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[CHG] Say goodbye to GRRLIB_SetOffset.
[CHG] SetMidHandle can now be turned on/off.
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bd14db7c46
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2 changed files with 18 additions and 20 deletions
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@ -565,7 +565,7 @@ inline void GRRLIB_DrawImg(f32 xpos, f32 ypos, struct GRRLIB_texImg tex, float d
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guMtxRotAxisDeg (m2, &axis, degrees);
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guMtxConcat(m2, m1, m);
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guMtxTransApply(m, m, xpos+width+tex.handlex+tex.offsetx+(scaleX*( -tex.handley*sin(-DegToRad(degrees)) - tex.handlex*cos(-DegToRad(degrees)) )), ypos+height+tex.handley+tex.offsety+(scaleX*( -tex.handley*cos(-DegToRad(degrees)) + tex.handlex*sin(-DegToRad(degrees)) )), 0);
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guMtxTransApply(m, m, xpos+width+tex.handlex-tex.offsetx+(scaleX*( -tex.handley*sin(-DegToRad(degrees)) - tex.handlex*cos(-DegToRad(degrees)) )), ypos+height+tex.handley-tex.offsety+(scaleX*( -tex.handley*cos(-DegToRad(degrees)) + tex.handlex*sin(-DegToRad(degrees)) )), 0);
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guMtxConcat(GXmodelView2D, m, mv);
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GX_LoadPosMtxImm(mv, GX_PNMTX0);
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@ -683,7 +683,7 @@ inline void GRRLIB_DrawTile(f32 xpos, f32 ypos, struct GRRLIB_texImg tex, float
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Vector axis = (Vector) {0, 0, 1 };
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guMtxRotAxisDeg(m2, &axis, degrees);
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guMtxConcat(m2, m1, m);
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guMtxTransApply(m, m, xpos+width+tex.handlex+tex.offsetx+(scaleX*( -tex.handley*sin(-DegToRad(degrees)) - tex.handlex*cos(-DegToRad(degrees)) )), ypos+height+tex.handley+tex.offsety+(scaleX*( -tex.handley*cos(-DegToRad(degrees)) + tex.handlex*sin(-DegToRad(degrees)) )), 0);
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guMtxTransApply(m, m, xpos+width+tex.handlex-tex.offsetx+(scaleX*( -tex.handley*sin(-DegToRad(degrees)) - tex.handlex*cos(-DegToRad(degrees)) )), ypos+height+tex.handley-tex.offsety+(scaleX*( -tex.handley*cos(-DegToRad(degrees)) + tex.handlex*sin(-DegToRad(degrees)) )), 0);
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guMtxConcat(GXmodelView2D, m, mv);
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GX_LoadPosMtxImm(mv, GX_PNMTX0);
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@ -821,26 +821,25 @@ void GRRLIB_SetHandle( struct GRRLIB_texImg * tex, int x, int y ) {
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}
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}
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/**
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* Set a texture's X and Y offset (e.g. for rotation).
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* @param tex The texture to set the handle on.
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* @param x The x-coordinate of the offset.
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* @param y The y-coordinate of the offset.
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*/
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void GRRLIB_SetOffset( struct GRRLIB_texImg * tex, int x, int y ) {
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tex->offsetx = x;
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tex->offsety = y;
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}
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/**
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* Center a texture's handles (e.g. for rotation).
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* @param tex The texture to center.
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*/
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void GRRLIB_SetMidHandle( struct GRRLIB_texImg * tex ) {
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tex->handlex = 0;
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tex->handley = 0;
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tex->offsetx = 0;
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tex->offsety = 0;
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void GRRLIB_SetMidHandle( struct GRRLIB_texImg * tex, bool enabled ) {
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if (enabled) {
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if (tex->tiledtex) {
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tex->offsetx = (((int)tex->tilew)/2);
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tex->offsety = (((int)tex->tileh)/2);
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} else {
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tex->offsetx = (((int)tex->w)/2);
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tex->offsety = (((int)tex->h)/2);
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}
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GRRLIB_SetHandle(tex, tex->offsetx, tex->offsety);
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} else {
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GRRLIB_SetHandle(tex, 0, 0);
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tex->offsetx = 0;
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tex->offsety = 0;
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}
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}
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/**
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@ -140,8 +140,7 @@ void GRRLIB_ClipDrawing( int x, int y, int width, int height );
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void GRRLIB_ClipReset();
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void GRRLIB_SetHandle(struct GRRLIB_texImg * tex, int x, int y);
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void GRRLIB_SetOffset( struct GRRLIB_texImg * tex, int x, int y );
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void GRRLIB_SetMidHandle(struct GRRLIB_texImg * tex);
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void GRRLIB_SetMidHandle( struct GRRLIB_texImg * tex, bool enabled );
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u32 GRRLIB_GetPixelFromtexImg(int x, int y, struct GRRLIB_texImg tex);
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void GRRLIB_SetPixelTotexImg(int x, int y, struct GRRLIB_texImg tex, u32 color);
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