[CHG] GRRLIB_Rectangle is calling directly GX_Begin/GX_End

[CHG] Documentation improvement
This commit is contained in:
Crayon2000 2009-11-06 22:55:01 +00:00
parent 0ac411a9e8
commit 2e8876f899
3 changed files with 33 additions and 10 deletions

View file

@ -30,13 +30,11 @@ THE SOFTWARE.
/**
* A helper function for the YCbCr -> RGB conversion.
* Clamps the given value into a range of 0 - 255 and thus preventing an overflow.
* @param Value The value to clamp.
* @param Value The value to clamp. Using float to increase the precision. This makes a full spectrum (0 - 255) possible.
* @return Returns a clean, clamped unsigned char.
*/
INLINE
u8 GRRLIB_ClampVar8 (f32 Value) {
/* Using float to increase the precision.
This makes a full spectrum (0 - 255) possible. */
Value = roundf(Value);
if (Value < 0) Value = 0 ;
else if (Value > 255) Value = 255 ;

View file

@ -27,6 +27,10 @@ THE SOFTWARE.
/**
* Draws a vector.
* @param v The vector to draw.
* @param color The color of the vector in RGBA format.
* @param n Number of points in the vector.
* @param fmt Type of primitive.
*/
INLINE
void GRRLIB_GXEngine (const guVector v[], const u32 color[], const long n,

View file

@ -86,10 +86,31 @@ void GRRLIB_Rectangle (const f32 x, const f32 y,
const u32 color, const u8 filled) {
f32 x2 = x + width;
f32 y2 = y + height;
guVector v[] = { {x,y,0.0f}, {x2,y,0.0f}, {x2,y2,0.0f}, {x,y2,0.0f},
{x,y,0.0f} };
u32 ncolor[] = {color,color,color,color,color};
if (!filled) GRRLIB_NGone (v, ncolor, 5) ;
else GRRLIB_NGoneFilled(v, ncolor, 4) ;
if (filled) {
GX_Begin(GX_QUADS, GX_VTXFMT0, 4);
GX_Position3f32(x,y,0.0f);
GX_Color1u32(color);
GX_Position3f32(x2,y,0.0f);
GX_Color1u32(color);
GX_Position3f32(x2,y2,0.0f);
GX_Color1u32(color);
GX_Position3f32(x,y2,0.0f);
GX_Color1u32(color);
GX_End();
}
else {
GX_Begin(GX_LINESTRIP, GX_VTXFMT0, 5);
GX_Position3f32(x,y,0.0f);
GX_Color1u32(color);
GX_Position3f32(x2,y,0.0f);
GX_Color1u32(color);
GX_Position3f32(x2,y2,0.0f);
GX_Color1u32(color);
GX_Position3f32(x,y2,0.0f);
GX_Color1u32(color);
GX_Position3f32(x,y,0.0f);
GX_Color1u32(color);
GX_End();
}
}