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[CHG] Code format
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a0396c8d42
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2 changed files with 8 additions and 8 deletions
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@ -39,7 +39,7 @@ static guVector _GRRaxisz = (guVector){0, 0, 1}; // NOT ever!
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* @param a Alpha component.
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* @param a Alpha component.
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*/
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*/
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void GRRLIB_SetBackgroundColour(u8 r, u8 g, u8 b, u8 a) {
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void GRRLIB_SetBackgroundColour(u8 r, u8 g, u8 b, u8 a) {
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GX_SetCopyClear((GXColor){ r, g, b, a }, GX_MAX_Z24);
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GX_SetCopyClear((GXColor){ r, g, b, a }, GX_MAX_Z24);
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}
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}
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/**
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/**
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@ -54,8 +54,8 @@ void GRRLIB_SetBackgroundColour(u8 r, u8 g, u8 b, u8 a) {
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* @param looky y up posision of the cam.
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* @param looky y up posision of the cam.
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* @param lookz z up posision of the cam.
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* @param lookz z up posision of the cam.
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*/
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*/
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void GRRLIB_Camera3dSettings(f32 posx, f32 posy, f32 posz,
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void GRRLIB_Camera3dSettings(f32 posx, f32 posy, f32 posz,
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f32 upx, f32 upy, f32 upz,
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f32 upx, f32 upy, f32 upz,
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f32 lookx, f32 looky, f32 lookz) {
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f32 lookx, f32 looky, f32 lookz) {
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_GRR_cam.x=posx;
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_GRR_cam.x=posx;
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@ -81,9 +81,9 @@ void GRRLIB_Camera3dSettings(f32 posx, f32 posy, f32 posz,
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void GRRLIB_3dMode(f32 minDist, f32 maxDist, f32 fov, bool texturemode) {
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void GRRLIB_3dMode(f32 minDist, f32 maxDist, f32 fov, bool texturemode) {
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Mtx m;
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Mtx m;
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guLookAt(_GRR_view, &_GRR_cam, &_GRR_up, &_GRR_look);
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guLookAt(_GRR_view, &_GRR_cam, &_GRR_up, &_GRR_look);
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guPerspective(m, fov, (f32)rmode->fbWidth/rmode->efbHeight, minDist, maxDist);
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guPerspective(m, fov, (f32)rmode->fbWidth/rmode->efbHeight, minDist, maxDist);
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GX_LoadProjectionMtx(m, GX_PERSPECTIVE);
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GX_LoadProjectionMtx(m, GX_PERSPECTIVE);
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GX_SetZMode (GX_TRUE, GX_LEQUAL, GX_TRUE);
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GX_SetZMode (GX_TRUE, GX_LEQUAL, GX_TRUE);
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GX_SetCullMode(GX_CULL_NONE);
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GX_SetCullMode(GX_CULL_NONE);
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@ -150,7 +150,7 @@ void GRRLIB_ObjectView(f32 posx, f32 posy, f32 posz, f32 angx, f32 angy, f32 ang
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guMtxRotAxisDeg(rz, &_GRRaxisz, angz);
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guMtxRotAxisDeg(rz, &_GRRaxisz, angz);
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guMtxConcat(ry, rx, m);
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guMtxConcat(ry, rx, m);
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guMtxConcat(m, rz, m);
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guMtxConcat(m, rz, m);
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guMtxTransApply(m, m, posx, posy, posz);
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guMtxTransApply(m, m, posx, posy, posz);
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guMtxConcat(_GRR_view, m, mv);
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guMtxConcat(_GRR_view, m, mv);
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GX_LoadPosMtxImm(mv, GX_PNMTX0);
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GX_LoadPosMtxImm(mv, GX_PNMTX0);
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@ -170,7 +170,7 @@ void GRRLIB_SetTexture(GRRLIB_texImg *tex, bool rep) {
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if (rep) {
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if (rep) {
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GX_InitTexObj(&texObj, tex->data, tex->w, tex->h, GX_TF_RGBA8, GX_REPEAT, GX_REPEAT, GX_FALSE);
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GX_InitTexObj(&texObj, tex->data, tex->w, tex->h, GX_TF_RGBA8, GX_REPEAT, GX_REPEAT, GX_FALSE);
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}
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}
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else {
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else {
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GX_InitTexObj(&texObj, tex->data, tex->w, tex->h, GX_TF_RGBA8, GX_CLAMP, GX_CLAMP, GX_FALSE);
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GX_InitTexObj(&texObj, tex->data, tex->w, tex->h, GX_TF_RGBA8, GX_CLAMP, GX_CLAMP, GX_FALSE);
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}
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}
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@ -18,7 +18,7 @@ include $(DEVKITPPC)/wii_rules
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TARGET := $(notdir $(CURDIR))
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TARGET := $(notdir $(CURDIR))
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BUILD := build
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BUILD := build
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SOURCES := source
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SOURCES := source
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DATA := data
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DATA := data
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INCLUDES :=
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INCLUDES :=
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#---------------------------------------------------------------------------------
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#---------------------------------------------------------------------------------
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