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https://github.com/GRRLIB/GRRLIB.git
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[CHG] Formating the code
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8cc6db8605
commit
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2 changed files with 7 additions and 9 deletions
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@ -260,8 +260,7 @@ void GRRLIB_PrintBMF(f32 xpos, f32 ypos, GRRLIB_bytemapFont bmf, f32 zoom, const
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size = vsprintf(tmp, text, argp);
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va_end(argp);
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GRRLIB_texImg tex_BMfont = GRRLIB_CreateEmptyTexture(800, 600);
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GRRLIB_texImg tex_BMfont = GRRLIB_CreateEmptyTexture(640, 480);
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for(i=0; i<size; i++) {
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for(j=0; j<bmf.nbChar; j++) {
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@ -409,7 +408,7 @@ GRRLIB_texImg GRRLIB_CreateEmptyTexture(unsigned int w, unsigned int h) {
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* @param scaleY
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* @param color
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*/
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inline void GRRLIB_DrawImg(f32 xpos, f32 ypos, GRRLIB_texImg tex, float degrees, float scaleX, f32 scaleY, u32 color ) {
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inline void GRRLIB_DrawImg(f32 xpos, f32 ypos, GRRLIB_texImg tex, float degrees, float scaleX, f32 scaleY, u32 color) {
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GXTexObj texObj;
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u16 width, height;
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Mtx m, m1, m2, mv;
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@ -426,7 +425,7 @@ inline void GRRLIB_DrawImg(f32 xpos, f32 ypos, GRRLIB_texImg tex, float degrees,
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guMtxIdentity (m1);
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guMtxScaleApply(m1, m1, scaleX, scaleY, 1.0);
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Vector axis = (Vector) {0, 0, 1 };
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guMtxRotAxisDeg (m2, &axis, degrees);
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guMtxRotAxisDeg(m2, &axis, degrees);
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guMtxConcat(m2, m1, m);
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guMtxTransApply(m, m, xpos+width, ypos+height, 0);
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@ -491,7 +490,7 @@ inline void GRRLIB_DrawTile(f32 xpos, f32 ypos, GRRLIB_texImg tex, float degrees
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guMtxIdentity (m1);
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guMtxScaleApply(m1, m1, scaleX, scaleY, 1.0f);
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Vector axis = (Vector) {0, 0, 1 };
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guMtxRotAxisDeg (m2, &axis, degrees);
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guMtxRotAxisDeg(m2, &axis, degrees);
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guMtxConcat(m2, m1, m);
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guMtxTransApply(m, m, xpos+width, ypos+height, 0);
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guMtxConcat (GXmodelView2D, m, mv);
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@ -865,8 +864,7 @@ void GRRLIB_Init() {
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GX_Init(gp_fifo, DEFAULT_FIFO_SIZE);
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// clears the bg to color and clears the z buffer
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GXColor background = { 0, 0, 0, 0xff };
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GX_SetCopyClear (background, GX_MAX_Z24);
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GX_SetCopyClear((GXColor){ 0, 0, 0, 0xff }, GX_MAX_Z24);
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// other gx setup
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yscale = GX_GetYScaleFactor(rmode->efbHeight, rmode->xfbHeight);
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@ -925,7 +923,7 @@ void GRRLIB_Init() {
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* Call this function after drawing.
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*/
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void GRRLIB_Render() {
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GX_DrawDone ();
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GX_DrawDone();
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fb ^= 1; // flip framebuffer
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GX_SetZMode(GX_TRUE, GX_LEQUAL, GX_TRUE);
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@ -50,7 +50,7 @@ typedef struct GRRLIB_bytemapChar{
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* Structure to hold the bytemap font informations.
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*/
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typedef struct GRRLIB_bytemapFont{
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u8 version; /**< Version . */
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u8 version; /**< Version. */
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s8 addSpace; /**< Add-space after each char (-128..127). */
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u32 *palette; /**< Font palette. */
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char *name; /**< Font name. */
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