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Allow different texture format
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parent
4215aa06c6
commit
08710a77d2
4 changed files with 4 additions and 1 deletions
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@ -216,6 +216,7 @@ GRRLIB_texImg* GRRLIB_LoadTextureTPL (const u8 *my_tpl, const int size, u32 id)
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my_texture->data = (u8*)(my_tpl + pos);
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my_texture->w = imghead->width;
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my_texture->h = imghead->height;
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my_texture->format = imghead->fmt;
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my_texture->freedata = true;
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GRRLIB_SetHandle( my_texture, 0, 0 );
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GRRLIB_FlushTex( my_texture );
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@ -96,6 +96,7 @@ int main() {
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GRRLIB_texImg *tex_test_tpl1 = GRRLIB_LoadTextureTPL(textures_tpl, textures_tpl_size, ballsprites);
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GRRLIB_texImg *tex_test_tpl2 = GRRLIB_LoadTextureTPL(textures_tpl, textures_tpl_size, pirate);
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GRRLIB_texImg *tex_test_tpl3 = GRRLIB_LoadTextureTPL(textures_tpl, textures_tpl_size, girl);
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while(1) {
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WPAD_SetVRes(0, 640, 480);
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@ -116,7 +117,7 @@ int main() {
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GRRLIB_DrawImg(350, 50, tex_test_bmp, 0, 4, 4, GRRLIB_WHITE); // Draw a bitmap
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GRRLIB_DrawImg(400, 200, tex_test_tpl1, 0, 2, 2, GRRLIB_WHITE); // Draw a TPL
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GRRLIB_DrawImg(400, 300, tex_test_tpl2, 0, 1, 1, GRRLIB_WHITE); // Draw a TPL
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GRRLIB_DrawImg(100, 200, tex_test_tpl3, 0, 1, 1, GRRLIB_WHITE); // Draw a TPL
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// Draw a sprite
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GRRLIB_DrawTile(600, 400, tex_sprite_png, 0, 2, 2, GRRLIB_WHITE, 12*4); // Rupee
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BIN
examples/basic_drawing/textures/girl.png
Normal file
BIN
examples/basic_drawing/textures/girl.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 154 KiB |
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@ -1,2 +1,3 @@
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<filepath="ballsprites.png" id="ballsprites" colfmt=6 />
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<filepath="pirate.png" id="pirate" colfmt=6 />
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<filepath="girl.png" id="girl" colfmt=5 />
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