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# GRRLIB
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[](https://github.com/GRRLIB/GRRLIB/actions)
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[](https://www.codacy.com/gh/GRRLIB/GRRLIB/dashboard?utm_source=github.com&utm_medium=referral&utm_content=GRRLIB/GRRLIB&utm_campaign=Badge_Grade)
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[](https://app.codacy.com/gh/GRRLIB/GRRLIB/dashboard?utm_source=gh&utm_medium=referral&utm_content=&utm_campaign=Badge_grade)
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[](https://gitter.im/GRRLIB/GRRLIB?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)
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## Table of Contents
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@ -26,7 +26,7 @@ enum class Effect : u8 {
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};
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// Random Number (0 - 1) in float
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#define RANDOM ((((float)(rand() % 12))/12)-0.5)
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#define RANDOM ((((float)(rand() % 12)) / 12) - 0.5f)
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// Basic structure to hold particle data
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struct Particle {
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