mirror of
https://github.com/GRRLIB/GRRLIB.git
synced 2024-11-22 06:52:20 +00:00
Updated *most* examples to compile with grrlib 4.1.0
This commit is contained in:
parent
25900af95f
commit
c493224a34
13 changed files with 842 additions and 853 deletions
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@ -10,4 +10,4 @@ clean:
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@for i in $(SUBDIRS); do if test -e $$i/Makefile ; then $(MAKE) -C $$i clean || { exit 1;} fi; done;
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dist: clean
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@tar --exclude=*CVS* -cvjf wii-examples-$(DATESTRING).tar.bz2 *
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@tar --exclude=.svn -cvjf wii-examples-$(DATESTRING).tar.bz2 *
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@ -15,10 +15,9 @@ include $(DEVKITPPC)/wii_rules
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# SOURCES is a list of directories containing source code
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# INCLUDES is a list of directories containing extra header files
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#---------------------------------------------------------------------------------
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GRRLIB := ../../GRRLIB
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TARGET := $(notdir $(CURDIR))
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BUILD := build
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SOURCES := source source/gfx $(GRRLIB)/GRRLIB $(GRRLIB)/lib/libpng/pngu
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SOURCES := source source/gfx
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DATA := data
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INCLUDES :=
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@ -34,7 +33,7 @@ LDFLAGS = -g $(MACHDEP) -mrvl -Wl,-Map,$(notdir $@).map
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#---------------------------------------------------------------------------------
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# any extra libraries we wish to link with the project
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#---------------------------------------------------------------------------------
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LIBS := -lpng -ljpeg -lz -lfat -lwiiuse -lbte -logc -lm
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LIBS := -lgrrlib -lpngu -lpng -ljpeg -lz -lfat -lwiiuse -lbte -logc -lm
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#---------------------------------------------------------------------------------
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# list of directories containing libraries, this must be the top level containing
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@ -4,7 +4,7 @@
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How To use Bitmap FX
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============================================*/
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#include "../../../GRRLIB/GRRLIB/GRRLIB.h"
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#include <grrlib.h>
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#include <stdlib.h>
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#include <wiiuse/wpad.h>
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@ -15,10 +15,9 @@ include $(DEVKITPPC)/wii_rules
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# SOURCES is a list of directories containing source code
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# INCLUDES is a list of directories containing extra header files
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#---------------------------------------------------------------------------------
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GRRLIB := ../../GRRLIB
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TARGET := $(notdir $(CURDIR))
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BUILD := build
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SOURCES := source source/gfx $(GRRLIB)/GRRLIB $(GRRLIB)/lib/libpng/pngu
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SOURCES := source source/gfx
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DATA := data
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INCLUDES :=
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@ -34,7 +33,7 @@ LDFLAGS = -g $(MACHDEP) -mrvl -Wl,-Map,$(notdir $@).map
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#---------------------------------------------------------------------------------
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# any extra libraries we wish to link with the project
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#---------------------------------------------------------------------------------
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LIBS := -lpng -ljpeg -lz -lfat -lwiiuse -lbte -logc -lm
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LIBS := -lgrrlib -lpngu -lpng -ljpeg -lz -lfat -lwiiuse -lbte -logc -lm
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#---------------------------------------------------------------------------------
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# list of directories containing libraries, this must be the top level containing
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@ -5,8 +5,7 @@
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This code shows how to draw
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vectors using GRRLIB_DrawImgQuad.
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============================================*/
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#include "../../../GRRLIB/GRRLIB/GRRLIB.h"
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#include <grrlib.h>
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#include <stdlib.h>
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#include <math.h>
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@ -15,10 +15,9 @@ include $(DEVKITPPC)/wii_rules
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# SOURCES is a list of directories containing source code
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# INCLUDES is a list of directories containing extra header files
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#---------------------------------------------------------------------------------
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GRRLIB := ../../GRRLIB
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TARGET := $(notdir $(CURDIR))
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BUILD := build
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SOURCES := source source/gfx $(GRRLIB)/GRRLIB $(GRRLIB)/lib/libpng/pngu
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SOURCES := source source/gfx
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DATA := data
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INCLUDES :=
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@ -34,7 +33,7 @@ LDFLAGS = -g $(MACHDEP) -mrvl -Wl,-Map,$(notdir $@).map
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#---------------------------------------------------------------------------------
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# any extra libraries we wish to link with the project
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#---------------------------------------------------------------------------------
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LIBS := -lpng -ljpeg -lz -lfat -lwiiuse -lbte -logc -lm
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LIBS := -lgrrlib -lpngu -lpng -ljpeg -lz -lfat -lwiiuse -lbte -logc -lm
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#---------------------------------------------------------------------------------
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# list of directories containing libraries, this must be the top level containing
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@ -3,8 +3,7 @@
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Bugged since Screen2texture conversion
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loose color precision.
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============================================*/
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#include "../../../GRRLIB/GRRLIB/GRRLIB.h"
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#include <grrlib.h>
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#include <stdlib.h>
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#include <math.h>
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@ -15,10 +15,9 @@ include $(DEVKITPPC)/wii_rules
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# SOURCES is a list of directories containing source code
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# INCLUDES is a list of directories containing extra header files
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#---------------------------------------------------------------------------------
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GRRLIB := ../../GRRLIB
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TARGET := $(notdir $(CURDIR))
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BUILD := build
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SOURCES := source source/gfx $(GRRLIB)/GRRLIB $(GRRLIB)/lib/libpng/pngu
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SOURCES := source source/gfx
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DATA := data
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INCLUDES :=
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@ -34,7 +33,7 @@ LDFLAGS = -g $(MACHDEP) -mrvl -Wl,-Map,$(notdir $@).map
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#---------------------------------------------------------------------------------
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# any extra libraries we wish to link with the project
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#---------------------------------------------------------------------------------
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LIBS := -lpng -ljpeg -lz -lfat -lwiiuse -lbte -logc -lm
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LIBS := -lgrrlib -lpngu -lpng -ljpeg -lz -lfat -lwiiuse -lbte -logc -lm
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#---------------------------------------------------------------------------------
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# list of directories containing libraries, this must be the top level containing
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@ -4,14 +4,11 @@
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Minimum Code To Use GRRLIB
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============================================*/
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#include "../../../GRRLIB/GRRLIB/GRRLIB.h"
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#include <grrlib.h>
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#include <stdlib.h>
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#include <wiiuse/wpad.h>
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int main() {
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u32 WPADDown;
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@ -15,10 +15,9 @@ include $(DEVKITPPC)/wii_rules
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# SOURCES is a list of directories containing source code
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# INCLUDES is a list of directories containing extra header files
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#---------------------------------------------------------------------------------
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GRRLIB := ../../GRRLIB
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TARGET := $(notdir $(CURDIR))
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BUILD := build
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SOURCES := source source/gfx $(GRRLIB)/GRRLIB $(GRRLIB)/lib/libpng/pngu
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SOURCES := source source/gfx
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DATA := data
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INCLUDES :=
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@ -34,7 +33,7 @@ LDFLAGS = -g $(MACHDEP) -mrvl -Wl,-Map,$(notdir $@).map
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#---------------------------------------------------------------------------------
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# any extra libraries we wish to link with the project
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#---------------------------------------------------------------------------------
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LIBS := -lpng -ljpeg -lz -lfat -lwiiuse -lbte -logc -lm
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LIBS := -lgrrlib -lpngu -lpng -ljpeg -lz -lfat -lwiiuse -lbte -logc -lm
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#---------------------------------------------------------------------------------
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# list of directories containing libraries, this must be the top level containing
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@ -5,7 +5,7 @@
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This example shows the different
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new blending modes.
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============================================*/
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#include "../../../GRRLIB/GRRLIB/GRRLIB.h"
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#include <grrlib.h>
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#include <stdlib.h>
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#include <wiiuse/wpad.h>
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@ -15,10 +15,9 @@ include $(DEVKITPPC)/wii_rules
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# SOURCES is a list of directories containing source code
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# INCLUDES is a list of directories containing extra header files
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#---------------------------------------------------------------------------------
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GRRLIB := ../../GRRLIB
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TARGET := $(notdir $(CURDIR))
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BUILD := build
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SOURCES := source source/gfx $(GRRLIB)/GRRLIB $(GRRLIB)/lib/libpng/pngu
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SOURCES := source source/gfx
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DATA := data
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INCLUDES :=
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#---------------------------------------------------------------------------------
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# any extra libraries we wish to link with the project
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#---------------------------------------------------------------------------------
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LIBS := -lpng -ljpeg -lz -lfat -lwiiuse -lbte -logc -lm
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LIBS := -lgrrlib -lpngu -lpng -ljpeg -lz -lfat -lwiiuse -lbte -logc -lm
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#---------------------------------------------------------------------------------
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# list of directories containing libraries, this must be the top level containing
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@ -5,7 +5,7 @@
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This example shows a basic particle
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engine creating a Smokebomb.
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============================================*/
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#include "../../../GRRLIB/GRRLIB/GRRLIB.h"
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#include <grrlib.h>
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#include <stdlib.h>
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#include <wiiuse/wpad.h>
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