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[CHG] Removed warnings from GRRLIB_LoadBMF
*Branch 3D_test* [CHG] We are now loading texture from Material file (.mtl) [CHG] Draw3dObj is able to show diffuse texture map (only for group) [CHG] Draw3dObj overrides the two last parameters of GRRLIB_3dMode (bool texturemode and bool normalmode)
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1 changed files with 8 additions and 8 deletions
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@ -35,19 +35,19 @@ THE SOFTWARE.
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GRRLIB_bytemapFont* GRRLIB_LoadBMF (const u8 my_bmf[] ) {
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GRRLIB_bytemapFont *fontArray = (struct GRRLIB_bytemapFont *)malloc(sizeof(GRRLIB_bytemapFont));
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u32 i, j = 1;
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u8 lineheight, usedcolors, highestcolor, nbPalette, c;
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short int sizeover, sizeunder, sizeinner, numcolpal;
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u8 nbPalette, c/*, lineheight, usedcolors, highestcolor*/;
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short int numcolpal/*, sizeover, sizeunder, sizeinner*/;
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u16 nbPixels;
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if (fontArray != NULL && my_bmf[0]==0xE1 && my_bmf[1]==0xE6 && my_bmf[2]==0xD5 && my_bmf[3]==0x1A) {
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fontArray->version = my_bmf[4];
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lineheight = my_bmf[5];
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sizeover = my_bmf[6];
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sizeunder = my_bmf[7];
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//lineheight = my_bmf[5];
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//sizeover = my_bmf[6];
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//sizeunder = my_bmf[7];
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fontArray->tracking = my_bmf[8];
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sizeinner = my_bmf[9];
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usedcolors = my_bmf[10];
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highestcolor = my_bmf[11];
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//sizeinner = my_bmf[9];
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//usedcolors = my_bmf[10];
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//highestcolor = my_bmf[11];
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nbPalette = my_bmf[16];
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numcolpal = 3 * nbPalette;
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fontArray->palette = (u32 *)calloc(nbPalette + 1, sizeof(u32));
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