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Format code
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0d76531301
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8 changed files with 23 additions and 23 deletions
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@ -93,7 +93,7 @@ All notable changes to this project will be documented in this file.
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## 4.0.0 - 2009-03-05
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- Color format changed to RGBA for ALL GRRLib functions to fit to GX_Color format and use `GX_Color1u32`
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- Color format changed to RGBA for ALL GRRLib functions to fit to `GXColor` format and use `GX_Color1u32`
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- `GRRLIB_LoadTexture()` now auto detect PNG or JPEG
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- GRRLib introduce a new texture structure (easier to handle texture width, height, etc ...)
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- Add `GRRLIB_InitTileSet()` to initialize a tile set
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@ -1,5 +1,5 @@
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/*------------------------------------------------------------------------------
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Copyright (c) 2009-2019 The GRRLIB Team
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Copyright (c) 2009-2020 The GRRLIB Team
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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@ -94,24 +94,24 @@ void GRRLIB_3dMode(f32 minDist, f32 maxDist, f32 fov, bool texturemode, bool nor
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GX_ClearVtxDesc();
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GX_SetVtxDesc(GX_VA_POS, GX_DIRECT);
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if(normalmode) {
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if(normalmode == true) {
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GX_SetVtxDesc(GX_VA_NRM, GX_DIRECT);
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}
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GX_SetVtxDesc(GX_VA_CLR0, GX_DIRECT);
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if(texturemode) {
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if(texturemode == true) {
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GX_SetVtxDesc(GX_VA_TEX0, GX_DIRECT);
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}
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GX_SetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_F32, 0);
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if(normalmode) {
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if(normalmode == true) {
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GX_SetVtxAttrFmt(GX_VTXFMT0, GX_VA_NRM, GX_NRM_XYZ, GX_F32, 0);
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}
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GX_SetVtxAttrFmt(GX_VTXFMT0, GX_VA_CLR0, GX_CLR_RGBA, GX_RGBA8, 0);
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if(texturemode) {
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if(texturemode == true) {
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GX_SetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_TEX_ST, GX_F32, 0);
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}
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if(texturemode) {
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if(texturemode == true) {
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GX_SetTevOp(GX_TEVSTAGE0, GX_MODULATE);
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}
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else {
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@ -342,7 +342,7 @@ void GRRLIB_ObjectViewInv(f32 posx, f32 posy, f32 posz, f32 angx, f32 angy, f32
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void GRRLIB_SetTexture(GRRLIB_texImg *tex, bool rep) {
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GXTexObj texObj;
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if (rep) {
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if (rep == true) {
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GX_InitTexObj(&texObj, tex->data, tex->w, tex->h, GX_TF_RGBA8, GX_REPEAT, GX_REPEAT, GX_FALSE);
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}
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else {
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@ -540,7 +540,7 @@ void GRRLIB_DrawCylinder(f32 r, f32 h, int d, bool filled, u32 col) {
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else {
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GX_Begin(GX_LINESTRIP, GX_VTXFMT0, 2 * (d+1));
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}
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for(i = 0 ; i <= d ; i++) {
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for(i = 0; i <= d; i++) {
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dx = cosf( M_PI * 2.0f * i / d );
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dy = sinf( M_PI * 2.0f * i / d );
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GX_Position3f32( r * dx, -0.5f * h, r * dy );
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@ -561,7 +561,7 @@ void GRRLIB_DrawCylinder(f32 r, f32 h, int d, bool filled, u32 col) {
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GX_Position3f32(0.0f, -0.5f * h, 0.0f);
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GX_Normal3f32(0.0f, -1.0f, 0.0f);
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GX_Color1u32(col);
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for(i = 0 ; i <= d ; i++) {
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for(i = 0; i <= d; i++) {
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GX_Position3f32( r * cosf( M_PI * 2.0f * i / d ), -0.5f * h, r * sinf( M_PI * 2.0f * i / d ) );
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GX_Normal3f32(0.0f, -1.0f, 0.0f);
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GX_Color1u32(col);
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@ -577,7 +577,7 @@ void GRRLIB_DrawCylinder(f32 r, f32 h, int d, bool filled, u32 col) {
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GX_Position3f32(0.0f, 0.5f * h, 0.0f);
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GX_Normal3f32(0.0f, 1.0f, 0.0f);
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GX_Color1u32(col);
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for(i = 0 ; i <= d ; i++) {
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for(i = 0; i <= d; i++) {
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GX_Position3f32( r * cosf( M_PI * 2.0f * i / d ), 0.5f * h, r * sinf( M_PI * 2.0f * i / d ) );
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GX_Normal3f32(0.0f, 1.0f, 0.0f);
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GX_Color1u32(col);
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@ -603,7 +603,7 @@ void GRRLIB_DrawCone(f32 r, f32 h, int d, bool filled, u32 col) {
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else {
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GX_Begin(GX_LINESTRIP, GX_VTXFMT0, 2 * (d+1));
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}
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for(i = 0 ; i <= d ; i++) {
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for(i = 0; i <= d; i++) {
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dx = cosf( M_PI * 2.0f * i / d );
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dy = sinf( M_PI * 2.0f * i / d );
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GX_Position3f32( 0, -0.5f * h,0);
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@ -624,7 +624,7 @@ void GRRLIB_DrawCone(f32 r, f32 h, int d, bool filled, u32 col) {
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GX_Position3f32(0.0f, 0.5f * h, 0.0f);
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GX_Normal3f32(0.0f, 1.0f, 0.0f);
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GX_Color1u32(col);
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for(i = 0 ; i <= d ; i++) {
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for(i = 0; i <= d; i++) {
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GX_Position3f32( r * cosf( M_PI * 2.0f * i / d ), 0.5f * h, r * sinf( M_PI * 2.0f * i / d ) );
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GX_Normal3f32(0.0f, 1.0f, 0.0f);
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GX_Color1u32(col);
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@ -648,7 +648,7 @@ void GRRLIB_DrawTessPanel(f32 w, f32 wstep, f32 h, f32 hstep, bool filled, u32 c
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tmpy = h/2.0f;
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tmpx = w/2.0f;
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tmp = ((w/wstep)*2)+2;
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for ( y = -tmpy ; y <= tmpy ; y+=hstep )
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for ( y = -tmpy; y <= tmpy; y += hstep )
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{
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if(filled == true) {
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GX_Begin(GX_TRIANGLESTRIP, GX_VTXFMT0, tmp);
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@ -656,7 +656,7 @@ void GRRLIB_DrawTessPanel(f32 w, f32 wstep, f32 h, f32 hstep, bool filled, u32 c
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else {
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GX_Begin(GX_LINESTRIP, GX_VTXFMT0, tmp);
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}
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for ( x = -tmpx ; x <= tmpx ; x+=wstep )
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for ( x = -tmpx; x <= tmpx; x += wstep )
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{
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GX_Position3f32( x, y, 0.0f );
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GX_Normal3f32( 0.0f, 0.0f, 1.0f);
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@ -1,5 +1,5 @@
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/*------------------------------------------------------------------------------
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Copyright (c) 2009-2019 The GRRLIB Team
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Copyright (c) 2009-2020 The GRRLIB Team
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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@ -211,7 +211,7 @@ GRR_EXTERN u32 fb GRR_INIT(0);
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* @section Links
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* Forum: http://grrlib.santo.fr/forum\n
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* Code: https://github.com/GRRLIB/GRRLIB\n
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* IRC: <a href="irc://irc.efnet.net/grrlib">\#GRRLIB</a> on EFnet
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* Chat: <a href="irc://irc.efnet.net/grrlib">\#GRRLIB</a> on EFnet
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*
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* @section Credits
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* Project Leader : NoNameNo\n
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@ -167,8 +167,8 @@ int main() {
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if((dirx==0) && (diry==0)) {
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if (WPAD_ButtonsHeld(0) & WPAD_BUTTON_LEFT) { diry=-4; idperso=15;}
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else if (WPAD_ButtonsHeld(0) & WPAD_BUTTON_RIGHT) { diry=4; idperso=15;}
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else if (WPAD_ButtonsHeld(0) & WPAD_BUTTON_DOWN) { dirx=-4 ; idperso=1;}
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else if (WPAD_ButtonsHeld(0) & WPAD_BUTTON_UP) { dirx=4 ; idperso=8;}
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else if (WPAD_ButtonsHeld(0) & WPAD_BUTTON_DOWN) { dirx=-4; idperso=1;}
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else if (WPAD_ButtonsHeld(0) & WPAD_BUTTON_UP) { dirx=4; idperso=8;}
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}
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if((dirx==0) && (diry==0)) {
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@ -18,7 +18,7 @@
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int main() {
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float a=0;
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int cubeZ=5;
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int i=0;
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int i;
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float sinx=0;
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GRRLIB_Init();
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@ -13,7 +13,7 @@
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#include "gfx/logo.h"
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int main() {
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int i=0;
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int i;
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float a=0;
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u32 col;
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@ -156,8 +156,8 @@ int main() {
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if((dirx==0) && (diry==0)) {
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if (WPAD_ButtonsHeld(0) & WPAD_BUTTON_LEFT) { diry=-4; idperso=15;}
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else if (WPAD_ButtonsHeld(0) & WPAD_BUTTON_RIGHT) { diry=4; idperso=15;}
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else if (WPAD_ButtonsHeld(0) & WPAD_BUTTON_DOWN) { dirx=-4 ; idperso=1;}
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else if (WPAD_ButtonsHeld(0) & WPAD_BUTTON_UP) { dirx=4 ; idperso=8;}
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else if (WPAD_ButtonsHeld(0) & WPAD_BUTTON_DOWN) { dirx=-4; idperso=1;}
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else if (WPAD_ButtonsHeld(0) & WPAD_BUTTON_UP) { dirx=4; idperso=8;}
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}
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if((dirx==0) && (diry==0)) {
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