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[ADD] Added sepia function
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2 changed files with 32 additions and 2 deletions
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@ -74,15 +74,42 @@ void GRRLIB_BMFX_Grayscale (const GRRLIB_texImg *texsrc,
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for (x = 0; x < texsrc->w; x++) {
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color = GRRLIB_GetPixelFromtexImg(x, y, texsrc);
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gray = (((color >> 24 & 0xFF)*77 + (color >> 16 & 0xFF)*150 + (color >> 8 & 0xFF)*28) / (255));
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gray = (((color >> 24 & 0xFF)* 77 +
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(color >> 16 & 0xFF)*150 +
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(color >> 8 & 0xFF)* 28 ) / 255);
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GRRLIB_SetPixelTotexImg(x, y, texdest,
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((gray << 24) | (gray << 16) | (gray << 8) | (color & 0xFF)));
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}
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}
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GRRLIB_SetHandle( texdest, 0, 0 );
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GRRLIB_SetHandle(texdest, 0,0);
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}
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/**
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* Change a texture to sepia (old photo style).
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* @see GRRLIB_FlushTex
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* @param texsrc The texture source.
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* @param texdest The texture grayscaled destination.
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* @author elisherer
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*/
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void GRRLIB_BMFX_Sepia (const GRRLIB_texImg *texsrc, GRRLIB_texImg *texdest) {
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unsigned int x, y;
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u16 sr, sg, sb;
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u32 color;
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for (y = 0; y < texsrc->h; y++) {
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for (x = 0; x < texsrc->w; x++) {
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color = GRRLIB_GetPixelFromtexImg(x, y, texsrc);
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sr = R(color)*0.393 + G(color)*0.769 + B(color)*0.189;
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sg = R(color)*0.349 + G(color)*0.686 + B(color)*0.168;
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sb = R(color)*0.272 + G(color)*0.534 + B(color)*0.131;
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if (sr>255) sr=255; if (sg>255) sg=255; if (sb>255) sb=255;
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GRRLIB_SetPixelTotexImg(x, y, texdest,
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GRRLIB_GetColor(sr,sg,sb,color&0xFF));
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}
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}
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GRRLIB_SetHandle(texdest, 0,0);
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}
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/**
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* Invert colors of the texture.
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* @see GRRLIB_FlushTex
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@ -56,6 +56,9 @@ void GRRLIB_BMFX_FlipV (const GRRLIB_texImg *texsrc,
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void GRRLIB_BMFX_Grayscale (const GRRLIB_texImg *texsrc,
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GRRLIB_texImg *texdest) ;
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void GRRLIB_BMFX_Sepia (const GRRLIB_texImg *texsrc,
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GRRLIB_texImg *texdest) ;
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void GRRLIB_BMFX_Invert (const GRRLIB_texImg *texsrc,
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GRRLIB_texImg *texdest) ;
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