[BUG] Addon lib is working

[CHG] Added GRRLIB_ScrShot function to lesson1
This commit is contained in:
Crayon2000 2009-03-21 23:29:29 +00:00
parent 27e586c4a3
commit 83f0679add
3 changed files with 32 additions and 9 deletions

View file

@ -10,11 +10,8 @@
#include <malloc.h>
#include <stdarg.h>
#include <string.h>
#include <math.h>
#include "../lib/libpng/pngu/pngu.h"
#include "GRRLIB.h"
#include "GRRLIBaddon.h"
#include <ogc/conf.h>
#include <fat.h>
extern u32 fb;
@ -60,3 +57,26 @@ bool GRRLIB_ScrShot(const char* File) {
}
return !ErrorCode;
}
/**
* Make a snapshot of the screen in a texture.
* @return A pointer to a texture representing the screen or NULL if an error occurs.
*/
GRRLIB_texImg *GRRLIB_Screen2Texture() {
GRRLIB_texImg *tex = (struct GRRLIB_texImg *)calloc(1, sizeof(GRRLIB_texImg));
if(tex != NULL) {
tex->w = rmode->fbWidth;
tex->h = rmode->efbHeight;
GRRLIB_SetHandle( tex, 0, 0 );
tex->data = memalign(32, tex->w * tex->h * 4);
if(tex->data != NULL) {
GX_SetTexCopySrc(0, 0, rmode->fbWidth, rmode->efbHeight);
GX_SetTexCopyDst(rmode->fbWidth, rmode->efbHeight, GX_TF_RGBA8, GX_FALSE);
GX_CopyTex(tex->data, GX_FALSE);
GX_PixModeSync();
GRRLIB_FlushTex(tex);
}
}
return tex;
}

View file

@ -5,8 +5,8 @@
GX hints : RedShade
===========================================*/
#ifndef __GXHDR__
#define __GXHDR__
#ifndef __GRRLIB_ADDON__
#define __GRRLIB_ADDON__
/**
* @file GRRLIBaddon.h
@ -21,7 +21,7 @@
GRRLIB_texImg *GRRLIB_LoadTextureFromFile(const char *filename);
bool GRRLIB_ScrShot(const char*);
GRRLIB_texImg *GRRLIB_Screen2Texture();
#ifdef __cplusplus
}

View file

@ -5,11 +5,11 @@
How To use Bitmap Fonts
============================================*/
#include "../../../GRRLIB/GRRLIB/GRRLIB.h"
#include "../../../GRRLIB/GRRLIB/GRRLIB_addon.h"
#include <ogc/lwp_watchdog.h> // Needed for gettime and ticks_to_millisecs
#include <stdlib.h>
#include <wiiuse/wpad.h>
#include <fat.h>
#include "gfx/BMfont1.h"
#include "gfx/BMfont2.h"
@ -64,8 +64,6 @@ int main() {
GRRLIB_Init();
fatInitDefault();
WPAD_Init();
WPAD_SetDataFormat(WPAD_CHAN_0, WPAD_FMT_BTNS_ACC_IR);
@ -212,6 +210,11 @@ int main() {
top = 0;
if(page > 2) page = 0;
}
if(wpadheld & WPAD_BUTTON_1 && wpadheld & WPAD_BUTTON_2) {
WPAD_Rumble(WPAD_CHAN_0, 1); // Rumble on
GRRLIB_ScrShot("sd:/grrlib.png");
WPAD_Rumble(WPAD_CHAN_0, 0); // Rumble off
}
}
GRRLIB_Exit(); // Be a good boy, clear the memory allocated by GRRLIB
// Free some textures