mirror of
https://github.com/GRRLIB/GRRLIB.git
synced 2024-11-22 15:02:20 +00:00
[CHG] GRRLIB_CreateEmptyTexture is not inline anymore
This commit is contained in:
parent
49ba2d5ebf
commit
9d5a12a1f2
4 changed files with 28 additions and 27 deletions
|
@ -109,6 +109,30 @@ void RawTo4x4RGBA (const u8 *src, void *dst,
|
|||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Create an empty texture.
|
||||
* @param w Width of the new texture to create.
|
||||
* @param h Height of the new texture to create.
|
||||
* @return A GRRLIB_texImg structure newly created.
|
||||
*/
|
||||
GRRLIB_texImg* GRRLIB_CreateEmptyTexture (const uint w, const uint h)
|
||||
{
|
||||
GRRLIB_texImg *my_texture = (struct GRRLIB_texImg *)calloc(1, sizeof(GRRLIB_texImg));
|
||||
|
||||
if(my_texture != NULL) {
|
||||
my_texture->data = memalign(32, h * w * 4);
|
||||
my_texture->w = w;
|
||||
my_texture->h = h;
|
||||
|
||||
// Initialize the texture
|
||||
memset(my_texture->data, '\0', (h * w) << 2);
|
||||
|
||||
GRRLIB_SetHandle(my_texture, 0, 0);
|
||||
GRRLIB_FlushTex(my_texture);
|
||||
}
|
||||
return my_texture;
|
||||
}
|
||||
|
||||
/**
|
||||
* Load a texture from a buffer.
|
||||
* @param my_img The JPEG, PNG or Bitmap buffer to load.
|
||||
|
|
|
@ -112,7 +112,6 @@ INLINE bool GRRLIB_GetAntiAliasing (void);
|
|||
|
||||
//------------------------------------------------------------------------------
|
||||
// GRRLIB_texSetup.h - Create and setup textures
|
||||
INLINE GRRLIB_texImg* GRRLIB_CreateEmptyTexture (const uint w, const uint h);
|
||||
INLINE void GRRLIB_ClearTex (GRRLIB_texImg* tex);
|
||||
INLINE void GRRLIB_FlushTex (GRRLIB_texImg *tex);
|
||||
INLINE void GRRLIB_FreeTexture (GRRLIB_texImg *tex);
|
||||
|
|
|
@ -133,6 +133,7 @@ void GRRLIB_CompoEnd(int posx, int posy, GRRLIB_texImg *tex);
|
|||
|
||||
//------------------------------------------------------------------------------
|
||||
// GRRLIB_texEdit.c - Modifying the content of a texture
|
||||
GRRLIB_texImg* GRRLIB_CreateEmptyTexture (const uint w, const uint h);
|
||||
GRRLIB_texImg* GRRLIB_LoadTexture (const u8 *my_img);
|
||||
GRRLIB_texImg* GRRLIB_LoadTexturePNG (const u8 *my_png);
|
||||
GRRLIB_texImg* GRRLIB_LoadTextureJPG (const u8 *my_jpg);
|
||||
|
|
|
@ -29,31 +29,6 @@ THE SOFTWARE.
|
|||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
|
||||
/**
|
||||
* Create an empty texture.
|
||||
* @param w Width of the new texture to create.
|
||||
* @param h Height of the new texture to create.
|
||||
* @return A GRRLIB_texImg structure newly created.
|
||||
*/
|
||||
INLINE
|
||||
GRRLIB_texImg* GRRLIB_CreateEmptyTexture (const uint w, const uint h)
|
||||
{
|
||||
GRRLIB_texImg *my_texture = (struct GRRLIB_texImg *)calloc(1, sizeof(GRRLIB_texImg));
|
||||
|
||||
if(my_texture != NULL) {
|
||||
my_texture->data = memalign(32, h * w * 4);
|
||||
my_texture->w = w;
|
||||
my_texture->h = h;
|
||||
|
||||
// Initialize the texture
|
||||
memset(my_texture->data, '\0', (h * w) << 2);
|
||||
|
||||
GRRLIB_SetHandle(my_texture, 0, 0);
|
||||
GRRLIB_FlushTex(my_texture);
|
||||
}
|
||||
return my_texture;
|
||||
}
|
||||
|
||||
/**
|
||||
* Write the contents of a texture in the data cache down to main memory.
|
||||
* For performance the CPU holds a data cache where modifications are stored before they get written down to main memory.
|
||||
|
@ -71,7 +46,9 @@ void GRRLIB_FlushTex (GRRLIB_texImg *tex) {
|
|||
INLINE
|
||||
void GRRLIB_FreeTexture (GRRLIB_texImg *tex) {
|
||||
if(tex != NULL) {
|
||||
if (tex->data != NULL) free(tex->data);
|
||||
if (tex->data != NULL) {
|
||||
free(tex->data);
|
||||
}
|
||||
free(tex);
|
||||
tex = NULL;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue