This commit is contained in:
csBlueChip 2009-08-13 17:35:15 +00:00
parent 3ea58ccabc
commit 14ff4f5dbe
20 changed files with 0 additions and 9907 deletions

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/*===========================================
GRRLIB (GX version) 4.0.0
Code : NoNameNo
Additional Code : Crayon & Xane
GX hints : RedShade
===========================================*/
#ifndef __GXHDR__
#define __GXHDR__
/**
* @file GRRLIB.h
* GRRLIB library.
*/
#include <gccore.h>
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */
/**
* GRRLIB Blending Modes
*/
#define GRRLIB_BLEND_ALPHA 0 /**< Alpha Blending. */
#define GRRLIB_BLEND_ADD 1 /**< Additive Blending. */
#define GRRLIB_BLEND_SCREEN 2 /**< Alpha Light Blending. */
#define GRRLIB_BLEND_MULTI 3 /**< Multiply Blending. */
#define GRRLIB_BLEND_INV 4 /**< Invert Color Blending. */
#define GRRLIB_BLEND_NONE GRRLIB_BLEND_ALPHA
#define GRRLIB_BLEND_LIGHT GRRLIB_BLEND_ADD
#define GRRLIB_BLEND_SHADE GRRLIB_BLEND_MULTI
/**
* Structure to hold the current drawing settings.
*/
typedef struct GRRLIB_drawSettings {
bool antialias; /**< Flag for AntiAlias On/Off. */
unsigned char blend; /**< Blending Mode. */
} GRRLIB_drawSettings;
/**
* Structure to hold the texture informations.
*/
typedef struct GRRLIB_texImg {
unsigned int w; /**< Width of the texture. */
unsigned int h; /**< Height of the texture. */
int handlex; /**< Handle x of the texture. */
int handley; /**< Handle y of the texture. */
int offsetx; /**< Offset x of the texture. */
int offsety; /**< Offset y of the texture. */
bool tiledtex; /**< Is it a tiled texture? */
unsigned int tilew; /**< Widht of a tile. */
unsigned int tileh; /**< Height of a tile. */
unsigned int nbtilew; /**< Number of tiles for the x axis. */
unsigned int nbtileh; /**< Number of tiles for the y axis. */
unsigned int tilestart; /**< Offset for starting position. */
void *data; /**< Pointer to the texture data. */
} GRRLIB_texImg;
/**
* Structure to hold the bytemap character informations.
*/
typedef struct GRRLIB_bytemapChar {
u8 character; /**< Which character. */
u8 width; /**< Character width. */
u8 height; /**< Character height. */
s8 relx; /**< Horizontal offset according to cursor (-128 to 127). */
s8 rely; /**< Vertical offset according to cursor (-128 to 127). */
u8 shift; /**< Horizontal cursor shift after drawing the character. */
u8 *data; /**< Character data itself (uncompressed, 8 bits per pixel). */
} GRRLIB_bytemapChar;
/**
* Structure to hold the bytemap font informations.
*/
typedef struct GRRLIB_bytemapFont {
u8 version; /**< Version. */
s8 addSpace; /**< Add-space after each char (-128 to 127). */
u32 *palette; /**< Font palette. */
char *name; /**< Font name. */
u16 nbChar; /**< Number of characters in font. */
GRRLIB_bytemapChar *charDef; /**< List of bitmap character definitions. */
} GRRLIB_bytemapFont;
void GRRLIB_SetAntiAliasing(bool aa);
bool GRRLIB_GetAntiAliasing();
void GRRLIB_SetBlend(unsigned char blendmode);
unsigned char GRRLIB_GetBlend();
extern void GRRLIB_FillScreen(u32 color);
extern void GRRLIB_Plot(f32 x, f32 y, u32 color);
void GRRLIB_NPlot(Vector v[], u32 color[], long n);
extern void GRRLIB_Line(f32 x1, f32 y1, f32 x2, f32 y2, u32 color);
extern void GRRLIB_Rectangle(f32 x, f32 y, f32 width, f32 height, u32 color, u8 filled);
extern void GRRLIB_Circle(f32 x, f32 y, f32 radius, u32 color, u8 filled);
void GRRLIB_NGone(Vector v[], u32 color[], long n);
void GRRLIB_NGoneFilled(Vector v[], u32 color[], long n);
GRRLIB_texImg *GRRLIB_CreateEmptyTexture(unsigned int, unsigned int);
void GRRLIB_Screen2Texture(GRRLIB_texImg *tex);
GRRLIB_texImg *GRRLIB_LoadTexture(const unsigned char my_img[]);
GRRLIB_texImg *GRRLIB_LoadTextureJPG(const unsigned char my_jpg[]);
GRRLIB_texImg *GRRLIB_LoadTexturePNG(const unsigned char my_png[]);
void GRRLIB_FreeTexture(struct GRRLIB_texImg *tex);
GRRLIB_bytemapFont *GRRLIB_LoadBMF(const unsigned char my_bmf[]);
void GRRLIB_FreeBMF(GRRLIB_bytemapFont *bmf);
void GRRLIB_InitTileSet(struct GRRLIB_texImg *tex, unsigned int tilew, unsigned int tileh, unsigned int tilestart);
extern void GRRLIB_DrawImg(f32 xpos, f32 ypos, struct GRRLIB_texImg *tex, float degrees, float scaleX, f32 scaleY, u32 color);
extern void GRRLIB_DrawImgQuad(Vector pos[4], struct GRRLIB_texImg *tex, u32 color);
extern void GRRLIB_DrawTile(f32 xpos, f32 ypos, struct GRRLIB_texImg *tex, float degrees, float scaleX, f32 scaleY, u32 color, int frame);
extern void GRRLIB_DrawTileQuad(Vector pos[4], struct GRRLIB_texImg *tex, u32 color,int frame);
void GRRLIB_Printf(f32 xpos, f32 ypos, struct GRRLIB_texImg *tex, u32 color, f32 zoom, const char *text, ...);
void GRRLIB_PrintBMF(f32 xpos, f32 ypos, struct GRRLIB_bytemapFont *bmf, f32 zoom, const char *text, ...);
bool GRRLIB_PtInRect(int hotx, int hoty, int hotw, int hoth, int wpadx, int wpady);
bool GRRLIB_RectInRect(int rect1x, int rect1y, int rect1w, int rect1h, int rect2x, int rect2y, int rect2w, int rect2h);
bool GRRLIB_RectOnRect(int rect1x, int rect1y, int rect1w, int rect1h, int rect2x, int rect2y, int rect2w, int rect2h);
void GRRLIB_ClipDrawing(int x, int y, int width, int height);
void GRRLIB_ClipReset();
void GRRLIB_SetHandle(struct GRRLIB_texImg *tex, int x, int y);
void GRRLIB_SetMidHandle(struct GRRLIB_texImg *tex, bool enabled);
u32 GRRLIB_GetPixelFromtexImg(int x, int y, struct GRRLIB_texImg *tex);
void GRRLIB_SetPixelTotexImg(int x, int y, struct GRRLIB_texImg *tex, u32 color);
void GRRLIB_FlushTex(struct GRRLIB_texImg *tex);
void GRRLIB_BMFX_Grayscale(struct GRRLIB_texImg *texsrc, GRRLIB_texImg *texdest);
void GRRLIB_BMFX_Invert(struct GRRLIB_texImg *texsrc, GRRLIB_texImg *texdest);
void GRRLIB_BMFX_FlipH(struct GRRLIB_texImg *texsrc, GRRLIB_texImg *texdest);
void GRRLIB_BMFX_FlipV(struct GRRLIB_texImg *texsrc, GRRLIB_texImg *texdest);
void GRRLIB_BMFX_Blur(struct GRRLIB_texImg *texsrc, GRRLIB_texImg *texdest, u32 factor);
void GRRLIB_BMFX_Scatter(struct GRRLIB_texImg *texsrc, GRRLIB_texImg *texdest, u32 factor);
void GRRLIB_BMFX_Pixelate(struct GRRLIB_texImg *texsrc, GRRLIB_texImg *texdest, u32 factor);
void GRRLIB_GXEngine(Vector v[], u32 color[], long count, u8 fmt);
void GRRLIB_Init();
void GRRLIB_Render();
void GRRLIB_Exit();
void GRRLIB_GetPixelFromFB(int x, int y, u8 *R1, u8 *G1, u8 *B1, u8* R2, u8 *G2, u8 *B2);
u8 GRRLIB_ClampVar8(float Value);
u32 GRRLIB_GetColor(u8 r, u8 g, u8 b, u8 a);
#ifdef __cplusplus
}
#endif /* __cplusplus */
#endif
/**
* @mainpage GRRLIB Documentation
* @image html grrlib_logo.png
* Welcome to the GRRLIB documentation.
*/

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/*===========================================
GRRLIB (GX version) 4.0.0 addon
Code : NoNameNo
Additional Code : Crayon & Xane
GX hints : RedShade
===========================================*/
#include <stdio.h>
#include <stdlib.h>
#include <malloc.h>
#include <stdarg.h>
#include <string.h>
#include "../lib/libpng/pngu/pngu.h"
#include "GRRLIB.h"
#include <fat.h>
#include "GRRLIB_addon/GRRLIBfont.h"
#include "GRRLIB_addon/GRRLIBbutton.h"
extern u32 fb;
extern void *xfb[2];
extern GXRModeObj *rmode;
GRRLIB_texImg *tex_GRRLIBfont;
GRRLIB_texImg *tex_GRRLIBbutton;
/**
* Initalize all addon requirement
*/
void GRRLIB_addon_Init(){
tex_GRRLIBfont = GRRLIB_LoadTexture(GRRLIBfont);
GRRLIB_InitTileSet(tex_GRRLIBfont, 16, 19, 32);
tex_GRRLIBbutton = GRRLIB_LoadTexture(GRRLIBbutton);
GRRLIB_InitTileSet(tex_GRRLIBbutton, 4, 24, 0);
}
/**
* Free all addon requirement
*/
void GRRLIB_addon_Exit(){
GRRLIB_FreeTexture(tex_GRRLIBfont);
GRRLIB_FreeTexture(tex_GRRLIBbutton);
}
/**
* Load a texture from a file.
* @param filename The JPEG or PNG filename to load.
* @return A GRRLIB_texImg structure filled with image informations.
*/
GRRLIB_texImg *GRRLIB_LoadTextureFromFile(const char *filename) {
fatInitDefault();
FILE *fd = fopen(filename, "rb");
fseek(fd, 0, SEEK_END);
long lsize = ftell(fd);
rewind(fd);
unsigned char *buffer = (unsigned char*) malloc (sizeof(unsigned char)*lsize);
fread (buffer, 1, lsize, fd);
GRRLIB_texImg *tex = GRRLIB_LoadTexture(buffer);
free(buffer);
fclose(fd);
return tex;
}
/**
* Make a PNG screenshot on the SD card.
* libfat is required to use the function.
* @param File name of the file to write.
* @return true if every thing worked, false otherwise.
*/
bool GRRLIB_ScrShot(const char* File) {
int ErrorCode = -1;
IMGCTX pngContext;
if(fatInitDefault() && (pngContext = PNGU_SelectImageFromDevice(File))) {
ErrorCode = PNGU_EncodeFromYCbYCr(pngContext, rmode->fbWidth, rmode->efbHeight, xfb[fb], 0);
PNGU_ReleaseImageContext(pngContext);
}
return !ErrorCode;
}
/**
* Easy Button Maker.
* @param indice Index number of your button.
* @param x top-left corner X position of the button.
* @param y top-left corner Y position of the button.
* @param col color of your button.
* @param wpadx your X wpad posistion.
* @param wpady your Y wpad posistion.
* @param WPADDown your wpad button Down Status.
* @param WPADHeld your wpad button Held Status.
* @param but The wpad button you want to check.
* @param resdown You will find here the downed button index number.
* @param resheld You will find here the helded button index number.
* @param toto Text on the button.
*/
void GRRLIB_addon_Button(int indice, int x,int y,u32 col, int wpadx, int wpady, u32 WPADDown, u32 WPADHeld, int but, int *resdown, int *resheld, char toto[]){
int butwidth=strlen(toto)*16+8;
Vector bg[]={{x+4,y,0},{x+4+strlen(toto)*16,y,0},{x+4+strlen(toto)*16,y+24,0},{x+4,y+24,0}};
if((toto[0]=='^') && ((toto[1]=='U') || (toto[1]=='D') || (toto[1]=='L') || (toto[1]=='R'))){
butwidth=1*16+8;
bg[1].x=x+4+1*16;
bg[2].x=x+4+1*16;
}
GRRLIB_DrawTile(x,y, tex_GRRLIBbutton , 0, 1, 1, col,0 );
GRRLIB_DrawTileQuad(bg, tex_GRRLIBbutton, col,1 );
GRRLIB_DrawTile(bg[1].x,y, tex_GRRLIBbutton , 0, 1, 1, col,2);
if(GRRLIB_PtInRect(x, y, butwidth, 24, wpadx, wpady)) {
if((toto[0]=='^') && (toto[1]=='U')) GRRLIB_Printf(x+4, y+2, tex_GRRLIBfont, 0xFFFFFFFF, 1, "%c", 0xa1);
else if((toto[0]=='^') && (toto[1]=='D')) GRRLIB_Printf(x+4, y+2, tex_GRRLIBfont, 0xFFFFFFFF, 1, "%c", 0xa2);
else if((toto[0]=='^') && (toto[1]=='L')) GRRLIB_Printf(x+4, y+2, tex_GRRLIBfont, 0xFFFFFFFF, 1, "%c", 0xa3);
else if((toto[0]=='^') && (toto[1]=='R')) GRRLIB_Printf(x+4, y+2, tex_GRRLIBfont, 0xFFFFFFFF, 1, "%c", 0xa4);
else GRRLIB_Printf(x+4, y+2, tex_GRRLIBfont, 0xFFFFFFFF, 1, toto);
if(WPADDown & but) {
*resdown=indice;
}
if(WPADHeld & but) {
*resheld=indice;
}
}
else{
if((toto[0]=='^') && (toto[1]=='U')) GRRLIB_Printf(x+4, y+2, tex_GRRLIBfont, 0xFFFFFF77, 1, "%c", 0xa1);
else if((toto[0]=='^') && (toto[1]=='D')) GRRLIB_Printf(x+4, y+2, tex_GRRLIBfont, 0xFFFFFF77, 1, "%c", 0xa2);
else if((toto[0]=='^') && (toto[1]=='L')) GRRLIB_Printf(x+4, y+2, tex_GRRLIBfont, 0xFFFFFF77, 1, "%c", 0xa3);
else if((toto[0]=='^') && (toto[1]=='R')) GRRLIB_Printf(x+4, y+2, tex_GRRLIBfont, 0xFFFFFF77, 1, "%c", 0xa4);
else GRRLIB_Printf(x+4, y+2, tex_GRRLIBfont, 0xFFFFFF77, 1, toto);
}
}

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/*===========================================
GRRLIB (GX version) 4.0.0 addon
Code : NoNameNo
Additional Code : Crayon & Xane
GX hints : RedShade
===========================================*/
#ifndef __GRRLIB_ADDON__
#define __GRRLIB_ADDON__
/**
* @file GRRLIBaddon.h
* GRRLIB library.
*/
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */
void GRRLIB_addon_Init();
void GRRLIB_addon_Exit();
GRRLIB_texImg *GRRLIB_LoadTextureFromFile(const char *filename);
bool GRRLIB_ScrShot(const char*);
void GRRLIB_addon_Button(int indice, int x,int y,u32 col, int wpadx, int wpady, u32 WPADDown, u32 WPADHeld, int but, int *resdown, int *resheld, char toto[]);
#ifdef __cplusplus
}
#endif /* __cplusplus */
#endif

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/*
This file was autogenerated by raw2c.
Visit http://www.devkitpro.org
*/
const unsigned char GRRLIBbutton[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,
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0x6a, 0x00, 0x00, 0x00, 0x01, 0x73, 0x52, 0x47, 0x42, 0x00, 0xae, 0xce, 0x1c, 0xe9, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x09, 0x70, 0x48, 0x59, 0x73, 0x00, 0x00, 0x0b, 0x13, 0x00, 0x00, 0x0b, 0x13,
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0x22, 0x22, 0x02, 0x11, 0xc1, 0x53, 0x29, 0xa5, 0xa0, 0x94, 0xc2, 0x30, 0x0c, 0x4a, 0xcd, 0xf3,
0x2c, 0x31, 0x46, 0xe4, 0x9c, 0x91, 0x73, 0x7e, 0x04, 0x8c, 0x31, 0x30, 0xc6, 0xa0, 0xeb, 0x3a,
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0x3c, 0x4f, 0xa4, 0x94, 0x9a, 0x80, 0xb5, 0x16, 0xa5, 0x14, 0x50, 0x8c, 0x11, 0x21, 0x84, 0x57,
0xa0, 0x94, 0x02, 0xad, 0xf5, 0x05, 0xc4, 0x18, 0x5f, 0x01, 0x11, 0xb9, 0xa4, 0xa5, 0x94, 0x50,
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0xd0, 0x5a, 0x23, 0xa5, 0x74, 0x01, 0xcc, 0xfc, 0xea, 0xe1, 0x06, 0x6a, 0x73, 0x6b, 0x4b, 0x55,
0xbf, 0xb5, 0x16, 0xb4, 0xae, 0x2b, 0xb6, 0x6d, 0xc3, 0x79, 0x9e, 0xcd, 0x09, 0xde, 0x7b, 0xf4,
0x7d, 0x0f, 0x8d, 0x3f, 0xd6, 0x3f, 0xf0, 0x2b, 0xa0, 0xfe, 0xd7, 0xb7, 0xaa, 0x7d, 0x54, 0x73,
0x52, 0x23, 0xdc, 0x8a, 0x86, 0x31, 0x06, 0xe4, 0x9c, 0xbb, 0x5f, 0xd8, 0x5a, 0xfb, 0x2c, 0x43,
0x6b, 0x78, 0xef, 0xe1, 0x9c, 0x83, 0x02, 0x80, 0x71, 0x1c, 0x25, 0x84, 0xd0, 0x4c, 0xab, 0x73,
0x0e, 0xd3, 0x34, 0xa9, 0x1f, 0x23, 0x30, 0xc3, 0x86, 0xb8, 0x36, 0x6a, 0xe5, 0x00, 0x00, 0x00,
0x00, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
};
const int GRRLIBbutton_size = sizeof(GRRLIBbutton);

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@ -1,14 +0,0 @@
/*
This file was autogenerated by raw2c.
Visit http://www.devkitpro.org
*/
//---------------------------------------------------------------------------------
#ifndef _GRRLIBbutton_h_
#define _GRRLIBbutton_h_
//---------------------------------------------------------------------------------
extern const unsigned char GRRLIBbutton[];
extern const int GRRLIBbutton_size;
//---------------------------------------------------------------------------------
#endif //_GRRLIBbutton_h_
//---------------------------------------------------------------------------------

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/*
This file was autogenerated by raw2c.
Visit http://www.devkitpro.org
*/
const unsigned char GRRLIBfont[] = {
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0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x3c, 0x08, 0x06, 0x00, 0x00, 0x00, 0xf8, 0xea, 0xc8,
0x46, 0x00, 0x00, 0x00, 0x01, 0x73, 0x52, 0x47, 0x42, 0x00, 0xae, 0xce, 0x1c, 0xe9, 0x00, 0x00,
0x00, 0x06, 0x62, 0x4b, 0x47, 0x44, 0x00, 0xff, 0x00, 0xff, 0x00, 0xff, 0xa0, 0xbd, 0xa7, 0x93,
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0xdc, 0x6d, 0xc0, 0xe6, 0xf6, 0xf9, 0x31, 0xe0, 0x3c, 0xcf, 0x2b, 0xfe, 0xed, 0x38, 0x8e, 0x4f,
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0x5a, 0xe3, 0x05, 0x00, 0x00, 0x00, 0x3b, 0x07, 0x00, 0x86, 0x54, 0xa2, 0x52, 0x79, 0xbf, 0x1e,
0xc0, 0x35, 0x9e, 0xfb, 0xad, 0x11, 0x67, 0xff, 0x25, 0xc6, 0xff, 0x68, 0x27, 0x80, 0x85, 0xf1,
0x0f, 0xca, 0x4e, 0x80, 0x5c, 0x33, 0x8c, 0xda, 0x09, 0x80, 0x18, 0x00, 0x00, 0x00, 0xcc, 0x77,
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0x0b, 0xc0, 0xca, 0x00, 0xce, 0x19, 0xff, 0xb9, 0x67, 0x00, 0xad, 0x9c, 0x00, 0x18, 0xff, 0x0b,
0x38, 0x01, 0x9e, 0x9a, 0xc1, 0xda, 0x09, 0x80, 0x18, 0x00, 0x00, 0x00, 0xa8, 0xf0, 0xdb, 0x1b,
0x41, 0xeb, 0xea, 0x54, 0xef, 0xaa, 0x56, 0xb8, 0x42, 0x35, 0x23, 0xff, 0x5a, 0xe1, 0x67, 0xd5,
0x3f, 0xec, 0x51, 0xa7, 0xab, 0xeb, 0x9f, 0xc7, 0xf2, 0xd7, 0xc4, 0x69, 0x55, 0x7e, 0x69, 0xfd,
0x6a, 0x94, 0xbf, 0x64, 0xfc, 0xdf, 0x06, 0x78, 0xe9, 0x7b, 0x6f, 0xc6, 0xbf, 0x47, 0xfd, 0x5d,
0xa6, 0x4f, 0x29, 0xad, 0xf0, 0xcf, 0x34, 0xd2, 0x31, 0xfe, 0x01, 0x00, 0x00, 0xd4, 0x30, 0xd9,
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0xcd, 0x2a, 0xfa, 0xe7, 0xb5, 0xfc, 0x4f, 0x71, 0x3e, 0xe9, 0x6d, 0x6f, 0xfa, 0xf1, 0x2e, 0x80,
0x5a, 0x23, 0x38, 0x4c, 0xff, 0x29, 0x2f, 0x35, 0xc6, 0x7c, 0xee, 0x82, 0x42, 0x8d, 0xf2, 0x87,
0xf1, 0x85, 0xff, 0x2f, 0xc5, 0x55, 0xd3, 0x7f, 0xde, 0xf1, 0x58, 0xef, 0x0e, 0xd9, 0xa2, 0xef,
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0x47, 0xd7, 0x3f, 0xec, 0x55, 0xa7, 0xab, 0xeb, 0x9f, 0xc7, 0xf2, 0xd7, 0xc4, 0xb9, 0x5b, 0xf9,
0x4b, 0xbf, 0xe7, 0x8e, 0x26, 0xf4, 0x96, 0x5f, 0xbb, 0xde, 0x3c, 0xe9, 0xaf, 0xd7, 0x67, 0x27,
0xc5, 0x46, 0x7c, 0x6b, 0xb6, 0xb5, 0x8a, 0x8b, 0xf1, 0x0f, 0x00, 0x00, 0xa0, 0x3f, 0xcc, 0x53,
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0x00, 0x56, 0xe1, 0xd0, 0x88, 0x24, 0x65, 0x0c, 0xd7, 0x18, 0xf0, 0x3d, 0xcc, 0x7c, 0x65, 0x00,
0x27, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xbc, 0xca, 0x01, 0x60, 0x6d, 0xc4, 0xa7, 0xfe,
0x7e, 0x1b, 0xdf, 0x3d, 0xab, 0xf8, 0x3d, 0x60, 0xfc, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0,
0x4a, 0x0c, 0x59, 0x99, 0x97, 0x18, 0xcb, 0x35, 0x46, 0xfc, 0xd3, 0x8e, 0x03, 0x4d, 0x23, 0xdd,
0x2a, 0x5e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x91, 0xfc, 0x7a, 0xc9, 0x88, 0xd4, 0xa8,
0xce, 0x7d, 0x37, 0xca, 0x28, 0xc7, 0xf8, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1c, 0x00,
0xc6, 0xc6, 0x75, 0xef, 0xdf, 0x31, 0xfe, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x80,
0x73, 0x27, 0x40, 0xef, 0x0e, 0x01, 0x8c, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x01,
0xe0, 0xdc, 0x09, 0x50, 0x6b, 0x7c, 0x6b, 0x1b, 0xeb, 0x18, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x19, 0xae, 0x80, 0x9e, 0x38, 0xa8, 0x49, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0,
0xc3, 0xff, 0x00, 0xe2, 0xe6, 0xa1, 0xf3, 0xf8, 0x5f, 0xec, 0xc5, 0x00, 0x00, 0x00, 0x00, 0x49,
0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
};
const int GRRLIBfont_size = sizeof(GRRLIBfont);

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/*
This file was autogenerated by raw2c.
Visit http://www.devkitpro.org
*/
//---------------------------------------------------------------------------------
#ifndef _GRRLIBfont_h_
#define _GRRLIBfont_h_
//---------------------------------------------------------------------------------
extern const unsigned char GRRLIBfont[];
extern const int GRRLIBfont_size;
//---------------------------------------------------------------------------------
#endif //_GRRLIBfont_h_
//---------------------------------------------------------------------------------

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/* jconfig.h. Generated automatically by configure. */
/* jconfig.cfg --- source file edited by configure script */
/* see jconfig.doc for explanations */
#define HAVE_PROTOTYPES
#define HAVE_UNSIGNED_CHAR
#define HAVE_UNSIGNED_SHORT
#undef void
#undef const
#undef CHAR_IS_UNSIGNED
#define HAVE_STDDEF_H
#define HAVE_STDLIB_H
#undef NEED_BSD_STRINGS
#undef NEED_SYS_TYPES_H
#undef NEED_FAR_POINTERS
#undef NEED_SHORT_EXTERNAL_NAMES
/* Define this if you get warnings about undefined structures. */
#undef INCOMPLETE_TYPES_BROKEN
#ifdef JPEG_INTERNALS
#undef RIGHT_SHIFT_IS_UNSIGNED
#define INLINE __inline__
/* These are for configuring the JPEG memory manager. */
#undef DEFAULT_MAX_MEM
#undef NO_MKTEMP
#endif /* JPEG_INTERNALS */
#ifdef JPEG_CJPEG_DJPEG
#define BMP_SUPPORTED /* BMP image file format */
#define GIF_SUPPORTED /* GIF image file format */
#define PPM_SUPPORTED /* PBMPLUS PPM/PGM image file format */
#undef RLE_SUPPORTED /* Utah RLE image file format */
#define TARGA_SUPPORTED /* Targa image file format */
#undef TWO_FILE_COMMANDLINE
#undef NEED_SIGNAL_CATCHER
#undef DONT_USE_B_MODE
/* Define this if you want percent-done progress reports from cjpeg/djpeg. */
#undef PROGRESS_REPORT
#endif /* JPEG_CJPEG_DJPEG */

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/*
* jmorecfg.h
*
* Copyright (C) 1991-1997, Thomas G. Lane.
* This file is part of the Independent JPEG Group's software.
* For conditions of distribution and use, see the accompanying README file.
*
* This file contains additional configuration options that customize the
* JPEG software for special applications or support machine-dependent
* optimizations. Most users will not need to touch this file.
*/
/*
* Define BITS_IN_JSAMPLE as either
* 8 for 8-bit sample values (the usual setting)
* 12 for 12-bit sample values
* Only 8 and 12 are legal data precisions for lossy JPEG according to the
* JPEG standard, and the IJG code does not support anything else!
* We do not support run-time selection of data precision, sorry.
*/
#define BITS_IN_JSAMPLE 8 /* use 8 or 12 */
/*
* Maximum number of components (color channels) allowed in JPEG image.
* To meet the letter of the JPEG spec, set this to 255. However, darn
* few applications need more than 4 channels (maybe 5 for CMYK + alpha
* mask). We recommend 10 as a reasonable compromise; use 4 if you are
* really short on memory. (Each allowed component costs a hundred or so
* bytes of storage, whether actually used in an image or not.)
*/
#define MAX_COMPONENTS 10 /* maximum number of image components */
/*
* Basic data types.
* You may need to change these if you have a machine with unusual data
* type sizes; for example, "char" not 8 bits, "short" not 16 bits,
* or "long" not 32 bits. We don't care whether "int" is 16 or 32 bits,
* but it had better be at least 16.
*/
/* Representation of a single sample (pixel element value).
* We frequently allocate large arrays of these, so it's important to keep
* them small. But if you have memory to burn and access to char or short
* arrays is very slow on your hardware, you might want to change these.
*/
#if BITS_IN_JSAMPLE == 8
/* JSAMPLE should be the smallest type that will hold the values 0..255.
* You can use a signed char by having GETJSAMPLE mask it with 0xFF.
*/
#ifdef HAVE_UNSIGNED_CHAR
typedef unsigned char JSAMPLE;
#define GETJSAMPLE(value) ((int) (value))
#else /* not HAVE_UNSIGNED_CHAR */
typedef char JSAMPLE;
#ifdef CHAR_IS_UNSIGNED
#define GETJSAMPLE(value) ((int) (value))
#else
#define GETJSAMPLE(value) ((int) (value) & 0xFF)
#endif /* CHAR_IS_UNSIGNED */
#endif /* HAVE_UNSIGNED_CHAR */
#define MAXJSAMPLE 255
#define CENTERJSAMPLE 128
#endif /* BITS_IN_JSAMPLE == 8 */
#if BITS_IN_JSAMPLE == 12
/* JSAMPLE should be the smallest type that will hold the values 0..4095.
* On nearly all machines "short" will do nicely.
*/
typedef short JSAMPLE;
#define GETJSAMPLE(value) ((int) (value))
#define MAXJSAMPLE 4095
#define CENTERJSAMPLE 2048
#endif /* BITS_IN_JSAMPLE == 12 */
/* Representation of a DCT frequency coefficient.
* This should be a signed value of at least 16 bits; "short" is usually OK.
* Again, we allocate large arrays of these, but you can change to int
* if you have memory to burn and "short" is really slow.
*/
typedef short JCOEF;
/* Compressed datastreams are represented as arrays of JOCTET.
* These must be EXACTLY 8 bits wide, at least once they are written to
* external storage. Note that when using the stdio data source/destination
* managers, this is also the data type passed to fread/fwrite.
*/
#ifdef HAVE_UNSIGNED_CHAR
typedef unsigned char JOCTET;
#define GETJOCTET(value) (value)
#else /* not HAVE_UNSIGNED_CHAR */
typedef char JOCTET;
#ifdef CHAR_IS_UNSIGNED
#define GETJOCTET(value) (value)
#else
#define GETJOCTET(value) ((value) & 0xFF)
#endif /* CHAR_IS_UNSIGNED */
#endif /* HAVE_UNSIGNED_CHAR */
/* These typedefs are used for various table entries and so forth.
* They must be at least as wide as specified; but making them too big
* won't cost a huge amount of memory, so we don't provide special
* extraction code like we did for JSAMPLE. (In other words, these
* typedefs live at a different point on the speed/space tradeoff curve.)
*/
/* UINT8 must hold at least the values 0..255. */
#ifdef HAVE_UNSIGNED_CHAR
typedef unsigned char UINT8;
#else /* not HAVE_UNSIGNED_CHAR */
#ifdef CHAR_IS_UNSIGNED
typedef char UINT8;
#else /* not CHAR_IS_UNSIGNED */
typedef short UINT8;
#endif /* CHAR_IS_UNSIGNED */
#endif /* HAVE_UNSIGNED_CHAR */
/* UINT16 must hold at least the values 0..65535. */
#ifdef HAVE_UNSIGNED_SHORT
typedef unsigned short UINT16;
#else /* not HAVE_UNSIGNED_SHORT */
typedef unsigned int UINT16;
#endif /* HAVE_UNSIGNED_SHORT */
/* INT16 must hold at least the values -32768..32767. */
#ifndef XMD_H /* X11/xmd.h correctly defines INT16 */
typedef short INT16;
#endif
/* INT32 must hold at least signed 32-bit values. */
#ifndef XMD_H /* X11/xmd.h correctly defines INT32 */
typedef long INT32;
#endif
/* Datatype used for image dimensions. The JPEG standard only supports
* images up to 64K*64K due to 16-bit fields in SOF markers. Therefore
* "unsigned int" is sufficient on all machines. However, if you need to
* handle larger images and you don't mind deviating from the spec, you
* can change this datatype.
*/
typedef unsigned int JDIMENSION;
#define JPEG_MAX_DIMENSION 65500L /* a tad under 64K to prevent overflows */
/* These macros are used in all function definitions and extern declarations.
* You could modify them if you need to change function linkage conventions;
* in particular, you'll need to do that to make the library a Windows DLL.
* Another application is to make all functions global for use with debuggers
* or code profilers that require it.
*/
/* a function called through method pointers: */
#define METHODDEF(type) static type
/* a function used only in its module: */
#define LOCAL(type) static type
/* a function referenced thru EXTERNs: */
#define GLOBAL(type) type
/* a reference to a GLOBAL function: */
#define EXTERN(type) extern type
/* This macro is used to declare a "method", that is, a function pointer.
* We want to supply prototype parameters if the compiler can cope.
* Note that the arglist parameter must be parenthesized!
* Again, you can customize this if you need special linkage keywords.
*/
#ifdef HAVE_PROTOTYPES
#define JMETHOD(type,methodname,arglist) type (*methodname) arglist
#else
#define JMETHOD(type,methodname,arglist) type (*methodname) ()
#endif
/* Here is the pseudo-keyword for declaring pointers that must be "far"
* on 80x86 machines. Most of the specialized coding for 80x86 is handled
* by just saying "FAR *" where such a pointer is needed. In a few places
* explicit coding is needed; see uses of the NEED_FAR_POINTERS symbol.
*/
#ifdef NEED_FAR_POINTERS
#define FAR far
#else
#define FAR
#endif
/*
* On a few systems, type boolean and/or its values FALSE, TRUE may appear
* in standard header files. Or you may have conflicts with application-
* specific header files that you want to include together with these files.
* Defining HAVE_BOOLEAN before including jpeglib.h should make it work.
*/
#ifndef HAVE_BOOLEAN
typedef int boolean;
#endif
#ifndef FALSE /* in case these macros already exist */
#define FALSE 0 /* values of boolean */
#endif
#ifndef TRUE
#define TRUE 1
#endif
/*
* The remaining options affect code selection within the JPEG library,
* but they don't need to be visible to most applications using the library.
* To minimize application namespace pollution, the symbols won't be
* defined unless JPEG_INTERNALS or JPEG_INTERNAL_OPTIONS has been defined.
*/
#ifdef JPEG_INTERNALS
#define JPEG_INTERNAL_OPTIONS
#endif
#ifdef JPEG_INTERNAL_OPTIONS
/*
* These defines indicate whether to include various optional functions.
* Undefining some of these symbols will produce a smaller but less capable
* library. Note that you can leave certain source files out of the
* compilation/linking process if you've #undef'd the corresponding symbols.
* (You may HAVE to do that if your compiler doesn't like null source files.)
*/
/* Arithmetic coding is unsupported for legal reasons. Complaints to IBM. */
/* Capability options common to encoder and decoder: */
#define DCT_ISLOW_SUPPORTED /* slow but accurate integer algorithm */
#define DCT_IFAST_SUPPORTED /* faster, less accurate integer method */
#define DCT_FLOAT_SUPPORTED /* floating-point: accurate, fast on fast HW */
/* Encoder capability options: */
#undef C_ARITH_CODING_SUPPORTED /* Arithmetic coding back end? */
#define C_MULTISCAN_FILES_SUPPORTED /* Multiple-scan JPEG files? */
#define C_PROGRESSIVE_SUPPORTED /* Progressive JPEG? (Requires MULTISCAN)*/
#define ENTROPY_OPT_SUPPORTED /* Optimization of entropy coding parms? */
/* Note: if you selected 12-bit data precision, it is dangerous to turn off
* ENTROPY_OPT_SUPPORTED. The standard Huffman tables are only good for 8-bit
* precision, so jchuff.c normally uses entropy optimization to compute
* usable tables for higher precision. If you don't want to do optimization,
* you'll have to supply different default Huffman tables.
* The exact same statements apply for progressive JPEG: the default tables
* don't work for progressive mode. (This may get fixed, however.)
*/
#define INPUT_SMOOTHING_SUPPORTED /* Input image smoothing option? */
/* Decoder capability options: */
#undef D_ARITH_CODING_SUPPORTED /* Arithmetic coding back end? */
#define D_MULTISCAN_FILES_SUPPORTED /* Multiple-scan JPEG files? */
#define D_PROGRESSIVE_SUPPORTED /* Progressive JPEG? (Requires MULTISCAN)*/
#define SAVE_MARKERS_SUPPORTED /* jpeg_save_markers() needed? */
#define BLOCK_SMOOTHING_SUPPORTED /* Block smoothing? (Progressive only) */
#define IDCT_SCALING_SUPPORTED /* Output rescaling via IDCT? */
#undef UPSAMPLE_SCALING_SUPPORTED /* Output rescaling at upsample stage? */
#define UPSAMPLE_MERGING_SUPPORTED /* Fast path for sloppy upsampling? */
#define QUANT_1PASS_SUPPORTED /* 1-pass color quantization? */
#define QUANT_2PASS_SUPPORTED /* 2-pass color quantization? */
/* more capability options later, no doubt */
/*
* Ordering of RGB data in scanlines passed to or from the application.
* If your application wants to deal with data in the order B,G,R, just
* change these macros. You can also deal with formats such as R,G,B,X
* (one extra byte per pixel) by changing RGB_PIXELSIZE. Note that changing
* the offsets will also change the order in which colormap data is organized.
* RESTRICTIONS:
* 1. The sample applications cjpeg,djpeg do NOT support modified RGB formats.
* 2. These macros only affect RGB<=>YCbCr color conversion, so they are not
* useful if you are using JPEG color spaces other than YCbCr or grayscale.
* 3. The color quantizer modules will not behave desirably if RGB_PIXELSIZE
* is not 3 (they don't understand about dummy color components!). So you
* can't use color quantization if you change that value.
*/
#define RGB_RED 0 /* Offset of Red in an RGB scanline element */
#define RGB_GREEN 1 /* Offset of Green */
#define RGB_BLUE 2 /* Offset of Blue */
#define RGB_PIXELSIZE 3 /* JSAMPLEs per RGB scanline element */
/* Definitions for speed-related optimizations. */
/* If your compiler supports inline functions, define INLINE
* as the inline keyword; otherwise define it as empty.
*/
#ifndef INLINE
#ifdef __GNUC__ /* for instance, GNU C knows about inline */
#define INLINE __inline__
#endif
#ifndef INLINE
#define INLINE /* default is to define it as empty */
#endif
#endif
/* On some machines (notably 68000 series) "int" is 32 bits, but multiplying
* two 16-bit shorts is faster than multiplying two ints. Define MULTIPLIER
* as short on such a machine. MULTIPLIER must be at least 16 bits wide.
*/
#ifndef MULTIPLIER
#define MULTIPLIER int /* type for fastest integer multiply */
#endif
/* FAST_FLOAT should be either float or double, whichever is done faster
* by your compiler. (Note that this type is only used in the floating point
* DCT routines, so it only matters if you've defined DCT_FLOAT_SUPPORTED.)
* Typically, float is faster in ANSI C compilers, while double is faster in
* pre-ANSI compilers (because they insist on converting to double anyway).
* The code below therefore chooses float if we have ANSI-style prototypes.
*/
#ifndef FAST_FLOAT
#ifdef HAVE_PROTOTYPES
#define FAST_FLOAT float
#else
#define FAST_FLOAT double
#endif
#endif
#endif /* JPEG_INTERNAL_OPTIONS */

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/****************************************************************************
* libjpeg - 6b wrapper
*
* The version of libjpeg used in libOGC has been modified to include a memory
* source data manager (jmemsrc.c).
*
* softdev November 2006
****************************************************************************/
#ifndef __JPGLIB__
#define __JPGLIB__
#include <jpeglib.h>
typedef struct {
char *inbuffer;
char *outbuffer;
int inbufferlength;
int outbufferlength;
int width;
int height;
int num_colours;
int dct_method;
int dither_mode;
int greyscale;
} JPEGIMG;
int JPEG_Decompress(JPEGIMG * jpgimg);
#endif

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/********************************************************************************************
PNGU Version : 0.2a
Coder : frontier
More info : http://frontier-dev.net
********************************************************************************************/
#ifndef __PNGU__
#define __PNGU__
// Return codes
#define PNGU_OK 0
#define PNGU_ODD_WIDTH 1
#define PNGU_ODD_STRIDE 2
#define PNGU_INVALID_WIDTH_OR_HEIGHT 3
#define PNGU_FILE_IS_NOT_PNG 4
#define PNGU_UNSUPPORTED_COLOR_TYPE 5
#define PNGU_NO_FILE_SELECTED 6
#define PNGU_CANT_OPEN_FILE 7
#define PNGU_CANT_READ_FILE 8
#define PNGU_LIB_ERROR 9
// Color types
#define PNGU_COLOR_TYPE_GRAY 1
#define PNGU_COLOR_TYPE_GRAY_ALPHA 2
#define PNGU_COLOR_TYPE_PALETTE 3
#define PNGU_COLOR_TYPE_RGB 4
#define PNGU_COLOR_TYPE_RGB_ALPHA 5
#define PNGU_COLOR_TYPE_UNKNOWN 6
#ifdef __cplusplus
extern "C" {
#endif
// Types
typedef unsigned char PNGU_u8;
typedef unsigned short PNGU_u16;
typedef unsigned int PNGU_u32;
typedef unsigned long long PNGU_u64;
typedef struct
{
PNGU_u8 r;
PNGU_u8 g;
PNGU_u8 b;
} PNGUCOLOR;
typedef struct
{
PNGU_u32 imgWidth; // In pixels
PNGU_u32 imgHeight; // In pixels
PNGU_u32 imgBitDepth; // In bitx
PNGU_u32 imgColorType; // PNGU_COLOR_TYPE_*
PNGU_u32 validBckgrnd; // Non zero if there is a background color
PNGUCOLOR bckgrnd; // Backgroun color
PNGU_u32 numTrans; // Number of transparent colors
PNGUCOLOR *trans; // Transparent colors
} PNGUPROP;
// Image context, always initialize with SelectImageFrom* and free with ReleaseImageContext
struct _IMGCTX;
typedef struct _IMGCTX *IMGCTX;
/****************************************************************************
* Pixel conversion *
****************************************************************************/
// Macro to convert RGB8 values to RGB565
#define PNGU_RGB8_TO_RGB565(r,g,b) ( ((((PNGU_u16) r) & 0xF8U) << 8) | ((((PNGU_u16) g) & 0xFCU) << 3) | (((PNGU_u16) b) >> 3) )
// Macro to convert RGBA8 values to RGB5A3
#define PNGU_RGB8_TO_RGB5A3(r,g,b,a) (PNGU_u16) (((a & 0xE0U) == 0xE0U) ? \
(0x8000U | ((((PNGU_u16) r) & 0xF8U) << 7) | ((((PNGU_u16) g) & 0xF8U) << 2) | (((PNGU_u16) b) >> 3)) : \
(((((PNGU_u16) a) & 0xE0U) << 7) | ((((PNGU_u16) r) & 0xF0U) << 4) | (((PNGU_u16) g) & 0xF0U) | ((((PNGU_u16) b) & 0xF0U) >> 4)))
// Function to convert two RGB8 values to YCbYCr
PNGU_u32 PNGU_RGB8_TO_YCbYCr (PNGU_u8 r1, PNGU_u8 g1, PNGU_u8 b1, PNGU_u8 r2, PNGU_u8 g2, PNGU_u8 b2);
// Function to convert an YCbYCr to two RGB8 values.
void PNGU_YCbYCr_TO_RGB8 (PNGU_u32 ycbycr, PNGU_u8 *r1, PNGU_u8 *g1, PNGU_u8 *b1, PNGU_u8 *r2, PNGU_u8 *g2, PNGU_u8 *b2);
/****************************************************************************
* Image context handling *
****************************************************************************/
// Selects a PNG file, previosly loaded into a buffer, and creates an image context for subsequent procesing.
IMGCTX PNGU_SelectImageFromBuffer (const void *buffer);
// Selects a PNG file, from any devoptab device, and creates an image context for subsequent procesing.
IMGCTX PNGU_SelectImageFromDevice (const char *filename);
// Frees resources associated with an image context. Always call this function when you no longer need the IMGCTX.
void PNGU_ReleaseImageContext (IMGCTX ctx);
/****************************************************************************
* Miscelaneous *
****************************************************************************/
// Retrieves info from selected PNG file, including image dimensions, color format, background and transparency colors.
int PNGU_GetImageProperties (IMGCTX ctx, PNGUPROP *fileproperties);
/****************************************************************************
* Image conversion *
****************************************************************************/
// Expands selected image into an YCbYCr buffer. You need to specify context, image dimensions,
// destination address and stride in pixels (stride = buffer width - image width).
int PNGU_DecodeToYCbYCr (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *buffer, PNGU_u32 stride);
// Macro for decoding an image inside a buffer at given coordinates.
#define PNGU_DECODE_TO_COORDS_YCbYCr(ctx,coordX,coordY,imgWidth,imgHeight,bufferWidth,bufferHeight,buffer) \
\
PNGU_DecodeToYCbYCr (ctx, imgWidth, imgHeight, ((void *) buffer) + (coordY) * (bufferWidth) * 2 + \
(coordX) * 2, (bufferWidth) - (imgWidth))
// Expands selected image into a linear RGB565 buffer. You need to specify context, image dimensions,
// destination address and stride in pixels (stride = buffer width - image width).
int PNGU_DecodeToRGB565 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *buffer, PNGU_u32 stride);
// Macro for decoding an image inside a buffer at given coordinates.
#define PNGU_DECODE_TO_COORDS_RGB565(ctx,coordX,coordY,imgWidth,imgHeight,bufferWidth,bufferHeight,buffer) \
\
PNGU_DecodeToRGB565 (ctx, imgWidth, imgHeight, ((void *) buffer) + (coordY) * (bufferWidth) * 2 + \
(coordX) * 2, (bufferWidth) - (imgWidth))
// Expands selected image into a linear RGBA8 buffer. You need to specify context, image dimensions,
// destination address, stride in pixels and default alpha value, which is used if the source image
// doesn't have an alpha channel.
int PNGU_DecodeToRGBA8 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *buffer, PNGU_u32 stride, PNGU_u8 default_alpha);
// Macro for decoding an image inside a buffer at given coordinates.
#define PNGU_DECODE_TO_COORDS_RGBA8(ctx,coordX,coordY,imgWidth,imgHeight,default_alpha,bufferWidth,bufferHeight,buffer) \
\
PNGU_DecodeToRGBA8 (ctx, imgWidth, imgHeight, ((void *) buffer) + (coordY) * (bufferWidth) * 2 + \
(coordX) * 2, (bufferWidth) - (imgWidth), default_alpha)
// Expands selected image into a 4x4 tiled RGB565 buffer. You need to specify context, image dimensions
// and destination address.
int PNGU_DecodeTo4x4RGB565 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *buffer);
// Expands selected image into a 4x4 tiled RGB5A3 buffer. You need to specify context, image dimensions,
// destination address and default alpha value, which is used if the source image doesn't have an alpha channel.
int PNGU_DecodeTo4x4RGB5A3 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *buffer, PNGU_u8 default_alpha);
// Expands selected image into a 4x4 tiled RGBA8 buffer. You need to specify context, image dimensions,
// destination address and default alpha value, which is used if the source image doesn't have an alpha channel.
int PNGU_DecodeTo4x4RGBA8 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *buffer, PNGU_u8 default_alpha);
// Encodes an YCbYCr image in PNG format and stores it in the selected device or memory buffer. You need to
// specify context, image dimensions, destination address and stride in pixels (stride = buffer width - image width).
int PNGU_EncodeFromYCbYCr (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *buffer, PNGU_u32 stride);
// Macro for encoding an image stored into an YCbYCr buffer at given coordinates.
#define PNGU_ENCODE_TO_COORDS_YCbYCr(ctx,coordX,coordY,imgWidth,imgHeight,bufferWidth,bufferHeight,buffer) \
\
PNGU_EncodeFromYCbYCr (ctx, imgWidth, imgHeight, ((void *) buffer) + (coordY) * (bufferWidth) * 2 + \
(coordX) * 2, (bufferWidth) - (imgWidth))
#ifdef __cplusplus
}
#endif
#endif