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https://github.com/GRRLIB/GRRLIB.git
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[CHG] Code formating
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948bf1de99
commit
839240c498
5 changed files with 45 additions and 40 deletions
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@ -62,7 +62,7 @@ bool GRRLIB_GetAntiAliasing() {
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* Set a blending mode.
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* @param blendmode The blending mode to use (Default: GRRLIB_BLEND_ALPHA).
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*/
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void GRRLIB_SetBlend( unsigned char blendmode ) {
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void GRRLIB_SetBlend(unsigned char blendmode) {
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GRRLIB_Settings.blend = blendmode;
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switch (GRRLIB_Settings.blend) {
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case GRRLIB_BLEND_ALPHA:
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@ -150,7 +150,7 @@ inline void GRRLIB_Rectangle(f32 x, f32 y, f32 width, f32 height, u32 color, u8
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f32 x2 = x+width;
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f32 y2 = y+height;
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Vector v[] = {{x,y,0.0f}, {x2,y,0.0f}, {x2,y2,0.0f}, {x,y2,0.0f}, {x,y,0.0f}};
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u32 ncolor[]= {color,color,color,color,color};
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u32 ncolor[] = {color,color,color,color,color};
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if (!filled) {
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GRRLIB_NGone(v, ncolor, 5);
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@ -182,7 +182,7 @@ inline void GRRLIB_Circle(f32 x, f32 y, f32 radius, u32 color, u8 filled) {
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v[a].x = cos(ra) * radius + x;
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v[a].y = sin(ra) * radius + y;
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v[a].z = 0.0f;
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ncolor[a] = color;
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ncolor[a] = color;
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}
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if (!filled) {
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@ -523,10 +523,9 @@ GRRLIB_texImg *GRRLIB_CreateEmptyTexture(unsigned int w, unsigned int h) {
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return my_texture;
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}
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/**
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* Make a snapshot of the screen in a texture.
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* @return A pointer to a texture representing the screen or NULL if an error occurs.
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* @param tex A pointer to a texture representing the screen or NULL if an error occurs.
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*/
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void GRRLIB_Screen2Texture(GRRLIB_texImg *tex) {
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if(tex->data != NULL) {
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@ -538,8 +537,6 @@ void GRRLIB_Screen2Texture(GRRLIB_texImg *tex) {
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}
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}
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/**
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* Draw a texture.
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* @param xpos Specifies the x-coordinate of the upper-left corner.
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@ -551,7 +548,9 @@ void GRRLIB_Screen2Texture(GRRLIB_texImg *tex) {
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* @param color Color in RGBA format.
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*/
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inline void GRRLIB_DrawImg(f32 xpos, f32 ypos, struct GRRLIB_texImg *tex, float degrees, float scaleX, f32 scaleY, u32 color) {
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if (tex == NULL || tex->data == NULL) { return; }
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if (tex == NULL || tex->data == NULL) {
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return;
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}
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GXTexObj texObj;
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u16 width, height;
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@ -570,7 +569,7 @@ inline void GRRLIB_DrawImg(f32 xpos, f32 ypos, struct GRRLIB_texImg *tex, float
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height = tex->h * 0.5;
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guMtxIdentity(m1);
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guMtxScaleApply(m1, m1, scaleX, scaleY, 1.0);
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Vector axis = (Vector) {0, 0, 1 };
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Vector axis = (Vector) {0, 0, 1};
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guMtxRotAxisDeg (m2, &axis, degrees);
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guMtxConcat(m2, m1, m);
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@ -608,7 +607,9 @@ inline void GRRLIB_DrawImg(f32 xpos, f32 ypos, struct GRRLIB_texImg *tex, float
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* @param color Color in RGBA format.
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*/
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inline void GRRLIB_DrawImgQuad(Vector pos[4], struct GRRLIB_texImg *tex, u32 color) {
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if (tex == NULL || tex->data == NULL) { return; }
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if (tex == NULL || tex->data == NULL) {
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return;
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}
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GXTexObj texObj;
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Mtx m, m1, m2, mv;
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@ -624,7 +625,7 @@ inline void GRRLIB_DrawImgQuad(Vector pos[4], struct GRRLIB_texImg *tex, u32 col
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guMtxIdentity(m1);
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guMtxScaleApply(m1, m1, 1, 1, 1.0);
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Vector axis = (Vector) {0, 0, 1 };
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Vector axis = (Vector) {0, 0, 1};
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guMtxRotAxisDeg (m2, &axis, 0);
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guMtxConcat(m2, m1, m);
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@ -666,7 +667,9 @@ inline void GRRLIB_DrawImgQuad(Vector pos[4], struct GRRLIB_texImg *tex, u32 col
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* @param frame Specifies the frame to draw.
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*/
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inline void GRRLIB_DrawTile(f32 xpos, f32 ypos, struct GRRLIB_texImg *tex, float degrees, float scaleX, f32 scaleY, u32 color, int frame) {
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if (tex == NULL || tex->data == NULL) { return; }
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if (tex == NULL || tex->data == NULL) {
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return;
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}
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GXTexObj texObj;
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f32 width, height;
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@ -693,7 +696,7 @@ inline void GRRLIB_DrawTile(f32 xpos, f32 ypos, struct GRRLIB_texImg *tex, float
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guMtxIdentity(m1);
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guMtxScaleApply(m1, m1, scaleX, scaleY, 1.0f);
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Vector axis = (Vector) {0, 0, 1 };
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Vector axis = (Vector) {0, 0, 1};
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guMtxRotAxisDeg(m2, &axis, degrees);
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guMtxConcat(m2, m1, m);
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guMtxTransApply(m, m, xpos+width+tex->handlex-tex->offsetx+(scaleX*( -tex->handley*sin(-DegToRad(degrees)) - tex->handlex*cos(-DegToRad(degrees)) )), ypos+height+tex->handley-tex->offsety+(scaleX*( -tex->handley*cos(-DegToRad(degrees)) + tex->handlex*sin(-DegToRad(degrees)) )), 0);
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@ -730,9 +733,10 @@ inline void GRRLIB_DrawTile(f32 xpos, f32 ypos, struct GRRLIB_texImg *tex, float
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* @param color Color in RGBA format.
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* @param frame Specifies the frame to draw.
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*/
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inline void GRRLIB_DrawTileQuad(Vector pos[4], struct GRRLIB_texImg *tex, u32 color, int frame) {
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if (tex == NULL || tex->data == NULL) { return; }
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if (tex == NULL || tex->data == NULL) {
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return;
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}
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GXTexObj texObj;
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Mtx m, m1, m2, mv;
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@ -756,7 +760,7 @@ inline void GRRLIB_DrawTileQuad(Vector pos[4], struct GRRLIB_texImg *tex, u32 co
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guMtxIdentity(m1);
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guMtxScaleApply(m1, m1, 1, 1, 1.0f);
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Vector axis = (Vector) {0, 0, 1 };
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Vector axis = (Vector) {0, 0, 1};
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guMtxRotAxisDeg(m2, &axis, 0);
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guMtxConcat(m2, m1, m);
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@ -797,7 +801,9 @@ inline void GRRLIB_DrawTileQuad(Vector pos[4], struct GRRLIB_texImg *tex, u32 co
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* @param ... Optional arguments.
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*/
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void GRRLIB_Printf(f32 xpos, f32 ypos, struct GRRLIB_texImg *tex, u32 color, f32 zoom, const char *text, ...) {
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if (tex == NULL || tex->data == NULL) { return; }
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if (tex == NULL || tex->data == NULL) {
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return;
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}
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int i, size;
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char tmp[1024];
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@ -870,7 +876,7 @@ bool GRRLIB_RectOnRect(int rect1x, int rect1y, int rect1w, int rect1h, int rect2
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* @param width The width of the rectangle.
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* @param height The height of the rectangle.
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*/
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void GRRLIB_ClipDrawing( int x, int y, int width, int height ) {
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void GRRLIB_ClipDrawing(int x, int y, int width, int height) {
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GX_SetClipMode( GX_CLIP_ENABLE );
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GX_SetScissor( x, y, width, height );
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}
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@ -889,7 +895,7 @@ void GRRLIB_ClipReset() {
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* @param x The x-coordinate of the handle.
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* @param y The y-coordinate of the handle.
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*/
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void GRRLIB_SetHandle( struct GRRLIB_texImg *tex, int x, int y ) {
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void GRRLIB_SetHandle(struct GRRLIB_texImg *tex, int x, int y) {
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if (tex->tiledtex) {
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tex->handlex = -(((int)tex->tilew)/2) + x;
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tex->handley = -(((int)tex->tileh)/2) + y;
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@ -904,7 +910,7 @@ void GRRLIB_SetHandle( struct GRRLIB_texImg *tex, int x, int y ) {
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* @param tex The texture to center.
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* @param enabled
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*/
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void GRRLIB_SetMidHandle( struct GRRLIB_texImg *tex, bool enabled ) {
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void GRRLIB_SetMidHandle(struct GRRLIB_texImg *tex, bool enabled) {
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if (enabled) {
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if (tex->tiledtex) {
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tex->offsetx = (((int)tex->tilew)/2);
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@ -1185,11 +1191,11 @@ void GRRLIB_Init() {
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if (rmode == NULL)
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return;
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// Video Mode Correction
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// Video Mode Correction
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switch (rmode->viTVMode) {
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case VI_DEBUG_PAL: // PAL 50hz 576i
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rmode = &TVPal574IntDfScale;
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break;
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case VI_DEBUG_PAL: // PAL 50hz 576i
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rmode = &TVPal574IntDfScale;
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break;
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}
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// Widescreen patch by CashMan's Productions (http://www.CashMan-Productions.fr.nf)
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@ -1361,7 +1367,6 @@ void GRRLIB_GetPixelFromFB(int x, int y, u8 *R1, u8 *G1, u8 *B1, u8* R2, u8 *G2,
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*B2 = GRRLIB_ClampVar8( 1.164 * (Colors[2] - 16) + 2.017 * (Colors[1] - 128) );
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}
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/**
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* A helper function for the YCbCr -> RGB conversion.
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* Clamps the given value into a range of 0 - 255 and thus preventing an overflow.
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@ -1382,12 +1387,12 @@ u8 GRRLIB_ClampVar8(float Value) {
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/**
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* Converts RGBA values to u32 color.
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* @param r Amount of Red (0 - 255);
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* @param g Amount of Green (0 - 255);
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* @param b Amount of Blue (0 - 255);
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* @param a Amount of Alpha (0 - 255);
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* @param r Amount of red (0 - 255).
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* @param g Amount of green (0 - 255).
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* @param b Amount of blue (0 - 255).
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* @param a Amount of alpha (0 - 255).
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* @return Returns the color in u32 format.
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*/
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u32 GRRLIB_GetColor( u8 r, u8 g, u8 b, u8 a ) {
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u32 GRRLIB_GetColor(u8 r, u8 g, u8 b, u8 a) {
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return (r << 24) | (g << 16) | (b << 8) | a;
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}
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@ -89,7 +89,7 @@ typedef struct GRRLIB_bytemapFont {
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void GRRLIB_SetAntiAliasing(bool aa);
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bool GRRLIB_GetAntiAliasing();
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void GRRLIB_SetBlend( unsigned char blendmode );
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void GRRLIB_SetBlend(unsigned char blendmode);
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unsigned char GRRLIB_GetBlend();
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@ -118,7 +118,7 @@ void GRRLIB_FreeBMF(GRRLIB_bytemapFont *bmf);
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void GRRLIB_InitTileSet(struct GRRLIB_texImg *tex, unsigned int tilew, unsigned int tileh, unsigned int tilestart);
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extern void GRRLIB_DrawImg(f32 xpos, f32 ypos, struct GRRLIB_texImg *tex, float degrees, float scaleX, f32 scaleY, u32 color );
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extern void GRRLIB_DrawImg(f32 xpos, f32 ypos, struct GRRLIB_texImg *tex, float degrees, float scaleX, f32 scaleY, u32 color);
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extern void GRRLIB_DrawImgQuad(Vector pos[4], struct GRRLIB_texImg *tex, u32 color);
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extern void GRRLIB_DrawTile(f32 xpos, f32 ypos, struct GRRLIB_texImg *tex, float degrees, float scaleX, f32 scaleY, u32 color, int frame);
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extern void GRRLIB_DrawTileQuad(Vector pos[4], struct GRRLIB_texImg *tex, u32 color,int frame);
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@ -130,11 +130,11 @@ bool GRRLIB_PtInRect(int hotx, int hoty, int hotw, int hoth, int wpadx, int wpad
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bool GRRLIB_RectInRect(int rect1x, int rect1y, int rect1w, int rect1h, int rect2x, int rect2y, int rect2w, int rect2h);
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bool GRRLIB_RectOnRect(int rect1x, int rect1y, int rect1w, int rect1h, int rect2x, int rect2y, int rect2w, int rect2h);
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void GRRLIB_ClipDrawing( int x, int y, int width, int height );
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void GRRLIB_ClipDrawing(int x, int y, int width, int height);
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void GRRLIB_ClipReset();
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void GRRLIB_SetHandle(struct GRRLIB_texImg *tex, int x, int y);
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void GRRLIB_SetMidHandle( struct GRRLIB_texImg *tex, bool enabled );
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void GRRLIB_SetMidHandle(struct GRRLIB_texImg *tex, bool enabled);
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u32 GRRLIB_GetPixelFromtexImg(int x, int y, struct GRRLIB_texImg *tex);
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void GRRLIB_SetPixelTotexImg(int x, int y, struct GRRLIB_texImg *tex, u32 color);
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@ -158,10 +158,10 @@ void GRRLIB_Render();
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void GRRLIB_Exit();
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void GRRLIB_GetPixelFromFB(int x, int y, u8 *R1, u8 *G1, u8 *B1, u8* R2, u8 *G2, u8 *B2 );
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u8 GRRLIB_ClampVar8 (float Value);
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void GRRLIB_GetPixelFromFB(int x, int y, u8 *R1, u8 *G1, u8 *B1, u8* R2, u8 *G2, u8 *B2);
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u8 GRRLIB_ClampVar8(float Value);
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u32 GRRLIB_GetColor( u8 r, u8 g, u8 b, u8 a );
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u32 GRRLIB_GetColor(u8 r, u8 g, u8 b, u8 a);
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#ifdef __cplusplus
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@ -168,7 +168,7 @@ int main() {
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FPS = CalculateFrameRate();
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if(wpaddown & WPAD_BUTTON_HOME) {
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exit(0);
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break;
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}
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if(wpadheld & WPAD_BUTTON_LEFT) {
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if(wpadheld & WPAD_BUTTON_B || page == 1)
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@ -180,7 +180,7 @@ int main() {
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GRRLIB_Render();
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if(wpaddown & WPAD_BUTTON_HOME) {
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exit(0);
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break;
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}
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if(wpaddown & WPAD_BUTTON_MINUS) {
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page--;
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@ -24,7 +24,7 @@ int main() {
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GRRLIB_Render();
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if(WPADDown & WPAD_BUTTON_HOME) {
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exit(0);
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break;
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}
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}
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GRRLIB_Exit(); // Be a good boy, clear the memory allocated by GRRLIB
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