mirror of
https://github.com/GRRLIB/GRRLIB.git
synced 2024-12-22 18:39:18 +00:00
[ADD] 3D_sample4 : a more complex 3D object rotating
This commit is contained in:
parent
c77528dd8d
commit
33405a6e70
3 changed files with 2200 additions and 0 deletions
139
examples/3D_sample4/Makefile
Normal file
139
examples/3D_sample4/Makefile
Normal file
|
@ -0,0 +1,139 @@
|
|||
#---------------------------------------------------------------------------------
|
||||
# Clear the implicit built in rules
|
||||
#---------------------------------------------------------------------------------
|
||||
.SUFFIXES:
|
||||
#---------------------------------------------------------------------------------
|
||||
ifeq ($(strip $(DEVKITPPC)),)
|
||||
$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=<path to>devkitPPC)
|
||||
endif
|
||||
|
||||
include $(DEVKITPPC)/wii_rules
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# TARGET is the name of the output
|
||||
# BUILD is the directory where object files & intermediate files will be placed
|
||||
# SOURCES is a list of directories containing source code
|
||||
# INCLUDES is a list of directories containing extra header files
|
||||
#---------------------------------------------------------------------------------
|
||||
TARGET := $(notdir $(CURDIR))
|
||||
BUILD := build
|
||||
SOURCES := source source/gfx
|
||||
DATA := data
|
||||
INCLUDES :=
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# options for code generation
|
||||
#---------------------------------------------------------------------------------
|
||||
|
||||
CFLAGS = -g -O2 -mrvl -Wall $(MACHDEP) $(INCLUDE)
|
||||
CXXFLAGS = $(CFLAGS)
|
||||
|
||||
LDFLAGS = -g $(MACHDEP) -mrvl -Wl,-Map,$(notdir $@).map
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# any extra libraries we wish to link with the project
|
||||
#---------------------------------------------------------------------------------
|
||||
LIBS := -lgrrlib -lpngu -lpng -ljpeg -lz -lfat -lwiiuse -lbte -logc -lm
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# list of directories containing libraries, this must be the top level containing
|
||||
# include and lib
|
||||
#---------------------------------------------------------------------------------
|
||||
LIBDIRS := $(CURDIR)/$(GRRLIB)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# no real need to edit anything past this point unless you need to add additional
|
||||
# rules for different file extensions
|
||||
#---------------------------------------------------------------------------------
|
||||
ifneq ($(BUILD),$(notdir $(CURDIR)))
|
||||
#---------------------------------------------------------------------------------
|
||||
|
||||
export OUTPUT := $(CURDIR)/$(TARGET)
|
||||
|
||||
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
|
||||
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
|
||||
|
||||
export DEPSDIR := $(CURDIR)/$(BUILD)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# automatically build a list of object files for our project
|
||||
#---------------------------------------------------------------------------------
|
||||
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
|
||||
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
|
||||
sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
|
||||
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S)))
|
||||
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# use CXX for linking C++ projects, CC for standard C
|
||||
#---------------------------------------------------------------------------------
|
||||
ifeq ($(strip $(CPPFILES)),)
|
||||
export LD := $(CC)
|
||||
else
|
||||
export LD := $(CXX)
|
||||
endif
|
||||
|
||||
export OFILES := $(addsuffix .o,$(BINFILES)) \
|
||||
$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) \
|
||||
$(sFILES:.s=.o) $(SFILES:.S=.o)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# build a list of include paths
|
||||
#---------------------------------------------------------------------------------
|
||||
export INCLUDE := $(foreach dir,$(INCLUDES), -iquote $(CURDIR)/$(dir)) \
|
||||
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
|
||||
-I$(CURDIR)/$(BUILD) \
|
||||
-I$(LIBOGC_INC)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# build a list of library paths
|
||||
#---------------------------------------------------------------------------------
|
||||
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) \
|
||||
-L$(LIBOGC_LIB)
|
||||
|
||||
export OUTPUT := $(CURDIR)/$(TARGET)
|
||||
.PHONY: $(BUILD) clean
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
$(BUILD):
|
||||
@[ -d $@ ] || mkdir -p $@
|
||||
@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
clean:
|
||||
@echo clean ...
|
||||
@rm -fr $(BUILD) $(OUTPUT).elf $(OUTPUT).dol
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
run:
|
||||
psoload $(TARGET).dol
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
reload:
|
||||
psoload -r $(TARGET).dol
|
||||
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
else
|
||||
|
||||
DEPENDS := $(OFILES:.o=.d)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# main targets
|
||||
#---------------------------------------------------------------------------------
|
||||
$(OUTPUT).dol: $(OUTPUT).elf
|
||||
$(OUTPUT).elf: $(OFILES)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# This rule links in binary data with the .jpg extension
|
||||
#---------------------------------------------------------------------------------
|
||||
%.jpg.o : %.jpg
|
||||
#---------------------------------------------------------------------------------
|
||||
@echo $(notdir $<)
|
||||
$(bin2o)
|
||||
|
||||
-include $(DEPENDS)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
endif
|
||||
#---------------------------------------------------------------------------------
|
1997
examples/3D_sample4/source/gfx/logo.h
Normal file
1997
examples/3D_sample4/source/gfx/logo.h
Normal file
File diff suppressed because it is too large
Load diff
64
examples/3D_sample4/source/main.c
Normal file
64
examples/3D_sample4/source/main.c
Normal file
|
@ -0,0 +1,64 @@
|
|||
/*===========================================
|
||||
NoNameNo Simple 3D object rotating ;)
|
||||
object have to be triangulated to be used
|
||||
with this source.
|
||||
============================================*/
|
||||
#include <grrlib.h>
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <math.h>
|
||||
#include <malloc.h>
|
||||
#include <wiiuse/wpad.h>
|
||||
|
||||
#include "gfx/logo.h"
|
||||
extern GXRModeObj *rmode;
|
||||
extern Mtx _GRR_view;
|
||||
|
||||
|
||||
|
||||
int main() {
|
||||
int i=0;
|
||||
float a=0;
|
||||
u32 col;
|
||||
|
||||
GRRLIB_Init();
|
||||
WPAD_Init();
|
||||
|
||||
GRRLIB_Settings.antialias = true;
|
||||
|
||||
|
||||
GRRLIB_setBackgroundColour(0x00, 0x00, 0x00, 0xFF);
|
||||
GRRLIB_camera3dSettings(0.0f,0.0f,13.0f, 0,1,0, 0,0,0);
|
||||
|
||||
while(1) {
|
||||
GRRLIB_2dMode();
|
||||
WPAD_ScanPads();
|
||||
if(WPAD_ButtonsDown(0) & WPAD_BUTTON_HOME) exit(0);
|
||||
|
||||
|
||||
GRRLIB_3dMode(0.1,1000,45,0);
|
||||
GRRLIB_objectView(0,0,-30, a,a*2,a*3);
|
||||
GX_Begin(GX_TRIANGLES, GX_VTXFMT0, logoNbFace * 3);
|
||||
for(i=0;i<logoNbFace*3;i+=3){
|
||||
if(i<=(246*3*2)) col=0xFFFFFFFF;
|
||||
else col=0xAAAAAAFF;
|
||||
|
||||
GX_Position3f32(logoPos[logoFac[i][0]-1].x,logoPos[logoFac[i][0]-1].y,logoPos[logoFac[i][0]-1].z);
|
||||
GX_Color1u32(col);
|
||||
|
||||
GX_Position3f32(logoPos[logoFac[i+1][0]-1].x,logoPos[logoFac[i+1][0]-1].y,logoPos[logoFac[i+1][0]-1].z);
|
||||
GX_Color1u32(col);
|
||||
|
||||
GX_Position3f32(logoPos[logoFac[i+2][0]-1].x,logoPos[logoFac[i+2][0]-1].y,logoPos[logoFac[i+2][0]-1].z);
|
||||
GX_Color1u32(col);
|
||||
}
|
||||
GX_End();
|
||||
|
||||
a+=0.5f;
|
||||
GRRLIB_Render();
|
||||
}
|
||||
GRRLIB_Exit(); // Be a good boy, clear the memory allocated by GRRLIB
|
||||
|
||||
exit(0);
|
||||
}
|
||||
|
Loading…
Reference in a new issue