Moved GRRLIB_addon to nonameno03 example directory and tweaked the c and makefile to use it accordingly

This commit is contained in:
csBlueChip 2009-08-23 14:46:40 +00:00
parent ace9d24f0c
commit 90f29de2eb
10 changed files with 598 additions and 143 deletions

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/*===========================================
GRRLIB (GX version) 4.0.0 addon
Code : NoNameNo
Additional Code : Crayon & Xane
GX hints : RedShade
===========================================*/
#include <stdio.h>
#include <stdlib.h>
#include <malloc.h>
#include <stdarg.h>
#include <string.h>
#include <grrlib.h>
#include <fat.h>
#include "GRRLIBfont.h"
#include "GRRLIBbutton.h"
extern u32 fb;
extern void *xfb[2];
extern GXRModeObj *rmode;
GRRLIB_texImg *tex_GRRLIBfont;
GRRLIB_texImg *tex_GRRLIBbutton;
/**
* Initalize all addon requirement
*/
void GRRLIB_addon_Init(){
tex_GRRLIBfont = GRRLIB_LoadTexture(GRRLIBfont);
GRRLIB_InitTileSet(tex_GRRLIBfont, 16, 19, 32);
tex_GRRLIBbutton = GRRLIB_LoadTexture(GRRLIBbutton);
GRRLIB_InitTileSet(tex_GRRLIBbutton, 4, 24, 0);
}
/**
* Free all addon requirement
*/
void GRRLIB_addon_Exit(){
GRRLIB_FreeTexture(tex_GRRLIBfont);
GRRLIB_FreeTexture(tex_GRRLIBbutton);
}
/**
* Load a texture from a file.
* @param filename The JPEG or PNG filename to load.
* @return A GRRLIB_texImg structure filled with image informations.
*/
GRRLIB_texImg *GRRLIB_LoadTextureFromFile(const char *filename) {
fatInitDefault();
FILE *fd = fopen(filename, "rb");
fseek(fd, 0, SEEK_END);
long lsize = ftell(fd);
rewind(fd);
unsigned char *buffer = (unsigned char*) malloc (sizeof(unsigned char)*lsize);
fread (buffer, 1, lsize, fd);
GRRLIB_texImg *tex = GRRLIB_LoadTexture(buffer);
free(buffer);
fclose(fd);
return tex;
}
/**
* Make a PNG screenshot on the SD card.
* libfat is required to use the function.
* @param File name of the file to write.
* @return true if every thing worked, false otherwise.
*/
bool GRRLIB_ScrShot(const char* File) {
int ErrorCode = -1;
IMGCTX pngContext;
if(fatInitDefault() && (pngContext = PNGU_SelectImageFromDevice(File))) {
ErrorCode = PNGU_EncodeFromYCbYCr(pngContext, rmode->fbWidth, rmode->efbHeight, xfb[fb], 0);
PNGU_ReleaseImageContext(pngContext);
}
return !ErrorCode;
}
/**
* Easy Button Maker.
* @param indice Index number of your button.
* @param x top-left corner X position of the button.
* @param y top-left corner Y position of the button.
* @param col color of your button.
* @param wpadx your X wpad posistion.
* @param wpady your Y wpad posistion.
* @param WPADDown your wpad button Down Status.
* @param WPADHeld your wpad button Held Status.
* @param but The wpad button you want to check.
* @param resdown You will find here the downed button index number.
* @param resheld You will find here the helded button index number.
* @param toto Text on the button.
*/
void GRRLIB_addon_Button(int indice, int x,int y,u32 col, int wpadx, int wpady, u32 WPADDown, u32 WPADHeld, int but, int *resdown, int *resheld, char toto[]){
int butwidth=strlen(toto)*16+8;
Vector bg[]={{x+4,y,0},{x+4+strlen(toto)*16,y,0},{x+4+strlen(toto)*16,y+24,0},{x+4,y+24,0}};
if((toto[0]=='^') && ((toto[1]=='U') || (toto[1]=='D') || (toto[1]=='L') || (toto[1]=='R'))){
butwidth=1*16+8;
bg[1].x=x+4+1*16;
bg[2].x=x+4+1*16;
}
GRRLIB_DrawTile(x,y, tex_GRRLIBbutton , 0, 1, 1, col,0 );
GRRLIB_DrawTileQuad(bg, tex_GRRLIBbutton, col,1 );
GRRLIB_DrawTile(bg[1].x,y, tex_GRRLIBbutton , 0, 1, 1, col,2);
if(GRRLIB_PtInRect(x, y, butwidth, 24, wpadx, wpady)) {
if((toto[0]=='^') && (toto[1]=='U')) GRRLIB_Printf(x+4, y+2, tex_GRRLIBfont, 0xFFFFFFFF, 1, "%c", 0xa1);
else if((toto[0]=='^') && (toto[1]=='D')) GRRLIB_Printf(x+4, y+2, tex_GRRLIBfont, 0xFFFFFFFF, 1, "%c", 0xa2);
else if((toto[0]=='^') && (toto[1]=='L')) GRRLIB_Printf(x+4, y+2, tex_GRRLIBfont, 0xFFFFFFFF, 1, "%c", 0xa3);
else if((toto[0]=='^') && (toto[1]=='R')) GRRLIB_Printf(x+4, y+2, tex_GRRLIBfont, 0xFFFFFFFF, 1, "%c", 0xa4);
else GRRLIB_Printf(x+4, y+2, tex_GRRLIBfont, 0xFFFFFFFF, 1, toto);
if(WPADDown & but) {
*resdown=indice;
}
if(WPADHeld & but) {
*resheld=indice;
}
}
else{
if((toto[0]=='^') && (toto[1]=='U')) GRRLIB_Printf(x+4, y+2, tex_GRRLIBfont, 0xFFFFFF77, 1, "%c", 0xa1);
else if((toto[0]=='^') && (toto[1]=='D')) GRRLIB_Printf(x+4, y+2, tex_GRRLIBfont, 0xFFFFFF77, 1, "%c", 0xa2);
else if((toto[0]=='^') && (toto[1]=='L')) GRRLIB_Printf(x+4, y+2, tex_GRRLIBfont, 0xFFFFFF77, 1, "%c", 0xa3);
else if((toto[0]=='^') && (toto[1]=='R')) GRRLIB_Printf(x+4, y+2, tex_GRRLIBfont, 0xFFFFFF77, 1, "%c", 0xa4);
else GRRLIB_Printf(x+4, y+2, tex_GRRLIBfont, 0xFFFFFF77, 1, toto);
}
}

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/*===========================================
GRRLIB (GX version) 4.0.0 addon
Code : NoNameNo
Additional Code : Crayon & Xane
GX hints : RedShade
===========================================*/
#ifndef __GRRLIB_ADDON__
#define __GRRLIB_ADDON__
/**
* @file GRRLIBaddon.h
* GRRLIB library.
*/
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */
void GRRLIB_addon_Init();
void GRRLIB_addon_Exit();
GRRLIB_texImg *GRRLIB_LoadTextureFromFile(const char *filename);
bool GRRLIB_ScrShot(const char*);
void GRRLIB_addon_Button(int indice, int x,int y,u32 col, int wpadx, int wpady, u32 WPADDown, u32 WPADHeld, int but, int *resdown, int *resheld, char toto[]);
#ifdef __cplusplus
}
#endif /* __cplusplus */
#endif

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/*
This file was autogenerated by raw2c.
Visit http://www.devkitpro.org
*/
const unsigned char GRRLIBbutton[] = {
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};
const int GRRLIBbutton_size = sizeof(GRRLIBbutton);

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/*
This file was autogenerated by raw2c.
Visit http://www.devkitpro.org
*/
//---------------------------------------------------------------------------------
#ifndef _GRRLIBbutton_h_
#define _GRRLIBbutton_h_
//---------------------------------------------------------------------------------
extern const unsigned char GRRLIBbutton[];
extern const int GRRLIBbutton_size;
//---------------------------------------------------------------------------------
#endif //_GRRLIBbutton_h_
//---------------------------------------------------------------------------------

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/*
This file was autogenerated by raw2c.
Visit http://www.devkitpro.org
*/
const unsigned char GRRLIBfont[] = {
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0xc0, 0x35, 0x9e, 0xfb, 0xad, 0x11, 0x67, 0xff, 0x25, 0xc6, 0xff, 0x68, 0x27, 0x80, 0x85, 0xf1,
0x0f, 0xca, 0x4e, 0x80, 0x5c, 0x33, 0x8c, 0xda, 0x09, 0x80, 0x18, 0x00, 0x00, 0x00, 0xcc, 0x77,
0x00, 0x00, 0x40, 0x46, 0xb9, 0x70, 0x04, 0x99, 0x33, 0xfa, 0xc6, 0x7e, 0x7b, 0xfb, 0x26, 0xbd,
0x0b, 0xc0, 0xca, 0x00, 0xce, 0x19, 0xff, 0xb9, 0x67, 0x00, 0xad, 0x9c, 0x00, 0x18, 0xff, 0x0b,
0x38, 0x01, 0x9e, 0x9a, 0xc1, 0xda, 0x09, 0x80, 0x18, 0x00, 0x00, 0x00, 0xa8, 0xf0, 0xdb, 0x1b,
0x41, 0xeb, 0xea, 0x54, 0xef, 0xaa, 0x56, 0xb8, 0x42, 0x35, 0x23, 0xff, 0x5a, 0xe1, 0x67, 0xd5,
0x3f, 0xec, 0x51, 0xa7, 0xab, 0xeb, 0x9f, 0xc7, 0xf2, 0xd7, 0xc4, 0x69, 0x55, 0x7e, 0x69, 0xfd,
0x6a, 0x94, 0xbf, 0x64, 0xfc, 0xdf, 0x06, 0x78, 0xe9, 0x7b, 0x6f, 0xc6, 0xbf, 0x47, 0xfd, 0x5d,
0xa6, 0x4f, 0x29, 0xad, 0xf0, 0xcf, 0x34, 0xd2, 0x31, 0xfe, 0x01, 0x00, 0x00, 0xd4, 0x30, 0xd9,
0x01, 0xd0, 0x7b, 0xde, 0x76, 0x54, 0xf8, 0xdc, 0x4a, 0xe1, 0xec, 0xf4, 0x67, 0xd7, 0x3f, 0xac,
0xcd, 0x2a, 0xfa, 0xe7, 0xb5, 0xfc, 0x4f, 0x71, 0x3e, 0xe9, 0x6d, 0x6f, 0xfa, 0xf1, 0x2e, 0x80,
0x5a, 0x23, 0x38, 0x4c, 0xff, 0x29, 0x2f, 0x35, 0xc6, 0x7c, 0xee, 0x82, 0x42, 0x8d, 0xf2, 0x87,
0xf1, 0x85, 0xff, 0x2f, 0xc5, 0x55, 0xd3, 0x7f, 0xde, 0xf1, 0x58, 0xef, 0x0e, 0xd9, 0xa2, 0xef,
0x8d, 0x57, 0xf2, 0x6b, 0x8d, 0x6f, 0xed, 0x9d, 0x00, 0x18, 0xff, 0x00, 0x00, 0x00, 0xbe, 0x1c,
0x00, 0xb5, 0xb7, 0x70, 0xf7, 0x3e, 0xc3, 0x15, 0x87, 0xaf, 0x4d, 0xbf, 0x37, 0xff, 0xda, 0xe1,
0x47, 0xd7, 0x3f, 0xec, 0x55, 0xa7, 0xab, 0xeb, 0x9f, 0xc7, 0xf2, 0xd7, 0xc4, 0xb9, 0x5b, 0xf9,
0x4b, 0xbf, 0xe7, 0x8e, 0x26, 0xf4, 0x96, 0x5f, 0xbb, 0xde, 0x3c, 0xe9, 0xaf, 0xd7, 0x67, 0x27,
0xc5, 0x46, 0x7c, 0x6b, 0xb6, 0xb5, 0x8a, 0x8b, 0xf1, 0x0f, 0x00, 0x00, 0xa0, 0x3f, 0xcc, 0x53,
0x05, 0xef, 0x20, 0x5e, 0x99, 0x4a, 0x6d, 0xf5, 0x25, 0xcf, 0xc8, 0xc5, 0xcf, 0x8f, 0xcd, 0x2a,
0xe9, 0x6e, 0x67, 0xf5, 0x01, 0x5d, 0x06, 0x00, 0x00, 0x00, 0x58, 0x11, 0x2e, 0x01, 0xdc, 0xd8,
0x90, 0xa3, 0x1c, 0x00, 0x80, 0xde, 0x02, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x80, 0x97, 0xb2, 0xe2,
0x96, 0xd4, 0x65, 0xb7, 0xd1, 0x02, 0x00, 0xba, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xb0, 0x0e, 0xa9, 0x5b,
0xa3, 0x6b, 0xc2, 0xde, 0x50, 0x93, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7d, 0xfc, 0x5a,
0x1b, 0xff, 0xb3, 0x0c, 0x78, 0xad, 0x74, 0x71, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x0e, 0x00, 0xa1, 0xd1, 0x3c, 0xda, 0x88, 0xd6, 0x4e, 0x0f, 0x27, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0xe0, 0x00, 0x10, 0x1a, 0xcb, 0xa3, 0x8c, 0x68, 0xab, 0x74, 0x70, 0x02, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0xa1, 0x91, 0x6c, 0x6d, 0x44, 0xaf, 0x1e, 0x3f, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x7b, 0x07, 0x80, 0xd4, 0x38, 0x5e, 0x7d, 0x85, 0x1e, 0x27,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xac, 0xc8, 0x67, 0x96, 0x51, 0xfc, 0xf9, 0x7c, 0x3e,
0xd2, 0x38, 0x6b, 0xbe, 0xad, 0xcd, 0x43, 0x4f, 0x58, 0xc4, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x56, 0xe1, 0xd0, 0x88, 0x24, 0x65, 0x0c, 0xd7, 0x18, 0xf0, 0x3d, 0xcc, 0x7c, 0x65, 0x00,
0x27, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xbc, 0xca, 0x01, 0x60, 0x6d, 0xc4, 0xa7, 0xfe,
0x7e, 0x1b, 0xdf, 0x3d, 0xab, 0xf8, 0x3d, 0x60, 0xfc, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0,
0x4a, 0x0c, 0x59, 0x99, 0x97, 0x18, 0xcb, 0x35, 0x46, 0xfc, 0xd3, 0x8e, 0x03, 0x4d, 0x23, 0xdd,
0x2a, 0x5e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x91, 0xfc, 0x7a, 0xc9, 0x88, 0xd4, 0xa8,
0xce, 0x7d, 0x37, 0xca, 0x28, 0xc7, 0xf8, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1c, 0x00,
0xc6, 0xc6, 0x75, 0xef, 0xdf, 0x31, 0xfe, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x80,
0x73, 0x27, 0x40, 0xef, 0x0e, 0x01, 0x8c, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x01,
0xe0, 0xdc, 0x09, 0x50, 0x6b, 0x7c, 0x6b, 0x1b, 0xeb, 0x18, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x19, 0xae, 0x80, 0x9e, 0x38, 0xa8, 0x49, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0,
0xc3, 0xff, 0x00, 0xe2, 0xe6, 0xa1, 0xf3, 0xf8, 0x5f, 0xec, 0xc5, 0x00, 0x00, 0x00, 0x00, 0x49,
0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
};
const int GRRLIBfont_size = sizeof(GRRLIBfont);

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@ -0,0 +1,14 @@
/*
This file was autogenerated by raw2c.
Visit http://www.devkitpro.org
*/
//---------------------------------------------------------------------------------
#ifndef _GRRLIBfont_h_
#define _GRRLIBfont_h_
//---------------------------------------------------------------------------------
extern const unsigned char GRRLIBfont[];
extern const int GRRLIBfont_size;
//---------------------------------------------------------------------------------
#endif //_GRRLIBfont_h_
//---------------------------------------------------------------------------------

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@ -1,140 +1,139 @@
#---------------------------------------------------------------------------------
# Clear the implicit built in rules
#---------------------------------------------------------------------------------
.SUFFIXES:
#---------------------------------------------------------------------------------
ifeq ($(strip $(DEVKITPPC)),)
$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=<path to>devkitPPC)
endif
include $(DEVKITPPC)/wii_rules
#---------------------------------------------------------------------------------
# TARGET is the name of the output
# BUILD is the directory where object files & intermediate files will be placed
# SOURCES is a list of directories containing source code
# INCLUDES is a list of directories containing extra header files
#---------------------------------------------------------------------------------
GRRLIB := ../../GRRLIB
TARGET := $(notdir $(CURDIR))
BUILD := build
SOURCES := source source/gfx $(GRRLIB)/GRRLIB $(GRRLIB)/GRRLIB/GRRLIB_addon $(GRRLIB)/lib/libpng/pngu
DATA := data
INCLUDES :=
#---------------------------------------------------------------------------------
# options for code generation
#---------------------------------------------------------------------------------
CFLAGS = -g -O2 -mrvl -Wall $(MACHDEP) $(INCLUDE)
CXXFLAGS = $(CFLAGS)
LDFLAGS = -g $(MACHDEP) -mrvl -Wl,-Map,$(notdir $@).map
#---------------------------------------------------------------------------------
# any extra libraries we wish to link with the project
#---------------------------------------------------------------------------------
LIBS := -lpng -ljpeg -lz -lfat -lwiiuse -lbte -logc -lm
#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRS := $(CURDIR)/$(GRRLIB)
#---------------------------------------------------------------------------------
# no real need to edit anything past this point unless you need to add additional
# rules for different file extensions
#---------------------------------------------------------------------------------
ifneq ($(BUILD),$(notdir $(CURDIR)))
#---------------------------------------------------------------------------------
export OUTPUT := $(CURDIR)/$(TARGET)
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
export DEPSDIR := $(CURDIR)/$(BUILD)
#---------------------------------------------------------------------------------
# automatically build a list of object files for our project
#---------------------------------------------------------------------------------
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S)))
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
#---------------------------------------------------------------------------------
# use CXX for linking C++ projects, CC for standard C
#---------------------------------------------------------------------------------
ifeq ($(strip $(CPPFILES)),)
export LD := $(CC)
else
export LD := $(CXX)
endif
export OFILES := $(addsuffix .o,$(BINFILES)) \
$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) \
$(sFILES:.s=.o) $(SFILES:.S=.o)
#---------------------------------------------------------------------------------
# build a list of include paths
#---------------------------------------------------------------------------------
export INCLUDE := $(foreach dir,$(INCLUDES), -iquote $(CURDIR)/$(dir)) \
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
-I$(CURDIR)/$(BUILD) \
-I$(LIBOGC_INC)
#---------------------------------------------------------------------------------
# build a list of library paths
#---------------------------------------------------------------------------------
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) \
-L$(LIBOGC_LIB)
export OUTPUT := $(CURDIR)/$(TARGET)
.PHONY: $(BUILD) clean
#---------------------------------------------------------------------------------
$(BUILD):
@[ -d $@ ] || mkdir -p $@
@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
#---------------------------------------------------------------------------------
clean:
@echo clean ...
@rm -fr $(BUILD) $(OUTPUT).elf $(OUTPUT).dol
#---------------------------------------------------------------------------------
run:
psoload $(TARGET).dol
#---------------------------------------------------------------------------------
reload:
psoload -r $(TARGET).dol
#---------------------------------------------------------------------------------
else
DEPENDS := $(OFILES:.o=.d)
#---------------------------------------------------------------------------------
# main targets
#---------------------------------------------------------------------------------
$(OUTPUT).dol: $(OUTPUT).elf
$(OUTPUT).elf: $(OFILES)
#---------------------------------------------------------------------------------
# This rule links in binary data with the .jpg extension
#---------------------------------------------------------------------------------
%.jpg.o : %.jpg
#---------------------------------------------------------------------------------
@echo $(notdir $<)
$(bin2o)
-include $(DEPENDS)
#---------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------
#---------------------------------------------------------------------------------
# Clear the implicit built in rules
#---------------------------------------------------------------------------------
.SUFFIXES:
#---------------------------------------------------------------------------------
ifeq ($(strip $(DEVKITPPC)),)
$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=<path to>devkitPPC)
endif
include $(DEVKITPPC)/wii_rules
#---------------------------------------------------------------------------------
# TARGET is the name of the output
# BUILD is the directory where object files & intermediate files will be placed
# SOURCES is a list of directories containing source code
# INCLUDES is a list of directories containing extra header files
#---------------------------------------------------------------------------------
TARGET := $(notdir $(CURDIR))
BUILD := build
SOURCES := source source/gfx GRRLIB_addon
DATA := data
INCLUDES :=
#---------------------------------------------------------------------------------
# options for code generation
#---------------------------------------------------------------------------------
CFLAGS = -g -O2 -mrvl -Wall $(MACHDEP) $(INCLUDE)
CXXFLAGS = $(CFLAGS)
LDFLAGS = -g $(MACHDEP) -mrvl -Wl,-Map,$(notdir $@).map
#---------------------------------------------------------------------------------
# any extra libraries we wish to link with the project
#---------------------------------------------------------------------------------
LIBS := -lgrrlib -lpngu -lpng -ljpeg -lz -lfat -lwiiuse -lbte -logc -lm
#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRS := $(CURDIR)/$(GRRLIB)
#---------------------------------------------------------------------------------
# no real need to edit anything past this point unless you need to add additional
# rules for different file extensions
#---------------------------------------------------------------------------------
ifneq ($(BUILD),$(notdir $(CURDIR)))
#---------------------------------------------------------------------------------
export OUTPUT := $(CURDIR)/$(TARGET)
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
export DEPSDIR := $(CURDIR)/$(BUILD)
#---------------------------------------------------------------------------------
# automatically build a list of object files for our project
#---------------------------------------------------------------------------------
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S)))
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
#---------------------------------------------------------------------------------
# use CXX for linking C++ projects, CC for standard C
#---------------------------------------------------------------------------------
ifeq ($(strip $(CPPFILES)),)
export LD := $(CC)
else
export LD := $(CXX)
endif
export OFILES := $(addsuffix .o,$(BINFILES)) \
$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) \
$(sFILES:.s=.o) $(SFILES:.S=.o)
#---------------------------------------------------------------------------------
# build a list of include paths
#---------------------------------------------------------------------------------
export INCLUDE := $(foreach dir,$(INCLUDES), -iquote $(CURDIR)/$(dir)) \
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
-I$(CURDIR)/$(BUILD) \
-I$(LIBOGC_INC)
#---------------------------------------------------------------------------------
# build a list of library paths
#---------------------------------------------------------------------------------
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) \
-L$(LIBOGC_LIB)
export OUTPUT := $(CURDIR)/$(TARGET)
.PHONY: $(BUILD) clean
#---------------------------------------------------------------------------------
$(BUILD):
@[ -d $@ ] || mkdir -p $@
@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
#---------------------------------------------------------------------------------
clean:
@echo clean ...
@rm -fr $(BUILD) $(OUTPUT).elf $(OUTPUT).dol
#---------------------------------------------------------------------------------
run:
psoload $(TARGET).dol
#---------------------------------------------------------------------------------
reload:
psoload -r $(TARGET).dol
#---------------------------------------------------------------------------------
else
DEPENDS := $(OFILES:.o=.d)
#---------------------------------------------------------------------------------
# main targets
#---------------------------------------------------------------------------------
$(OUTPUT).dol: $(OUTPUT).elf
$(OUTPUT).elf: $(OFILES)
#---------------------------------------------------------------------------------
# This rule links in binary data with the .jpg extension
#---------------------------------------------------------------------------------
%.jpg.o : %.jpg
#---------------------------------------------------------------------------------
@echo $(notdir $<)
$(bin2o)
-include $(DEPENDS)
#---------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------

View file

@ -3,8 +3,8 @@
Perhaps needs some improvement...
============================================*/
#include "../../../GRRLIB/GRRLIB/GRRLIB.h"
#include "../../../GRRLIB/GRRLIB/GRRLIB_addon.h"
#include <grrlib.h>
#include "../GRRLIB_addon/GRRLIB_addon.h"
#include "gfx/pointer.h"
@ -35,7 +35,7 @@ int main() {
WPAD_ScanPads();
WPADDown = WPAD_ButtonsDown(0);
WPADHeld = WPAD_ButtonsHeld(0);
WPAD_IR(WPAD_CHAN_0, &ir1);
WPAD_IR(WPAD_CHAN_0, &ir1);
wpadx=ir1.sx-200;
wpady=ir1.sy-250;