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https://github.com/GRRLIB/GRRLIB.git
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Move bmf files to data folder
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parent
78cf06a5a9
commit
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7 changed files with 12 additions and 7302 deletions
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@ -131,6 +131,14 @@ $(OFILES_SOURCES) : $(HFILES)
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@echo $(notdir $<)
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@echo $(notdir $<)
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$(bin2o)
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$(bin2o)
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#---------------------------------------------------------------------------------
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# This rule links in binary data with the .bmf extension
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#---------------------------------------------------------------------------------
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%.bmf.o : %.bmf
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#---------------------------------------------------------------------------------
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@echo $(notdir $<)
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$(bin2o)
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-include $(DEPENDS)
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-include $(DEPENDS)
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#---------------------------------------------------------------------------------
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#---------------------------------------------------------------------------------
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File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
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@ -1,14 +0,0 @@
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/*
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This file was autogenerated by raw2c.
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Visit http://www.devkitpro.org
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*/
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//---------------------------------------------------------------------------------
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#ifndef _ocean_h_
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#define _ocean_h_
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//---------------------------------------------------------------------------------
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extern const unsigned char ocean[];
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extern const int ocean_size;
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//---------------------------------------------------------------------------------
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#endif //_ocean_h_
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//---------------------------------------------------------------------------------
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@ -18,9 +18,9 @@
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#include "gfx/BMfont5.h"
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#include "gfx/BMfont5.h"
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#include "gfx/test_jpg.h"
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#include "gfx/test_jpg.h"
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#include "gfx/test_bmp.h"
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#include "gfx/test_bmp.h"
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#include "gfx/ocean.h"
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#include "gfx/frontal.h"
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#include "gfx/sprite.h"
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#include "gfx/sprite.h"
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#include "ocean_bmf.h"
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#include "frontal_bmf.h"
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// Tile stuff
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// Tile stuff
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#define TILE_DELAY 10
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#define TILE_DELAY 10
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@ -71,8 +71,8 @@ int main() {
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GRRLIB_texImg *tex_test_jpg = GRRLIB_LoadTexture(test_jpg);
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GRRLIB_texImg *tex_test_jpg = GRRLIB_LoadTexture(test_jpg);
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GRRLIB_texImg *tex_test_bmp = GRRLIB_LoadTexture(test_bmp);
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GRRLIB_texImg *tex_test_bmp = GRRLIB_LoadTexture(test_bmp);
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GRRLIB_bytemapFont *bmf_Font1 = GRRLIB_LoadBMF(ocean);
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GRRLIB_bytemapFont *bmf_Font1 = GRRLIB_LoadBMF(ocean_bmf);
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GRRLIB_bytemapFont *bmf_Font2 = GRRLIB_LoadBMF(frontal);
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GRRLIB_bytemapFont *bmf_Font2 = GRRLIB_LoadBMF(frontal_bmf);
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GRRLIB_texImg *tex_sprite_png = GRRLIB_LoadTexture(sprite);
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GRRLIB_texImg *tex_sprite_png = GRRLIB_LoadTexture(sprite);
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GRRLIB_InitTileSet(tex_sprite_png, 24, 32, 0);
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GRRLIB_InitTileSet(tex_sprite_png, 24, 32, 0);
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