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Remove useless loop
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b1d7144ad2
commit
b8bf87f9e8
1 changed files with 17 additions and 22 deletions
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@ -202,30 +202,25 @@ GRRLIB_texImg* GRRLIB_LoadTextureTPL (const u8 *my_tpl, const int size, u32 id)
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return NULL;
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}
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const TPLDescHeader *deschead = (TPLDescHeader*)(my_tpl + TPL_HDR_DESCR_FIELD);
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for(u32 c = 0; c <= id; ++c) {
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u32 pos = (u32)deschead[c].imghead;
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const TPLImgHeader *imghead = (TPLImgHeader*)(my_tpl + pos);
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if(c == id) {
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GRRLIB_texImg *my_texture = calloc(1, sizeof(GRRLIB_texImg));
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if (my_texture == NULL) {
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return NULL;
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}
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pos = (u32)imghead->data;
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my_texture->data = (char*)(my_tpl + pos);
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my_texture->w = imghead->width;
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my_texture->h = imghead->height;
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my_texture->freedata = true;
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GRRLIB_SetHandle( my_texture, 0, 0 );
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GRRLIB_FlushTex( my_texture );
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return my_texture;
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}
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GRRLIB_texImg *my_texture = calloc(1, sizeof(GRRLIB_texImg));
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if (my_texture == NULL) {
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return NULL;
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}
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return NULL;
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const TPLDescHeader *deschead = (TPLDescHeader*)(my_tpl + TPL_HDR_DESCR_FIELD);
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u32 pos = (u32)deschead[id].imghead;
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const TPLImgHeader *imghead = (TPLImgHeader*)(my_tpl + pos);
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pos = (u32)imghead->data;
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my_texture->data = (u8*)(my_tpl + pos);
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my_texture->w = imghead->width;
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my_texture->h = imghead->height;
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my_texture->freedata = true;
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GRRLIB_SetHandle( my_texture, 0, 0 );
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GRRLIB_FlushTex( my_texture );
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return my_texture;
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}
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/**
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