Merge branch 'tpl'

This commit is contained in:
Crayon2000 2024-10-31 21:11:08 -04:00
commit 278dc66ce0
5 changed files with 128 additions and 6 deletions

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@ -5,6 +5,7 @@ All notable changes to this project will be documented in this file.
## [Unreleased][] ## [Unreleased][]
- Allow compilation and installation with cmake. - Allow compilation and installation with cmake.
- Added `GRRLIB_LoadTextureTPL` to load TPL data (Texture Palette Library) into a `GRRLIB_texImg`.
- Added `GRRLIB_CreateEmptyTextureFmt()` to create an empty texture with a given format. - Added `GRRLIB_CreateEmptyTextureFmt()` to create an empty texture with a given format.
## [4.5.1][] - 2024-03-02 ## [4.5.1][] - 2024-03-02

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@ -28,6 +28,64 @@ THE SOFTWARE.
#include <grrlib.h> #include <grrlib.h>
#define TPL_HDR_VERSION_FIELD 0 /**< Version field. */
#define TPL_HDR_NTEXTURE_FIELD 4 /**< Texture field. */
#define TPL_HDR_HDRSIZE_FIELD 8 /**< Header size field. */
#define TPL_HDR_DESCR_FIELD 12 /**< Descriptor field. */
/**
* Texture header.
*/
typedef struct _tplimgheader TPLImgHeader;
/**
* Texture header.
*/
struct _tplimgheader {
u16 height; /**< Height of the texture in pixels. */
u16 width; /**< Width of the texture in pixels. */
u32 fmt; /**< Format of the texture. */
void *data; /**< Pointer to the texture data. */
u32 wraps; /**< Texture coordinate wrapping strategy in the S direction. */
u32 wrapt; /**< Texture coordinate wrapping strategy in the T direction. */
u32 minfilter; /**< Filter mode when the texel/pixel ratio is ≤ 1.0. */
u32 magfilter; /**< Filter mode when the texel/pixel ratio is > 1.0. */
f32 lodbias; /**< LOD bias. */
u8 edgelod; /**< Edge LOD. */
u8 minlod; /**< Minimum LOD value. */
u8 maxlod; /**< Maximum LOD value. */
u8 unpacked; /**< Internal flag. */
} ATTRIBUTE_PACKED;
/**
* Texture palette header.
*/
typedef struct _tplpalheader TPLPalHeader;
/**
* Texture palette header.
*/
struct _tplpalheader {
u16 nitems; /**< Number of palette entries. */
u8 unpacked; /**< Internal flag. */
u8 pad; /**< Padding. */
u32 fmt; /**< Format of the color lookup table (CLUT). */
void *data; /**< Pointer to the color lookup table (CLUT) data. */
} ATTRIBUTE_PACKED;
/**
* Texture descriptor.
*/
typedef struct _tpldesc TPLDescHeader;
/**
* Texture descriptor.
*/
struct _tpldesc {
TPLImgHeader *imghead; /**< Pointer to texture header structure. */
TPLPalHeader *palhead; /**< Pointer to color lookup table (CLUT) header. */
} ATTRIBUTE_PACKED;
/** /**
* This structure contains information about the type, size, and layout of a file that containing a device-independent bitmap (DIB). * This structure contains information about the type, size, and layout of a file that containing a device-independent bitmap (DIB).
*/ */
@ -143,6 +201,44 @@ GRRLIB_texImg* GRRLIB_CreateEmptyTexture (const u32 width, const u32 height)
return GRRLIB_CreateEmptyTextureFmt(width, height, GX_TF_RGBA8); return GRRLIB_CreateEmptyTextureFmt(width, height, GX_TF_RGBA8);
} }
/**
* Set TPL data to a GRRLIB_texImg structure.
* @param my_tpl The TPL buffer to set.
* @param size Size of the TPL buffer to set.
* @param id ID of the TPL buffer to set.
* @return A GRRLIB_texImg structure filled with image information.
*/
GRRLIB_texImg* GRRLIB_LoadTextureTPL (const u8 *my_tpl, const int size, u32 id) {
if(my_tpl == NULL || size <= 0) {
return NULL;
}
const u32 ntextures = *(u32*)(my_tpl + TPL_HDR_NTEXTURE_FIELD);
if(id > ntextures) {
return NULL;
}
GRRLIB_texImg *my_texture = calloc(1, sizeof(GRRLIB_texImg));
if (my_texture == NULL) {
return NULL;
}
const TPLDescHeader *deschead = (TPLDescHeader*)(my_tpl + TPL_HDR_DESCR_FIELD);
u32 pos = (u32)deschead[id].imghead;
const TPLImgHeader *imghead = (TPLImgHeader*)(my_tpl + pos);
pos = (u32)imghead->data;
my_texture->data = (u8*)(my_tpl + pos);
my_texture->w = imghead->width;
my_texture->h = imghead->height;
my_texture->format = imghead->fmt;
GRRLIB_SetHandle( my_texture, 0, 0 );
GRRLIB_FlushTex( my_texture );
return my_texture;
}
/** /**
* Load a texture from a buffer. * Load a texture from a buffer.
* @param my_img The JPEG, PNG or Bitmap buffer to load. * @param my_img The JPEG, PNG or Bitmap buffer to load.

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@ -142,6 +142,7 @@ GRRLIB_texImg* GRRLIB_LoadTexturePNG (const u8 *my_png);
GRRLIB_texImg* GRRLIB_LoadTextureJPG (const u8 *my_jpg); GRRLIB_texImg* GRRLIB_LoadTextureJPG (const u8 *my_jpg);
GRRLIB_texImg* GRRLIB_LoadTextureJPGEx (const u8 *my_jpg, const u32 my_size); GRRLIB_texImg* GRRLIB_LoadTextureJPGEx (const u8 *my_jpg, const u32 my_size);
GRRLIB_texImg* GRRLIB_LoadTextureBMP (const u8 *my_bmp); GRRLIB_texImg* GRRLIB_LoadTextureBMP (const u8 *my_bmp);
GRRLIB_texImg* GRRLIB_LoadTextureTPL (const u8 *my_tpl, const int size, u32 id);
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
// GRRLIB_gecko.c - USB_Gecko output facilities // GRRLIB_gecko.c - USB_Gecko output facilities

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@ -19,6 +19,7 @@ TARGET := $(notdir $(CURDIR))
BUILD := build BUILD := build
SOURCES := source SOURCES := source
DATA := data DATA := data
TEXTURES := textures
INCLUDES := INCLUDES :=
#--------------------------------------------------------------------------------- #---------------------------------------------------------------------------------
@ -54,7 +55,8 @@ ifneq ($(BUILD),$(notdir $(CURDIR)))
export OUTPUT := $(CURDIR)/$(TARGET) export OUTPUT := $(CURDIR)/$(TARGET)
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \ export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
$(foreach dir,$(DATA),$(CURDIR)/$(dir)) $(foreach dir,$(DATA),$(CURDIR)/$(dir)) \
$(foreach dir,$(TEXTURES),$(CURDIR)/$(dir))
export DEPSDIR := $(CURDIR)/$(BUILD) export DEPSDIR := $(CURDIR)/$(BUILD)
@ -66,6 +68,8 @@ CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s))) sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S))) SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S)))
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*))) BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
SCFFILES := $(foreach dir,$(TEXTURES),$(notdir $(wildcard $(dir)/*.scf)))
TPLFILES := $(SCFFILES:.scf=.tpl)
#--------------------------------------------------------------------------------- #---------------------------------------------------------------------------------
# use CXX for linking C++ projects, CC for standard C # use CXX for linking C++ projects, CC for standard C
@ -76,11 +80,11 @@ else
export LD := $(CXX) export LD := $(CXX)
endif endif
export OFILES_BIN := $(addsuffix .o,$(BINFILES)) export OFILES_BIN := $(addsuffix .o,$(BINFILES)) $(addsuffix .o,$(TPLFILES))
export OFILES_SOURCES := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(sFILES:.s=.o) $(SFILES:.S=.o) export OFILES_SOURCES := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(sFILES:.s=.o) $(SFILES:.S=.o)
export OFILES := $(OFILES_BIN) $(OFILES_SOURCES) export OFILES := $(OFILES_BIN) $(OFILES_SOURCES)
export HFILES := $(addsuffix .h,$(subst .,_,$(BINFILES))) export HFILES := $(addsuffix .h,$(subst .,_,$(BINFILES))) $(addsuffix .h,$(subst .,_,$(TPLFILES)))
#--------------------------------------------------------------------------------- #---------------------------------------------------------------------------------
# build a list of include paths # build a list of include paths
@ -142,6 +146,14 @@ $(OFILES_SOURCES) : $(HFILES)
@echo $(notdir $<) @echo $(notdir $<)
$(bin2o) $(bin2o)
#---------------------------------------------------------------------------------
# This rule links in binary data with the .tpl extension
#---------------------------------------------------------------------------------
%.tpl.o %_tpl.h : %.tpl
#---------------------------------------------------------------------------------
@echo $(notdir $<)
@$(bin2o)
-include $(DEPENDS) -include $(DEPENDS)
#--------------------------------------------------------------------------------- #---------------------------------------------------------------------------------

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@ -19,6 +19,7 @@ TARGET := $(notdir $(CURDIR))
BUILD := build BUILD := build
SOURCES := source SOURCES := source
DATA := data DATA := data
TEXTURES := textures
INCLUDES := INCLUDES :=
#--------------------------------------------------------------------------------- #---------------------------------------------------------------------------------
@ -55,7 +56,8 @@ ifneq ($(BUILD),$(notdir $(CURDIR)))
export OUTPUT := $(CURDIR)/$(TARGET) export OUTPUT := $(CURDIR)/$(TARGET)
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \ export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
$(foreach dir,$(DATA),$(CURDIR)/$(dir)) $(foreach dir,$(DATA),$(CURDIR)/$(dir)) \
$(foreach dir,$(TEXTURES),$(CURDIR)/$(dir))
export DEPSDIR := $(CURDIR)/$(BUILD) export DEPSDIR := $(CURDIR)/$(BUILD)
@ -67,6 +69,8 @@ CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s))) sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S))) SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S)))
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*))) BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
SCFFILES := $(foreach dir,$(TEXTURES),$(notdir $(wildcard $(dir)/*.scf)))
TPLFILES := $(SCFFILES:.scf=.tpl)
#--------------------------------------------------------------------------------- #---------------------------------------------------------------------------------
# use CXX for linking C++ projects, CC for standard C # use CXX for linking C++ projects, CC for standard C
@ -77,11 +81,11 @@ else
export LD := $(CXX) export LD := $(CXX)
endif endif
export OFILES_BIN := $(addsuffix .o,$(BINFILES)) export OFILES_BIN := $(addsuffix .o,$(BINFILES)) $(addsuffix .o,$(TPLFILES))
export OFILES_SOURCES := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(sFILES:.s=.o) $(SFILES:.S=.o) export OFILES_SOURCES := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(sFILES:.s=.o) $(SFILES:.S=.o)
export OFILES := $(OFILES_BIN) $(OFILES_SOURCES) export OFILES := $(OFILES_BIN) $(OFILES_SOURCES)
export HFILES := $(addsuffix .h,$(subst .,_,$(BINFILES))) export HFILES := $(addsuffix .h,$(subst .,_,$(BINFILES))) $(addsuffix .h,$(subst .,_,$(TPLFILES)))
#--------------------------------------------------------------------------------- #---------------------------------------------------------------------------------
# build a list of include paths # build a list of include paths
@ -143,6 +147,14 @@ $(OFILES_SOURCES) : $(HFILES)
@echo $(notdir $<) @echo $(notdir $<)
$(bin2o) $(bin2o)
#---------------------------------------------------------------------------------
# This rule links in binary data with the .tpl extension
#---------------------------------------------------------------------------------
%.tpl.o %_tpl.h : %.tpl
#---------------------------------------------------------------------------------
@echo $(notdir $<)
@$(bin2o)
-include $(DEPENDS) -include $(DEPENDS)
#--------------------------------------------------------------------------------- #---------------------------------------------------------------------------------