diff --git a/GRRLIB/GRRLIB/GRRLIB.c b/GRRLIB/GRRLIB/GRRLIB.c index 830ff3e..33ce79a 100644 --- a/GRRLIB/GRRLIB/GRRLIB.c +++ b/GRRLIB/GRRLIB/GRRLIB.c @@ -288,6 +288,7 @@ void GRRLIB_InitTileSet(struct GRRLIB_texImg *tex, unsigned int tilew, unsigned if (tileh) // Avoid division by zero tex->nbtileh = tex->h / tileh; tex->tilestart = tilestart; + GRRLIB_SetHandle( tex, 0, 0 ); } /** @@ -307,9 +308,12 @@ GRRLIB_texImg GRRLIB_LoadTexturePNG(const unsigned char my_png[]) { PNGU_ReleaseImageContext(ctx); my_texture.w = imgProp.imgWidth; my_texture.h = imgProp.imgHeight; - GRRLIB_FlushTex( my_texture ); - GRRLIB_ListAddTexture( &my_texture ); + my_texture.handlex = 0; my_texture.handley = 0; + my_texture.offsetx = 0; my_texture.offsety = 0; + my_texture.tiledtex = false; GRRLIB_SetHandle( &my_texture, 0, 0 ); + GRRLIB_ListAddTexture( &my_texture ); + GRRLIB_FlushTex( my_texture ); return my_texture; } @@ -366,9 +370,12 @@ GRRLIB_texImg GRRLIB_LoadTextureJPG(const unsigned char my_jpg[]) { my_texture.w = cinfo.output_width; my_texture.h = cinfo.output_height; - GRRLIB_FlushTex(my_texture); - GRRLIB_ListAddTexture( &my_texture ); + my_texture.handlex = 0; my_texture.handley = 0; + my_texture.offsetx = 0; my_texture.offsety = 0; + my_texture.tiledtex = false; GRRLIB_SetHandle( &my_texture, 0, 0 ); + GRRLIB_ListAddTexture( &my_texture ); + GRRLIB_FlushTex(my_texture); return my_texture; } @@ -381,7 +388,7 @@ GRRLIB_texImg GRRLIB_LoadTextureJPG(const unsigned char my_jpg[]) { * @param text Text to draw. * @param ... Optional arguments. */ -void GRRLIB_PrintBMF(f32 xpos, f32 ypos, GRRLIB_bytemapFont bmf, f32 zoom, const char *text, ...) { +void GRRLIB_PrintBMF(f32 xpos, f32 ypos, struct GRRLIB_bytemapFont bmf, f32 zoom, const char *text, ...) { unsigned int i, j, x, y, n, size; char tmp[1024]; @@ -535,7 +542,7 @@ GRRLIB_texImg GRRLIB_CreateEmptyTexture(unsigned int w, unsigned int h) { * @param scaleY Specifies the y-coordinate scale. -1 could be used for flipping the texture vertically. * @param color Color in RGBA format. */ -inline void GRRLIB_DrawImg(f32 xpos, f32 ypos, GRRLIB_texImg tex, float degrees, float scaleX, f32 scaleY, u32 color) { +inline void GRRLIB_DrawImg(f32 xpos, f32 ypos, struct GRRLIB_texImg tex, float degrees, float scaleX, f32 scaleY, u32 color) { if (!tex.data) { return; } GXTexObj texObj; u16 width, height; @@ -546,7 +553,7 @@ inline void GRRLIB_DrawImg(f32 xpos, f32 ypos, GRRLIB_texImg tex, float degrees, GX_InitTexObjLOD(&texObj, GX_NEAR, GX_NEAR, 0.0f, 0.0f, 0.0f, 0, 0, GX_ANISO_1); } GX_LoadTexObj(&texObj, GX_TEXMAP0); - GX_SetTevOp(GX_TEVSTAGE0, GX_REPLACE); + GX_SetTevOp(GX_TEVSTAGE0, GX_MODULATE); GX_SetVtxDesc(GX_VA_TEX0, GX_DIRECT); width = tex.w * 0.5; @@ -590,7 +597,7 @@ inline void GRRLIB_DrawImg(f32 xpos, f32 ypos, GRRLIB_texImg tex, float degrees, * @param tex The texture to draw. * @param color Color in RGBA format. */ -inline void GRRLIB_DrawImgQuad(Vector pos[4], GRRLIB_texImg tex, u32 color) { +inline void GRRLIB_DrawImgQuad(Vector pos[4], struct GRRLIB_texImg tex, u32 color) { GXTexObj texObj; Mtx m, m1, m2, mv; @@ -646,7 +653,7 @@ inline void GRRLIB_DrawImgQuad(Vector pos[4], GRRLIB_texImg tex, u32 color) { * @param color Color in RGBA format. * @param frame Specifies the frame to draw. */ -inline void GRRLIB_DrawTile(f32 xpos, f32 ypos, GRRLIB_texImg tex, float degrees, float scaleX, f32 scaleY, u32 color, int frame) { +inline void GRRLIB_DrawTile(f32 xpos, f32 ypos, struct GRRLIB_texImg tex, float degrees, float scaleX, f32 scaleY, u32 color, int frame) { GXTexObj texObj; f32 width, height; Mtx m, m1, m2, mv; @@ -712,7 +719,7 @@ inline void GRRLIB_DrawTile(f32 xpos, f32 ypos, GRRLIB_texImg tex, float degrees * @param text Text to draw. * @param ... Optional arguments. */ -void GRRLIB_Printf(f32 xpos, f32 ypos, GRRLIB_texImg tex, u32 color, f32 zoom, const char *text, ...) { +void GRRLIB_Printf(f32 xpos, f32 ypos, struct GRRLIB_texImg tex, u32 color, f32 zoom, const char *text, ...) { int i, size; char tmp[1024]; @@ -803,13 +810,13 @@ void GRRLIB_ClipReset() { * @param x The handle's x-coordinate. * @param y The handle's y-coordinate. */ -void GRRLIB_SetHandle(GRRLIB_texImg * tex, int x, int y) { - if (tex->tilew) { - tex->handlex = -(tex->tilew/2) + x; - tex->handley = -(tex->tileh/2) + y; +void GRRLIB_SetHandle( struct GRRLIB_texImg * tex, int x, int y ) { + if (tex->tiledtex) { + tex->handlex = -(((int)tex->tilew)/2) + x; + tex->handley = -(((int)tex->tileh)/2) + y; } else { - tex->handlex = -(tex->w/2) + x; - tex->handley = -(tex->h/2) + y; + tex->handlex = -(((int)tex->w)/2) + x; + tex->handley = -(((int)tex->h)/2) + y; } tex->offsetx = x; tex->offsety = y; @@ -819,7 +826,7 @@ void GRRLIB_SetHandle(GRRLIB_texImg * tex, int x, int y) { * Center a texture's handles (e.g. for rotation). * @param tex The texture to center. */ -void GRRLIB_SetMidHandle(GRRLIB_texImg * tex) { +void GRRLIB_SetMidHandle( struct GRRLIB_texImg * tex ) { tex->handlex = 0; tex->handley = 0; tex->offsetx = 0; @@ -833,7 +840,7 @@ void GRRLIB_SetMidHandle(GRRLIB_texImg * tex) { * @param tex The texture to get the color from. * @return The color of a pixel in RGBA format. */ -u32 GRRLIB_GetPixelFromtexImg(int x, int y, GRRLIB_texImg tex) { +u32 GRRLIB_GetPixelFromtexImg(int x, int y, struct GRRLIB_texImg tex) { u8 *truc = (u8*)tex.data; u8 r, g, b, a; u32 offset; @@ -873,7 +880,7 @@ void GRRLIB_SetPixelTotexImg(int x, int y, GRRLIB_texImg tex, u32 color) { * For performance the CPU holds a data cache where modifications are stored before they get written down to mainmemory. * @param tex The texture to flush. */ -void GRRLIB_FlushTex(GRRLIB_texImg tex) { +void GRRLIB_FlushTex(struct GRRLIB_texImg tex) { DCFlushRange(tex.data, tex.w * tex.h * 4); } @@ -883,7 +890,7 @@ void GRRLIB_FlushTex(GRRLIB_texImg tex) { * @param texsrc The texture source. * @param texdest The texture grayscaled destination. */ -void GRRLIB_BMFX_Grayscale(GRRLIB_texImg texsrc, GRRLIB_texImg texdest) { +void GRRLIB_BMFX_Grayscale(struct GRRLIB_texImg texsrc, GRRLIB_texImg texdest) { unsigned int x, y; u8 gray; u32 color; @@ -906,7 +913,7 @@ void GRRLIB_BMFX_Grayscale(GRRLIB_texImg texsrc, GRRLIB_texImg texdest) { * @param texsrc The texture source. * @param texdest The texture destination. */ -void GRRLIB_BMFX_Invert(GRRLIB_texImg texsrc, GRRLIB_texImg texdest) { +void GRRLIB_BMFX_Invert(struct GRRLIB_texImg texsrc, GRRLIB_texImg texdest) { unsigned int x, y; u32 color; @@ -925,7 +932,7 @@ void GRRLIB_BMFX_Invert(GRRLIB_texImg texsrc, GRRLIB_texImg texdest) { * @param texsrc The texture source. * @param texdest The texture destination. */ -void GRRLIB_BMFX_FlipH(GRRLIB_texImg texsrc, GRRLIB_texImg texdest) { +void GRRLIB_BMFX_FlipH(struct GRRLIB_texImg texsrc, GRRLIB_texImg texdest) { unsigned int x, y, txtWidth = texsrc.w - 1; for (y = 0; y < texsrc.h; y++) { @@ -942,7 +949,7 @@ void GRRLIB_BMFX_FlipH(GRRLIB_texImg texsrc, GRRLIB_texImg texdest) { * @param texsrc The texture source. * @param texdest The texture destination. */ -void GRRLIB_BMFX_FlipV(GRRLIB_texImg texsrc, GRRLIB_texImg texdest) { +void GRRLIB_BMFX_FlipV(struct GRRLIB_texImg texsrc, GRRLIB_texImg texdest) { unsigned int x, y, texHeight = texsrc.h - 1; for (y = 0; y < texsrc.h; y++) { @@ -960,7 +967,7 @@ void GRRLIB_BMFX_FlipV(GRRLIB_texImg texsrc, GRRLIB_texImg texdest) { * @param texdest The texture destination. * @param factor The blur factor. */ -void GRRLIB_BMFX_Blur(GRRLIB_texImg texsrc, GRRLIB_texImg texdest, int factor) { +void GRRLIB_BMFX_Blur(struct GRRLIB_texImg texsrc, GRRLIB_texImg texdest, int factor) { int numba = (1+(factor<<1))*(1+(factor<<1)); int x, y; @@ -1015,7 +1022,7 @@ void GRRLIB_BMFX_Blur(GRRLIB_texImg texsrc, GRRLIB_texImg texdest, int factor) { * @param texdest The texture destination. * @param factor The factor level of the effect. */ -void GRRLIB_BMFX_Pixelate(GRRLIB_texImg texsrc, GRRLIB_texImg texdest, int factor) { +void GRRLIB_BMFX_Pixelate(struct GRRLIB_texImg texsrc, GRRLIB_texImg texdest, int factor) { unsigned int x, y; unsigned int xx, yy; u32 rgb; @@ -1039,7 +1046,7 @@ void GRRLIB_BMFX_Pixelate(GRRLIB_texImg texsrc, GRRLIB_texImg texdest, int facto * @param texdest The texture destination. * @param factor The factor level of the effect. */ -void GRRLIB_BMFX_Scatter(GRRLIB_texImg texsrc, GRRLIB_texImg texdest, int factor) { +void GRRLIB_BMFX_Scatter(struct GRRLIB_texImg texsrc, GRRLIB_texImg texdest, int factor) { unsigned int x, y; int val1, val2; u32 val3, val4; @@ -1238,12 +1245,13 @@ bool GRRLIB_ScrShot(const char* File) { * Add a GRRLIB texture into the list. * @param img The texture to add. */ -void GRRLIB_ListAddTexture( GRRLIB_texImg *img ) { +void GRRLIB_ListAddTexture( struct GRRLIB_texImg *img ) { GRRLIB_linkedList *temp = malloc(sizeof(GRRLIB_linkedList)); if (temp == NULL) { return; } temp->next = *&GRRLIB_ListImages; temp->texture = img; + temp->Num = 1337; *&GRRLIB_ListImages = temp; } @@ -1251,7 +1259,7 @@ void GRRLIB_ListAddTexture( GRRLIB_texImg *img ) { * Delete an list entry containing the pointer of a texture. * @param img The texture to delete. */ -bool GRRLIB_ListDelTexture( GRRLIB_texImg *img ) { +int GRRLIB_ListDelTexture( struct GRRLIB_texImg *img ) { GRRLIB_linkedList *temp = GRRLIB_ListImages; if (!temp) { return false; } // List is empty. @@ -1265,7 +1273,6 @@ bool GRRLIB_ListDelTexture( GRRLIB_texImg *img ) { } temp = temp->next; } - return false; } @@ -1273,7 +1280,7 @@ bool GRRLIB_ListDelTexture( GRRLIB_texImg *img ) { * Removes an entry of an Array List. * @param list The pointer to a list. */ -void GRRLIB_ListRemove( GRRLIB_linkedList **list ) { +void GRRLIB_ListRemove( struct GRRLIB_linkedList **list ) { if (list) { GRRLIB_linkedList *temp = *list; *list = (*list)->next; diff --git a/GRRLIB/GRRLIB/GRRLIB.h b/GRRLIB/GRRLIB/GRRLIB.h index 0a078ec..d9c059a 100644 --- a/GRRLIB/GRRLIB/GRRLIB.h +++ b/GRRLIB/GRRLIB/GRRLIB.h @@ -46,10 +46,11 @@ typedef struct GRRLIB_drawSettings { typedef struct GRRLIB_texImg { unsigned int w; /**< Width of the texture. */ unsigned int h; /**< Height of the texture. */ - int handlex; /**< handle x of the texture. */ - int handley; /**< handle y of the texture. */ - int offsetx; /**< offset x of the texture. */ - int offsety; /**< offset y of the texture. */ + int handlex; /**< Handle x of the texture. */ + int handley; /**< Handle y of the texture. */ + int offsetx; /**< Offset x of the texture. */ + int offsety; /**< Offset y of the texture. */ + bool tiledtex; /**< Is it a tiled texture? */ unsigned int tilew; /**< Widht of a tile. */ unsigned int tileh; /**< Height of a tile. */ unsigned int nbtilew; /**< Number of tiles for the x axis. */ @@ -88,6 +89,7 @@ typedef struct GRRLIB_bytemapFont { */ typedef struct GRRLIB_linkedList { GRRLIB_texImg *texture; /**< GRRLIB Texture */ + int Num; struct GRRLIB_linkedList *next; /**< Pointer to next LinkedList */ } GRRLIB_linkedList; @@ -123,12 +125,12 @@ void GRRLIB_FreeBMF(GRRLIB_bytemapFont bmf); void GRRLIB_InitTileSet(struct GRRLIB_texImg *tex, unsigned int tilew, unsigned int tileh, unsigned int tilestart); -inline void GRRLIB_DrawImg(f32 xpos, f32 ypos, GRRLIB_texImg tex, float degrees, float scaleX, f32 scaleY, u32 color ); -inline void GRRLIB_DrawImgQuad(Vector pos[4], GRRLIB_texImg tex, u32 color); -inline void GRRLIB_DrawTile(f32 xpos, f32 ypos, GRRLIB_texImg tex, float degrees, float scaleX, f32 scaleY, u32 color, int frame); +inline void GRRLIB_DrawImg(f32 xpos, f32 ypos, struct GRRLIB_texImg tex, float degrees, float scaleX, f32 scaleY, u32 color ); +inline void GRRLIB_DrawImgQuad(Vector pos[4], struct GRRLIB_texImg tex, u32 color); +inline void GRRLIB_DrawTile(f32 xpos, f32 ypos, struct GRRLIB_texImg tex, float degrees, float scaleX, f32 scaleY, u32 color, int frame); -void GRRLIB_Printf(f32 xpos, f32 ypos, GRRLIB_texImg tex, u32 color, f32 zoom, const char *text, ...); -void GRRLIB_PrintBMF(f32 xpos, f32 ypos, GRRLIB_bytemapFont bmf, f32 zoom, const char *text, ...); +void GRRLIB_Printf(f32 xpos, f32 ypos, struct GRRLIB_texImg tex, u32 color, f32 zoom, const char *text, ...); +void GRRLIB_PrintBMF(f32 xpos, f32 ypos, struct GRRLIB_bytemapFont bmf, f32 zoom, const char *text, ...); bool GRRLIB_PtInRect(int hotx, int hoty, int hotw, int hoth, int wpadx, int wpady); bool GRRLIB_RectInRect(int rect1x, int rect1y, int rect1w, int rect1h, int rect2x, int rect2y, int rect2w, int rect2h); @@ -137,21 +139,21 @@ bool GRRLIB_RectOnRect(int rect1x, int rect1y, int rect1w, int rect1h, int rect2 void GRRLIB_ClipDrawing( int x, int y, int width, int height ); void GRRLIB_ClipReset(); -void GRRLIB_SetHandle(GRRLIB_texImg * tex, int x, int y); -void GRRLIB_SetMidHandle(GRRLIB_texImg * tex); +void GRRLIB_SetHandle(struct GRRLIB_texImg * tex, int x, int y); +void GRRLIB_SetMidHandle(struct GRRLIB_texImg * tex); -u32 GRRLIB_GetPixelFromtexImg(int x, int y, GRRLIB_texImg tex); -void GRRLIB_SetPixelTotexImg(int x, int y, GRRLIB_texImg tex, u32 color); +u32 GRRLIB_GetPixelFromtexImg(int x, int y, struct GRRLIB_texImg tex); +void GRRLIB_SetPixelTotexImg(int x, int y, struct GRRLIB_texImg tex, u32 color); -void GRRLIB_FlushTex(GRRLIB_texImg tex); +void GRRLIB_FlushTex(struct GRRLIB_texImg tex); -void GRRLIB_BMFX_Grayscale(GRRLIB_texImg texsrc, GRRLIB_texImg texdest); -void GRRLIB_BMFX_Invert(GRRLIB_texImg texsrc, GRRLIB_texImg texdest); -void GRRLIB_BMFX_FlipH(GRRLIB_texImg texsrc, GRRLIB_texImg texdest); -void GRRLIB_BMFX_FlipV(GRRLIB_texImg texsrc, GRRLIB_texImg texdest); -void GRRLIB_BMFX_Blur(GRRLIB_texImg texsrc, GRRLIB_texImg texdest, int factor); -void GRRLIB_BMFX_Scatter(GRRLIB_texImg texsrc, GRRLIB_texImg texdest, int factor); -void GRRLIB_BMFX_Pixelate(GRRLIB_texImg texsrc, GRRLIB_texImg texdest, int factor); +void GRRLIB_BMFX_Grayscale(struct GRRLIB_texImg texsrc, GRRLIB_texImg texdest); +void GRRLIB_BMFX_Invert(struct GRRLIB_texImg texsrc, GRRLIB_texImg texdest); +void GRRLIB_BMFX_FlipH(struct GRRLIB_texImg texsrc, GRRLIB_texImg texdest); +void GRRLIB_BMFX_FlipV(struct GRRLIB_texImg texsrc, GRRLIB_texImg texdest); +void GRRLIB_BMFX_Blur(struct GRRLIB_texImg texsrc, GRRLIB_texImg texdest, int factor); +void GRRLIB_BMFX_Scatter(struct GRRLIB_texImg texsrc, GRRLIB_texImg texdest, int factor); +void GRRLIB_BMFX_Pixelate(struct GRRLIB_texImg texsrc, GRRLIB_texImg texdest, int factor); void GRRLIB_GXEngine(Vector v[], u32 color, long count, u8 fmt); @@ -164,9 +166,9 @@ void GRRLIB_Exit(); bool GRRLIB_ScrShot(const char*); -void GRRLIB_ListAddTexture( GRRLIB_texImg *img ); -bool GRRLIB_ListDelTexture( GRRLIB_texImg *img ); -void GRRLIB_ListRemove( GRRLIB_linkedList **list ); +void GRRLIB_ListAddTexture( struct GRRLIB_texImg *img ); +int GRRLIB_ListDelTexture( struct GRRLIB_texImg *img ); +void GRRLIB_ListRemove( struct GRRLIB_linkedList **list ); unsigned int GRRLIB_ListGetTextureEntries();