mirror of
https://github.com/GRRLIB/GRRLIB.git
synced 2024-11-22 15:02:20 +00:00
[CHG] Updated PNGU with code from Tantric for the PNGU_DecodeTo4x4RGBA8 function
This commit is contained in:
parent
7771f167c9
commit
54be46f4e4
5 changed files with 120 additions and 131 deletions
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@ -158,11 +158,12 @@ void GRRLIB_BMFX_Blur (const GRRLIB_texImg *texsrc,
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for (k = x - factor; k <= x + factor; k++) {
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for (k = x - factor; k <= x + factor; k++) {
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for (l = y - factor; l <= y + factor; l++) {
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for (l = y - factor; l <= y + factor; l++) {
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if (k < 0) { colours[tmp] = thiscol; }
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if (k < 0 || k >= texsrc->w || l < 0 || l >= texsrc->h) {
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else if (k >= texsrc->w) { colours[tmp] = thiscol; }
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colours[tmp] = thiscol;
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else if (l < 0) { colours[tmp] = thiscol; }
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}
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else if (l >= texsrc->h) { colours[tmp] = thiscol; }
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else {
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else { colours[tmp] = GRRLIB_GetPixelFromtexImg(k, l, texsrc); }
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colours[tmp] = GRRLIB_GetPixelFromtexImg(k, l, texsrc);
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}
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tmp++;
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tmp++;
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}
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}
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}
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}
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@ -26,10 +26,15 @@ THE SOFTWARE.
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/**
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/**
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* Load a file to memory.
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* Load a file to memory.
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* @param filename Name of the file to be loaded.
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* @param filename Name of the file to be loaded.
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* @param data Pointer-to-your-pointer. Ie. { u8 *data; load("file", &data); }.
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* @param data Pointer-to-your-pointer.
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* Ie. { u8 *data; GRRLIB_LoadFile("file", &data); }.
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* It is your responsibility to free the memory allocated by this function.
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* It is your responsibility to free the memory allocated by this function.
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* @return int 0:EmptyFile, -1:FileNotFound, -2:OutOfMemory, -3:FileReadError,
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* @return A integer representating a code:
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* >0 -> FileLength.
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* - 0 : EmptyFile.
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* - -1 : FileNotFound.
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* - -2 : OutOfMemory.
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* - -3 : FileReadError.
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* - >0 : FileLength.
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*/
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*/
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int GRRLIB_LoadFile(const char* filename, unsigned char* *data) {
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int GRRLIB_LoadFile(const char* filename, unsigned char* *data) {
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int len;
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int len;
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@ -127,8 +127,10 @@ GRRLIB_texImg* GRRLIB_LoadTexture (const u8 *my_img) {
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* Load a texture from a buffer.
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* Load a texture from a buffer.
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* @param my_png the PNG buffer to load.
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* @param my_png the PNG buffer to load.
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* @return A GRRLIB_texImg structure filled with image information.
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* @return A GRRLIB_texImg structure filled with image information.
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* If image size is not correct, the texture will be completely transparent.
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*/
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*/
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GRRLIB_texImg* GRRLIB_LoadTexturePNG (const u8 *my_png) {
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GRRLIB_texImg* GRRLIB_LoadTexturePNG (const u8 *my_png) {
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int width = 0, height = 0;
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PNGUPROP imgProp;
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PNGUPROP imgProp;
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IMGCTX ctx;
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IMGCTX ctx;
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GRRLIB_texImg *my_texture = calloc(1, sizeof(GRRLIB_texImg));
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GRRLIB_texImg *my_texture = calloc(1, sizeof(GRRLIB_texImg));
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@ -136,20 +138,17 @@ GRRLIB_texImg* GRRLIB_LoadTexturePNG (const u8 *my_png) {
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if(my_texture != NULL) {
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if(my_texture != NULL) {
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ctx = PNGU_SelectImageFromBuffer(my_png);
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ctx = PNGU_SelectImageFromBuffer(my_png);
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PNGU_GetImageProperties(ctx, &imgProp);
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PNGU_GetImageProperties(ctx, &imgProp);
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my_texture->data = memalign(32, imgProp.imgWidth * imgProp.imgHeight * 4);
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my_texture->data = PNGU_DecodeTo4x4RGBA8(ctx, imgProp.imgWidth, imgProp.imgHeight, &width, &height, NULL);
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if(my_texture->data != NULL) {
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if(my_texture->data != NULL) {
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if(PNGU_DecodeTo4x4RGBA8(ctx, imgProp.imgWidth, imgProp.imgHeight, my_texture->data, 255) == PNGU_OK) {
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my_texture->w = width;
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my_texture->w = imgProp.imgWidth;
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my_texture->h = height;
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my_texture->h = imgProp.imgHeight;
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GRRLIB_SetHandle( my_texture, 0, 0 );
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GRRLIB_SetHandle( my_texture, 0, 0 );
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if(imgProp.imgWidth != width || imgProp.imgHeight != height) {
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// PGNU has resized the texture
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memset(my_texture->data, 0, (my_texture->h * my_texture->w) << 2);
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}
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GRRLIB_FlushTex( my_texture );
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GRRLIB_FlushTex( my_texture );
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}
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}
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else
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{
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free(my_texture->data);
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my_texture->data = NULL;
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}
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}
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PNGU_ReleaseImageContext(ctx);
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PNGU_ReleaseImageContext(ctx);
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}
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}
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return my_texture;
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return my_texture;
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@ -556,125 +556,108 @@ int PNGU_DecodeTo4x4RGB5A3 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *b
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return PNGU_OK;
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return PNGU_OK;
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}
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}
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// Coded by Tantric for WiiMC (http://www.wiimc.org)
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int PNGU_DecodeTo4x4RGBA8 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *buffer, PNGU_u8 default_alpha)
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static inline PNGU_u32 coordsRGBA8(PNGU_u32 x, PNGU_u32 y, PNGU_u32 w)
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{
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{
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int result;
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return ((((y >> 2) * (w >> 2) + (x >> 2)) << 5) + ((y & 3) << 2) + (x & 3)) << 1;
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PNGU_u32 x, y, qwidth, qheight;
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}
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PNGU_u64 alphaMask;
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// width and height need to be divisible by four
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// Coded by Tantric for WiiMC (http://www.wiimc.org)
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if ((width % 4) || (height % 4))
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PNGU_u8 * PNGU_DecodeTo4x4RGBA8 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, int * dstWidth, int * dstHeight, PNGU_u8 *dstPtr)
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return PNGU_INVALID_WIDTH_OR_HEIGHT;
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{
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PNGU_u8 default_alpha = 255; // default alpha value, which is used if the source image doesn't have an alpha channel.
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PNGU_u8 *dst;
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int x, y, x2=0, y2=0, offset;
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int xRatio = 0, yRatio = 0;
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png_byte *pixel;
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result = pngu_decode (ctx, width, height, 0);
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if (pngu_decode (ctx, width, height, 0) != PNGU_OK)
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if (result != PNGU_OK)
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return NULL;
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return result;
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// Init some variables
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int newWidth = width;
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qwidth = width / 4;
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int newHeight = height;
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qheight = height / 4;
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// Check is source image has an alpha channel
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if(width > 1024 || height > 1024)
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if ( (ctx->prop.imgColorType == PNGU_COLOR_TYPE_GRAY_ALPHA) || (ctx->prop.imgColorType == PNGU_COLOR_TYPE_RGB_ALPHA) )
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{
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{
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// Alpha channel present, copy image to the output buffer
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float ratio = (float)width/(float)height;
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for (y = 0; y < qheight; y++)
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for (x = 0; x < qwidth; x++)
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if(ratio > 1)
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{
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{
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int blockbase = (y * qwidth + x) * 8;
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newWidth = 1024;
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newHeight = 1024/ratio;
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PNGU_u64 fieldA = *((PNGU_u64 *)(ctx->row_pointers[y*4]+x*16));
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PNGU_u64 fieldB = *((PNGU_u64 *)(ctx->row_pointers[y*4]+x*16+8));
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((PNGU_u64 *) buffer)[blockbase] =
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((fieldA & 0xFF00000000ULL) << 24) | ((fieldA & 0xFF00000000000000ULL) >> 8) |
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((fieldA & 0xFFULL) << 40) | ((fieldA & 0xFF000000ULL) << 8) |
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((fieldB & 0xFF00000000ULL) >> 8) | ((fieldB & 0xFF00000000000000ULL) >> 40) |
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((fieldB & 0xFFULL) << 8) | ((fieldB & 0xFF000000ULL) >> 24);
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((PNGU_u64 *) buffer)[blockbase+4] =
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((fieldA & 0xFFFF0000000000ULL) << 8) | ((fieldA & 0xFFFF00ULL) << 24) |
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((fieldB & 0xFFFF0000000000ULL) >> 24) | ((fieldB & 0xFFFF00ULL) >> 8);
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fieldA = *((PNGU_u64 *)(ctx->row_pointers[y*4+1]+x*16));
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fieldB = *((PNGU_u64 *)(ctx->row_pointers[y*4+1]+x*16+8));
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((PNGU_u64 *) buffer)[blockbase+1] =
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((fieldA & 0xFF00000000ULL) << 24) | ((fieldA & 0xFF00000000000000ULL) >> 8) |
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((fieldA & 0xFFULL) << 40) | ((fieldA & 0xFF000000ULL) << 8) |
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((fieldB & 0xFF00000000ULL) >> 8) | ((fieldB & 0xFF00000000000000ULL) >> 40) |
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((fieldB & 0xFFULL) << 8) | ((fieldB & 0xFF000000ULL) >> 24);
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((PNGU_u64 *) buffer)[blockbase+5] =
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((fieldA & 0xFFFF0000000000ULL) << 8) | ((fieldA & 0xFFFF00ULL) << 24) |
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((fieldB & 0xFFFF0000000000ULL) >> 24) | ((fieldB & 0xFFFF00ULL) >> 8);
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fieldA = *((PNGU_u64 *)(ctx->row_pointers[y*4+2]+x*16));
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fieldB = *((PNGU_u64 *)(ctx->row_pointers[y*4+2]+x*16+8));
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((PNGU_u64 *) buffer)[blockbase+2] =
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((fieldA & 0xFF00000000ULL) << 24) | ((fieldA & 0xFF00000000000000ULL) >> 8) |
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((fieldA & 0xFFULL) << 40) | ((fieldA & 0xFF000000ULL) << 8) |
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((fieldB & 0xFF00000000ULL) >> 8) | ((fieldB & 0xFF00000000000000ULL) >> 40) |
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((fieldB & 0xFFULL) << 8) | ((fieldB & 0xFF000000ULL) >> 24);
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((PNGU_u64 *) buffer)[blockbase+6] =
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((fieldA & 0xFFFF0000000000ULL) << 8) | ((fieldA & 0xFFFF00ULL) << 24) |
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((fieldB & 0xFFFF0000000000ULL) >> 24) | ((fieldB & 0xFFFF00ULL) >> 8);
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fieldA = *((PNGU_u64 *)(ctx->row_pointers[y*4+3]+x*16));
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fieldB = *((PNGU_u64 *)(ctx->row_pointers[y*4+3]+x*16+8));
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((PNGU_u64 *) buffer)[blockbase+3] =
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((fieldA & 0xFF00000000ULL) << 24) | ((fieldA & 0xFF00000000000000ULL) >> 8) |
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((fieldA & 0xFFULL) << 40) | ((fieldA & 0xFF000000ULL) << 8) |
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((fieldB & 0xFF00000000ULL) >> 8) | ((fieldB & 0xFF00000000000000ULL) >> 40) |
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((fieldB & 0xFFULL) << 8) | ((fieldB & 0xFF000000ULL) >> 24);
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((PNGU_u64 *) buffer)[blockbase+7] =
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((fieldA & 0xFFFF0000000000ULL) << 8) | ((fieldA & 0xFFFF00ULL) << 24) |
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((fieldB & 0xFFFF0000000000ULL) >> 24) | ((fieldB & 0xFFFF00ULL) >> 8);
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}
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}
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}
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else
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else
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{
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{
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// No alpha channel present, copy image to the output buffer
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newWidth = 1024*ratio;
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alphaMask = (((PNGU_u64)default_alpha) << 56) | (((PNGU_u64)default_alpha) << 40) |
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newHeight = 1024;
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(((PNGU_u64)default_alpha) << 24) | (((PNGU_u64)default_alpha) << 8);
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}
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xRatio = (int)((width<<16)/newWidth)+1;
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yRatio = (int)((height<<16)/newHeight)+1;
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}
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for (y = 0; y < qheight; y++)
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int padWidth = newWidth;
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for (x = 0; x < qwidth; x++)
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int padHeight = newHeight;
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if(padWidth%4) padWidth += (4-padWidth%4);
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if(padHeight%4) padHeight += (4-padHeight%4);
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int len = (padWidth * padHeight) << 2;
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if(len%32) len += (32-len%32);
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if(dstPtr)
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dst = dstPtr; // use existing allocation
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else
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dst = memalign (32, len);
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if(!dst)
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return NULL;
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for (y = 0; y < padHeight; y++)
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{
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{
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int blockbase = (y * qwidth + x) * 8;
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for (x = 0; x < padWidth; x++)
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{
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offset = coordsRGBA8(x, y, padWidth);
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PNGU_u64 field64 = *((PNGU_u64 *)(ctx->row_pointers[y*4]+x*12));
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if(y >= newHeight || x >= newWidth)
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PNGU_u64 field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y*4]+x*12+8));
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{
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((PNGU_u64 *) buffer)[blockbase] =
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dst[offset] = 0;
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(((field64 & 0xFF00000000000000ULL) >> 8) | (field64 & 0xFF00000000ULL) |
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dst[offset+1] = 255;
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((field64 & 0xFF00ULL) << 8) | ((field32 & 0xFF0000ULL) >> 16) | alphaMask);
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dst[offset+32] = 255;
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((PNGU_u64 *) buffer)[blockbase+4] =
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dst[offset+33] = 255;
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(((field64 & 0xFFFF0000000000ULL) << 8) | ((field64 & 0xFFFF0000ULL) << 16) |
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}
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((field64 & 0xFFULL) << 24) | ((field32 & 0xFF000000ULL) >> 8) | (field32 & 0xFFFFULL));
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else
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{
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if(xRatio > 0)
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{
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x2 = ((x*xRatio)>>16);
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y2 = ((y*yRatio)>>16);
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}
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field64 = *((PNGU_u64 *)(ctx->row_pointers[y*4+1]+x*12));
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if (ctx->prop.imgColorType == PNGU_COLOR_TYPE_GRAY_ALPHA ||
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field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y*4+1]+x*12+8));
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ctx->prop.imgColorType == PNGU_COLOR_TYPE_RGB_ALPHA)
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((PNGU_u64 *) buffer)[blockbase+1] =
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{
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(((field64 & 0xFF00000000000000ULL) >> 8) | (field64 & 0xFF00000000ULL) |
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if(xRatio > 0)
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((field64 & 0xFF00ULL) << 8) | ((field32 & 0xFF0000ULL) >> 16) | alphaMask);
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pixel = &(ctx->row_pointers[y2][x2*4]);
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((PNGU_u64 *) buffer)[blockbase+5] =
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else
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(((field64 & 0xFFFF0000000000ULL) << 8) | ((field64 & 0xFFFF0000ULL) << 16) |
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pixel = &(ctx->row_pointers[y][x*4]);
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((field64 & 0xFFULL) << 24) | ((field32 & 0xFF000000ULL) >> 8) | (field32 & 0xFFFFULL));
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field64 = *((PNGU_u64 *)(ctx->row_pointers[y*4+2]+x*12));
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dst[offset] = pixel[3]; // Alpha
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field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y*4+2]+x*12+8));
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dst[offset+1] = pixel[0]; // Red
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((PNGU_u64 *) buffer)[blockbase+2] =
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dst[offset+32] = pixel[1]; // Green
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(((field64 & 0xFF00000000000000ULL) >> 8) | (field64 & 0xFF00000000ULL) |
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dst[offset+33] = pixel[2]; // Blue
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((field64 & 0xFF00ULL) << 8) | ((field32 & 0xFF0000ULL) >> 16) | alphaMask);
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}
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((PNGU_u64 *) buffer)[blockbase+6] =
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else
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(((field64 & 0xFFFF0000000000ULL) << 8) | ((field64 & 0xFFFF0000ULL) << 16) |
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{
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((field64 & 0xFFULL) << 24) | ((field32 & 0xFF000000ULL) >> 8) | (field32 & 0xFFFFULL));
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if(xRatio > 0)
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pixel = &(ctx->row_pointers[y2][x2*3]);
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else
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pixel = &(ctx->row_pointers[y][x*3]);
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field64 = *((PNGU_u64 *)(ctx->row_pointers[y*4+3]+x*12));
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dst[offset] = default_alpha; // Alpha
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field32 = (PNGU_u64) *((PNGU_u32 *)(ctx->row_pointers[y*4+3]+x*12+8));
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dst[offset+1] = pixel[0]; // Red
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((PNGU_u64 *) buffer)[blockbase+3] =
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dst[offset+32] = pixel[1]; // Green
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(((field64 & 0xFF00000000000000ULL) >> 8) | (field64 & 0xFF00000000ULL) |
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dst[offset+33] = pixel[2]; // Blue
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((field64 & 0xFF00ULL) << 8) | ((field32 & 0xFF0000ULL) >> 16) | alphaMask);
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}
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((PNGU_u64 *) buffer)[blockbase+7] =
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}
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(((field64 & 0xFFFF0000000000ULL) << 8) | ((field64 & 0xFFFF0000ULL) << 16) |
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((field64 & 0xFFULL) << 24) | ((field32 & 0xFF000000ULL) >> 8) | (field32 & 0xFFFFULL));
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}
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}
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}
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}
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@ -682,8 +665,9 @@ int PNGU_DecodeTo4x4RGBA8 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *bu
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free (ctx->img_data);
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free (ctx->img_data);
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free (ctx->row_pointers);
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free (ctx->row_pointers);
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// Success
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*dstWidth = padWidth;
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return PNGU_OK;
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*dstHeight = padHeight;
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return dst;
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}
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}
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// Coded by Tantric for libwiigui (http://code.google.com/p/libwiigui)
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// Coded by Tantric for libwiigui (http://code.google.com/p/libwiigui)
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@ -150,8 +150,8 @@ int PNGU_DecodeTo4x4RGB565 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *b
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int PNGU_DecodeTo4x4RGB5A3 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *buffer, PNGU_u8 default_alpha);
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int PNGU_DecodeTo4x4RGB5A3 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *buffer, PNGU_u8 default_alpha);
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// Expands selected image into a 4x4 tiled RGBA8 buffer. You need to specify context, image dimensions,
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// Expands selected image into a 4x4 tiled RGBA8 buffer. You need to specify context, image dimensions,
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// destination address and default alpha value, which is used if the source image doesn't have an alpha channel.
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// destination address.
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int PNGU_DecodeTo4x4RGBA8 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *buffer, PNGU_u8 default_alpha);
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PNGU_u8 * PNGU_DecodeTo4x4RGBA8 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, int * dstWidth, int * dstHeight, PNGU_u8 *dstPtr);
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// Encodes an YCbYCr image in PNG format and stores it in the selected device or memory buffer. You need to
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// Encodes an YCbYCr image in PNG format and stores it in the selected device or memory buffer. You need to
|
||||||
// specify context, image dimensions, destination address and stride in pixels (stride = buffer width - image width).
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// specify context, image dimensions, destination address and stride in pixels (stride = buffer width - image width).
|
||||||
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Reference in a new issue