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Added extra documentation to template code
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1 changed files with 17 additions and 9 deletions
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@ -10,20 +10,28 @@
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#include <wiiuse/wpad.h>
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int main() {
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u32 WPADDown;
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// Initialise the Graphics & Video subsystem
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GRRLIB_Init();
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// Initialise the Wiimotes
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WPAD_Init();
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// Loop forever
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while(1) {
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WPAD_ScanPads();
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WPADDown = WPAD_ButtonsDown(0);
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GRRLIB_Render();
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if(WPADDown & WPAD_BUTTON_HOME) {
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break;
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}
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WPAD_ScanPads(); // Scan the wiimotes
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// If [HOME] was pressed on the first Wiimote, break out of the loop
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if (WPAD_ButtonsDown(0) & WPAD_BUTTON_HOME) break ;
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// ---------------------------------------------------------------------
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// Place your drawing code here
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// ---------------------------------------------------------------------
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GRRLIB_Render(); // Render the frame buffer to the TV
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}
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GRRLIB_Exit(); // Be a good boy, clear the memory allocated by GRRLIB
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return 0;
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exit(0); // Use exit() to exit a program, do not use 'return' from main()
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}
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