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https://github.com/GRRLIB/GRRLIB.git
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Add GRRLIB_matrix and transformation functions
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6c8f733566
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5 changed files with 172 additions and 9 deletions
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/*------------------------------------------------------------------------------
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Copyright (c) 2009-2021 The GRRLIB Team
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Copyright (c) 2009-2022 The GRRLIB Team
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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@ -36,6 +36,7 @@ THE SOFTWARE.
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GRRLIB_drawSettings GRRLIB_Settings;
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Mtx GXmodelView2D;
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guVector axis2D = (guVector){0, 0, 1};
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static void *gp_fifo = NULL;
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@ -177,8 +178,10 @@ int GRRLIB_Init (void) {
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GX_SetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLOR0A0);
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GX_SetTexCoordGen(GX_TEXCOORD0, GX_TG_MTX2x4, GX_TG_TEX0, GX_IDENTITY);
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// Default matrix settings, reflected in GRRLIB_Origin()
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guMtxIdentity(GXmodelView2D);
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guMtxTransApply(GXmodelView2D, GXmodelView2D, 0.0F, 0.0F, -100.0F);
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guMtxTransApply(GXmodelView2D, GXmodelView2D, 0.0f, 0.0f, -100.0f);
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GX_LoadPosMtxImm(GXmodelView2D, GX_PNMTX0);
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guOrtho(perspective, 0.0f, rmode->efbHeight, 0.0f, rmode->fbWidth, 0.0f, 1000.0f);
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142
GRRLIB/GRRLIB/GRRLIB_matrix.c
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142
GRRLIB/GRRLIB/GRRLIB_matrix.c
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/*------------------------------------------------------------------------------
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Copyright (c) 2009-2022 The GRRLIB Team
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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------------------------------------------------------------------------------*/
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#include <grrlib.h>
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extern GRRLIB_drawSettings GRRLIB_Settings;
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extern Mtx GXmodelView2D;
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extern guVector axis2D;
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/**
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* Get the current matrix as a new matrix object.
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* @return A handle to the matrix object.
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* @see GRRLIB_matrix
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*/
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GRRLIB_matrix GRRLIB_GetMatrix (void) {
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GRRLIB_matrix matrixObject;
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guMtxCopy(GXmodelView2D, matrixObject.matrix);
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return matrixObject;
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}
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/**
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* Set the current matrix using a matrix object.
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* @param matrixObject The matrix object to set the matrix with.
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*/
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void GRRLIB_SetMatrix (GRRLIB_matrix *matrixObject) {
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guMtxCopy(matrixObject->matrix, GXmodelView2D);
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}
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/**
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* Scale the current matrix.
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* @param scaleX The scaling in the direction of the x-axis.
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* @param scaleY The scaling in the direction of the y-axis.
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*/
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void GRRLIB_Scale (f32 scaleX, f32 scaleY) {
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Mtx m;
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guMtxIdentity (m);
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guMtxScaleApply(m, m, scaleX, scaleY, 1.0f);
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guMtxConcat (GXmodelView2D, m, GXmodelView2D);
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GX_LoadPosMtxImm(GXmodelView2D, GX_PNMTX0);
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}
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/**
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* Rotate the current matrix.
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* @param degrees The amount to rotate the current matrix in degrees.
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*/
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void GRRLIB_Rotate (f32 degrees) {
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Mtx m;
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guMtxRotAxisDeg(m, &axis2D, degrees);
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guMtxConcat (GXmodelView2D, m, GXmodelView2D);
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GX_LoadPosMtxImm(GXmodelView2D, GX_PNMTX0);
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}
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/**
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* Translate the current matrix.
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* @param posX The translation relative to the x-axis.
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* @param posY The translation relative to the y-axis.
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*/
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void GRRLIB_Translate (f32 posX, f32 posY) {
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Mtx m;
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guMtxIdentity (m);
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guMtxTransApply(m, m, posX, posY, 0.0f);
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guMtxConcat (GXmodelView2D, m, GXmodelView2D);
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GX_LoadPosMtxImm(GXmodelView2D, GX_PNMTX0);
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}
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/**
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* Transform the current matrix (scale, rotate, then translate).
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* @param scaleX The scaling in the direction of the x-axis.
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* @param scaleY The scaling in the direction of the y-axis.
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* @param degrees The amount to rotate the current matrix in degrees.
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* @param posX The translation relative to the x-axis.
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* @param posY The translation relative to the y-axis.
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*/
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void GRRLIB_Transform (f32 scaleX, f32 scaleY, f32 degrees, f32 posX, f32 posY) {
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Mtx m1, m2, m;
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guMtxIdentity (m1);
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guMtxScaleApply(m1, m1, scaleX, scaleY, 1.0f);
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guMtxRotAxisDeg(m2, &axis2D, degrees);
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guMtxConcat (m1, m2, m);
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guMtxTransApply(m, m, posX, posY, 0.0f);
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guMtxConcat (GXmodelView2D, m, GXmodelView2D);
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GX_LoadPosMtxImm(GXmodelView2D, GX_PNMTX0);
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}
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/**
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* Transform the current matrix (scale, translate, then rotate).
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* @param scaleX The scaling in the direction of the x-axis.
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* @param scaleY The scaling in the direction of the y-axis.
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* @param posX The translation relative to the x-axis.
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* @param posY The translation relative to the y-axis.
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* @param degrees The amount to rotate the current matrix in degrees.
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*/
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void GRRLIB_TransformInv (f32 scaleX, f32 scaleY, f32 posX, f32 posY, f32 degrees) {
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Mtx m1, m2, m;
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guMtxIdentity (m1);
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guMtxScaleApply(m1, m1, scaleX, scaleY, 1.0f);
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guMtxTransApply(m2, m2, posX, posY, 0.0f);
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guMtxConcat (m1, m2, m);
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guMtxRotAxisDeg(m, &axis2D, degrees);
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guMtxConcat (GXmodelView2D, m, GXmodelView2D);
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GX_LoadPosMtxImm(GXmodelView2D, GX_PNMTX0);
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}
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/**
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* Reset the current matrix.
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*/
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void GRRLIB_Origin (void) {
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guMtxIdentity (GXmodelView2D);
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guMtxTransApply (GXmodelView2D, GXmodelView2D, 0.0f, 0.0f, -100.0f);
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GX_LoadPosMtxImm(GXmodelView2D, GX_PNMTX0);
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}
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@ -26,8 +26,7 @@ THE SOFTWARE.
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extern GRRLIB_drawSettings GRRLIB_Settings;
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extern Mtx GXmodelView2D;
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static guVector axis = (guVector){0, 0, 1};
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extern guVector axis2D;
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/**
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* Draw a texture.
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@ -64,7 +63,7 @@ void GRRLIB_DrawImg (const f32 xpos, const f32 ypos, const GRRLIB_texImg *tex,
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guMtxIdentity (m1);
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guMtxScaleApply(m1, m1, scaleX, scaleY, 1.0);
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guMtxRotAxisDeg(m2, &axis, degrees);
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guMtxRotAxisDeg(m2, &axis2D, degrees);
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guMtxConcat (m2, m1, m);
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const u32 width = tex->w * 0.5;
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@ -135,7 +134,7 @@ void GRRLIB_DrawImgQuad (const guVector pos[4], GRRLIB_texImg *tex, const u32 c
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guMtxIdentity (m1);
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guMtxScaleApply(m1, m1, 1, 1, 1.0);
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guMtxRotAxisDeg(m2, &axis, 0);
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guMtxRotAxisDeg(m2, &axis2D, 0);
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guMtxConcat (m2, m1, m);
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guMtxConcat (GXmodelView2D, m, mv);
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guMtxIdentity (m1);
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guMtxScaleApply(m1, m1, scaleX, scaleY, 1.0f);
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guMtxRotAxisDeg(m2, &axis, degrees);
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guMtxRotAxisDeg(m2, &axis2D, degrees);
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guMtxConcat (m2, m1, m);
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guMtxTransApply(m, m,
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@ -296,7 +295,7 @@ void GRRLIB_DrawPart (const f32 xpos, const f32 ypos, const f32 partx, const f3
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guMtxIdentity (m1);
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guMtxScaleApply(m1, m1, scaleX, scaleY, 1.0f);
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guMtxRotAxisDeg(m2, &axis, degrees);
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guMtxRotAxisDeg(m2, &axis2D, degrees);
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guMtxConcat (m2, m1, m);
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guMtxTransApply(m, m,
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guMtxIdentity (m1);
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guMtxScaleApply(m1, m1, 1, 1, 1.0f);
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guMtxRotAxisDeg(m2, &axis, 0);
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guMtxRotAxisDeg(m2, &axis2D, 0);
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guMtxConcat (m2, m1, m);
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guMtxConcat (GXmodelView2D, m, mv);
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@ -160,6 +160,14 @@ typedef struct GRRLIB_Font {
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bool kerning; /**< true whenever a face object contains kerning data that can be accessed with FT_Get_Kerning. */
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} GRRLIB_ttfFont;
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//------------------------------------------------------------------------------
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/**
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* Structure to hold the matrix information.
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*/
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typedef struct GRRLIB_matrix {
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Mtx matrix;
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} GRRLIB_matrix;
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//==============================================================================
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// Allow general access to screen and frame information
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//==============================================================================
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@ -125,6 +125,17 @@ void GRRLIB_DrawTileQuad (const guVector pos[4], GRRLIB_texImg *tex, const u32
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void GRRLIB_Render (void);
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//------------------------------------------------------------------------------
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// GRRLIB_matrix.c - Matrix functions
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GRRLIB_matrix GRRLIB_GetMatrix (void);
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void GRRLIB_SetMatrix (GRRLIB_matrix *matrixObject);
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void GRRLIB_Scale (f32 scaleX, f32 scaleY);
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void GRRLIB_Rotate (f32 degrees);
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void GRRLIB_Translate (f32 posX, f32 posY);
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void GRRLIB_Transform (f32 scaleX, f32 scaleY, f32 degrees, f32 posX, f32 posY);
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void GRRLIB_TransformInv (f32 scaleX, f32 scaleY, f32 posX, f32 posY, f32 degrees);
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void GRRLIB_Origin (void);
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//------------------------------------------------------------------------------
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// GRRLIB_snapshot.c - Create a texture containing a snapshot of a part of the framebuffer
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void GRRLIB_Screen2Texture (int posx, int posy, GRRLIB_texImg *tex, bool clear);
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