mirror of
https://github.com/GRRLIB/GRRLIB.git
synced 2024-11-22 15:02:20 +00:00
[CHG] Template is now similar to the devkitPro template.
This commit is contained in:
parent
5ae93469cc
commit
6a57f3125d
3 changed files with 129 additions and 94 deletions
|
@ -1,113 +1,147 @@
|
||||||
# BC's quick'n'dirty makefile - with annotations
|
#---------------------------------------------------------------------------------
|
||||||
|
# Clear the implicit built in rules
|
||||||
#-------------------------------------------------------------------------------
|
#---------------------------------------------------------------------------------
|
||||||
# Check devkitpro is installed
|
.SUFFIXES:
|
||||||
#-------------------------------------------------------------------------------
|
#---------------------------------------------------------------------------------
|
||||||
ifeq ($(strip $(DEVKITPPC)),)
|
ifeq ($(strip $(DEVKITPPC)),)
|
||||||
$(error "Use export DEVKITPPC=<path to>devkitPPC and try again")
|
$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=<path to>devkitPPC")
|
||||||
endif
|
endif
|
||||||
|
|
||||||
ifeq ($(strip $(DEVKITPRO)),)
|
include $(DEVKITPPC)/wii_rules
|
||||||
$(error "Use export DEVKITPRO=<path to>devkitPRO and try again")
|
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
# TARGET is the name of the output
|
||||||
|
# BUILD is the directory where object files & intermediate files will be placed
|
||||||
|
# SOURCES is a list of directories containing source code
|
||||||
|
# INCLUDES is a list of directories containing extra header files
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
TARGET := $(notdir $(CURDIR))
|
||||||
|
BUILD := build
|
||||||
|
SOURCES := source
|
||||||
|
DATA := data
|
||||||
|
INCLUDES :=
|
||||||
|
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
# options for code generation
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
CFLAGS = -g -O2 -Wall $(MACHDEP) $(INCLUDE)
|
||||||
|
CXXFLAGS = $(CFLAGS)
|
||||||
|
|
||||||
|
LDFLAGS = -g $(MACHDEP) -Wl,-Map,$(notdir $@).map
|
||||||
|
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
# any extra libraries we wish to link with the project
|
||||||
|
# the order can-be/is critical
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
LIBS := -lgrrlib -lpngu -lpng -ljpeg -lz -lfat
|
||||||
|
LIBS += -lwiiuse
|
||||||
|
#LIBS += -lmodplay -lasnd
|
||||||
|
LIBS += -lbte -logc -lm
|
||||||
|
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
# list of directories containing libraries, this must be the top level containing
|
||||||
|
# include and lib
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
LIBDIRS :=
|
||||||
|
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
# no real need to edit anything past this point unless you need to add additional
|
||||||
|
# rules for different file extensions
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
ifneq ($(BUILD),$(notdir $(CURDIR)))
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
export OUTPUT := $(CURDIR)/$(TARGET)
|
||||||
|
|
||||||
|
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
|
||||||
|
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
|
||||||
|
|
||||||
|
export DEPSDIR := $(CURDIR)/$(BUILD)
|
||||||
|
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
# automatically build a list of object files for our project
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
|
||||||
|
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
|
||||||
|
sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
|
||||||
|
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S)))
|
||||||
|
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
|
||||||
|
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
# use CXX for linking C++ projects, CC for standard C
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
ifeq ($(strip $(CPPFILES)),)
|
||||||
|
export LD := $(CC)
|
||||||
|
else
|
||||||
|
export LD := $(CXX)
|
||||||
endif
|
endif
|
||||||
|
|
||||||
#-------------------------------------------------------------------------------
|
export OFILES := $(addsuffix .o,$(BINFILES)) \
|
||||||
# Application will be named after this directory
|
$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) \
|
||||||
#-------------------------------------------------------------------------------
|
$(sFILES:.s=.o) $(SFILES:.S=.o)
|
||||||
APP := $(notdir $(CURDIR))
|
|
||||||
ELF := $(APP).elf
|
|
||||||
DOL := $(APP).dol
|
|
||||||
MAP := $(APP).map
|
|
||||||
|
|
||||||
#-------------------------------------------------------------------------------
|
#---------------------------------------------------------------------------------
|
||||||
# Source code and binary resources
|
# build a list of include paths
|
||||||
#-------------------------------------------------------------------------------
|
#---------------------------------------------------------------------------------
|
||||||
SRC := $(wildcard *.c)
|
export INCLUDE := $(foreach dir,$(INCLUDES), -iquote $(CURDIR)/$(dir)) \
|
||||||
SRCOBJ := $(patsubst %.c,%.o,$(SRC))
|
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
|
||||||
|
-I$(CURDIR)/$(BUILD) \
|
||||||
|
-I$(LIBOGC_INC)
|
||||||
|
|
||||||
RES := $(wildcard *.png)
|
#---------------------------------------------------------------------------------
|
||||||
RESOBJ := $(patsubst %.png,%.o,$(RES))
|
# build a list of library paths
|
||||||
RESC := $(patsubst %.png,%.c,$(RES))
|
#---------------------------------------------------------------------------------
|
||||||
RESH := $(patsubst %.png,%.h,$(RES))
|
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) \
|
||||||
|
-L$(LIBOGC_LIB)
|
||||||
|
|
||||||
OBJ := $(RESOBJ) $(SRCOBJ)
|
export OUTPUT := $(CURDIR)/$(TARGET)
|
||||||
|
.PHONY: $(BUILD) clean
|
||||||
|
|
||||||
#-------------------------------------------------------------------------------
|
#---------------------------------------------------------------------------------
|
||||||
# Include required libraries ...the order can-be/is critical!
|
$(BUILD):
|
||||||
#-------------------------------------------------------------------------------
|
@[ -d $@ ] || mkdir -p $@
|
||||||
LIBS := -lgrrlib -lpngu -lpng -ljpeg -lz -lfat
|
@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
|
||||||
LIBS += -lwiiuse
|
|
||||||
#LIBS += -lmodplay -lasnd
|
|
||||||
LIBS += -lbte -logc
|
|
||||||
LIBS += -lm
|
|
||||||
|
|
||||||
#-------------------------------------------------------------------------------
|
#---------------------------------------------------------------------------------
|
||||||
# Compilers & utils which we will be using
|
clean:
|
||||||
#-------------------------------------------------------------------------------
|
@echo clean ...
|
||||||
BINDIR := $(DEVKITPPC)/bin
|
@rm -fr $(BUILD) $(OUTPUT).elf $(OUTPUT).dol
|
||||||
PREFIX := $(BINDIR)/powerpc-eabi-
|
|
||||||
|
|
||||||
CC := $(PREFIX)gcc
|
#---------------------------------------------------------------------------------
|
||||||
CXX := $(PREFIX)g++
|
run:
|
||||||
AR := $(PREFIX)ar
|
wiiload $(TARGET).dol
|
||||||
AS := $(PREFIX)as
|
|
||||||
LD := $(CC)
|
|
||||||
OBJCOPY := $(PREFIX)objcopy
|
|
||||||
|
|
||||||
ELF2DOL := $(BINDIR)/elf2dol
|
|
||||||
UPLOAD := $(BINDIR)/wiiload
|
|
||||||
|
|
||||||
#-------------------------------------------------------------------------------
|
#---------------------------------------------------------------------------------
|
||||||
# libogc - the main Wii/GC libraries
|
else
|
||||||
#-------------------------------------------------------------------------------
|
|
||||||
OGC := $(DEVKITPRO)/libogc
|
|
||||||
INCD := $(OGC)/include
|
|
||||||
LIBD := $(OGC)/lib/wii
|
|
||||||
|
|
||||||
#-------------------------------------------------------------------------------
|
DEPENDS := $(OFILES:.o=.d)
|
||||||
# Wii specific compiler flags
|
|
||||||
#-------------------------------------------------------------------------------
|
|
||||||
MACHDEP := -DGEKKO -mrvl -mcpu=750 -meabi -mhard-float
|
|
||||||
CFLAGS := -O2 -Wall $(MACHDEP) -I $(INCD)
|
|
||||||
|
|
||||||
#-------------------------------------------------------------------------------
|
#---------------------------------------------------------------------------------
|
||||||
# Information for the linker
|
# main targets
|
||||||
#-------------------------------------------------------------------------------
|
#---------------------------------------------------------------------------------
|
||||||
LDFLAGS = $(MACHDEP) -Wl,-Map,$(MAP)
|
$(OUTPUT).dol: $(OUTPUT).elf
|
||||||
LIBPATHS := -L$(DEVKITPRO)/libogc/lib/wii
|
$(OUTPUT).elf: $(OFILES)
|
||||||
|
|
||||||
#-------------------------------------------------------------------------------
|
#---------------------------------------------------------------------------------
|
||||||
# Build rules
|
# This rule links in binary data with the .jpg extension
|
||||||
#-------------------------------------------------------------------------------
|
#---------------------------------------------------------------------------------
|
||||||
|
%.jpg.o : %.jpg
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
@echo $(notdir $<)
|
||||||
|
$(bin2o)
|
||||||
|
|
||||||
# "make all" -> Build the DOL file
|
#---------------------------------------------------------------------------------
|
||||||
all : $(DOL)
|
# This rule links in binary data with the .png extension
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
%.png.o : %.png
|
||||||
|
#---------------------------------------------------------------------------------
|
||||||
|
@echo $(notdir $<)
|
||||||
|
$(bin2o)
|
||||||
|
|
||||||
# "make clean" -> Erase everything made by `make`
|
-include $(DEPENDS)
|
||||||
clean :
|
|
||||||
rm -f $(OBJ) $(RESC) $(RESH) $(ELF) $(DOL) $(MAP)
|
|
||||||
|
|
||||||
# "make run" -> Send the DOL file to the Wii
|
#---------------------------------------------------------------------------------
|
||||||
run : $(DOL)
|
endif
|
||||||
$(UPLOAD) $(DOL)
|
#---------------------------------------------------------------------------------
|
||||||
|
|
||||||
# The DOL file is built from the ELF file
|
|
||||||
$(DOL) : $(ELF)
|
|
||||||
@echo Converting to: $@
|
|
||||||
@$(ELF2DOL) $< $@
|
|
||||||
|
|
||||||
# The ELF is built from the OBJects
|
|
||||||
$(ELF) : $(OBJ)
|
|
||||||
@echo Linking as: $@
|
|
||||||
@$(CC) $^ $(LDFLAGS) $(LIBPATHS) $(LIBS) -o $@
|
|
||||||
|
|
||||||
# Objects (.o) are made from C files (.c)
|
|
||||||
%.o : %.c
|
|
||||||
@echo Compiling: $<
|
|
||||||
@$(CC) $(CFLAGS) -c $< -o $@
|
|
||||||
|
|
||||||
# C files (.c) can be made from PNG images
|
|
||||||
.PRECIOUS : %.c
|
|
||||||
%.c : %.png
|
|
||||||
@echo Converting resource: $<
|
|
||||||
@./raw2c.exe $< 2>null
|
|
||||||
|
|
1
examples/template/template.pnproj
Normal file
1
examples/template/template.pnproj
Normal file
|
@ -0,0 +1 @@
|
||||||
|
<Project name="template"><MagicFolder excludeFolders="CVS;.svn" filter="*.c;*.cpp;*.h" name="source" path="source\"><File path="main.c"></File></MagicFolder><MagicFolder excludeFolders="CVS;.svn" filter="*.h" name="include" path="include\"></MagicFolder><File path="Makefile"></File></Project>
|
Loading…
Reference in a new issue