td><tdclass="mdescRight">Writes a pixel directly from the FrontBuffer. <br/></td></tr>
<trclass="memdesc:ga2a1ef7de190db2f090526ef0cc5dee30"><tdclass="mdescLeft"> </td><tdclass="mdescRight">Get the current blending mode. <br/></td></tr>
<trclass="memdesc:gac63e5050865fd77b0e72d950ffd033e0"><tdclass="mdescLeft"> </td><tdclass="mdescRight">Get current anti-aliasing setting. <br/></td></tr>
<trclass="memdesc:gadf667fd892b2f24dfcfe1542e086630e"><tdclass="mdescLeft"> </td><tdclass="mdescRight">Clear a texture to transparent black. <br/></td></tr>
<trclass="memdesc:ga5e6a52737806ffb075cc8be7724f3fdd"><tdclass="mdescLeft"> </td><tdclass="mdescRight">Write the contents of a texture in the data cache down to main memory. <br/></td></tr>
<divclass="textblock"><p>GRRLIB inline function prototypes. </p>
<p>Do not include <aclass="el"href="_g_r_r_l_i_b____inline_8h.html"title="GRRLIB inline function prototypes.">GRRLIB__inline.h</a> directly, include only <aclass="el"href="grrlib_8h.html"title="GRRLIB user include file.">GRRLIB.h</a>. </p>