[NEW] Added an example showing the different blending modes.

[CHG] Updated all examples to work with the current revision.
[CHG] Optimized different things~
This commit is contained in:
Xane 2009-03-11 17:23:41 +00:00
parent ea276d1dae
commit 67987d304b
19 changed files with 6994 additions and 184 deletions

View file

@ -22,6 +22,7 @@
u32 fb = 0; u32 fb = 0;
static void *xfb[2] = {NULL, NULL}; static void *xfb[2] = {NULL, NULL};
static Mtx GXmodelView2D;
GXRModeObj *rmode; GXRModeObj *rmode;
void *gp_fifo = NULL; void *gp_fifo = NULL;
@ -356,7 +357,7 @@ GRRLIB_texImg *GRRLIB_LoadTextureJPG(const unsigned char my_jpg[]) {
* @param text Text to draw. * @param text Text to draw.
* @param ... Optional arguments. * @param ... Optional arguments.
*/ */
void GRRLIB_PrintBMF(f32 xpos, f32 ypos, struct GRRLIB_bytemapFont bmf, f32 zoom, const char *text, ...) { void GRRLIB_PrintBMF(f32 xpos, f32 ypos, struct GRRLIB_bytemapFont *bmf, f32 zoom, const char *text, ...) {
unsigned int i, j, x, y, n, size; unsigned int i, j, x, y, n, size;
char tmp[1024]; char tmp[1024];
@ -368,21 +369,19 @@ void GRRLIB_PrintBMF(f32 xpos, f32 ypos, struct GRRLIB_bytemapFont bmf, f32 zoom
GRRLIB_texImg *tex_BMfont = GRRLIB_CreateEmptyTexture(640, 480); GRRLIB_texImg *tex_BMfont = GRRLIB_CreateEmptyTexture(640, 480);
for (i=0; i<size; i++) { for (i=0; i<size; i++) {
for (j=0; j<bmf.nbChar; j++) { for (j=0; j<bmf->nbChar; j++) {
if (tmp[i] == bmf.charDef[j].character) { if (tmp[i] == bmf->charDef[j].character) {
n=0; n=0;
for (y=0; y<bmf.charDef[j].height; y++) { for (y=0; y<bmf->charDef[j].height; y++) {
for (x=0; x<bmf.charDef[j].width; x++) { for (x=0; x<bmf->charDef[j].width; x++) {
if (bmf.charDef[j].data[n]) { if (bmf->charDef[j].data[n]) {
GRRLIB_SetPixelTotexImg(xpos + x + bmf.charDef[j].relx, ypos + y + bmf.charDef[j].rely, GRRLIB_SetPixelTotexImg(xpos + x + bmf->charDef[j].relx, ypos + y + bmf->charDef[j].rely,
tex_BMfont, bmf.palette[bmf.charDef[j].data[n]]); tex_BMfont, bmf->palette[bmf->charDef[j].data[n]]);
//GRRLIB_Plot(xpos + x + bmf.charDef[j].relx, ypos + y + bmf.charDef[j].rely,
// bmf.palette[bmf.charDef[j].data[n]]);
} }
n++; n++;
} }
} }
xpos += bmf.charDef[j].shift + bmf.addSpace; xpos += bmf->charDef[j].shift + bmf->addSpace;
break; break;
} }
} }
@ -399,49 +398,46 @@ void GRRLIB_PrintBMF(f32 xpos, f32 ypos, struct GRRLIB_bytemapFont bmf, f32 zoom
* @param my_bmf The ByteMap font buffer to load. * @param my_bmf The ByteMap font buffer to load.
* @return A GRRLIB_bytemapFont structure filled with BMF informations. * @return A GRRLIB_bytemapFont structure filled with BMF informations.
*/ */
GRRLIB_bytemapFont GRRLIB_LoadBMF(const unsigned char my_bmf[]) { GRRLIB_bytemapFont *GRRLIB_LoadBMF(const unsigned char my_bmf[]) {
GRRLIB_bytemapFont fontArray; GRRLIB_bytemapFont *fontArray = (struct GRRLIB_bytemapFont *)malloc(sizeof(GRRLIB_bytemapFont));
int i, j = 1; int i, j = 1;
u8 lineheight, usedcolors, highestcolor, nbPalette; u8 lineheight, usedcolors, highestcolor, nbPalette;
short int sizeover, sizeunder, sizeinner, numcolpal; short int sizeover, sizeunder, sizeinner, numcolpal;
u16 nbPixels; u16 nbPixels;
// Initialize everything to zero
memset(&fontArray, 0, sizeof(fontArray));
if (my_bmf[0]==0xE1 && my_bmf[1]==0xE6 && my_bmf[2]==0xD5 && my_bmf[3]==0x1A) { if (my_bmf[0]==0xE1 && my_bmf[1]==0xE6 && my_bmf[2]==0xD5 && my_bmf[3]==0x1A) {
fontArray.version = my_bmf[4]; fontArray->version = my_bmf[4];
lineheight = my_bmf[5]; lineheight = my_bmf[5];
sizeover = my_bmf[6]; sizeover = my_bmf[6];
sizeunder = my_bmf[7]; sizeunder = my_bmf[7];
fontArray.addSpace = my_bmf[8]; fontArray->addSpace = my_bmf[8];
sizeinner = my_bmf[9]; sizeinner = my_bmf[9];
usedcolors = my_bmf[10]; usedcolors = my_bmf[10];
highestcolor = my_bmf[11]; highestcolor = my_bmf[11];
nbPalette = my_bmf[16]; nbPalette = my_bmf[16];
numcolpal = 3 * nbPalette; numcolpal = 3 * nbPalette;
fontArray.palette = (u32 *)calloc(nbPalette + 1, sizeof(u32)); fontArray->palette = (u32 *)calloc(nbPalette + 1, sizeof(u32));
for (i=0; i < numcolpal; i+=3) { for (i=0; i < numcolpal; i+=3) {
fontArray.palette[j++] = ((((my_bmf[i+17]<<2)+3)<<24) | (((my_bmf[i+18]<<2)+3)<<16) | (((my_bmf[i+19]<<2)+3)<<8) | 0xFF); fontArray->palette[j++] = ((((my_bmf[i+17]<<2)+3)<<24) | (((my_bmf[i+18]<<2)+3)<<16) | (((my_bmf[i+19]<<2)+3)<<8) | 0xFF);
} }
j = my_bmf[17 + numcolpal]; j = my_bmf[17 + numcolpal];
fontArray.name = (char *)calloc(j + 1, sizeof(char)); fontArray->name = (char *)calloc(j + 1, sizeof(char));
memcpy(fontArray.name, &my_bmf[18 + numcolpal], j); memcpy(fontArray->name, &my_bmf[18 + numcolpal], j);
j = 18 + numcolpal + j; j = 18 + numcolpal + j;
fontArray.nbChar = (my_bmf[j] | my_bmf[j+1]<<8); fontArray->nbChar = (my_bmf[j] | my_bmf[j+1]<<8);
fontArray.charDef = (GRRLIB_bytemapChar *)calloc(fontArray.nbChar, sizeof(GRRLIB_bytemapChar)); fontArray->charDef = (GRRLIB_bytemapChar *)calloc(fontArray->nbChar, sizeof(GRRLIB_bytemapChar));
j++; j++;
for (i=0; i < fontArray.nbChar; i++) { for (i=0; i < fontArray->nbChar; i++) {
fontArray.charDef[i].character = my_bmf[++j]; fontArray->charDef[i].character = my_bmf[++j];
fontArray.charDef[i].width = my_bmf[++j]; fontArray->charDef[i].width = my_bmf[++j];
fontArray.charDef[i].height = my_bmf[++j]; fontArray->charDef[i].height = my_bmf[++j];
fontArray.charDef[i].relx = my_bmf[++j]; fontArray->charDef[i].relx = my_bmf[++j];
fontArray.charDef[i].rely = my_bmf[++j]; fontArray->charDef[i].rely = my_bmf[++j];
fontArray.charDef[i].shift = my_bmf[++j]; fontArray->charDef[i].shift = my_bmf[++j];
nbPixels = fontArray.charDef[i].width * fontArray.charDef[i].height; nbPixels = fontArray->charDef[i].width * fontArray->charDef[i].height;
fontArray.charDef[i].data = (u8 *)malloc(nbPixels); fontArray->charDef[i].data = (u8 *)malloc(nbPixels);
if (nbPixels && fontArray.charDef[i].data) { if (nbPixels && fontArray->charDef[i].data) {
memcpy(fontArray.charDef[i].data, &my_bmf[++j], nbPixels); memcpy(fontArray->charDef[i].data, &my_bmf[++j], nbPixels);
j += (nbPixels - 1); j += (nbPixels - 1);
} }
} }
@ -453,15 +449,15 @@ GRRLIB_bytemapFont GRRLIB_LoadBMF(const unsigned char my_bmf[]) {
* Free memory allocated by ByteMap fonts. * Free memory allocated by ByteMap fonts.
* @param bmf a GRRLIB_bytemapFont structure. * @param bmf a GRRLIB_bytemapFont structure.
*/ */
void GRRLIB_FreeBMF(GRRLIB_bytemapFont bmf) { void GRRLIB_FreeBMF(GRRLIB_bytemapFont *bmf) {
unsigned int i; unsigned int i;
for (i=0; i<bmf.nbChar; i++) { for (i=0; i<bmf->nbChar; i++) {
free(bmf.charDef[i].data); free(bmf->charDef[i].data);
} }
free(bmf.charDef); free(bmf->charDef);
free(bmf.palette); free(bmf->palette);
free(bmf.name); free(bmf->name);
} }
/** /**
@ -491,12 +487,17 @@ GRRLIB_texImg *GRRLIB_CreateEmptyTexture(unsigned int w, unsigned int h) {
my_texture->data = memalign(32, h * w * 4); my_texture->data = memalign(32, h * w * 4);
my_texture->w = w; my_texture->w = w;
my_texture->h = h; my_texture->h = h;
my_texture->handlex = 0; my_texture->handley = 0;
my_texture->offsetx = 0; my_texture->offsety = 0;
my_texture->tiledtex = false;
// Initialize the texture // Initialize the texture
for (y = 0; y < h; y++) { for (y = 0; y < h; y++) {
for (x = 0; x < w; x++) { for (x = 0; x < w; x++) {
GRRLIB_SetPixelTotexImg(x, y, my_texture, 0x00000000); GRRLIB_SetPixelTotexImg(x, y, my_texture, 0x00000000);
} }
} }
GRRLIB_SetHandle( my_texture, 0, 0 );
GRRLIB_FlushTex( my_texture ); GRRLIB_FlushTex( my_texture );
return my_texture; return my_texture;
} }
@ -512,8 +513,8 @@ GRRLIB_texImg *GRRLIB_CreateEmptyTexture(unsigned int w, unsigned int h) {
* @param color Color in RGBA format. * @param color Color in RGBA format.
*/ */
inline void GRRLIB_DrawImg(f32 xpos, f32 ypos, struct GRRLIB_texImg *tex, float degrees, float scaleX, f32 scaleY, u32 color) { inline void GRRLIB_DrawImg(f32 xpos, f32 ypos, struct GRRLIB_texImg *tex, float degrees, float scaleX, f32 scaleY, u32 color) {
//if (tex == NULL) { return; } if (tex->data == NULL) { return; }
//if (tex->data == NULL) { return; } if (tex == NULL) { return; }
GXTexObj texObj; GXTexObj texObj;
u16 width, height; u16 width, height;
@ -570,8 +571,8 @@ inline void GRRLIB_DrawImg(f32 xpos, f32 ypos, struct GRRLIB_texImg *tex, float
* @param color Color in RGBA format. * @param color Color in RGBA format.
*/ */
inline void GRRLIB_DrawImgQuad(Vector pos[4], struct GRRLIB_texImg *tex, u32 color) { inline void GRRLIB_DrawImgQuad(Vector pos[4], struct GRRLIB_texImg *tex, u32 color) {
if (tex == NULL) { return; }
if (tex->data == NULL) { return; } if (tex->data == NULL) { return; }
if (tex == NULL) { return; }
GXTexObj texObj; GXTexObj texObj;
Mtx m, m1, m2, mv; Mtx m, m1, m2, mv;
@ -629,9 +630,8 @@ inline void GRRLIB_DrawImgQuad(Vector pos[4], struct GRRLIB_texImg *tex, u32 col
* @param frame Specifies the frame to draw. * @param frame Specifies the frame to draw.
*/ */
inline void GRRLIB_DrawTile(f32 xpos, f32 ypos, struct GRRLIB_texImg *tex, float degrees, float scaleX, f32 scaleY, u32 color, int frame) { inline void GRRLIB_DrawTile(f32 xpos, f32 ypos, struct GRRLIB_texImg *tex, float degrees, float scaleX, f32 scaleY, u32 color, int frame) {
if (tex == NULL) { return; }
if (tex->data == NULL) { return; } if (tex->data == NULL) { return; }
if (frame > (tex->nbtilew+tex->nbtileh+tex->tilestart)) { return; } if (tex == NULL) { return; }
GXTexObj texObj; GXTexObj texObj;
f32 width, height; f32 width, height;
@ -699,8 +699,8 @@ inline void GRRLIB_DrawTile(f32 xpos, f32 ypos, struct GRRLIB_texImg *tex, float
* @param ... Optional arguments. * @param ... Optional arguments.
*/ */
void GRRLIB_Printf(f32 xpos, f32 ypos, struct GRRLIB_texImg *tex, u32 color, f32 zoom, const char *text, ...) { void GRRLIB_Printf(f32 xpos, f32 ypos, struct GRRLIB_texImg *tex, u32 color, f32 zoom, const char *text, ...) {
if (tex == NULL) { return; }
if (tex->data == NULL) { return; } if (tex->data == NULL) { return; }
if (tex == NULL) { return; }
int i, size; int i, size;
char tmp[1024]; char tmp[1024];
@ -896,6 +896,7 @@ void GRRLIB_BMFX_Grayscale(struct GRRLIB_texImg *texsrc, GRRLIB_texImg *texdest)
((gray << 24) | (gray << 16) | (gray << 8) | (color & 0xFF))); ((gray << 24) | (gray << 16) | (gray << 8) | (color & 0xFF)));
} }
} }
GRRLIB_SetHandle( texdest, 0, 0 );
} }
/** /**
@ -962,7 +963,7 @@ void GRRLIB_BMFX_Blur(struct GRRLIB_texImg *texsrc, GRRLIB_texImg *texdest, int
int numba = (1+(factor<<1))*(1+(factor<<1)); int numba = (1+(factor<<1))*(1+(factor<<1));
u32 x, y; u32 x, y;
u32 k, l; u32 k, l;
int tmp=0; int tmp = 0;
int newr, newg, newb, newa; int newr, newg, newb, newa;
u32 colours[numba]; u32 colours[numba];
u32 thiscol; u32 thiscol;
@ -974,7 +975,7 @@ void GRRLIB_BMFX_Blur(struct GRRLIB_texImg *texsrc, GRRLIB_texImg *texdest, int
newb = 0; newb = 0;
newa = 0; newa = 0;
tmp=0; tmp = 0;
thiscol = GRRLIB_GetPixelFromtexImg(x, y, texsrc); thiscol = GRRLIB_GetPixelFromtexImg(x, y, texsrc);
for (k = x - factor; k <= x + factor; k++) { for (k = x - factor; k <= x + factor; k++) {

View file

@ -86,8 +86,6 @@ typedef struct GRRLIB_bytemapFont {
} GRRLIB_bytemapFont; } GRRLIB_bytemapFont;
extern Mtx GXmodelView2D;
void GRRLIB_SetAntiAliasing(bool aa); void GRRLIB_SetAntiAliasing(bool aa);
bool GRRLIB_GetAntiAliasing(); bool GRRLIB_GetAntiAliasing();
@ -112,8 +110,8 @@ GRRLIB_texImg *GRRLIB_LoadTexture(const unsigned char my_img[]);
GRRLIB_texImg *GRRLIB_LoadTextureJPG(const unsigned char my_jpg[]); GRRLIB_texImg *GRRLIB_LoadTextureJPG(const unsigned char my_jpg[]);
GRRLIB_texImg *GRRLIB_LoadTexturePNG(const unsigned char my_png[]); GRRLIB_texImg *GRRLIB_LoadTexturePNG(const unsigned char my_png[]);
GRRLIB_bytemapFont GRRLIB_LoadBMF(const unsigned char my_bmf[]); GRRLIB_bytemapFont *GRRLIB_LoadBMF(const unsigned char my_bmf[]);
void GRRLIB_FreeBMF(GRRLIB_bytemapFont bmf); void GRRLIB_FreeBMF(GRRLIB_bytemapFont *bmf);
void GRRLIB_InitTileSet(struct GRRLIB_texImg *tex, unsigned int tilew, unsigned int tileh, unsigned int tilestart); void GRRLIB_InitTileSet(struct GRRLIB_texImg *tex, unsigned int tilew, unsigned int tileh, unsigned int tilestart);
@ -122,7 +120,7 @@ inline void GRRLIB_DrawImgQuad(Vector pos[4], struct GRRLIB_texImg *tex, u32 col
inline void GRRLIB_DrawTile(f32 xpos, f32 ypos, struct GRRLIB_texImg *tex, float degrees, float scaleX, f32 scaleY, u32 color, int frame); inline void GRRLIB_DrawTile(f32 xpos, f32 ypos, struct GRRLIB_texImg *tex, float degrees, float scaleX, f32 scaleY, u32 color, int frame);
void GRRLIB_Printf(f32 xpos, f32 ypos, struct GRRLIB_texImg *tex, u32 color, f32 zoom, const char *text, ...); void GRRLIB_Printf(f32 xpos, f32 ypos, struct GRRLIB_texImg *tex, u32 color, f32 zoom, const char *text, ...);
void GRRLIB_PrintBMF(f32 xpos, f32 ypos, struct GRRLIB_bytemapFont bmf, f32 zoom, const char *text, ...); void GRRLIB_PrintBMF(f32 xpos, f32 ypos, struct GRRLIB_bytemapFont *bmf, f32 zoom, const char *text, ...);
bool GRRLIB_PtInRect(int hotx, int hoty, int hotw, int hoth, int wpadx, int wpady); bool GRRLIB_PtInRect(int hotx, int hoty, int hotw, int hoth, int wpadx, int wpady);
bool GRRLIB_RectInRect(int rect1x, int rect1y, int rect1w, int rect1h, int rect2x, int rect2y, int rect2w, int rect2h); bool GRRLIB_RectInRect(int rect1x, int rect1y, int rect1w, int rect1h, int rect2x, int rect2y, int rect2w, int rect2h);

View file

@ -1,14 +1,12 @@
/*=========================================== /*===========================================
GRRLIB (GX version) 3.0.5 alpha GRRLIB (GX Version)
Code : NoNameNo - Example Code -
Additional Code : Crayon
GX hints : RedShade
Template Code 1 How To use Bitmap Fonts
============================================*/ ============================================*/
#include "../../../GRRLIB/GRRLIB/GRRLIB.h" #include "../../../GRRLIB/GRRLIB/GRRLIB.h"
#include <ogc/lwp_watchdog.h> // needed for gettime and ticks_to_millisecs #include <ogc/lwp_watchdog.h> // Needed for gettime and ticks_to_millisecs
#include <stdlib.h> #include <stdlib.h>
#include <wiiuse/wpad.h> #include <wiiuse/wpad.h>
#include <fat.h> #include <fat.h>
@ -52,7 +50,6 @@
#define GRRLIB_AQUA 0x00FFFFFF #define GRRLIB_AQUA 0x00FFFFFF
#define GRRLIB_WHITE 0xFFFFFFFF #define GRRLIB_WHITE 0xFFFFFFFF
Mtx GXmodelView2D;
static u8 CalculateFrameRate(); static u8 CalculateFrameRate();
int main() { int main() {
@ -72,28 +69,28 @@ int main() {
WPAD_Init(); WPAD_Init();
WPAD_SetDataFormat(WPAD_CHAN_0, WPAD_FMT_BTNS_ACC_IR); WPAD_SetDataFormat(WPAD_CHAN_0, WPAD_FMT_BTNS_ACC_IR);
GRRLIB_texImg tex_test_jpg = GRRLIB_LoadTexture(test_jpg); GRRLIB_texImg *tex_test_jpg = GRRLIB_LoadTexture(test_jpg);
GRRLIB_bytemapFont bmf_Font1 = GRRLIB_LoadBMF(ocean); GRRLIB_bytemapFont *bmf_Font1 = GRRLIB_LoadBMF(ocean);
GRRLIB_bytemapFont bmf_Font2 = GRRLIB_LoadBMF(frontal); GRRLIB_bytemapFont *bmf_Font2 = GRRLIB_LoadBMF(frontal);
GRRLIB_texImg tex_sprite_png = GRRLIB_LoadTexture(sprite); GRRLIB_texImg *tex_sprite_png = GRRLIB_LoadTexture(sprite);
GRRLIB_InitTileSet(&tex_sprite_png, 24, 32, 0); GRRLIB_InitTileSet(tex_sprite_png, 24, 32, 0);
GRRLIB_texImg tex_BMfont1 = GRRLIB_LoadTexture(BMfont1); GRRLIB_texImg *tex_BMfont1 = GRRLIB_LoadTexture(BMfont1);
GRRLIB_InitTileSet(&tex_BMfont1, 32, 32, 32); GRRLIB_InitTileSet(tex_BMfont1, 32, 32, 32);
GRRLIB_texImg tex_BMfont2 = GRRLIB_LoadTexture(BMfont2); GRRLIB_texImg *tex_BMfont2 = GRRLIB_LoadTexture(BMfont2);
GRRLIB_InitTileSet(&tex_BMfont2, 16, 16, 32); GRRLIB_InitTileSet(tex_BMfont2, 16, 16, 32);
GRRLIB_texImg tex_BMfont3 = GRRLIB_LoadTexture(BMfont3); GRRLIB_texImg *tex_BMfont3 = GRRLIB_LoadTexture(BMfont3);
GRRLIB_InitTileSet(&tex_BMfont3, 32, 32, 32); GRRLIB_InitTileSet(tex_BMfont3, 32, 32, 32);
GRRLIB_texImg tex_BMfont4 = GRRLIB_LoadTexture(BMfont4); GRRLIB_texImg *tex_BMfont4 = GRRLIB_LoadTexture(BMfont4);
GRRLIB_InitTileSet(&tex_BMfont4, 16, 16, 32); GRRLIB_InitTileSet(tex_BMfont4, 16, 16, 32);
GRRLIB_texImg tex_BMfont5 = GRRLIB_LoadTexture(BMfont5); GRRLIB_texImg *tex_BMfont5 = GRRLIB_LoadTexture(BMfont5);
GRRLIB_InitTileSet(&tex_BMfont5, 8, 16, 0); GRRLIB_InitTileSet(tex_BMfont5, 8, 16, 0);
while(1) { while(1) {
WPAD_SetVRes(0, 640, 480); WPAD_SetVRes(0, 640, 480);
@ -166,7 +163,7 @@ int main() {
GRRLIB_Printf(left, top+300, tex_BMfont3, GRRLIB_WHITE, 1, "IR Y VALUE: %d", (int)ir1.y); GRRLIB_Printf(left, top+300, tex_BMfont3, GRRLIB_WHITE, 1, "IR Y VALUE: %d", (int)ir1.y);
GRRLIB_Printf(left, top+350, tex_BMfont3, 0XFFFFFF50, 1, "TEXT WITH ALPHA"); GRRLIB_Printf(left, top+350, tex_BMfont3, 0XFFFFFF50, 1, "TEXT WITH ALPHA");
GRRLIB_Printf(left, top+400, tex_BMfont5, GRRLIB_LIME, 1, "This font has the 128 ASCII characters"); GRRLIB_Printf(left, top+400, tex_BMfont5, GRRLIB_LIME, 1, "This font has the 128 ASCII characters");
GRRLIB_PrintBMF(left, top+420, bmf_Font2, 1, "%s", bmf_Font2.name); GRRLIB_PrintBMF(left, top+420, bmf_Font2, 1, "%s", bmf_Font2->name);
} }
GRRLIB_Printf(500, 27, tex_BMfont5, GRRLIB_WHITE, 1, "Current FPS: %d", FPS); GRRLIB_Printf(500, 27, tex_BMfont5, GRRLIB_WHITE, 1, "Current FPS: %d", FPS);
GRRLIB_Render(); GRRLIB_Render();
@ -218,13 +215,13 @@ int main() {
} }
GRRLIB_Exit(); // Be a good boy, clear the memory allocated by GRRLIB GRRLIB_Exit(); // Be a good boy, clear the memory allocated by GRRLIB
// Free some textures // Free some textures
free(tex_test_jpg.data); free(tex_test_jpg);
free(tex_sprite_png.data); free(tex_sprite_png);
free(tex_BMfont1.data); free(tex_BMfont1);
free(tex_BMfont2.data); free(tex_BMfont2);
free(tex_BMfont3.data); free(tex_BMfont3);
free(tex_BMfont4.data); free(tex_BMfont4);
free(tex_BMfont5.data); free(tex_BMfont5);
GRRLIB_FreeBMF(bmf_Font1); GRRLIB_FreeBMF(bmf_Font1);
GRRLIB_FreeBMF(bmf_Font2); GRRLIB_FreeBMF(bmf_Font2);
return 0; return 0;

View file

@ -1,10 +1,8 @@
/*=========================================== /*===========================================
GRRLIB (GX version) 3.0.5 alpha GRRLIB (GX Version)
Code : NoNameNo - Example Code -
Additional Code : Crayon
GX hints : RedShade
How To use Bitmap FX example code How To use Bitmap FX
============================================*/ ============================================*/
#include "../../../GRRLIB/GRRLIB/GRRLIB.h" #include "../../../GRRLIB/GRRLIB/GRRLIB.h"
@ -15,42 +13,39 @@
#include "gfx/font1.h" #include "gfx/font1.h"
Mtx GXmodelView2D;
int main() { int main() {
u32 wpaddown; u32 wpaddown;
int page = 0; int page = 0;
// Font texture // Font texture
GRRLIB_texImg text_font1 = GRRLIB_LoadTexture(font1); GRRLIB_texImg *text_font1 = GRRLIB_LoadTexture(font1);
GRRLIB_InitTileSet(&text_font1, 32, 36, 32); GRRLIB_InitTileSet(text_font1, 32, 36, 32);
// Load the original texture and create empty texture of the same size as the original one // Load the original texture and create empty texture of the same size as the original one
GRRLIB_texImg tex_pirate = GRRLIB_LoadTexture(pirate); GRRLIB_texImg *tex_pirate = GRRLIB_LoadTexture(pirate);
GRRLIB_texImg tex_gray = GRRLIB_CreateEmptyTexture(tex_pirate.w, tex_pirate.h); GRRLIB_texImg *tex_gray = GRRLIB_CreateEmptyTexture(tex_pirate->w, tex_pirate->h);
GRRLIB_texImg tex_invert = GRRLIB_CreateEmptyTexture(tex_pirate.w, tex_pirate.h); GRRLIB_texImg *tex_invert = GRRLIB_CreateEmptyTexture(tex_pirate->w, tex_pirate->h);
GRRLIB_texImg tex_blur1 = GRRLIB_CreateEmptyTexture(tex_pirate.w, tex_pirate.h); GRRLIB_texImg *tex_blur1 = GRRLIB_CreateEmptyTexture(tex_pirate->w, tex_pirate->h);
GRRLIB_texImg tex_blur2 = GRRLIB_CreateEmptyTexture(tex_pirate.w, tex_pirate.h); GRRLIB_texImg *tex_blur2 = GRRLIB_CreateEmptyTexture(tex_pirate->w, tex_pirate->h);
GRRLIB_texImg tex_blur3 = GRRLIB_CreateEmptyTexture(tex_pirate.w, tex_pirate.h); GRRLIB_texImg *tex_blur3 = GRRLIB_CreateEmptyTexture(tex_pirate->w, tex_pirate->h);
GRRLIB_texImg tex_blur4 = GRRLIB_CreateEmptyTexture(tex_pirate.w, tex_pirate.h); GRRLIB_texImg *tex_blur4 = GRRLIB_CreateEmptyTexture(tex_pirate->w, tex_pirate->h);
GRRLIB_texImg tex_blur5 = GRRLIB_CreateEmptyTexture(tex_pirate.w, tex_pirate.h); GRRLIB_texImg *tex_blur5 = GRRLIB_CreateEmptyTexture(tex_pirate->w, tex_pirate->h);
GRRLIB_texImg tex_blur6 = GRRLIB_CreateEmptyTexture(tex_pirate.w, tex_pirate.h); GRRLIB_texImg *tex_blur6 = GRRLIB_CreateEmptyTexture(tex_pirate->w, tex_pirate->h);
GRRLIB_texImg tex_pixel1 = GRRLIB_CreateEmptyTexture(tex_pirate.w, tex_pirate.h); GRRLIB_texImg *tex_pixel1 = GRRLIB_CreateEmptyTexture(tex_pirate->w, tex_pirate->h);
GRRLIB_texImg tex_pixel2 = GRRLIB_CreateEmptyTexture(tex_pirate.w, tex_pirate.h); GRRLIB_texImg *tex_pixel2 = GRRLIB_CreateEmptyTexture(tex_pirate->w, tex_pirate->h);
GRRLIB_texImg tex_pixel3 = GRRLIB_CreateEmptyTexture(tex_pirate.w, tex_pirate.h); GRRLIB_texImg *tex_pixel3 = GRRLIB_CreateEmptyTexture(tex_pirate->w, tex_pirate->h);
GRRLIB_texImg tex_pixel4 = GRRLIB_CreateEmptyTexture(tex_pirate.w, tex_pirate.h); GRRLIB_texImg *tex_pixel4 = GRRLIB_CreateEmptyTexture(tex_pirate->w, tex_pirate->h);
GRRLIB_texImg tex_pixel5 = GRRLIB_CreateEmptyTexture(tex_pirate.w, tex_pirate.h); GRRLIB_texImg *tex_pixel5 = GRRLIB_CreateEmptyTexture(tex_pirate->w, tex_pirate->h);
GRRLIB_texImg tex_pixel6 = GRRLIB_CreateEmptyTexture(tex_pirate.w, tex_pirate.h); GRRLIB_texImg *tex_pixel6 = GRRLIB_CreateEmptyTexture(tex_pirate->w, tex_pirate->h);
GRRLIB_texImg tex_scatter1 = GRRLIB_CreateEmptyTexture(tex_pirate.w, tex_pirate.h); GRRLIB_texImg *tex_scatter1 = GRRLIB_CreateEmptyTexture(tex_pirate->w, tex_pirate->h);
GRRLIB_texImg tex_scatter2 = GRRLIB_CreateEmptyTexture(tex_pirate.w, tex_pirate.h); GRRLIB_texImg *tex_scatter2 = GRRLIB_CreateEmptyTexture(tex_pirate->w, tex_pirate->h);
GRRLIB_texImg tex_scatter3 = GRRLIB_CreateEmptyTexture(tex_pirate.w, tex_pirate.h); GRRLIB_texImg *tex_scatter3 = GRRLIB_CreateEmptyTexture(tex_pirate->w, tex_pirate->h);
GRRLIB_texImg tex_scatter4 = GRRLIB_CreateEmptyTexture(tex_pirate.w, tex_pirate.h); GRRLIB_texImg *tex_scatter4 = GRRLIB_CreateEmptyTexture(tex_pirate->w, tex_pirate->h);
GRRLIB_texImg tex_scatter5 = GRRLIB_CreateEmptyTexture(tex_pirate.w, tex_pirate.h); GRRLIB_texImg *tex_scatter5 = GRRLIB_CreateEmptyTexture(tex_pirate->w, tex_pirate->h);
GRRLIB_texImg tex_scatter6 = GRRLIB_CreateEmptyTexture(tex_pirate.w, tex_pirate.h); GRRLIB_texImg *tex_scatter6 = GRRLIB_CreateEmptyTexture(tex_pirate->w, tex_pirate->h);
GRRLIB_texImg tex_fliph = GRRLIB_CreateEmptyTexture(tex_pirate.w, tex_pirate.h); GRRLIB_texImg *tex_fliph = GRRLIB_CreateEmptyTexture(tex_pirate->w, tex_pirate->h);
GRRLIB_texImg tex_flipv = GRRLIB_CreateEmptyTexture(tex_pirate.w, tex_pirate.h); GRRLIB_texImg *tex_flipv = GRRLIB_CreateEmptyTexture(tex_pirate->w, tex_pirate->h);
GRRLIB_texImg tex_fliphv = GRRLIB_CreateEmptyTexture(tex_pirate.w, tex_pirate.h); GRRLIB_texImg *tex_fliphv = GRRLIB_CreateEmptyTexture(tex_pirate->w, tex_pirate->h);
// Let's precalculte the grayscale texture // Let's precalculte the grayscale texture
GRRLIB_BMFX_Grayscale(tex_pirate, tex_gray); GRRLIB_BMFX_Grayscale(tex_pirate, tex_gray);
@ -125,54 +120,54 @@ int main() {
GRRLIB_Printf(10, 10, text_font1, 0X000000FF, 1, "GRAYSCALE FX"); GRRLIB_Printf(10, 10, text_font1, 0X000000FF, 1, "GRAYSCALE FX");
GRRLIB_DrawImg(10, 60, tex_pirate, 0, 1, 1, 0xFFFFFFFF); GRRLIB_DrawImg(10, 60, tex_pirate, 0, 1, 1, 0xFFFFFFFF);
GRRLIB_DrawImg(10+tex_pirate.w*1, 60, tex_gray, 0, 1, 1, 0xFFFFFFFF); GRRLIB_DrawImg(10+tex_pirate->w*1, 60, tex_gray, 0, 1, 1, 0xFFFFFFFF);
break; break;
case 2: case 2:
GRRLIB_Printf(10, 10, text_font1, 0X000000FF, 1, "INVERT FX"); GRRLIB_Printf(10, 10, text_font1, 0X000000FF, 1, "INVERT FX");
GRRLIB_DrawImg(10, 60, tex_pirate, 0, 1, 1, 0xFFFFFFFF); GRRLIB_DrawImg(10, 60, tex_pirate, 0, 1, 1, 0xFFFFFFFF);
GRRLIB_DrawImg(10+tex_pirate.w*1, 60, tex_invert, 0, 1, 1, 0xFFFFFFFF); GRRLIB_DrawImg(10+tex_pirate->w*1, 60, tex_invert, 0, 1, 1, 0xFFFFFFFF);
break; break;
case 3: case 3:
GRRLIB_Printf(10, 10, text_font1, 0X000000FF, 1, "FLIPH AND FLIPV FX"); GRRLIB_Printf(10, 10, text_font1, 0X000000FF, 1, "FLIPH AND FLIPV FX");
GRRLIB_DrawImg(10, 60, tex_pirate, 0, 1, 1, 0xFFFFFFFF); GRRLIB_DrawImg(10, 60, tex_pirate, 0, 1, 1, 0xFFFFFFFF);
GRRLIB_DrawImg(10+tex_pirate.w*1, 60, tex_fliph, 0, 1, 1, 0xFFFFFFFF); GRRLIB_DrawImg(10+tex_pirate->w*1, 60, tex_fliph, 0, 1, 1, 0xFFFFFFFF);
GRRLIB_DrawImg(10+tex_pirate.w*2, 60, tex_flipv, 0, 1, 1, 0xFFFFFFFF); GRRLIB_DrawImg(10+tex_pirate->w*2, 60, tex_flipv, 0, 1, 1, 0xFFFFFFFF);
GRRLIB_DrawImg(10+tex_pirate.w*3, 60, tex_fliphv, 0, 1, 1, 0xFFFFFFFF); GRRLIB_DrawImg(10+tex_pirate->w*3, 60, tex_fliphv, 0, 1, 1, 0xFFFFFFFF);
break; break;
case 4: case 4:
GRRLIB_Printf(10, 10, text_font1, 0X000000FF, 1, "BLUR FX"); GRRLIB_Printf(10, 10, text_font1, 0X000000FF, 1, "BLUR FX");
GRRLIB_DrawImg(10, 60, tex_pirate, 0, 1, 1, 0xFFFFFFFF); GRRLIB_DrawImg(10, 60, tex_pirate, 0, 1, 1, 0xFFFFFFFF);
GRRLIB_DrawImg(10+tex_pirate.w*1, 60, tex_blur1, 0, 1, 1, 0xFFFFFFFF); GRRLIB_DrawImg(10+tex_pirate->w*1, 60, tex_blur1, 0, 1, 1, 0xFFFFFFFF);
GRRLIB_DrawImg(10+tex_pirate.w*2, 60, tex_blur2, 0, 1, 1, 0xFFFFFFFF); GRRLIB_DrawImg(10+tex_pirate->w*2, 60, tex_blur2, 0, 1, 1, 0xFFFFFFFF);
GRRLIB_DrawImg(10+tex_pirate.w*3, 60, tex_blur3, 0, 1, 1, 0xFFFFFFFF); GRRLIB_DrawImg(10+tex_pirate->w*3, 60, tex_blur3, 0, 1, 1, 0xFFFFFFFF);
GRRLIB_DrawImg(10, 60+tex_pirate.h*1, tex_blur4, 0, 1, 1, 0xFFFFFFFF); GRRLIB_DrawImg(10, 60+tex_pirate->h*1, tex_blur4, 0, 1, 1, 0xFFFFFFFF);
GRRLIB_DrawImg(10+tex_pirate.w*1, 60+tex_pirate.h*1, tex_blur5, 0, 1, 1, 0xFFFFFFFF); GRRLIB_DrawImg(10+tex_pirate->w*1, 60+tex_pirate->h*1, tex_blur5, 0, 1, 1, 0xFFFFFFFF);
GRRLIB_DrawImg(10+tex_pirate.w*2, 60+tex_pirate.h*1, tex_blur6, 0, 1, 1, 0xFFFFFFFF); GRRLIB_DrawImg(10+tex_pirate->w*2, 60+tex_pirate->h*1, tex_blur6, 0, 1, 1, 0xFFFFFFFF);
break; break;
case 5: case 5:
GRRLIB_Printf(10, 10, text_font1, 0X000000FF, 1, "PIXELATE FX"); GRRLIB_Printf(10, 10, text_font1, 0X000000FF, 1, "PIXELATE FX");
GRRLIB_DrawImg(10, 60, tex_pirate, 0, 1, 1, 0xFFFFFFFF); GRRLIB_DrawImg(10, 60, tex_pirate, 0, 1, 1, 0xFFFFFFFF);
GRRLIB_DrawImg(10+tex_pirate.w*1, 60, tex_pixel1, 0, 1, 1, 0xFFFFFFFF); GRRLIB_DrawImg(10+tex_pirate->w*1, 60, tex_pixel1, 0, 1, 1, 0xFFFFFFFF);
GRRLIB_DrawImg(10+tex_pirate.w*2, 60, tex_pixel2, 0, 1, 1, 0xFFFFFFFF); GRRLIB_DrawImg(10+tex_pirate->w*2, 60, tex_pixel2, 0, 1, 1, 0xFFFFFFFF);
GRRLIB_DrawImg(10+tex_pirate.w*3, 60, tex_pixel3, 0, 1, 1, 0xFFFFFFFF); GRRLIB_DrawImg(10+tex_pirate->w*3, 60, tex_pixel3, 0, 1, 1, 0xFFFFFFFF);
GRRLIB_DrawImg(10, 60+tex_pirate.h*1, tex_pixel4, 0, 1, 1, 0xFFFFFFFF); GRRLIB_DrawImg(10, 60+tex_pirate->h*1, tex_pixel4, 0, 1, 1, 0xFFFFFFFF);
GRRLIB_DrawImg(10+tex_pirate.w*1, 60+tex_pirate.h*1, tex_pixel5, 0, 1, 1, 0xFFFFFFFF); GRRLIB_DrawImg(10+tex_pirate->w*1, 60+tex_pirate->h*1, tex_pixel5, 0, 1, 1, 0xFFFFFFFF);
GRRLIB_DrawImg(10+tex_pirate.w*2, 60+tex_pirate.h*1, tex_pixel6, 0, 1, 1, 0xFFFFFFFF); GRRLIB_DrawImg(10+tex_pirate->w*2, 60+tex_pirate->h*1, tex_pixel6, 0, 1, 1, 0xFFFFFFFF);
break; break;
case 6: case 6:
GRRLIB_Printf(10, 10, text_font1, 0X000000FF, 1, "SCATTER FX"); GRRLIB_Printf(10, 10, text_font1, 0X000000FF, 1, "SCATTER FX");
GRRLIB_DrawImg(10, 60, tex_pirate, 0, 1, 1, 0xFFFFFFFF); GRRLIB_DrawImg(10, 60, tex_pirate, 0, 1, 1, 0xFFFFFFFF);
GRRLIB_DrawImg(10+tex_pirate.w*1, 60, tex_scatter1, 0, 1, 1, 0xFFFFFFFF); GRRLIB_DrawImg(10+tex_pirate->w*1, 60, tex_scatter1, 0, 1, 1, 0xFFFFFFFF);
GRRLIB_DrawImg(10+tex_pirate.w*2, 60, tex_scatter2, 0, 1, 1, 0xFFFFFFFF); GRRLIB_DrawImg(10+tex_pirate->w*2, 60, tex_scatter2, 0, 1, 1, 0xFFFFFFFF);
GRRLIB_DrawImg(10+tex_pirate.w*3, 60, tex_scatter3, 0, 1, 1, 0xFFFFFFFF); GRRLIB_DrawImg(10+tex_pirate->w*3, 60, tex_scatter3, 0, 1, 1, 0xFFFFFFFF);
GRRLIB_DrawImg(10, 60+tex_pirate.h*1, tex_scatter4, 0, 1, 1, 0xFFFFFFFF); GRRLIB_DrawImg(10, 60+tex_pirate->h*1, tex_scatter4, 0, 1, 1, 0xFFFFFFFF);
GRRLIB_DrawImg(10+tex_pirate.w*1, 60+tex_pirate.h*1, tex_scatter5, 0, 1, 1, 0xFFFFFFFF); GRRLIB_DrawImg(10+tex_pirate->w*1, 60+tex_pirate->h*1, tex_scatter5, 0, 1, 1, 0xFFFFFFFF);
GRRLIB_DrawImg(10+tex_pirate.w*2, 60+tex_pirate.h*1, tex_scatter6, 0, 1, 1, 0xFFFFFFFF); GRRLIB_DrawImg(10+tex_pirate->w*2, 60+tex_pirate->h*1, tex_scatter6, 0, 1, 1, 0xFFFFFFFF);
break; break;
default: default:
GRRLIB_Printf(10, 10, text_font1, 0X000000FF, 1, "WELCOME TO THE"); GRRLIB_Printf(10, 10, text_font1, 0X000000FF, 1, "WELCOME TO THE");
@ -197,29 +192,29 @@ int main() {
} }
} }
GRRLIB_Exit(); // Be a good boy, clear the memory allocated by GRRLIB GRRLIB_Exit(); // Be a good boy, clear the memory allocated by GRRLIB
free(tex_pirate.data); free(tex_pirate);
free(tex_gray.data); free(tex_gray);
free(tex_invert.data); free(tex_invert);
free(tex_fliph.data); free(tex_fliph);
free(tex_flipv.data); free(tex_flipv);
free(tex_fliphv.data); free(tex_fliphv);
free(tex_blur1.data); free(tex_blur1);
free(tex_blur2.data); free(tex_blur2);
free(tex_blur3.data); free(tex_blur3);
free(tex_blur4.data); free(tex_blur4);
free(tex_blur5.data); free(tex_blur5);
free(tex_blur6.data); free(tex_blur6);
free(tex_pixel1.data); free(tex_pixel1);
free(tex_pixel2.data); free(tex_pixel2);
free(tex_pixel3.data); free(tex_pixel3);
free(tex_pixel4.data); free(tex_pixel4);
free(tex_pixel5.data); free(tex_pixel5);
free(tex_pixel6.data); free(tex_pixel6);
free(tex_scatter1.data); free(tex_scatter1);
free(tex_scatter2.data); free(tex_scatter2);
free(tex_scatter3.data); free(tex_scatter3);
free(tex_scatter4.data); free(tex_scatter4);
free(tex_scatter5.data); free(tex_scatter5);
free(tex_scatter6.data); free(tex_scatter6);
return 0; return 0;
} }

View file

@ -1,10 +1,9 @@
/*=========================================== /*===========================================
GRRLIB (GX version) 3.0.5 alpha GRRLIB (GX Version)
Code : NoNameNo Example code by NoNameNo
Additional Code : Crayon
GX hints : RedShade
Minimum Code To Use GRRLIB This code shows how to draw
vectors using GRRLIB_DrawImgQuad.
============================================*/ ============================================*/
#include "../../../GRRLIB/GRRLIB/GRRLIB.h" #include "../../../GRRLIB/GRRLIB/GRRLIB.h"
@ -16,8 +15,6 @@
#include "gfx/pirate.h" #include "gfx/pirate.h"
Mtx GXmodelView2D;
int main() { int main() {
u32 wpaddown; u32 wpaddown;
@ -31,7 +28,7 @@ int main() {
GRRLIB_Init(); GRRLIB_Init();
WPAD_Init(); WPAD_Init();
GRRLIB_texImg tex_pirate = GRRLIB_LoadTexture(pirate); GRRLIB_texImg *tex_pirate = GRRLIB_LoadTexture(pirate);
while(1) { while(1) {
WPAD_ScanPads(); WPAD_ScanPads();

View file

@ -1,8 +1,6 @@
/*=========================================== /*===========================================
GRRLIB (GX version) 3.0.5 alpha GRRLIB (GX Version)
Code : NoNameNo - Template Code -
Additional Code : Crayon
GX hints : RedShade
Minimum Code To Use GRRLIB Minimum Code To Use GRRLIB
============================================*/ ============================================*/
@ -13,21 +11,19 @@
#include <wiiuse/wpad.h> #include <wiiuse/wpad.h>
Mtx GXmodelView2D;
int main() { int main() {
u32 wpaddown; u32 WPADDown;
GRRLIB_Init(); GRRLIB_Init();
WPAD_Init(); WPAD_Init();
while(1) { while(1) {
WPAD_ScanPads(); WPAD_ScanPads();
wpaddown = WPAD_ButtonsDown(0); WPADDown = WPAD_ButtonsDown(0);
GRRLIB_Render(); GRRLIB_Render();
if(wpaddown & WPAD_BUTTON_HOME) { if(WPADDown & WPAD_BUTTON_HOME) {
exit(0); exit(0);
} }
} }

140
examples/xane01/Makefile Normal file
View file

@ -0,0 +1,140 @@
#---------------------------------------------------------------------------------
# Clear the implicit built in rules
#---------------------------------------------------------------------------------
.SUFFIXES:
#---------------------------------------------------------------------------------
ifeq ($(strip $(DEVKITPPC)),)
$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=<path to>devkitPPC)
endif
include $(DEVKITPPC)/wii_rules
#---------------------------------------------------------------------------------
# TARGET is the name of the output
# BUILD is the directory where object files & intermediate files will be placed
# SOURCES is a list of directories containing source code
# INCLUDES is a list of directories containing extra header files
#---------------------------------------------------------------------------------
GRRLIB := ../../GRRLIB
TARGET := $(notdir $(CURDIR))
BUILD := build
SOURCES := source source/gfx $(GRRLIB)/GRRLIB $(GRRLIB)/lib/libpng/pngu
DATA := data
INCLUDES :=
#---------------------------------------------------------------------------------
# options for code generation
#---------------------------------------------------------------------------------
CFLAGS = -g -O2 -mrvl -Wall $(MACHDEP) $(INCLUDE)
CXXFLAGS = $(CFLAGS)
LDFLAGS = -g $(MACHDEP) -mrvl -Wl,-Map,$(notdir $@).map
#---------------------------------------------------------------------------------
# any extra libraries we wish to link with the project
#---------------------------------------------------------------------------------
LIBS := -lpng -ljpeg -lz -lfat -lwiiuse -lbte -logc -lm
#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRS := $(CURDIR)/$(GRRLIB)
#---------------------------------------------------------------------------------
# no real need to edit anything past this point unless you need to add additional
# rules for different file extensions
#---------------------------------------------------------------------------------
ifneq ($(BUILD),$(notdir $(CURDIR)))
#---------------------------------------------------------------------------------
export OUTPUT := $(CURDIR)/$(TARGET)
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
export DEPSDIR := $(CURDIR)/$(BUILD)
#---------------------------------------------------------------------------------
# automatically build a list of object files for our project
#---------------------------------------------------------------------------------
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S)))
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
#---------------------------------------------------------------------------------
# use CXX for linking C++ projects, CC for standard C
#---------------------------------------------------------------------------------
ifeq ($(strip $(CPPFILES)),)
export LD := $(CC)
else
export LD := $(CXX)
endif
export OFILES := $(addsuffix .o,$(BINFILES)) \
$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) \
$(sFILES:.s=.o) $(SFILES:.S=.o)
#---------------------------------------------------------------------------------
# build a list of include paths
#---------------------------------------------------------------------------------
export INCLUDE := $(foreach dir,$(INCLUDES), -iquote $(CURDIR)/$(dir)) \
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
-I$(CURDIR)/$(BUILD) \
-I$(LIBOGC_INC)
#---------------------------------------------------------------------------------
# build a list of library paths
#---------------------------------------------------------------------------------
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) \
-L$(LIBOGC_LIB)
export OUTPUT := $(CURDIR)/$(TARGET)
.PHONY: $(BUILD) clean
#---------------------------------------------------------------------------------
$(BUILD):
@[ -d $@ ] || mkdir -p $@
@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
#---------------------------------------------------------------------------------
clean:
@echo clean ...
@rm -fr $(BUILD) $(OUTPUT).elf $(OUTPUT).dol
#---------------------------------------------------------------------------------
run:
psoload $(TARGET).dol
#---------------------------------------------------------------------------------
reload:
psoload -r $(TARGET).dol
#---------------------------------------------------------------------------------
else
DEPENDS := $(OFILES:.o=.d)
#---------------------------------------------------------------------------------
# main targets
#---------------------------------------------------------------------------------
$(OUTPUT).dol: $(OUTPUT).elf
$(OUTPUT).elf: $(OFILES)
#---------------------------------------------------------------------------------
# This rule links in binary data with the .jpg extension
#---------------------------------------------------------------------------------
%.jpg.o : %.jpg
#---------------------------------------------------------------------------------
@echo $(notdir $<)
$(bin2o)
-include $(DEPENDS)
#---------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------

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After

Width:  |  Height:  |  Size: 85 KiB

View file

@ -0,0 +1,253 @@
/*
This file was autogenerated by file2c by Xane.
*/
const unsigned char RGFX_Blob01[] = {
0x89, 0x50, 0x4E, 0x47, 0x0D, 0x0A, 0x1A, 0x0A, 0x00, 0x00, 0x00, 0x0D, 0x49, 0x48, 0x44, 0x52,
0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x80, 0x08, 0x02, 0x00, 0x00, 0x00, 0x4C, 0x5C, 0xF6,
0x9C, 0x00, 0x00, 0x00, 0x19, 0x74, 0x45, 0x58, 0x74, 0x53, 0x6F, 0x66, 0x74, 0x77, 0x61, 0x72,
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0xEC, 0x5D, 0xDB, 0x6E, 0xDC, 0x3A, 0x0C, 0x74, 0x5A, 0xFD, 0xFF, 0x17, 0x27, 0xED, 0x59, 0xD4,
0x28, 0xC1, 0xC3, 0x21, 0x87, 0x23, 0x59, 0xCE, 0x6E, 0xDA, 0xFA, 0xC1, 0x70, 0x12, 0x64, 0x2F,
0x33, 0xBC, 0x89, 0x22, 0xA9, 0xE3, 0xF8, 0x77, 0x3D, 0xF5, 0x7A, 0xFB, 0x1A, 0x9F, 0xF2, 0xED,
0x2D, 0x7D, 0x4E, 0xAF, 0x9F, 0x3F, 0x7F, 0xA6, 0xCF, 0xFF, 0x08, 0x98, 0x46, 0xDC, 0xDF, 0x45,
0xF4, 0x2B, 0x0E, 0xFC, 0xFD, 0x1F, 0x01, 0x12, 0xE8, 0x86, 0x35, 0xD2, 0x50, 0x31, 0x11, 0xF0,
0x0D, 0xA0, 0xFF, 0xFC, 0x75, 0xBD, 0x1A, 0x19, 0x6F, 0xAF, 0x80, 0x7B, 0x00, 0xBD, 0xBA, 0x2F,
0x68, 0x00, 0x22, 0x6E, 0xF7, 0xF0, 0xF0, 0xD7, 0x11, 0xE0, 0x41, 0x47, 0x02, 0xAE, 0x70, 0xC0,
0xD1, 0x4F, 0x1F, 0x9E, 0xA8, 0x13, 0x6F, 0xCF, 0x12, 0xF9, 0x40, 0x40, 0x4B, 0x83, 0xC8, 0x41,
0x40, 0x5F, 0x81, 0x3E, 0x25, 0xE3, 0xCF, 0x24, 0xE0, 0x2D, 0xBB, 0x44, 0x1A, 0x2A, 0x67, 0x50,
0x71, 0x90, 0x9A, 0xFE, 0x16, 0xFA, 0xF0, 0xFB, 0x3F, 0x87, 0x80, 0x37, 0xF9, 0x22, 0x76, 0x69,
0xD9, 0x04, 0xA5, 0xD6, 0x46, 0xBC, 0xBE, 0x3C, 0x01, 0x1C, 0xEE, 0x6F, 0xDF, 0xBE, 0x11, 0x6D,
0xA8, 0xFC, 0x41, 0x1B, 0x05, 0x11, 0xBB, 0x9F, 0xFE, 0xF8, 0xE3, 0xC7, 0x8F, 0x67, 0xD1, 0xF0,
0x76, 0x37, 0xFA, 0x01, 0xE2, 0xF4, 0x37, 0x8A, 0x42, 0xAC, 0x99, 0xA0, 0x05, 0x91, 0x47, 0x32,
0xCE, 0xDF, 0xDC, 0x04, 0xD1, 0xB8, 0x5B, 0xF0, 0x3D, 0xDC, 0xD5, 0x33, 0xFE, 0x26, 0x55, 0x85,
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0x26, 0xAC, 0x63, 0x31, 0xC3, 0x13, 0x72, 0x41, 0x38, 0x83, 0x20, 0x25, 0x26, 0x90, 0xD4, 0x6A,
0x46, 0xAB, 0xC1, 0x22, 0x50, 0xA9, 0xC6, 0x0C, 0xA2, 0x29, 0x84, 0x58, 0x32, 0x10, 0x9E, 0xB4,
0xAB, 0xA7, 0x03, 0x7C, 0xC2, 0x5F, 0xC3, 0x14, 0xAB, 0xD0, 0x49, 0x11, 0x52, 0x6F, 0x48, 0x80,
0xB5, 0x42, 0xFA, 0x76, 0xF8, 0xD0, 0x2A, 0x53, 0xE9, 0x47, 0xF5, 0x21, 0x89, 0x6F, 0x6F, 0x0F,
0xE0, 0x68, 0x81, 0x1D, 0x4A, 0x7C, 0xB2, 0x20, 0x26, 0xCA, 0x78, 0x72, 0x3E, 0xC7, 0x04, 0xB7,
0xD4, 0x7D, 0x14, 0x6F, 0xE2, 0xEF, 0xF7, 0x03, 0xEC, 0xA5, 0x8C, 0x03, 0xA4, 0x21, 0xF5, 0x10,
0x15, 0x07, 0xA2, 0x99, 0x6A, 0xFF, 0x4A, 0xBC, 0xF7, 0xA8, 0xB8, 0xE2, 0xF1, 0xC9, 0xD1, 0x0D,
0xC6, 0x23, 0x86, 0x45, 0x9F, 0x5C, 0x95, 0xB6, 0x30, 0xFA, 0xBC, 0x3F, 0xEE, 0x88, 0x85, 0x9E,
0x00, 0xFF, 0x4C, 0xC8, 0x48, 0x3F, 0x5B, 0x6A, 0xAC, 0x08, 0x43, 0x08, 0x51, 0x65, 0xA2, 0xA3,
0x13, 0xE6, 0x91, 0x65, 0x4A, 0x9D, 0x28, 0xE9, 0x0B, 0xD0, 0xE3, 0xF0, 0x98, 0xF0, 0x49, 0x42,
0x5C, 0x84, 0x35, 0x29, 0x44, 0x09, 0x14, 0x85, 0x58, 0xF6, 0x19, 0x29, 0x44, 0x3C, 0x04, 0xFA,
0x9F, 0x0F, 0x58, 0xB3, 0x27, 0xDC, 0xBC, 0xCC, 0x42, 0x8F, 0x03, 0xAB, 0x70, 0x63, 0xCB, 0x3C,
0x33, 0xD7, 0x00, 0x7B, 0x35, 0x7F, 0xB5, 0x1C, 0x70, 0x1A, 0x96, 0xCD, 0x14, 0x09, 0x7C, 0x07,
0xEF, 0x8D, 0x3A, 0xB4, 0x39, 0xF0, 0x69, 0xBC, 0xD1, 0x42, 0x7F, 0x76, 0xCD, 0x61, 0xF9, 0x26,
0xD6, 0x13, 0x62, 0x1D, 0x55, 0xE5, 0x99, 0xD1, 0x0A, 0x21, 0xFA, 0x81, 0x92, 0xD6, 0x63, 0xA7,
0x0F, 0xFA, 0x0A, 0x03, 0xD7, 0xC6, 0x49, 0x87, 0x4C, 0xE5, 0x28, 0xD6, 0x3C, 0xAA, 0x32, 0x22,
0x2C, 0x70, 0xE0, 0x69, 0x48, 0xDB, 0x8F, 0xFC, 0x8E, 0x2E, 0x6E, 0x7E, 0x61, 0x65, 0x5C, 0xA5,
0x04, 0x01, 0x7A, 0x45, 0x27, 0xAA, 0xAF, 0xA6, 0x2B, 0x04, 0x09, 0x70, 0x46, 0xDB, 0x9C, 0xC6,
0x8D, 0xBB, 0x02, 0x7A, 0xD5, 0x2B, 0x8A, 0xE2, 0x8F, 0x53, 0x0A, 0x43, 0x45, 0xC9, 0x29, 0xFE,
0x6D, 0x69, 0x62, 0x70, 0x03, 0x95, 0x2D, 0x0A, 0x4A, 0x80, 0x36, 0x8A, 0x7C, 0x1D, 0x44, 0x7F,
0x76, 0x79, 0x11, 0x35, 0x40, 0x39, 0x77, 0x25, 0x4C, 0xCF, 0x4F, 0x0D, 0x7D, 0x65, 0x6A, 0xBC,
0xC1, 0x49, 0x2D, 0x4F, 0x0A, 0x3D, 0x56, 0x94, 0x84, 0xD2, 0xD7, 0xB6, 0x3A, 0x9A, 0x28, 0x01,
0xB1, 0x45, 0x7C, 0x31, 0x41, 0xBC, 0x74, 0xE0, 0x20, 0x05, 0x93, 0xF9, 0x80, 0xF6, 0xE0, 0x89,
0xD0, 0x83, 0x59, 0x09, 0x4B, 0x2A, 0x3B, 0x04, 0x7A, 0xD2, 0xA8, 0x1E, 0xEA, 0x79, 0x16, 0xFA,
0x03, 0x3C, 0x07, 0xEF, 0xEF, 0xEF, 0x76, 0x6F, 0x69, 0x20, 0xDF, 0x28, 0x7C, 0x77, 0x25, 0x54,
0x4D, 0x13, 0xA5, 0xA3, 0xF2, 0xC0, 0xDC, 0x16, 0x85, 0x8F, 0xC2, 0x1D, 0x2C, 0x8E, 0x67, 0x68,
0x4B, 0x68, 0x42, 0x87, 0xF4, 0xC5, 0x0E, 0x99, 0x8F, 0xC9, 0x2B, 0xB5, 0x48, 0xA9, 0x36, 0xA4,
0x50, 0x88, 0x29, 0xBF, 0x24, 0x19, 0xC7, 0x4F, 0xFD, 0xF3, 0xC6, 0x27, 0x6C, 0x7C, 0x8B, 0x9E,
0x96, 0xA3, 0x5F, 0x45, 0x62, 0xD7, 0x7B, 0xC4, 0x3C, 0x9A, 0x26, 0xFB, 0x95, 0x12, 0xB4, 0xAA,
0x90, 0xD2, 0xC0, 0x43, 0xD5, 0xA3, 0x3E, 0xBF, 0x75, 0x88, 0xDD, 0x52, 0x98, 0xA1, 0x54, 0x70,
0x47, 0x4F, 0x8B, 0x31, 0x4F, 0xD5, 0x38, 0x17, 0x1A, 0xD2, 0xAF, 0x74, 0x49, 0xA2, 0x27, 0x48,
0x0D, 0x11, 0x6A, 0x4C, 0xE0, 0x6F, 0x2A, 0x58, 0x52, 0x56, 0xCE, 0x2C, 0x17, 0x44, 0x64, 0x3F,
0xF8, 0x61, 0x12, 0x59, 0x22, 0xF4, 0x64, 0x22, 0x76, 0xDA, 0xB3, 0x58, 0xD9, 0x9F, 0x85, 0x3E,
0xE1, 0x20, 0xE3, 0xC4, 0x19, 0xA4, 0x34, 0x70, 0x9D, 0xD0, 0x23, 0x54, 0xB6, 0x23, 0xD6, 0xA6,
0xE6, 0x83, 0x06, 0x54, 0xAA, 0xE0, 0xA5, 0x3B, 0x0D, 0xF3, 0xC9, 0x94, 0x0C, 0x3C, 0xE7, 0x6B,
0x4B, 0xA7, 0x7C, 0xEA, 0x09, 0x02, 0x07, 0xEF, 0xBF, 0x2E, 0xA2, 0x10, 0x04, 0x7D, 0x1E, 0xA1,
0x12, 0x1A, 0x26, 0xA2, 0x20, 0xEC, 0x45, 0x56, 0xCC, 0x51, 0xDA, 0xA4, 0xD8, 0xCA, 0xBE, 0x75,
0x0B, 0x6D, 0x99, 0x15, 0x41, 0xE2, 0x51, 0xD4, 0x03, 0xD4, 0x89, 0xA9, 0xD4, 0x05, 0x59, 0x10,
0x34, 0x51, 0x50, 0x1A, 0xCC, 0xE1, 0x96, 0x77, 0x98, 0xB8, 0xE9, 0x1F, 0xC8, 0x09, 0x14, 0xB3,
0xE8, 0x9B, 0xF8, 0x6F, 0x9C, 0x96, 0x52, 0x85, 0x43, 0x0A, 0x07, 0x3A, 0x1F, 0x29, 0xF4, 0xE8,
0x93, 0x9B, 0x4D, 0xF9, 0x14, 0x74, 0x3F, 0xF8, 0x03, 0xF7, 0x4C, 0x3C, 0xF4, 0x44, 0xFC, 0x45,
0xF4, 0x0D, 0x7A, 0x6F, 0x82, 0x2E, 0xCE, 0x0B, 0x22, 0x8B, 0x32, 0xBE, 0x38, 0x40, 0x37, 0x40,
0x16, 0x68, 0x3C, 0x30, 0xED, 0xAB, 0x22, 0xDA, 0xD2, 0x8F, 0xD0, 0x80, 0x18, 0x26, 0x5F, 0xF3,
0x73, 0x28, 0xC4, 0xE9, 0x48, 0xC4, 0xFD, 0x5E, 0x9C, 0x98, 0x85, 0xB9, 0xB9, 0x10, 0x95, 0xA6,
0x41, 0x6A, 0xEA, 0x90, 0xF9, 0xEE, 0x42, 0xBB, 0xAD, 0xC6, 0x34, 0xA0, 0x72, 0xC2, 0x69, 0x2F,
0xB2, 0x9F, 0xC4, 0x80, 0x67, 0x4F, 0xB4, 0x27, 0xEF, 0x60, 0x59, 0x27, 0xF6, 0x8A, 0xEE, 0x9A,
0x19, 0x87, 0x9B, 0x04, 0xA9, 0xE5, 0xE1, 0x7A, 0x40, 0x56, 0x09, 0xF8, 0x76, 0x4A, 0x75, 0x45,
0x43, 0x80, 0x47, 0x39, 0xE5, 0xC3, 0x9B, 0x1D, 0x3C, 0x7B, 0xA2, 0x3D, 0xFD, 0xC0, 0x8B, 0xBF,
0x11, 0x90, 0x5A, 0xFF, 0x5D, 0x53, 0x13, 0x03, 0x01, 0x84, 0x03, 0x92, 0xAE, 0xA8, 0x54, 0x81,
0x64, 0xE9, 0x27, 0x08, 0x10, 0x95, 0x20, 0x9C, 0xF7, 0x17, 0xCE, 0x9E, 0xA8, 0x4E, 0x01, 0xA9,
0xD0, 0x0F, 0xE3, 0x19, 0xD0, 0xFA, 0x6F, 0x99, 0x1B, 0x9A, 0x2A, 0x81, 0xE8, 0x81, 0x31, 0xBD,
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0xA6, 0x23, 0x99, 0x6F, 0xB7, 0x19, 0x01, 0xF7, 0x4D, 0xCE, 0xAD, 0xD2, 0xD4, 0x62, 0x20, 0xC4,
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0x98, 0xF8, 0x63, 0x3F, 0xD7, 0xDE, 0xD9, 0xD1, 0x44, 0x09, 0x14, 0x1A, 0xB8, 0x0F, 0x58, 0x40,
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0xA6, 0xA7, 0xF3, 0xBD, 0x1A, 0xAE, 0x04, 0x55, 0x8A, 0xA2, 0x45, 0x7F, 0x65, 0x7C, 0xFD, 0x2C,
0x07, 0xE9, 0xC9, 0x1F, 0x4A, 0xAA, 0xC3, 0x0B, 0x7E, 0x70, 0x00, 0xF7, 0x9D, 0x1F, 0x30, 0xB5,
0x5D, 0x23, 0x2E, 0xC4, 0x66, 0xD1, 0xEF, 0x09, 0xF0, 0x5D, 0x9F, 0xA1, 0x26, 0x59, 0xE9, 0x03,
0xE1, 0xA7, 0x6E, 0x86, 0xA0, 0x13, 0x7D, 0xEF, 0xAD, 0x27, 0x68, 0xA0, 0x12, 0x2C, 0x90, 0xD1,
0x66, 0x87, 0xEC, 0xC7, 0xC5, 0xF2, 0xF4, 0xF0, 0x65, 0x8C, 0x86, 0x74, 0xF6, 0x32, 0xDF, 0x5A,
0x09, 0x57, 0x98, 0xFB, 0x2B, 0x36, 0x52, 0x6F, 0x39, 0x43, 0x46, 0x71, 0xC8, 0x6D, 0xF4, 0x29,
0xD6, 0xA1, 0xB6, 0x25, 0xEF, 0x7D, 0x7F, 0x00, 0x1A, 0x22, 0xD2, 0x24, 0x6C, 0x97, 0x32, 0xA4,
0x2A, 0x40, 0xAF, 0x58, 0xFF, 0xED, 0xA7, 0x28, 0xA5, 0x04, 0x90, 0x82, 0x22, 0xC5, 0x16, 0x89,
0xC6, 0x67, 0x8E, 0x00, 0x6E, 0x8B, 0x2A, 0x8B, 0x6F, 0x87, 0x4D, 0xF8, 0x4D, 0x76, 0x1C, 0x1F,
0x10, 0x4A, 0x4E, 0x3E, 0xED, 0x1C, 0x31, 0xAE, 0x07, 0x08, 0xB7, 0x5E, 0x4D, 0xE4, 0x99, 0xD8,
0xD0, 0x21, 0x83, 0x9B, 0x62, 0xB3, 0x6D, 0xCA, 0xE9, 0xD9, 0x13, 0xE8, 0x7B, 0x9F, 0x78, 0x92,
0x5E, 0xBA, 0x48, 0x4E, 0xDD, 0xC3, 0x54, 0x22, 0x68, 0x73, 0x8F, 0x58, 0x78, 0x45, 0xF1, 0x80,
0x3F, 0x8F, 0x3E, 0x8E, 0x7F, 0x47, 0xC1, 0x7F, 0xCA, 0x59, 0x92, 0x95, 0x2A, 0x90, 0x1F, 0xDB,
0x0D, 0xB2, 0xCD, 0x4D, 0x7A, 0x69, 0x4D, 0x4A, 0x1B, 0xEF, 0x1F, 0x70, 0xF2, 0x47, 0x10, 0xFF,
0xD7, 0x39, 0x4D, 0x95, 0x30, 0xD1, 0xE2, 0x9E, 0xBE, 0xE3, 0x4E, 0x02, 0x2A, 0x25, 0xD0, 0x7B,
0x98, 0x82, 0xF1, 0x69, 0xA7, 0xF7, 0x3C, 0xE5, 0x3C, 0xE1, 0x96, 0x0C, 0x31, 0x0F, 0xA1, 0xB7,
0xC1, 0xCE, 0x1D, 0xE8, 0xEC, 0x77, 0x86, 0x95, 0x4E, 0xA8, 0x74, 0x4A, 0xA1, 0x82, 0xFE, 0x13,
0x4F, 0xD4, 0x6E, 0xF9, 0xE0, 0xC5, 0x5B, 0xBA, 0x8C, 0xAE, 0x10, 0x70, 0xFC, 0x3E, 0xAF, 0xBB,
0x3A, 0x27, 0x34, 0x2D, 0x44, 0x25, 0xE7, 0x50, 0xBC, 0xC8, 0x99, 0xF2, 0x22, 0x13, 0x4A, 0x0A,
0x68, 0x0A, 0xFD, 0x15, 0x02, 0x82, 0x3F, 0xA8, 0x68, 0xA8, 0xDA, 0xF6, 0xC2, 0x34, 0xF8, 0x30,
0x14, 0x5B, 0x11, 0x7F, 0xD1, 0x04, 0xE9, 0x4A, 0x50, 0x85, 0x46, 0x0A, 0xE8, 0x58, 0x93, 0x72,
0x57, 0xA7, 0x3C, 0x7E, 0x4F, 0xAE, 0x0A, 0x3C, 0xFF, 0x53, 0xCD, 0xDF, 0x57, 0x26, 0x42, 0xB6,
0x19, 0x8E, 0xB6, 0x7D, 0x6A, 0xAA, 0x61, 0x44, 0x2C, 0xC6, 0x9A, 0x35, 0xFD, 0x97, 0x08, 0x08,
0x1C, 0x28, 0xC3, 0xC8, 0x49, 0xAD, 0x91, 0xE7, 0x60, 0xCD, 0xFE, 0x2C, 0x5B, 0x21, 0xA2, 0x07,
0x22, 0xE8, 0x21, 0xF5, 0x76, 0xE3, 0xAC, 0x08, 0xC2, 0x81, 0x57, 0x02, 0x31, 0xFD, 0x69, 0xD0,
0xFB, 0x92, 0x7F, 0x3E, 0xC1, 0x4D, 0xD9, 0xE3, 0xD4, 0xAD, 0xD0, 0x2C, 0x0D, 0x55, 0x69, 0xF4,
0x45, 0xF4, 0x2F, 0x11, 0x90, 0x72, 0x80, 0x8D, 0x15, 0x47, 0x31, 0x26, 0xDB, 0xD3, 0x80, 0x3D,
0xD9, 0x69, 0xFE, 0x79, 0x21, 0x0A, 0xC2, 0xEC, 0xB4, 0xDE, 0x53, 0x45, 0xBC, 0x05, 0xA6, 0x9D,
0x6F, 0x9F, 0x96, 0xD2, 0x4E, 0xAE, 0xF0, 0xB8, 0x04, 0xE8, 0xF1, 0x58, 0x27, 0xFF, 0x50, 0xA1,
0x4F, 0x0E, 0x40, 0xD0, 0x4D, 0x50, 0xA5, 0x04, 0x44, 0x0F, 0x08, 0xE2, 0xE9, 0xBF, 0x7C, 0xD2,
0xB8, 0x1A, 0x65, 0x7D, 0x10, 0x46, 0xD6, 0x7A, 0x1A, 0x3C, 0x07, 0x29, 0xEE, 0x04, 0x7D, 0x3E,
0x75, 0xB0, 0x9D, 0x1F, 0x42, 0x8A, 0xD4, 0x52, 0x40, 0x49, 0xA9, 0x21, 0x16, 0x60, 0x5D, 0x87,
0x6E, 0x0F, 0x01, 0xC7, 0xEF, 0x03, 0xEC, 0x2B, 0x1A, 0x3C, 0x07, 0xD6, 0xE7, 0xEE, 0xEF, 0xF6,
0xEF, 0xD5, 0x19, 0xBF, 0xBB, 0x08, 0x98, 0xA2, 0x21, 0xBD, 0x2F, 0x47, 0x9C, 0xF9, 0x9E, 0xD5,
0xB1, 0xF5, 0x6A, 0xC7, 0xE3, 0x5E, 0x99, 0x00, 0x3F, 0x4B, 0xC0, 0x96, 0x2E, 0xCF, 0xAA, 0xE0,
0x79, 0x1B, 0x62, 0xC7, 0x0D, 0x17, 0x39, 0xDE, 0x81, 0x9C, 0x7E, 0xD0, 0xCE, 0x94, 0x9C, 0xF5,
0x01, 0x0B, 0x7A, 0xC0, 0x1F, 0x76, 0x99, 0x9D, 0xDB, 0x09, 0x48, 0x55, 0xA1, 0x45, 0x3C, 0x0D,
0x7B, 0x44, 0xF4, 0x5B, 0x0E, 0x78, 0x50, 0x44, 0xF8, 0xB8, 0x49, 0xF0, 0x6F, 0x27, 0xC0, 0x60,
0xE2, 0x40, 0x4F, 0x8D, 0xDA, 0x17, 0x07, 0xD4, 0xEA, 0x1A, 0xA0, 0x0C, 0x1B, 0xD9, 0x6B, 0xF1,
0x3F, 0x9B, 0x80, 0x43, 0x1B, 0x8C, 0xCB, 0x05, 0x7F, 0x8B, 0x06, 0x1C, 0x5D, 0xF3, 0xB3, 0x3E,
0x85, 0xE3, 0x8B, 0x11, 0xA0, 0xD0, 0xD0, 0x8E, 0x27, 0x6F, 0xA1, 0x9F, 0x5A, 0x10, 0x4C, 0x29,
0xC4, 0xED, 0xC8, 0x1C, 0x9F, 0x78, 0x89, 0x43, 0xCA, 0x8F, 0xE2, 0xDC, 0xB9, 0x05, 0x13, 0x74,
0x74, 0xBD, 0xB7, 0xED, 0x68, 0xB2, 0x3F, 0x8A, 0x80, 0x40, 0x83, 0x08, 0xBD, 0x32, 0xE1, 0xB8,
0x12, 0xFF, 0x4A, 0x0F, 0x38, 0x0D, 0x9F, 0x8A, 0xC6, 0xF1, 0xA4, 0x8B, 0x5B, 0x9B, 0x74, 0x34,
0xFF, 0xB2, 0x09, 0x52, 0x68, 0x38, 0x9E, 0x34, 0x4E, 0xF7, 0xF9, 0x23, 0x94, 0x15, 0xDC, 0x75,
0xF4, 0x15, 0x0E, 0x8E, 0xBA, 0x6F, 0xFD, 0x6F, 0x24, 0x00, 0x75, 0x42, 0x31, 0xFD, 0x3C, 0x0A,
0x6A, 0x9D, 0xC1, 0xF1, 0x32, 0xE3, 0xA3, 0x5F, 0x88, 0x00, 0x42, 0x06, 0xC7, 0xBD, 0xDD, 0x9A,
0x7E, 0x35, 0xD0, 0xBF, 0x00, 0x01, 0x29, 0x1F, 0xB3, 0x3E, 0xE0, 0x35, 0x11, 0x0F, 0xD7, 0x7F,
0x02, 0x0C, 0x00, 0x9B, 0x34, 0x9F, 0x2C, 0x58, 0xBC, 0x35, 0x97, 0x00, 0x00, 0x00, 0x00, 0x49,
0x45, 0x4E, 0x44, 0xAE, 0x42, 0x60, 0x82
};

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Width:  |  Height:  |  Size: 3.9 KiB

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@ -0,0 +1,322 @@
/*
This file was autogenerated by file2c by Xane.
*/
const unsigned char RGFX_Blob02[] = {
0x89, 0x50, 0x4E, 0x47, 0x0D, 0x0A, 0x1A, 0x0A, 0x00, 0x00, 0x00, 0x0D, 0x49, 0x48, 0x44, 0x52,
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0xDA, 0x47, 0xF9, 0x43, 0xA8, 0x58, 0x62, 0x5D, 0x2B, 0x76, 0x12, 0x65, 0x38, 0x94, 0x24, 0xFB,
0x27, 0x58, 0x4F, 0x73, 0x30, 0x11, 0xE6, 0xE7, 0x1C, 0xE4, 0x04, 0x44, 0xAA, 0x90, 0xD3, 0xA0,
0xEF, 0x20, 0xF8, 0xA1, 0xF5, 0x87, 0xFD, 0x71, 0x4F, 0x95, 0xD9, 0x27, 0xAF, 0x6D, 0xAA, 0xB7,
0x85, 0x03, 0x7D, 0xF8, 0xFB, 0x10, 0xF4, 0x2B, 0xB3, 0x16, 0xA7, 0x4D, 0x50, 0xEE, 0x18, 0x26,
0x3C, 0x41, 0x42, 0x83, 0xEE, 0x08, 0xEE, 0xDA, 0xFA, 0x23, 0xFA, 0x74, 0xCF, 0x78, 0xDB, 0x27,
0x49, 0x74, 0xAC, 0xA0, 0x27, 0x0D, 0xF0, 0x07, 0x51, 0xB1, 0xD1, 0x1A, 0xE8, 0x23, 0x97, 0x3B,
0xB4, 0x2F, 0x7D, 0x04, 0x77, 0xBE, 0x22, 0x36, 0x11, 0x92, 0xBA, 0x34, 0xB0, 0x23, 0xC2, 0xFE,
0xFE, 0xFD, 0x7B, 0x68, 0x00, 0x82, 0x1F, 0x21, 0x20, 0x3A, 0x54, 0x69, 0x9F, 0xA3, 0x73, 0x5B,
0x48, 0x76, 0xAC, 0x6E, 0xC5, 0x89, 0x02, 0xBA, 0x8A, 0x6F, 0xBD, 0x71, 0xCF, 0xD3, 0x43, 0x92,
0xB5, 0xE8, 0xEE, 0x74, 0x9B, 0xEB, 0x8A, 0xBB, 0x91, 0x7B, 0x91, 0x80, 0xC8, 0x19, 0xC0, 0xF7,
0x0A, 0x01, 0x46, 0xFC, 0xA3, 0x51, 0xD1, 0x3E, 0xCF, 0x24, 0xDD, 0x1D, 0xEB, 0xCA, 0xB4, 0x2A,
0x60, 0x2F, 0xA7, 0xA8, 0x78, 0x6A, 0xCE, 0xF1, 0x56, 0xD2, 0x5D, 0xEB, 0x1A, 0x30, 0xE7, 0x06,
0x2A, 0x93, 0x13, 0xD1, 0xAC, 0x11, 0xFB, 0x02, 0x3A, 0xC4, 0x1F, 0x04, 0xB8, 0xB1, 0x7F, 0x95,
0x00, 0x7A, 0x63, 0x4D, 0x80, 0xF4, 0x11, 0x9B, 0xBA, 0x31, 0xCF, 0xB6, 0x75, 0x16, 0x49, 0x86,
0x5A, 0x71, 0xC2, 0xD9, 0x9D, 0x73, 0xCE, 0x27, 0x15, 0x5C, 0x02, 0xA2, 0x79, 0x3A, 0x73, 0x47,
0x84, 0x5D, 0xA3, 0x0F, 0xDF, 0x9B, 0x9F, 0x7C, 0xBE, 0xAF, 0xA0, 0xC3, 0xF2, 0x55, 0xD2, 0x20,
0x04, 0xE8, 0x7A, 0xEE, 0x95, 0x45, 0x0A, 0xA3, 0x23, 0x80, 0xD1, 0x25, 0x97, 0x7C, 0x86, 0x27,
0xB1, 0x45, 0x95, 0xD1, 0x19, 0xFB, 0x62, 0xE5, 0x3F, 0x1C, 0x5B, 0x34, 0xF3, 0x33, 0x4C, 0x00,
0x16, 0x6A, 0xDA, 0x3A, 0x56, 0x9C, 0xA9, 0x3A, 0x2A, 0xF5, 0xDD, 0x95, 0xF4, 0x7C, 0x91, 0x7D,
0x42, 0x03, 0xBA, 0x41, 0x7D, 0xC5, 0x0A, 0x15, 0x83, 0xA2, 0xF7, 0xC7, 0xA6, 0x8D, 0x4F, 0xF7,
0x40, 0xC3, 0x7D, 0x05, 0x38, 0x4E, 0x11, 0x9B, 0x86, 0xEC, 0xB9, 0xAD, 0x0A, 0x98, 0xA2, 0xD5,
0xED, 0xF5, 0x1A, 0xE0, 0xCA, 0x6C, 0x5D, 0x09, 0x2A, 0x3E, 0x19, 0x8E, 0x57, 0x9B, 0x7E, 0x8C,
0x7B, 0xBB, 0x95, 0x36, 0xFB, 0x22, 0x64, 0x66, 0x43, 0x5F, 0xF2, 0xC1, 0xBD, 0xB5, 0xD6, 0x88,
0x7F, 0x37, 0xE1, 0x79, 0x28, 0xED, 0x2E, 0xD7, 0x80, 0x7C, 0x76, 0x68, 0x68, 0x5C, 0xA6, 0x1D,
0x2F, 0x23, 0x1F, 0x6D, 0x7C, 0x2A, 0x87, 0x3B, 0xEF, 0x8B, 0xF0, 0xE9, 0x3D, 0x47, 0x74, 0x79,
0x34, 0x76, 0x9A, 0x9B, 0x2B, 0x5A, 0x8A, 0x6A, 0xED, 0x2A, 0x1E, 0xB8, 0x12, 0x05, 0x75, 0xFD,
0x70, 0x32, 0x8F, 0x5F, 0x57, 0x02, 0x11, 0x76, 0x5A, 0x1E, 0x8D, 0xBE, 0x7B, 0x64, 0xCF, 0x3C,
0x01, 0x70, 0x06, 0x6E, 0xAC, 0x99, 0x73, 0x30, 0x2A, 0xFE, 0xC5, 0xC2, 0xC7, 0x09, 0x0D, 0xC8,
0xFD, 0xF0, 0x9C, 0x12, 0x08, 0xD6, 0xDA, 0xF8, 0x70, 0xCE, 0x39, 0x39, 0xB9, 0x6D, 0x9E, 0x00,
0xCD, 0x81, 0x3B, 0x7D, 0x3D, 0x67, 0xFD, 0xF3, 0x6C, 0xFD, 0x4A, 0x0C, 0x3A, 0x11, 0x89, 0x76,
0xFD, 0x70, 0x65, 0x68, 0x86, 0x11, 0xAF, 0x6B, 0xFA, 0xEB, 0x90, 0xEE, 0x47, 0x5D, 0xA8, 0xD6,
0x03, 0xBD, 0xDE, 0xDB, 0xEA, 0x41, 0xB7, 0xE4, 0x33, 0x2F, 0xD8, 0x4B, 0x2A, 0x99, 0x86, 0x9C,
0x70, 0x92, 0xFF, 0xB3, 0x46, 0x09, 0x18, 0xF2, 0x9B, 0x19, 0xB7, 0xA1, 0xF3, 0xCC, 0x67, 0x08,
0x40, 0x2E, 0xBB, 0x8B, 0x2F, 0xC6, 0x68, 0xEB, 0xAD, 0x7F, 0x52, 0xA9, 0x31, 0x61, 0x82, 0xEA,
0x89, 0x27, 0x75, 0x4F, 0x80, 0x95, 0x96, 0x76, 0xCC, 0x95, 0x4C, 0x39, 0x6C, 0x46, 0x40, 0x9B,
0x7A, 0x6F, 0xEA, 0xEB, 0x4C, 0x5C, 0x94, 0x30, 0x91, 0x68, 0xC0, 0xD0, 0x20, 0xA0, 0x3E, 0x14,
0xC8, 0x07, 0xB4, 0xC5, 0x69, 0x6A, 0x4C, 0x36, 0x18, 0xF4, 0xEB, 0x61, 0xCF, 0x06, 0x04, 0xE8,
0xCA, 0x56, 0x57, 0x24, 0x39, 0x59, 0x74, 0x13, 0x54, 0x3C, 0xE7, 0x0E, 0x20, 0x29, 0x3E, 0x29,
0x9A, 0xA0, 0xD1, 0xEC, 0xAB, 0xBA, 0x21, 0x82, 0xCD, 0xD1, 0x5E, 0xB7, 0x38, 0xE2, 0xDD, 0x98,
0x80, 0xB6, 0xE6, 0xD8, 0x88, 0x98, 0xDE, 0x7A, 0xF1, 0xA6, 0x77, 0x60, 0x66, 0x57, 0xFC, 0x87,
0x12, 0xE2, 0x13, 0x47, 0x9A, 0x2B, 0x41, 0x6E, 0x88, 0x64, 0x4C, 0xAB, 0xC7, 0xBA, 0xC6, 0xF2,
0xCC, 0xA1, 0xBF, 0x8A, 0x00, 0x96, 0x75, 0xB8, 0xF3, 0xC0, 0x18, 0xB8, 0xB9, 0x6E, 0xD9, 0x75,
0xB0, 0xD1, 0x5C, 0xF4, 0x26, 0x26, 0x28, 0xC9, 0xB2, 0x4A, 0xDC, 0x80, 0xFE, 0xD1, 0x84, 0x9B,
0x3A, 0xE2, 0x9C, 0xB3, 0x3C, 0xDB, 0x10, 0xC0, 0x8C, 0x52, 0x23, 0x56, 0x2C, 0x85, 0x45, 0x84,
0xDA, 0xD6, 0x53, 0x44, 0xC3, 0x2E, 0xD7, 0x39, 0x57, 0xD0, 0xAF, 0xB8, 0x81, 0x84, 0x89, 0x24,
0x24, 0x95, 0xB7, 0xE3, 0x0C, 0xB3, 0x1E, 0x6D, 0x21, 0xE2, 0x9C, 0xF0, 0xBA, 0x36, 0x82, 0x5F,
0xBF, 0x7E, 0x22, 0x4F, 0x80, 0xD8, 0xCB, 0x94, 0xBB, 0xB2, 0xCE, 0x00, 0xE7, 0xE0, 0xDE, 0xDC,
0x3F, 0x71, 0xAE, 0xBB, 0x8B, 0x5E, 0x65, 0xA3, 0xC2, 0xFA, 0xFA, 0x65, 0x3D, 0xC3, 0x5E, 0x77,
0x44, 0xC0, 0x05, 0x6B, 0x98, 0x1A, 0x34, 0x2C, 0xAF, 0x43, 0xF0, 0x2B, 0x53, 0x3D, 0x27, 0xD7,
0x00, 0x9D, 0x57, 0x6A, 0x0A, 0xBE, 0x75, 0xD9, 0xA5, 0xDC, 0xE4, 0x86, 0xED, 0xBB, 0xDE, 0xB6,
0x0D, 0xB9, 0xF8, 0x17, 0x7D, 0x40, 0x31, 0x12, 0x8D, 0x34, 0x40, 0x44, 0x47, 0x24, 0x5D, 0x47,
0x3B, 0x7A, 0xA8, 0x05, 0xF4, 0x37, 0xC1, 0x6D, 0xCB, 0x1D, 0xB3, 0x70, 0x48, 0x5F, 0x5B, 0x6E,
0xC6, 0x44, 0x47, 0x1C, 0x8B, 0xCB, 0x6D, 0x4B, 0x6F, 0x7A, 0xFB, 0x48, 0x56, 0xF6, 0xA2, 0x4D,
0xF2, 0xB7, 0x92, 0xB5, 0xCC, 0x84, 0x06, 0x79, 0xFE, 0xAB, 0xA6, 0x21, 0xAB, 0x87, 0x82, 0x3F,
0xED, 0x72, 0x4F, 0xA8, 0x01, 0x34, 0x47, 0x90, 0xF7, 0x9F, 0xAA, 0x21, 0x1F, 0x98, 0x57, 0x0C,
0x9B, 0x2B, 0xF9, 0x58, 0x13, 0x95, 0xD3, 0x79, 0x30, 0x93, 0xAF, 0x32, 0xCA, 0xE3, 0x61, 0x84,
0xC5, 0xF1, 0xAD, 0x5C, 0x3F, 0x1E, 0x1A, 0x62, 0x4D, 0x4C, 0xF2, 0xAC, 0x71, 0xB9, 0xA7, 0xD5,
0x00, 0xED, 0x12, 0x58, 0x74, 0xCF, 0x7A, 0x1B, 0xA6, 0xFA, 0xCA, 0x9B, 0xBC, 0x7C, 0xF9, 0x12,
0xA7, 0x5C, 0xBA, 0xE7, 0x24, 0xEE, 0xBC, 0xF3, 0x6B, 0xB7, 0x4A, 0x24, 0x75, 0xC9, 0x93, 0xE7,
0xC4, 0xC1, 0xBF, 0x40, 0x99, 0xF2, 0xCE, 0xD3, 0x80, 0x99, 0x5A, 0xBB, 0x39, 0x5C, 0x67, 0xBB,
0x93, 0x35, 0xAC, 0x16, 0xE0, 0x00, 0xB3, 0xCB, 0x63, 0xFB, 0x43, 0x35, 0xFC, 0x88, 0xFB, 0xBB,
0xF2, 0x86, 0xE5, 0x73, 0x6B, 0x3E, 0xD1, 0x90, 0x82, 0x62, 0x81, 0xAB, 0x06, 0x5D, 0x1F, 0x48,
0x2E, 0xD0, 0xAF, 0x8C, 0x76, 0x1E, 0x81, 0x00, 0x4E, 0x94, 0x82, 0x06, 0x9C, 0x10, 0xAD, 0xC9,
0xD0, 0x0D, 0x3C, 0x99, 0xB3, 0xB3, 0x72, 0xF1, 0x2F, 0xFA, 0x00, 0x57, 0x09, 0xE0, 0x96, 0x98,
0x82, 0x6F, 0x1A, 0xEE, 0xE3, 0x6F, 0x50, 0x51, 0x74, 0x3A, 0x7C, 0x4E, 0x4E, 0x00, 0x9A, 0x3E,
0x23, 0x14, 0x57, 0x6A, 0x06, 0xFB, 0xFC, 0x2D, 0xCF, 0xFB, 0xDB, 0x36, 0x0C, 0xD5, 0x91, 0x31,
0x4C, 0x0A, 0x4B, 0xB7, 0x28, 0xE9, 0xBC, 0xEF, 0xE6, 0xF2, 0xFF, 0xC6, 0x04, 0xEC, 0x8E, 0x67,
0xE5, 0x22, 0xC9, 0xD7, 0x9C, 0xD7, 0x67, 0x0E, 0x9A, 0xD3, 0x0D, 0x29, 0x91, 0xE6, 0x4C, 0x89,
0xA2, 0x0F, 0xA0, 0x1F, 0x22, 0xF4, 0x6C, 0xBA, 0x14, 0xD7, 0xD4, 0x90, 0xA2, 0x8C, 0x0B, 0xC1,
0xC2, 0x43, 0xC0, 0xB2, 0x7B, 0xF0, 0xA6, 0x6B, 0x0E, 0x78, 0x6A, 0x9F, 0xEE, 0x30, 0x27, 0x9E,
0x04, 0xB8, 0x67, 0x4F, 0xB4, 0x26, 0xC8, 0xDD, 0x79, 0x8A, 0x04, 0x20, 0x22, 0x60, 0x5C, 0x40,
0x26, 0x34, 0x31, 0x80, 0xFE, 0x21, 0xD1, 0x78, 0x04, 0x02, 0x6E, 0xE3, 0x5F, 0x75, 0x6C, 0x99,
0x46, 0xFC, 0xFC, 0x7E, 0x33, 0xC7, 0x0E, 0x91, 0x80, 0x76, 0xDF, 0x62, 0x3D, 0x9E, 0x6A, 0x47,
0x82, 0x3F, 0xEE, 0x37, 0xCD, 0x87, 0xDE, 0x40, 0xE3, 0xE1, 0x71, 0x78, 0x34, 0x02, 0x68, 0x4F,
0x74, 0xF6, 0x35, 0xAF, 0xBA, 0x43, 0xF1, 0xD7, 0x27, 0x7F, 0x44, 0x1A, 0x70, 0x73, 0x7F, 0xFF,
0x3B, 0xBD, 0x49, 0x15, 0x37, 0x69, 0xD0, 0xE3, 0x12, 0x6E, 0x8E, 0xF4, 0x68, 0x08, 0xEC, 0x9E,
0x46, 0xC3, 0xE2, 0xBE, 0x39, 0x67, 0xC8, 0x08, 0xBE, 0x41, 0x3F, 0xD2, 0x80, 0x9B, 0x66, 0x0F,
0x42, 0xC3, 0x04, 0x7F, 0xBC, 0x79, 0x02, 0x3B, 0x4E, 0x3F, 0x15, 0x02, 0xCC, 0x00, 0x42, 0x9F,
0x28, 0xC4, 0x1F, 0x23, 0xF4, 0x23, 0x0E, 0x0C, 0x0D, 0xFC, 0xF1, 0x49, 0xBD, 0xEC, 0x53, 0x24,
0xC0, 0x68, 0x46, 0x7B, 0xCE, 0xF0, 0xCE, 0x4B, 0x8B, 0x67, 0x8C, 0xEF, 0x26, 0x43, 0x3C, 0xD9,
0x17, 0xFC, 0x9F, 0x00, 0x03, 0x00, 0x01, 0x9D, 0x0F, 0x0F, 0x7D, 0x4F, 0x50, 0xBE, 0x00, 0x00,
0x00, 0x00, 0x49, 0x45, 0x4E, 0x44, 0xAE, 0x42, 0x60, 0x82
};

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Width:  |  Height:  |  Size: 4.9 KiB

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@ -0,0 +1,235 @@
/*
This file was autogenerated by file2c by Xane.
*/
const unsigned char RGFX_Blob03[] = {
0x89, 0x50, 0x4E, 0x47, 0x0D, 0x0A, 0x1A, 0x0A, 0x00, 0x00, 0x00, 0x0D, 0x49, 0x48, 0x44, 0x52,
0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x80, 0x08, 0x02, 0x00, 0x00, 0x00, 0x4C, 0x5C, 0xF6,
0x9C, 0x00, 0x00, 0x00, 0x19, 0x74, 0x45, 0x58, 0x74, 0x53, 0x6F, 0x66, 0x74, 0x77, 0x61, 0x72,
0x65, 0x00, 0x41, 0x64, 0x6F, 0x62, 0x65, 0x20, 0x49, 0x6D, 0x61, 0x67, 0x65, 0x52, 0x65, 0x61,
0x64, 0x79, 0x71, 0xC9, 0x65, 0x3C, 0x00, 0x00, 0x0D, 0xE5, 0x49, 0x44, 0x41, 0x54, 0x78, 0xDA,
0xEC, 0x9D, 0x79, 0x7F, 0xD3, 0x48, 0x12, 0x86, 0x83, 0x4D, 0x96, 0xC0, 0x4C, 0x2E, 0xD8, 0x09,
0xF7, 0x00, 0x0B, 0xDF, 0xFF, 0x1B, 0x71, 0x43, 0x48, 0x38, 0x26, 0x10, 0x36, 0x01, 0x36, 0x1C,
0xFB, 0xA0, 0x27, 0xAE, 0xB4, 0xE5, 0x23, 0x3E, 0x24, 0x9F, 0x5D, 0x7F, 0xE8, 0x27, 0xCB, 0x0A,
0xC8, 0xEF, 0xDB, 0x75, 0x74, 0xAB, 0xAB, 0x6A, 0x65, 0x25, 0xCB, 0x54, 0xE5, 0xC2, 0xAC, 0x3F,
0xDF, 0x85, 0x0B, 0x17, 0x0B, 0x69, 0x36, 0x9B, 0x1E, 0x91, 0x46, 0x21, 0x17, 0x0A, 0xF1, 0xB6,
0x5F, 0x85, 0xFC, 0x2C, 0xE4, 0x47, 0x21, 0xDF, 0xBF, 0x7F, 0xF7, 0x88, 0xF0, 0x55, 0x26, 0x60,
0x08, 0x59, 0x5D, 0x5D, 0xFD, 0x57, 0x4B, 0x2E, 0x5D, 0xBA, 0x14, 0xE7, 0x10, 0xC0, 0x57, 0xD2,
0x10, 0x1C, 0x04, 0x01, 0x81, 0x3E, 0x88, 0x9F, 0x9C, 0x9C, 0x70, 0xFC, 0x5F, 0x4B, 0xBE, 0x7D,
0xFB, 0x16, 0xE7, 0x7C, 0x95, 0x09, 0xE8, 0x22, 0x60, 0x0A, 0xD6, 0x6B, 0x85, 0x5C, 0x6E, 0x97,
0x4B, 0x2D, 0x91, 0x86, 0x50, 0x85, 0x4E, 0x02, 0x62, 0xE0, 0x07, 0xEE, 0xCA, 0x97, 0x76, 0xF9,
0x5A, 0x08, 0xD7, 0xB9, 0x73, 0xD9, 0x09, 0x00, 0x44, 0x10, 0xBF, 0x72, 0xE5, 0xCA, 0x1F, 0x2D,
0xF9, 0xB3, 0x10, 0x4E, 0xAE, 0x14, 0x02, 0x01, 0x1C, 0x83, 0x80, 0xD5, 0x42, 0x24, 0x00, 0xF4,
0xF9, 0x73, 0xFF, 0x1D, 0xD0, 0x87, 0x83, 0x18, 0xFE, 0x48, 0x10, 0x70, 0x7C, 0x7C, 0x0C, 0xE8,
0xC7, 0x85, 0x1C, 0x1D, 0x1D, 0xFD, 0xB7, 0x90, 0xA3, 0x96, 0x70, 0x11, 0x32, 0xF8, 0xF3, 0xA5,
0x23, 0x00, 0x40, 0x03, 0xEE, 0x8D, 0x8D, 0x8D, 0xCD, 0xCD, 0x4D, 0x8E, 0xEB, 0x2D, 0x09, 0x0E,
0x52, 0x25, 0x48, 0xD1, 0x97, 0x80, 0x92, 0x0F, 0x08, 0xEB, 0x2F, 0x07, 0xE9, 0xF0, 0x0F, 0xF4,
0x3F, 0xB7, 0xE4, 0xF0, 0xF0, 0xF0, 0xD3, 0xA7, 0x4F, 0x1C, 0x83, 0x12, 0x6E, 0x5E, 0x7C, 0x02,
0x80, 0x0C, 0x58, 0x03, 0xF4, 0xAD, 0xAD, 0xAD, 0xED, 0xED, 0x6D, 0x4F, 0xE4, 0x00, 0x91, 0x15,
0xD1, 0x47, 0x3F, 0x3A, 0xC7, 0x7E, 0xC9, 0x01, 0xF4, 0x72, 0x03, 0xA1, 0x07, 0x8C, 0x71, 0x39,
0x10, 0xEB, 0xC3, 0x42, 0x40, 0xFF, 0xE3, 0xC7, 0x8F, 0x1C, 0x0F, 0x0E, 0x0E, 0x3C, 0x91, 0x0C,
0x6E, 0x9B, 0xA4, 0xD3, 0xBE, 0x30, 0x49, 0xE8, 0x19, 0xD4, 0xE0, 0x2B, 0xE8, 0x57, 0x13, 0xD9,
0x2A, 0x04, 0x02, 0x1C, 0xFE, 0xE9, 0xC0, 0x0F, 0xDC, 0xC3, 0xDA, 0x0C, 0x2E, 0x90, 0x91, 0x6A,
0x43, 0xA8, 0x82, 0x1A, 0x20, 0x01, 0xC8, 0x3F, 0x89, 0x48, 0x06, 0x4C, 0xA0, 0x10, 0x93, 0xA1,
0x61, 0x42, 0x04, 0x38, 0xE4, 0xC1, 0xFD, 0xDA, 0xB5, 0x6B, 0xFF, 0x2E, 0xC4, 0x13, 0xD0, 0xE7,
0x22, 0xE8, 0x6B, 0x7F, 0xB4, 0xFB, 0x0E, 0x79, 0x46, 0x7A, 0xB5, 0xCF, 0xA0, 0x73, 0xD6, 0x2B,
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0xAD, 0x99, 0x55, 0x6C, 0x6A, 0x7D, 0xA9, 0xD6, 0x56, 0x96, 0xFE, 0xC1, 0x0F, 0xB8, 0xBF, 0x7E,
0xFD, 0xFA, 0xD9, 0xB3, 0x67, 0x4F, 0x9F, 0x3E, 0x7D, 0xFE, 0xFC, 0xF9, 0xEE, 0xEE, 0x2E, 0x7C,
0x74, 0xDE, 0xD9, 0x33, 0x1B, 0x09, 0xAE, 0x4C, 0xE9, 0x2B, 0x75, 0x37, 0xCE, 0xE0, 0x0E, 0x22,
0x58, 0x9B, 0x37, 0x6F, 0xDE, 0x88, 0x3E, 0xF2, 0xF2, 0xE5, 0x4B, 0xF8, 0x18, 0xA2, 0x76, 0xB4,
0xEB, 0x47, 0xA6, 0xAF, 0xAA, 0x07, 0xA2, 0xCF, 0x49, 0xCE, 0xA1, 0x1C, 0x64, 0xE5, 0x67, 0x7F,
0x7F, 0x1F, 0xD0, 0x21, 0xE0, 0xC9, 0x93, 0x27, 0x7D, 0x86, 0xFF, 0x4A, 0xFF, 0xF2, 0xF5, 0x3F,
0x7E, 0xFC, 0xC0, 0x10, 0xA1, 0x04, 0x91, 0x60, 0x6F, 0x51, 0xA7, 0x9C, 0xC4, 0xD1, 0xDF, 0xF7,
0xE2, 0x6F, 0x35, 0x3E, 0xA0, 0xCF, 0x11, 0x26, 0xF0, 0x01, 0xA3, 0xF4, 0x0F, 0xE0, 0x6F, 0xC0,
0xDA, 0x9C, 0x4A, 0x7B, 0xEA, 0x46, 0x7F, 0xEF, 0x0C, 0x74, 0x2F, 0x21, 0xF2, 0xC1, 0xF8, 0x30,
0xEA, 0xB1, 0x3C, 0x10, 0xF0, 0xE2, 0xC5, 0x0B, 0x3E, 0xE2, 0x7E, 0x7B, 0xDD, 0x7F, 0x4E, 0x46,
0x2A, 0xDE, 0xD8, 0xF4, 0x55, 0xF5, 0xC0, 0x63, 0xAE, 0xE6, 0xD1, 0x67, 0xDE, 0x8B, 0xF1, 0x01,
0xF4, 0x18, 0xFE, 0xA8, 0x02, 0x0A, 0x31, 0x7A, 0x0F, 0x19, 0x77, 0xF3, 0xCA, 0x41, 0x9A, 0x66,
0x8F, 0x33, 0xC8, 0x11, 0x51, 0xA7, 0xC1, 0xC0, 0xD4, 0xBC, 0x7A, 0xF5, 0x0A, 0xDC, 0x1F, 0x3F,
0x7E, 0xAC, 0xEF, 0x85, 0x8F, 0xFE, 0x2B, 0xCA, 0xE7, 0xE7, 0x64, 0xEB, 0xBB, 0x23, 0x9B, 0xDE,
0xAA, 0x12, 0x56, 0xA1, 0xCB, 0xCE, 0x20, 0x0D, 0x1A, 0x89, 0xF4, 0x71, 0xB6, 0x8E, 0xFD, 0xF0,
0xBD, 0x84, 0x43, 0xFD, 0xFF, 0x70, 0xA0, 0xA4, 0x78, 0x38, 0x00, 0x6B, 0x33, 0x8C, 0xCD, 0xB1,
0x97, 0x89, 0x1C, 0x95, 0x96, 0xE2, 0x4E, 0x4D, 0x3F, 0xC3, 0x1F, 0x1A, 0x50, 0x85, 0xFE, 0xC6,
0x67, 0x08, 0x02, 0x6C, 0x0B, 0x64, 0x7E, 0x65, 0x5A, 0xD9, 0x43, 0x73, 0x94, 0xD1, 0xFF, 0xFC,
0xF9, 0xF3, 0xDE, 0xDE, 0x1E, 0xA6, 0xDF, 0xB1, 0x1F, 0x81, 0xFF, 0x20, 0x3B, 0x4B, 0x06, 0x2D,
0x0B, 0xE1, 0x66, 0x76, 0x6D, 0x51, 0x24, 0xDB, 0xEB, 0x15, 0x96, 0xBC, 0xBC, 0xDF, 0xD1, 0xD1,
0x91, 0x8E, 0xD7, 0xB0, 0xC7, 0x79, 0x2F, 0x7C, 0x0C, 0xB8, 0x78, 0x33, 0x44, 0x5D, 0x0E, 0xF7,
0x32, 0xAA, 0x07, 0x29, 0x0D, 0xCB, 0x5C, 0x61, 0x8B, 0xB0, 0x87, 0x91, 0xCE, 0x78, 0x17, 0x7D,
0x4D, 0x3F, 0xB6, 0xE8, 0xE0, 0xE0, 0x60, 0xC0, 0x7F, 0x61, 0xB8, 0xC2, 0x28, 0x70, 0xA0, 0x51,
0x6B, 0xB4, 0x44, 0x1A, 0x96, 0x93, 0x03, 0x66, 0xBC, 0xA0, 0x8F, 0xAD, 0x0F, 0xF4, 0x8D, 0x3B,
0xF1, 0xC6, 0x75, 0x75, 0xD4, 0x76, 0x1F, 0xB5, 0x1C, 0x44, 0xC1, 0x03, 0xB5, 0x41, 0xE7, 0xBC,
0x6C, 0x63, 0xDF, 0xA0, 0x33, 0xD0, 0xD7, 0xF1, 0x0E, 0xF5, 0x12, 0x77, 0xE8, 0xD2, 0x40, 0x36,
0x4A, 0x8C, 0xA4, 0xE2, 0x28, 0x32, 0x21, 0x07, 0x4B, 0xE2, 0x0F, 0xB0, 0xFB, 0x29, 0xFA, 0x11,
0xF6, 0x30, 0x0F, 0x18, 0x76, 0x37, 0xDB, 0x28, 0xB5, 0x99, 0xF0, 0xC6, 0xEA, 0x81, 0x09, 0xC7,
0x5E, 0x94, 0x06, 0xDD, 0xF2, 0xC2, 0xC7, 0x3C, 0xAE, 0xB5, 0x69, 0x79, 0x02, 0xFD, 0x01, 0xC3,
0x9E, 0x0A, 0x08, 0x58, 0x69, 0x25, 0xD5, 0x44, 0xB6, 0x71, 0xE4, 0xD7, 0x3B, 0x5D, 0x88, 0xEE,
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0xF4, 0xEA, 0x64, 0x70, 0x00, 0xE1, 0x69, 0xD2, 0x77, 0x94, 0x9A, 0xB0, 0x12, 0xEC, 0x82, 0xAD,
0x55, 0xF0, 0x7B, 0xF1, 0xAE, 0x44, 0x38, 0x15, 0xA2, 0x3F, 0x16, 0x01, 0x3E, 0x93, 0xF9, 0x4C,
0xE6, 0x1C, 0x2B, 0x11, 0x00, 0x38, 0x51, 0x58, 0x18, 0x97, 0x8B, 0x7D, 0xDF, 0xDD, 0xDD, 0x25,
0xCA, 0x7C, 0xD2, 0x92, 0xB0, 0xFB, 0xE3, 0x6C, 0xE5, 0x1F, 0xB7, 0x3E, 0x1F, 0x88, 0x07, 0x07,
0x91, 0x81, 0xCF, 0xF1, 0xB4, 0x12, 0x45, 0xA3, 0x81, 0x5B, 0x9E, 0x6B, 0x73, 0xE4, 0xBB, 0x75,
0x8C, 0xBE, 0x2E, 0x37, 0x9D, 0x6D, 0xB9, 0xD2, 0x39, 0xE6, 0x1E, 0xF2, 0x66, 0x25, 0x8F, 0x68,
0xBE, 0x47, 0x9A, 0x6B, 0xAF, 0x68, 0x97, 0xE6, 0x57, 0x15, 0xF8, 0x5D, 0x40, 0xAC, 0xD9, 0x89,
0x80, 0x47, 0xF4, 0xB9, 0x88, 0x45, 0x1A, 0x7F, 0xDB, 0x60, 0x35, 0x15, 0x2A, 0x19, 0xEC, 0xE6,
0x13, 0xA4, 0x62, 0x4A, 0xB8, 0x3A, 0xE1, 0x8B, 0x9D, 0x39, 0xF2, 0x0A, 0x3C, 0x36, 0xFE, 0x96,
0x81, 0xCF, 0x30, 0x07, 0x6E, 0x57, 0x98, 0xE3, 0x0D, 0x17, 0x7E, 0x98, 0xB9, 0x6E, 0x25, 0x75,
0x7D, 0xAA, 0x2C, 0x11, 0x6A, 0x1B, 0xFB, 0xC8, 0x42, 0xF6, 0x28, 0x13, 0xA7, 0x69, 0xF9, 0x45,
0x9C, 0x3A, 0xE3, 0x16, 0x09, 0x95, 0x25, 0xD0, 0xC4, 0xAF, 0x32, 0xC6, 0x7D, 0xAF, 0x9B, 0x9A,
0x1D, 0x5D, 0x6E, 0x85, 0x9B, 0x74, 0x2A, 0xAE, 0xD1, 0x0A, 0xD6, 0xE6, 0x97, 0x49, 0x86, 0xE2,
0x79, 0x28, 0x84, 0xDA, 0x30, 0x83, 0x34, 0xB8, 0x37, 0x59, 0x9B, 0xE3, 0x4B, 0xDD, 0x74, 0x96,
0x0B, 0x19, 0x38, 0x61, 0xBE, 0xAD, 0x36, 0x7B, 0xAE, 0x59, 0xC7, 0xCF, 0x80, 0x83, 0x40, 0x3F,
0x92, 0xBF, 0x3D, 0xA6, 0xA5, 0x10, 0x66, 0xA7, 0x46, 0x29, 0xCF, 0x23, 0xF4, 0xD8, 0x16, 0xA0,
0xD7, 0xE2, 0x3B, 0xF0, 0x39, 0xE1, 0x23, 0x17, 0x31, 0x47, 0x18, 0xA5, 0xCA, 0x77, 0x08, 0xD6,
0x55, 0xA5, 0x18, 0x94, 0xCD, 0x84, 0x92, 0x00, 0x33, 0x63, 0x23, 0x47, 0x39, 0x98, 0xE0, 0xF7,
0xA0, 0x0A, 0x53, 0xAC, 0x56, 0xCD, 0x93, 0x1C, 0x1E, 0x1E, 0x12, 0x4A, 0x06, 0xF4, 0x5A, 0x7C,
0xF7, 0xF3, 0x70, 0xCE, 0xC0, 0x47, 0x21, 0xE0, 0xA6, 0xA6, 0x5C, 0x95, 0xDA, 0xED, 0xC0, 0xE5,
0xCB, 0x97, 0xA3, 0x9D, 0xE8, 0x5F, 0x85, 0xD8, 0x27, 0xDA, 0xEE, 0xA2, 0x76, 0xAC, 0x2C, 0xF5,
0xB5, 0x99, 0x80, 0xA4, 0x79, 0xD1, 0x91, 0x3D, 0xE1, 0x2E, 0x5A, 0x77, 0x12, 0xBA, 0x9D, 0xD6,
0x0D, 0xE5, 0xB5, 0xE6, 0xCA, 0x4D, 0xC8, 0x10, 0x03, 0xB1, 0x4D, 0x45, 0x6D, 0x53, 0x6C, 0x7F,
0xDD, 0xE0, 0xC0, 0xCE, 0x89, 0x36, 0x2F, 0x8B, 0xEE, 0x12, 0x95, 0xD7, 0x10, 0x8F, 0xAA, 0x3C,
0x2A, 0xA2, 0x39, 0x8B, 0x58, 0x95, 0x40, 0xDF, 0x1D, 0xF9, 0x9E, 0x98, 0x9C, 0x32, 0x81, 0x1D,
0xB1, 0x93, 0xF3, 0x84, 0x98, 0x9A, 0x68, 0xA9, 0x18, 0xED, 0x5D, 0xA3, 0xC9, 0xAB, 0x4D, 0x16,
0xD7, 0x0B, 0x89, 0x8D, 0x78, 0xBE, 0x66, 0xB0, 0xA6, 0xFB, 0x08, 0xDE, 0xC2, 0x37, 0xA9, 0x4E,
0x4D, 0xA2, 0x1A, 0x89, 0xD0, 0x9B, 0xB3, 0x68, 0xDE, 0xD6, 0x3F, 0x89, 0x80, 0x7B, 0x24, 0x28,
0x4E, 0xA6, 0x7A, 0xE4, 0xA4, 0x43, 0x11, 0x68, 0xB0, 0x9F, 0x59, 0xB4, 0x6D, 0xD5, 0x0A, 0x45,
0xA7, 0x51, 0xC4, 0x66, 0x5B, 0xD2, 0xE0, 0x66, 0xA4, 0xB4, 0xB7, 0x41, 0x94, 0xBD, 0x2E, 0xC5,
0x51, 0x51, 0x0B, 0x32, 0xEA, 0xB2, 0x19, 0x77, 0x19, 0x83, 0x09, 0xBD, 0x95, 0x02, 0x0E, 0x0B,
0x91, 0x00, 0xED, 0x4F, 0xA4, 0xCF, 0x59, 0x25, 0x60, 0x92, 0x85, 0x3B, 0xA7, 0x16, 0x0B, 0xDA,
0x3B, 0x54, 0xAC, 0x25, 0x43, 0x2B, 0xA4, 0xE8, 0x15, 0x52, 0x55, 0x48, 0xB5, 0xC1, 0x57, 0x40,
0x69, 0x9D, 0x71, 0x97, 0x63, 0x5D, 0x8C, 0x4A, 0x47, 0x7D, 0x3A, 0xF0, 0xB5, 0xF8, 0x9F, 0x5B,
0x22, 0x07, 0x82, 0x6E, 0xFD, 0x86, 0xA9, 0x54, 0x67, 0x98, 0x72, 0x30, 0xCE, 0x40, 0x76, 0xF3,
0xEF, 0x1F, 0x2D, 0x89, 0x5E, 0x73, 0xD1, 0x6F, 0x4B, 0xAF, 0xD0, 0xA9, 0x07, 0xBE, 0x81, 0x08,
0x6B, 0x23, 0x01, 0xA5, 0xB1, 0x1F, 0x55, 0xA8, 0xB4, 0xFB, 0x51, 0x8D, 0xE4, 0xA8, 0x25, 0x46,
0xCC, 0x53, 0x4C, 0x3F, 0x99, 0x95, 0xD9, 0x10, 0x80, 0xC6, 0xBE, 0xC7, 0xCB, 0xED, 0x92, 0x76,
0xBD, 0xD1, 0x39, 0x87, 0x21, 0x4A, 0x35, 0x20, 0x8C, 0x8F, 0xCE, 0x36, 0x2D, 0x0E, 0xF6, 0xA5,
0x5D, 0x62, 0x7A, 0x38, 0x0B, 0x25, 0x79, 0x66, 0x71, 0x55, 0x20, 0x36, 0x7E, 0xC5, 0x2E, 0xBC,
0xE8, 0x7A, 0xD3, 0xCB, 0x0D, 0x74, 0x3A, 0x80, 0xA8, 0x03, 0x99, 0x2E, 0x8A, 0xB8, 0x2E, 0x32,
0x53, 0x3F, 0x76, 0xD6, 0x17, 0x8A, 0x9D, 0xA6, 0x09, 0x7A, 0x58, 0xFF, 0xB4, 0xDD, 0x44, 0xEA,
0x03, 0xD2, 0x1A, 0xCC, 0xB1, 0x30, 0x8E, 0xCC, 0x72, 0x35, 0xEC, 0xFF, 0x0B, 0x30, 0x00, 0xCE,
0xD8, 0xE4, 0x16, 0x28, 0x7C, 0x35, 0x7D, 0x00, 0x00, 0x00, 0x00, 0x49, 0x45, 0x4E, 0x44, 0xAE,
0x42, 0x60, 0x82
};

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@ -0,0 +1,309 @@
/*
This file was autogenerated by file2c by Xane.
*/
const unsigned char RGFX_Font[] = {
0x89, 0x50, 0x4E, 0x47, 0x0D, 0x0A, 0x1A, 0x0A, 0x00, 0x00, 0x00, 0x0D, 0x49, 0x48, 0x44, 0x52,
0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x10, 0x08, 0x06, 0x00, 0x00, 0x00, 0xA1, 0xBF, 0x18,
0x88, 0x00, 0x00, 0x00, 0x19, 0x74, 0x45, 0x58, 0x74, 0x53, 0x6F, 0x66, 0x74, 0x77, 0x61, 0x72,
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0xEC, 0x5D, 0x5D, 0x88, 0x1C, 0x55, 0x16, 0xBE, 0x23, 0x0B, 0x99, 0x8D, 0x6C, 0x66, 0xDC, 0x84,
0xC9, 0xAE, 0x86, 0x99, 0xA0, 0x21, 0x31, 0xB8, 0x92, 0xC9, 0x06, 0x5C, 0x63, 0x60, 0x83, 0x99,
0xA0, 0x64, 0x25, 0x91, 0x80, 0x11, 0xE7, 0x41, 0x7D, 0x31, 0xA1, 0x85, 0x04, 0x14, 0xFB, 0x21,
0x0B, 0xB5, 0x88, 0x6C, 0x83, 0xFB, 0x50, 0x82, 0x90, 0x3C, 0x34, 0x1D, 0x5F, 0x34, 0x0F, 0x2D,
0x8E, 0x20, 0x4E, 0x90, 0x10, 0x49, 0x47, 0x22, 0xC4, 0x76, 0x17, 0xC6, 0x74, 0x58, 0x43, 0x9C,
0x30, 0x4A, 0x3A, 0x44, 0xA5, 0x67, 0xCD, 0xA6, 0x27, 0x60, 0xEC, 0x3C, 0xF5, 0xD6, 0xC5, 0xEF,
0xEE, 0x9C, 0x3E, 0x73, 0x6E, 0xD5, 0xAD, 0xEA, 0xEE, 0x99, 0x49, 0xAC, 0x03, 0x87, 0xEE, 0xAE,
0xAA, 0xFB, 0x77, 0xFE, 0xEE, 0x39, 0xE7, 0xDE, 0xBA, 0xDD, 0xD3, 0x6C, 0x36, 0x55, 0x0C, 0x28,
0x06, 0xF8, 0x6D, 0x80, 0x59, 0x76, 0x7D, 0x3C, 0xC0, 0x9D, 0x01, 0xF6, 0x04, 0xE8, 0x07, 0xF8,
0x4A, 0x80, 0x6F, 0x08, 0xCF, 0x15, 0x02, 0xFC, 0x02, 0xDF, 0xB7, 0x06, 0x38, 0x2A, 0xD4, 0xB3,
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0x46, 0xD0, 0x63, 0x7A, 0x29, 0xC0, 0x3C, 0xA3, 0xA7, 0x86, 0x31, 0x72, 0x9D, 0x82, 0xA6, 0xF1,
0x43, 0x01, 0xEE, 0x12, 0xAE, 0x3F, 0x4A, 0x7E, 0xF3, 0xF2, 0x9A, 0x9E, 0x7B, 0x02, 0x5C, 0x15,
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0x6F, 0xA9, 0x8F, 0x46, 0x7E, 0x78, 0x1B, 0x9A, 0x2F, 0x03, 0x42, 0x5B, 0x23, 0x96, 0x31, 0x4C,
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0x61, 0x73, 0x12, 0x9F, 0xA4, 0x7B, 0xBA, 0xD4, 0x47, 0x6D, 0x63, 0xFF, 0x10, 0xE0, 0xCA, 0x98,
0xE5, 0x9A, 0x96, 0xF9, 0xBE, 0x9D, 0x7E, 0xAC, 0x89, 0xA0, 0x89, 0xAD, 0xDC, 0x36, 0xD0, 0xD6,
0x80, 0x4B, 0x1D, 0xD5, 0x00, 0xA7, 0x42, 0xFC, 0x06, 0x5E, 0x7F, 0x4F, 0x04, 0x2D, 0xB8, 0x8F,
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0x41, 0x1E, 0x4A, 0x16, 0xFF, 0x55, 0xCB, 0xCF, 0x20, 0xE6, 0xED, 0x43, 0x9D, 0xF4, 0x3D, 0x7E,
0x15, 0xF3, 0xF9, 0x47, 0x20, 0xC8, 0x1C, 0x2E, 0x0A, 0xD7, 0xA4, 0xE7, 0x9E, 0x84, 0x72, 0x3C,
0x10, 0xE0, 0x7A, 0x76, 0xAF, 0x06, 0xA7, 0x54, 0x21, 0x98, 0x30, 0xCE, 0x7D, 0x05, 0x65, 0x06,
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/*===========================================
GRRLIB (GX Version)
Example code by Xane
This example shows the different
new blending modes.
============================================*/
#include "../../../GRRLIB/GRRLIB/GRRLIB.h"
#include <stdlib.h>
#include <wiiuse/wpad.h>
#include <math.h>
// Include Graphics
#include "GFX/RGFX_Background.h"
#include "GFX/RGFX_Blob01.h"
#include "GFX/RGFX_Blob02.h"
#include "GFX/RGFX_Blob03.h"
#include "GFX/RGFX_Font.h"
// Declare Static Functions
static void ExitGame();
// General Variables
extern GXRModeObj *rmode;
ir_t P1Mote;
// Prepare Graphics
GRRLIB_texImg *GFX_Background;
GRRLIB_texImg *GFX_Blob[3];
GRRLIB_texImg *GFX_Font;
int main() {
// Init Variables
u32 WPADKeyDown;
u32 WPADKeyHeld;
short WinW, WinH;
int P1MX, P1MY;
u8 Stage = 0, Blending = 0;
u8 BlobType = 0;
u8 Color = 255;
u16 Step = 0;
float SX, SY;
// Init GRRLIB & WiiUse
GRRLIB_Init();
WinW = rmode->fbWidth;
WinH = rmode->efbHeight;
WPAD_Init();
WPAD_SetIdleTimeout( 60*10 );
WPAD_SetDataFormat( WPAD_CHAN_0, WPAD_FMT_BTNS_ACC_IR );
// Load Textures
GFX_Background = GRRLIB_LoadTextureJPG(RGFX_Background);
GFX_Blob[0] = GRRLIB_LoadTexturePNG(RGFX_Blob01);
GFX_Blob[1] = GRRLIB_LoadTexturePNG(RGFX_Blob02);
GFX_Blob[2] = GRRLIB_LoadTexturePNG(RGFX_Blob03);
GFX_Font = GRRLIB_LoadTexturePNG(RGFX_Font);
GRRLIB_InitTileSet(GFX_Font, 8, 16, 32);
// Set Handles
GRRLIB_SetMidHandle( GFX_Blob[0], true );
GRRLIB_SetMidHandle( GFX_Blob[1], true );
GRRLIB_SetMidHandle( GFX_Blob[2], true );
while (true) {
WPAD_ScanPads();
WPADKeyDown = WPAD_ButtonsDown(WPAD_CHAN_0);
WPADKeyHeld = WPAD_ButtonsHeld(WPAD_CHAN_0);
WPAD_SetVRes(WPAD_CHAN_0, WinW, WinH);
WPAD_IR(WPAD_CHAN_0, &P1Mote);
// WiiMote IR Viewport Correction
P1MX = P1Mote.sx - 150;
P1MY = P1Mote.sy - 150;
// Update Stage
Step = Step + 1;
if (Step == 720) { Step = 0; }
SX = 320 + (sin(DegToRad(Step )) * 250);
SY = 240 + (cos(DegToRad(Step*3)) * 100);
// Draw Stage
GRRLIB_DrawImg( 0, 0, GFX_Background, 0, 1, 1, GRRLIB_GetColor(255, 255, 255, 255) );
GRRLIB_SetBlend( (Blending+1) ); Color = 255;
switch (Stage) {
case 2: Color = 160; break;
case 3: Color = 128; break;
case 4: Color = 64; break;
}
GRRLIB_DrawImg( SX, SY, GFX_Blob[BlobType], 0, 1, 1, GRRLIB_GetColor(Color, Color, Color, 255) );
// IR Pointer
if (P1Mote.state == 1) {
GRRLIB_DrawImg( P1MX, P1MY, GFX_Blob[BlobType], 0, 1, 1, GRRLIB_GetColor(Color, Color, Color, 255) );
}
// Draw Text
GRRLIB_SetBlend ( GRRLIB_BLEND_ALPHA );
GRRLIB_Rectangle( 28, 28, 480 + 16, 76, GRRLIB_GetColor(0, 0, 0, 160), 1 );
GRRLIB_Printf ( 32, 32, GFX_Font, 0xFFFFFFFF, 1, "Point your WiiMote on the screen." );
GRRLIB_Printf ( 32, 48, GFX_Font, 0xFFFFFFFF, 1, "Press LEFT and RIGHT to switch through the different stages." );
GRRLIB_Printf ( 32, 64, GFX_Font, 0xFFFFFFFF, 1, "Press A to change the blob sprite." );
switch (Stage) {
case 0: GRRLIB_Printf( 32, 88, GFX_Font, 0xFFFFFFFF, 1, "Stage 1: Additive Blending" ); Blending = 0; break;
case 1: GRRLIB_Printf( 32, 88, GFX_Font, 0xFFFFFFFF, 1, "Stage 2: Alpha Light Blending" ); Blending = 1; break;
case 2: GRRLIB_Printf( 32, 88, GFX_Font, 0xFFFFFFFF, 1, "Stage 3: Multiply Blending (75%)" ); Blending = 2; break;
case 3: GRRLIB_Printf( 32, 88, GFX_Font, 0xFFFFFFFF, 1, "Stage 4: Multiply Blending (50%)" ); Blending = 2; break;
case 4: GRRLIB_Printf( 32, 88, GFX_Font, 0xFFFFFFFF, 1, "Stage 5: Multiply Blending (25%)" ); Blending = 2; break;
case 5: GRRLIB_Printf( 32, 88, GFX_Font, 0xFFFFFFFF, 1, "Stage 6: Invert Color Blending" ); Blending = 3; break;
}
GRRLIB_Render();
if (WPADKeyDown & WPAD_BUTTON_RIGHT) { if (Stage < 5) { Stage += 1; } }
if (WPADKeyDown & WPAD_BUTTON_LEFT ) { if (Stage > 0) { Stage -= 1; } }
if (WPADKeyDown & WPAD_BUTTON_A ) { BlobType += 1; if (BlobType > 2) { BlobType = 0; } }
if (WPADKeyDown & WPAD_BUTTON_HOME ) { ExitGame(); }
}
ExitGame();
return 0;
}
static void ExitGame() {
// Deinitialize GRRLIB & Video
GRRLIB_Exit();
// Free all memory used by textures.
free(GFX_Background);
free(GFX_Blob[0]);
free(GFX_Blob[1]);
free(GFX_Blob[2]);
free(GFX_Font);
// Exit application
exit(0);
}

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@ -1,5 +1,5 @@
============================================================== ==============================================================
________ __________ __________ .____ .___ __________ ________ __________ __________ _____ ____ __________
/ _____/ \______ \\______ \| | | |\______ \ / _____/ \______ \\______ \| | | |\______ \
/ \ ___ | _/ | _/| | | | | | _/ / \ ___ | _/ | _/| | | | | | _/
\ \_\ \ | | \ | | \| |___ | | | | \ \ \_\ \ | | \ | | \| |___ | | | | \
@ -14,7 +14,7 @@
=============================================================== ===============================================================
Code : NoNameNo Code : NoNameNo
Additional Code : Crayon Additional Code : Crayon & Xane
Code Hints : RedShade Code Hints : RedShade
Info & Tutorial : http://grrlib.santo.fr Info & Tutorial : http://grrlib.santo.fr