[CHG] Doc improvement

This commit is contained in:
Crayon2000 2009-11-11 23:52:36 +00:00
parent 8f2e7413e5
commit 49ffb512b5
2 changed files with 18 additions and 20 deletions

View file

@ -111,7 +111,7 @@ void GRRLIB_InitTileSet (GRRLIB_texImg *tex,
tex->nbtileh = tex->h / tileh; tex->nbtileh = tex->h / tileh;
tex->tilestart = tilestart; tex->tilestart = tilestart;
tex->tiledtex = true; tex->tiledtex = true;
tex->ofnormaltexx = 1.0F/tex->nbtilew; tex->ofnormaltexx = 1.0F / tex->nbtilew;
tex->ofnormaltexy = 1.0F/tex->nbtileh; tex->ofnormaltexy = 1.0F / tex->nbtileh;
GRRLIB_SetHandle( tex, 0, 0 ); GRRLIB_SetHandle( tex, 0, 0 );
} }

View file

@ -102,22 +102,21 @@ typedef struct GRRLIB_drawSettings {
* Structure to hold the texture information. * Structure to hold the texture information.
*/ */
typedef struct GRRLIB_texImg { typedef struct GRRLIB_texImg {
uint w; /**< Texture Width. */ uint w; /**< Texture width. */
uint h; /**< Texture Height. */ uint h; /**< Texture height. */
int handlex; /**< Texture Handle x. */ int handlex; /**< Texture handle x. */
int handley; /**< Texture Handle y. */ int handley; /**< Texture handle y. */
int offsetx; /**< Texture Offset x. */ int offsetx; /**< Texture offset x. */
int offsety; /**< Texture Offset y. */ int offsety; /**< Texture offset y. */
bool tiledtex; /**< true => Texture is tiled. */
uint tilew; /**< Width of one tile. */
uint tileh; /**< Height of one tile. */
uint nbtilew; /**< Number of tiles for the x axis. */
uint nbtileh; /**< Number of tiles for the y axis. */
uint tilestart; /**< Offset to tile starting position. */
f32 ofnormaltexx; /**< Offset of normalized texture on x */
f32 ofnormaltexy; /**< Offset of normalized texture on y */
bool tiledtex; /**< Texture is tiled if set to true. */
uint tilew; /**< Width of one tile. */
uint tileh; /**< Height of one tile. */
uint nbtilew; /**< Number of tiles for the x axis. */
uint nbtileh; /**< Number of tiles for the y axis. */
uint tilestart; /**< Offset to tile starting position. */
f32 ofnormaltexx;/**< Offset of normalized texture on x. */
f32 ofnormaltexy;/**< Offset of normalized texture on y. */
void *data; /**< Pointer to the texture data. */ void *data; /**< Pointer to the texture data. */
} GRRLIB_texImg; } GRRLIB_texImg;
@ -131,7 +130,7 @@ typedef struct GRRLIB_bytemapChar {
u8 width; /**< Character width. */ u8 width; /**< Character width. */
u8 height; /**< Character height. */ u8 height; /**< Character height. */
s8 relx; /**< Horizontal offset relative to cursor (-128 to 127). */ s8 relx; /**< Horizontal offset relative to cursor (-128 to 127). */
s8 rely; /**< Vertical offset relative to cursor (-128 to 127). */ s8 rely; /**< Vertical offset relative to cursor (-128 to 127). */
u8 kerning; /**< Kerning (Horizontal cursor shift after drawing the character). */ u8 kerning; /**< Kerning (Horizontal cursor shift after drawing the character). */
u8 *data; /**< Character data (uncompressed, 8 bits per pixel). */ u8 *data; /**< Character data (uncompressed, 8 bits per pixel). */
} GRRLIB_bytemapChar; } GRRLIB_bytemapChar;
@ -140,8 +139,7 @@ typedef struct GRRLIB_bytemapChar {
/** /**
* Structure to hold the bytemap font information. * Structure to hold the bytemap font information.
*/ */
typedef typedef struct GRRLIB_bytemapFont {
struct GRRLIB_bytemapFont {
char *name; /**< Font name. */ char *name; /**< Font name. */
u32 *palette; /**< Font palette. */ u32 *palette; /**< Font palette. */
u16 nbChar; /**< Number of characters in font. */ u16 nbChar; /**< Number of characters in font. */