[CHG] Formating

This commit is contained in:
Crayon2000 2010-04-06 17:04:57 +00:00
parent 5c15af3217
commit 38a76e29e7
4 changed files with 65 additions and 66 deletions

View file

@ -145,7 +145,6 @@ void GRRLIB_2dMode() {
GX_SetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLOR0A0);
GRRLIB_Settings.lights = 0;
}
/**
@ -218,6 +217,7 @@ void GRRLIB_SetTexture(GRRLIB_texImg *tex, bool rep) {
* @param nsides Number of faces per ring.
* @param rings Number of rings.
* @param filled Wired or not.
* @param col Color of the torus.
*/
void GRRLIB_DrawTorus(f32 r, f32 R, int nsides, int rings, bool filled, u32 col) {
int i, j;
@ -266,6 +266,7 @@ void GRRLIB_DrawTorus(f32 r, f32 R, int nsides, int rings, bool filled, u32 col)
* @param lats Number of lattitudes.
* @param longs Number of longitutes.
* @param filled Wired or not.
* @param col Color of the sphere.
*/
void GRRLIB_DrawSphere(f32 r, int lats, int longs, bool filled, u32 col) {
int i, j;
@ -303,6 +304,7 @@ void GRRLIB_DrawSphere(f32 r, int lats, int longs, bool filled, u32 col) {
* Draw a cube (with normal).
* @param size Size of the cube edge.
* @param filled Wired or not.
* @param col Color of the cube.
*/
void GRRLIB_DrawCube(f32 size, bool filled, u32 col) {
static f32 n[6][3] =
@ -363,6 +365,7 @@ void GRRLIB_DrawCube(f32 size, bool filled, u32 col) {
* @param h High of the cylinder.
* @param d Dencity of slice.
* @param filled Wired or not.
* @param col Color of the cylinder.
*/
void GRRLIB_DrawCylinder(f32 r, f32 h, int d, bool filled, u32 col) {
int i;
@ -408,24 +411,25 @@ void GRRLIB_DrawCylinder(f32 r, f32 h, int d, bool filled, u32 col) {
}
/**
* Set Ambiant Color
* Set ambient color.
* When no diffuse ligth is shinig on a object, the color is equal to ambient color.
* @param ambientcolor Ambient color in RGBA format.
*/
void GRRLIB_SetLightAmbiant(u32 ambiantcolor){
GX_SetChanAmbColor(GX_COLOR0A0, (GXColor) { R(ambiantcolor), G(ambiantcolor), B(ambiantcolor), 0xFF});
void GRRLIB_SetLightAmbient(u32 ambientcolor) {
GX_SetChanAmbColor(GX_COLOR0A0, (GXColor) { R(ambientcolor), G(ambientcolor), B(ambientcolor), 0xFF});
}
/**
* Set Diffuse Light Parameters
* @param num number of the light
* @param pos position of the diffuse light (x/y/z)
* @param distattn distance attenuation
* @param brightness Brightness of the light
* @param lightcolor color of the light
* @param ambiant anbiant color.
* Set diffuse light parameters.
* @param num Number of the light. It's a number from 0 to 7.
* @param pos Position of the diffuse light (x/y/z).
* @param distattn Distance attenuation.
* @param brightness Brightness of the light. The value should be between 0 and 1.
* @param lightcolor Color of the light in RGBA format.
*/
void GRRLIB_SetLightDiff(int num, guVector pos, float distattn, float brightness , u32 lightcolor){
GXLightObj MyLight;
guVector lpos={pos.x,pos.y,pos.z};
void GRRLIB_SetLightDiff(u8 num, guVector pos, f32 distattn, f32 brightness, u32 lightcolor) {
GXLightObj MyLight;
guVector lpos = {pos.x, pos.y, pos.z};
GRRLIB_Settings.lights |= (1<<num);
@ -436,15 +440,15 @@ guVector lpos={pos.x,pos.y,pos.z};
GX_InitLightDistAttn(&MyLight, distattn, brightness, GX_DA_MEDIUM); // DistAttn = 20.0 & Brightness=1.0f (full)
GX_LoadLightObj(&MyLight, (1<<num));
/////////////////////// Turn light ON ////////////////////////////////////////////////
// Turn light ON
GX_SetNumChans(1);
GX_SetChanCtrl(GX_COLOR0A0, GX_ENABLE, GX_SRC_REG, GX_SRC_VTX, GRRLIB_Settings.lights, GX_DF_CLAMP,GX_AF_SPOT); //4th param is where come from the material color (REG(with setChanMatColor or VTX (vertex)) same for ambiant ($
GX_SetChanCtrl(GX_COLOR0A0, GX_ENABLE, GX_SRC_REG, GX_SRC_VTX, GRRLIB_Settings.lights, GX_DF_CLAMP, GX_AF_SPOT);
}
/**
* Set all Lights Off (like at init);
* Set all lights off, like at init.
*/
void GRRLIB_SetLightOff(void){
void GRRLIB_SetLightOff(void) {
GX_SetNumTevStages(1);
GX_SetTevOp (GX_TEVSTAGE0, GX_PASSCLR);
@ -454,6 +458,4 @@ void GRRLIB_SetLightOff(void){
GX_SetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLOR0A0);
GRRLIB_Settings.lights = 0;
}

View file

@ -98,7 +98,7 @@ typedef enum GRRLIB_blendMode {
typedef struct GRRLIB_drawSettings {
bool antialias; /**< AntiAlias is enabled when set to true. */
GRRLIB_blendMode blend; /**< Blending Mode. */
int lights; /**< active lights */
int lights; /**< Active lights. */
} GRRLIB_drawSettings;
//------------------------------------------------------------------------------

View file

@ -156,8 +156,8 @@ void GRRLIB_DrawTorus(f32 r, f32 R, int nsides, int rings, bool filled, u32 col)
void GRRLIB_DrawSphere(f32 r, int lats, int longs, bool filled, u32 col);
void GRRLIB_DrawCube(f32 size, bool filled, u32 col);
void GRRLIB_DrawCylinder(f32 r, f32 h, int d, bool filled, u32 col);
void GRRLIB_SetLightAmbiant(u32 ambiantcolor);
void GRRLIB_SetLightDiff(int num, guVector pos, float distattn, float brightness , u32 lightcolor);
void GRRLIB_SetLightAmbient(u32 ambientcolor);
void GRRLIB_SetLightDiff(u8 num, guVector pos, f32 distattn, f32 brightness, u32 lightcolor);
void GRRLIB_SetLightOff(void);
//------------------------------------------------------------------------------

View file

@ -6,7 +6,6 @@
#include <stdlib.h>
#include <math.h>
#include <malloc.h>
#include <wiiuse/wpad.h>
@ -15,7 +14,7 @@
extern Mtx _GRR_view;
int main() {
float l1=0,l2=0;
float l1=0, l2=0;
float a=0;
int camZ=13.0f;
@ -39,35 +38,34 @@ float l1=0,l2=0;
if(WPAD_ButtonsHeld(0) & WPAD_BUTTON_MINUS) camZ--;
GRRLIB_Camera3dSettings(0.0f,0.0f,camZ, 0,1,0, 0,0,0);
GRRLIB_SetLightAmbiant(0x333333FF);
GRRLIB_SetLightAmbient(0x333333FF);
if(WPAD_ButtonsHeld(0) & WPAD_BUTTON_A){
if(WPAD_ButtonsHeld(0) & WPAD_BUTTON_A) {
// Set all light off to get the spere no light sourced (only get the vertex color)
GRRLIB_SetLightOff();
GRRLIB_3dMode(0.1,1000,45,0,1);
GRRLIB_ObjectView(sin(l1)*4.0f,0.0f,cos(l1)*4.0f, 0,0,0,1,1,1);
GRRLIB_DrawSphere(0.2f,20,20,true,0xFF0000FF);
GRRLIB_DrawSphere(0.2f, 20, 20, true, 0xFF0000FF);
l1+=0.03f;
}
if(WPAD_ButtonsHeld(0) & WPAD_BUTTON_B){
if(WPAD_ButtonsHeld(0) & WPAD_BUTTON_B) {
// Set all light off to get the spere no light sourced (only get the vertex color)
GRRLIB_SetLightOff();
GRRLIB_3dMode(0.1,1000,45,0,1);
GRRLIB_ObjectView(0.0f,sin(l2)*4.0f,cos(l2)*4.0f, 0,0,0,1,1,1);
GRRLIB_DrawSphere(0.2f,20,20,true,0x00FF00FF);
GRRLIB_DrawSphere(0.2f, 20, 20, true, 0x00FF00FF);
l2+=0.05f;
}
// Set a dummy black light to get the ambiant one when no light is selected
GRRLIB_SetLightDiff(0,(guVector){sin(l1)*4.0f,0.0f,cos(l1)*4.0f},20.0f,1.0f,0x000000FF);
// SET a dummy black light to get the ambiant one when no light is selected
GRRLIB_SetLightDiff(0,(guVector){sin(l1)*4,0.0f,cos(l1)*4.0f},20.0f,1.0f,0x000000FF);
if(WPAD_ButtonsHeld(0) & WPAD_BUTTON_A){
GRRLIB_SetLightDiff(0,(guVector){sin(l1)*4,0.0f,cos(l1)*4.0f},20.0f,1.0f,0xFF0000FF);
if(WPAD_ButtonsHeld(0) & WPAD_BUTTON_A) {
GRRLIB_SetLightDiff(0,(guVector){sin(l1)*4.0f,0.0f,cos(l1)*4.0f},20.0f,1.0f,0xFF0000FF);
}
if(WPAD_ButtonsHeld(0) & WPAD_BUTTON_B){
if(WPAD_ButtonsHeld(0) & WPAD_BUTTON_B) {
GRRLIB_SetLightDiff(1,(guVector){0.0f,sin(l2)*4.0f,cos(l2)*4.0f},20.0f,1.0f,0x00FF00FF);
}
@ -75,12 +73,11 @@ float l1=0,l2=0;
GRRLIB_3dMode(0.1,1000,45,0,1);
GRRLIB_ObjectView(0,0,0, a,a*2,a*3,1,1,1);
GRRLIB_DrawTorus(1,2,60,60,true,0xFFFFFFFF);
GRRLIB_DrawTorus(1, 2, 60, 60, true, 0xFFFFFFFF);
a+=0.5f;
// Switch To 2D Mode to display text
// Switch to 2D Mode to display text
GRRLIB_2dMode();
GRRLIB_Printf((640-(16*29))/2, 20, tex_font, 0xFFFFFFFF, 1, "PRESS + OR - TO ZOOM");
GRRLIB_Printf((640-(16*29))/2, 40, tex_font, 0xFFFFFFFF, 1, "HOLD A - RED / B - GREEN");