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https://github.com/GRRLIB/GRRLIB.git
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[CHG] Declared all inline functions and optimized stuff.
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ab601411bd
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27ecf55edf
2 changed files with 27 additions and 19 deletions
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@ -26,10 +26,20 @@ static Mtx GXmodelView2D;
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GXRModeObj *rmode;
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void *gp_fifo = NULL;
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// Declare Static Functions
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static GRRLIB_drawSettings GRRLIB_Settings;
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static void RawTo4x4RGBA(const unsigned char *src, void *dst, const unsigned int width, const unsigned int height);
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// Declare Inline Functions
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inline void GRRLIB_FillScreen(u32 color);
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inline void GRRLIB_Plot(f32 x, f32 y, u32 color);
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inline void GRRLIB_Line(f32 x1, f32 y1, f32 x2, f32 y2, u32 color);
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inline void GRRLIB_Rectangle(f32 x, f32 y, f32 width, f32 height, u32 color, u8 filled);
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inline void GRRLIB_Circle(f32 x, f32 y, f32 radius, u32 color, u8 filled);
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inline void GRRLIB_DrawImg(f32 xpos, f32 ypos, struct GRRLIB_texImg *tex, float degrees, float scaleX, f32 scaleY, u32 color );
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inline void GRRLIB_DrawImgQuad(Vector pos[4], struct GRRLIB_texImg *tex, u32 color);
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inline void GRRLIB_DrawTile(f32 xpos, f32 ypos, struct GRRLIB_texImg *tex, float degrees, float scaleX, f32 scaleY, u32 color, int frame);
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/**
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* Turn AntiAliasing on/off.
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@ -67,7 +77,6 @@ void GRRLIB_SetBlend( unsigned char blendmode ) {
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GX_SetBlendMode(GX_BM_SUBSTRACT, GX_BL_SRCALPHA, GX_BL_INVSRCALPHA, GX_LO_CLEAR);
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break;
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case GRRLIB_BLEND_INV:
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case 8:
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GX_SetBlendMode(GX_BM_BLEND, GX_BL_INVSRCCLR, GX_BL_INVSRCCLR, GX_LO_CLEAR);
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break;
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}
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@ -524,7 +533,7 @@ inline void GRRLIB_DrawImg(f32 xpos, f32 ypos, struct GRRLIB_texImg *tex, float
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if (GRRLIB_Settings.antialias == false) {
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GX_InitTexObjLOD(&texObj, GX_NEAR, GX_NEAR, 0.0f, 0.0f, 0.0f, 0, 0, GX_ANISO_1);
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}
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GX_LoadTexObj(&texObj, GX_TEXMAP0);
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GX_SetTevOp(GX_TEVSTAGE0, GX_MODULATE);
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GX_SetVtxDesc(GX_VA_TEX0, GX_DIRECT);
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@ -1137,13 +1146,13 @@ void GRRLIB_Init() {
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GX_InvVtxCache();
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GX_InvalidateTexAll();
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GX_SetVtxDesc(GX_VA_TEX0, GX_NONE);
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GX_SetVtxDesc(GX_VA_POS, GX_DIRECT);
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GX_SetVtxDesc(GX_VA_TEX0, GX_DIRECT);
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GX_SetVtxDesc(GX_VA_POS, GX_DIRECT);
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GX_SetVtxDesc(GX_VA_CLR0, GX_DIRECT);
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GX_SetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_F32, 0);
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GX_SetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_F32, 0);
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GX_SetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_TEX_ST, GX_F32, 0);
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GX_SetVtxAttrFmt(GX_VTXFMT0, GX_VA_CLR0, GX_CLR_RGBA, GX_RGBA8, 0);
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GX_SetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_TEX_ST, GX_F32, 0);
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GX_SetZMode(GX_FALSE, GX_LEQUAL, GX_TRUE);
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GX_SetNumChans(1);
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@ -1153,10 +1162,10 @@ void GRRLIB_Init() {
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GX_SetTexCoordGen(GX_TEXCOORD0, GX_TG_MTX2x4, GX_TG_TEX0, GX_IDENTITY);
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guMtxIdentity(GXmodelView2D);
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guMtxTransApply(GXmodelView2D, GXmodelView2D, 0.0F, 0.0F, -50.0F);
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guMtxTransApply(GXmodelView2D, GXmodelView2D, 0.0F, 0.0F, -100.0F);
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GX_LoadPosMtxImm(GXmodelView2D, GX_PNMTX0);
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guOrtho(perspective, 0, rmode->efbHeight, 0, rmode->fbWidth, 0, 300.0f);
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guOrtho(perspective, 0, rmode->efbHeight, 0, rmode->fbWidth, 0, 1000.0f);
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GX_LoadProjectionMtx(perspective, GX_ORTHOGRAPHIC);
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GX_SetViewport(0, 0, rmode->fbWidth, rmode->efbHeight, 0, 1);
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@ -1178,8 +1187,8 @@ void GRRLIB_Init() {
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* Call this function after drawing.
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*/
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void GRRLIB_Render() {
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//GX_Flush();
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GX_DrawDone();
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GX_InvalidateTexAll();
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fb ^= 1; // Flip framebuffer
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GX_SetZMode(GX_TRUE, GX_LEQUAL, GX_TRUE);
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@ -1201,7 +1210,6 @@ void GRRLIB_Exit() {
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GRRLIB_Render();
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GX_DrawDone();
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GX_AbortFrame();
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GX_Flush();
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if (xfb[0] != NULL) {
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free(MEM_K1_TO_K0(xfb[0]));
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@ -93,15 +93,15 @@ void GRRLIB_SetBlend( unsigned char blendmode );
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unsigned char GRRLIB_GetBlend();
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inline void GRRLIB_FillScreen(u32 color);
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extern void GRRLIB_FillScreen(u32 color);
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inline void GRRLIB_Plot(f32 x, f32 y, u32 color);
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extern void GRRLIB_Plot(f32 x, f32 y, u32 color);
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void GRRLIB_NPlot(Vector v[], u32 color[], long n);
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inline void GRRLIB_Line(f32 x1, f32 y1, f32 x2, f32 y2, u32 color);
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extern void GRRLIB_Line(f32 x1, f32 y1, f32 x2, f32 y2, u32 color);
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inline void GRRLIB_Rectangle(f32 x, f32 y, f32 width, f32 height, u32 color, u8 filled);
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inline void GRRLIB_Circle(f32 x, f32 y, f32 radius, u32 color, u8 filled);
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extern void GRRLIB_Rectangle(f32 x, f32 y, f32 width, f32 height, u32 color, u8 filled);
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extern void GRRLIB_Circle(f32 x, f32 y, f32 radius, u32 color, u8 filled);
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void GRRLIB_NGone(Vector v[], u32 color[], long n);
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void GRRLIB_NGoneFilled(Vector v[], u32 color[], long n);
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@ -115,9 +115,9 @@ void GRRLIB_FreeBMF(GRRLIB_bytemapFont *bmf);
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void GRRLIB_InitTileSet(struct GRRLIB_texImg *tex, unsigned int tilew, unsigned int tileh, unsigned int tilestart);
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inline void GRRLIB_DrawImg(f32 xpos, f32 ypos, struct GRRLIB_texImg *tex, float degrees, float scaleX, f32 scaleY, u32 color );
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inline void GRRLIB_DrawImgQuad(Vector pos[4], struct GRRLIB_texImg *tex, u32 color);
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inline void GRRLIB_DrawTile(f32 xpos, f32 ypos, struct GRRLIB_texImg *tex, float degrees, float scaleX, f32 scaleY, u32 color, int frame);
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extern void GRRLIB_DrawImg(f32 xpos, f32 ypos, struct GRRLIB_texImg *tex, float degrees, float scaleX, f32 scaleY, u32 color );
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extern void GRRLIB_DrawImgQuad(Vector pos[4], struct GRRLIB_texImg *tex, u32 color);
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extern void GRRLIB_DrawTile(f32 xpos, f32 ypos, struct GRRLIB_texImg *tex, float degrees, float scaleX, f32 scaleY, u32 color, int frame);
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void GRRLIB_Printf(f32 xpos, f32 ypos, struct GRRLIB_texImg *tex, u32 color, f32 zoom, const char *text, ...);
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void GRRLIB_PrintBMF(f32 xpos, f32 ypos, struct GRRLIB_bytemapFont *bmf, f32 zoom, const char *text, ...);
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