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[CHG] Corrected some typos in descriptions
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6 changed files with 13 additions and 13 deletions
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@ -28,7 +28,7 @@ THE SOFTWARE.
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/**
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* Load a ByteMap font structure from a buffer.
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* @param my_bmf The ByteMap font buffer to load.
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* @return A GRRLIB_bytemapFont structure filled with BMF informations.
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* @return A GRRLIB_bytemapFont structure filled with BMF information.
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* @see GRRLIB_FreeBMF
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*/
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GRRLIB_bytemapFont* GRRLIB_LoadBMF (const u8 my_bmf[] ) {
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@ -64,7 +64,7 @@ int GRRLIB_LoadFile(const char* filename, unsigned char* *data) {
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/**
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* Load a texture from a file.
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* @param filename The JPEG or PNG filename to load.
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* @return A GRRLIB_texImg structure filled with image informations.
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* @return A GRRLIB_texImg structure filled with image information.
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*/
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GRRLIB_texImg* GRRLIB_LoadTextureFromFile(const char *filename) {
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GRRLIB_texImg *tex;
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@ -75,7 +75,7 @@ void RawTo4x4RGBA (const u8 *src, void *dst,
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/**
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* Load a texture from a buffer.
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* @param my_img The JPEG or PNG buffer to load.
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* @return A GRRLIB_texImg structure filled with image informations.
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* @return A GRRLIB_texImg structure filled with image information.
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*/
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GRRLIB_texImg* GRRLIB_LoadTexture (const u8 my_img[]) {
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// Check for jpeg signature
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@ -88,7 +88,7 @@ GRRLIB_texImg* GRRLIB_LoadTexture (const u8 my_img[]) {
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/**
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* Load a texture from a buffer.
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* @param my_png the PNG buffer to load.
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* @return A GRRLIB_texImg structure filled with image informations.
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* @return A GRRLIB_texImg structure filled with image information.
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*/
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GRRLIB_texImg* GRRLIB_LoadTexturePNG (const u8 *my_png) {
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PNGUPROP imgProp;
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@ -116,7 +116,7 @@ GRRLIB_texImg* GRRLIB_LoadTexturePNG (const u8 *my_png) {
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* Take care to have the JPG finnish with 0xFF 0xD9!!
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* @author DrTwox
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* @param my_jpg The JPEG buffer to load.
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* @return A GRRLIB_texImg structure filled with image informations.
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* @return A GRRLIB_texImg structure filled with image information.
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*/
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GRRLIB_texImg* GRRLIB_LoadTextureJPG (const u8 *my_jpg) {
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struct jpeg_decompress_struct cinfo;
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@ -128,7 +128,7 @@ typedef struct GRRLIB_drawSettings {
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//------------------------------------------------------------------------------
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/**
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* Structure to hold the texture informations.
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* Structure to hold the texture information.
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*/
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typedef struct GRRLIB_texImg {
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uint w; /**< Texture Width. */
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@ -150,7 +150,7 @@ typedef struct GRRLIB_texImg {
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//------------------------------------------------------------------------------
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/**
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* Structure to hold the bytemap character informations.
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* Structure to hold the bytemap character information.
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*/
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typedef struct GRRLIB_bytemapChar {
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u8 character; /**< Character identity. */
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@ -164,7 +164,7 @@ typedef struct GRRLIB_bytemapChar {
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//------------------------------------------------------------------------------
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/**
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* Structure to hold the bytemap font informations.
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* Structure to hold the bytemap font information.
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*/
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typedef
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struct GRRLIB_bytemapFont {
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@ -65,8 +65,8 @@ GRRLIB_blendMode GRRLIB_GetBlend (void) {
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}
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/**
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* Turn AntiAliasing on/off.
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* @param aa Set to true to enable AntiAliasing (Default: Enabled).
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* Turn anti-aliasing on/off.
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* @param aa Set to true to enable anti-aliasing (Default: Enabled).
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*/
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INLINE
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void GRRLIB_SetAntiAliasing (const bool aa) {
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@ -74,8 +74,8 @@ void GRRLIB_SetAntiAliasing (const bool aa) {
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}
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/**
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* Get current AntiAliasing setting.
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* @return True if AntiAliasing is enabled.
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* Get current anti-aliasing setting.
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* @return True if anti-aliasing is enabled.
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*/
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INLINE
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bool GRRLIB_GetAntiAliasing (void) {
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@ -59,7 +59,7 @@ GRRLIB_texImg* GRRLIB_CreateEmptyTexture (const uint w, const uint h)
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/**
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* Write the contents of a texture in the data cache down to main memory.
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* For performance the CPU holds a data cache where modifications are stored before they get written down to mainmemory.
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* For performance the CPU holds a data cache where modifications are stored before they get written down to main memory.
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* @param tex The texture to flush.
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*/
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INLINE
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