GRRLIB/examples/3D_Light3/source/main.c

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/*===========================================
NoNameNo
A little Specular light sample code
============================================*/
#include <grrlib.h>
#include <stdlib.h>
#include <wiiuse/wpad.h>
#include "gfx/font9x12.h"
extern Mtx _GRR_view;
int main() {
f32 rot=0.0f;
float shy=10.0f;
GRRLIB_Init();
WPAD_Init();
GRRLIB_texImg *tex_font = GRRLIB_LoadTexture(font9x12);
GRRLIB_InitTileSet(tex_font, 9, 12, 32);
GRRLIB_Settings.antialias = true;
GRRLIB_SetBackgroundColour(0x40, 0x40, 0x40, 0xFF);
while(1) {
GRRLIB_Camera3dSettings(0.0f,0.0f,10.0f, 0,1,0, 0,0,0);
WPAD_ScanPads();
if(WPAD_ButtonsDown(0) & WPAD_BUTTON_HOME) break;
if(WPAD_ButtonsHeld(0) & WPAD_BUTTON_A) shy+=1;
if(WPAD_ButtonsHeld(0) & WPAD_BUTTON_B) shy-=1;
GRRLIB_3dMode(0.1,1000,45,0,1);
// dir param of GRRLIB_SetLightSpec function have to be a crazy 0,0,0 value
// there is a bug in libogc about this
// http://forums.devkitpro.org/viewtopic.php?f=7&t=1933
// we are waiting for a fix from libogc devs
GRRLIB_SetLightAmbient(0x404040FF);
GRRLIB_SetLightSpec(0, (guVector){0.0f,0.0f,0.0f}, shy, 0xFFFFFFFF, 0xFFFFFFFF);
GRRLIB_ObjectView(0,0,0, rot,rot*2,rot*3, 1.0f,1.0f,1.0f);
GRRLIB_DrawTorus(0.6f, 2.6f, 60, 60,true, 0x502010FF);
GRRLIB_DrawCube(1.8f, true, 0x202050FF);
rot+=0.8f;
GRRLIB_2dMode();
GRRLIB_Printf(50, 60, tex_font, 0xFFFFFFFF, 1, "Use ( A / B ) to change the shyniness value : %d ",(int)shy);
GRRLIB_Render();
}
GRRLIB_Exit(); // Be a good boy, clear the memory allocated by GRRLIB
GRRLIB_FreeTexture(tex_font);
exit(0);
}