mirror of
https://github.com/GRRLIB/GRRLIB.git
synced 2024-11-21 22:42:20 +00:00
Merge branch 'c-warnings'
This commit is contained in:
commit
e5ae898ff1
18 changed files with 61 additions and 74 deletions
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@ -1,5 +1,5 @@
|
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/*------------------------------------------------------------------------------
|
||||
Copyright (c) 2009-2022 The GRRLIB Team
|
||||
Copyright (c) 2009-2024 The GRRLIB Team
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
|
@ -26,12 +26,12 @@ THE SOFTWARE.
|
|||
|
||||
// User should not directly modify these
|
||||
Mtx _GRR_view; // Should be static as soon as all light functions needing this var will be in this file ;)
|
||||
static guVector _GRR_cam = {0.0f, 0.0f, 0.0f},
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||||
_GRR_up = {0.0f, 1.0f, 0.0f},
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_GRR_look = {0.0f, 0.0f, -100.0f};
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||||
static guVector _GRRaxisx = (guVector){1, 0, 0}; // DO NOT MODIFY!!!
|
||||
static guVector _GRRaxisy = (guVector){0, 1, 0}; // Even at runtime
|
||||
static guVector _GRRaxisz = (guVector){0, 0, 1}; // NOT ever!
|
||||
static guVector _GRR_cam = {0.0f, 0.0f, 0.0f};
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static guVector _GRR_up = {0.0f, 1.0f, 0.0f};
|
||||
static guVector _GRR_look = {0.0f, 0.0f, -100.0f};
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||||
static guVector _GRRaxisx = (guVector){1.0f, 0.0f, 0.0f}; // DO NOT MODIFY!!!
|
||||
static guVector _GRRaxisy = (guVector){0.0f, 1.0f, 0.0f}; // Even at runtime
|
||||
static guVector _GRRaxisz = (guVector){0.0f, 0.0f, 1.0f}; // NOT ever!
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||||
static Mtx _ObjTransformationMtx;
|
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|
||||
/**
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||||
|
@ -122,7 +122,7 @@ void GRRLIB_3dMode(f32 minDist, f32 maxDist, f32 fov, bool texturemode, bool nor
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/**
|
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* Go back to 2D mode (contributed by chris_c aka DaShAmAn).
|
||||
*/
|
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void GRRLIB_2dMode() {
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void GRRLIB_2dMode(void) {
|
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Mtx view;
|
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Mtx44 m;
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|
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|
@ -421,6 +421,8 @@ void GRRLIB_DrawTorus(f32 r, f32 R, int nsides, int rings, bool filled, u32 col)
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* @param col Color of the sphere.
|
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*/
|
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void GRRLIB_DrawSphere(f32 r, int lats, int longs, bool filled, u32 col) {
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const f32 dtheta = 2 * M_PI / longs;
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|
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for(int i = 0; i <= lats; i++) {
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const f32 lat0 = M_PI * (-0.5f + (f32) (i - 1) / lats);
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const f32 z0 = sinf(lat0);
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@ -430,14 +432,11 @@ void GRRLIB_DrawSphere(f32 r, int lats, int longs, bool filled, u32 col) {
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const f32 z1 = sinf(lat1);
|
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const f32 zr1 = cosf(lat1);
|
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|
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if(filled == true) {
|
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GX_Begin(GX_TRIANGLESTRIP, GX_VTXFMT0, 2 * (longs + 1));
|
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}
|
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else {
|
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GX_Begin(GX_LINESTRIP, GX_VTXFMT0, 2 * (longs + 1));
|
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}
|
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GX_Begin((filled == true) ? GX_TRIANGLESTRIP : GX_LINESTRIP,
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GX_VTXFMT0, 2 * (longs + 1));
|
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|
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for(int j = 0; j <= longs; j++) {
|
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const f32 lng = 2 * M_PI * (f32) (j - 1) / longs;
|
||||
const f32 lng = dtheta * (f32) (j - 1);
|
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const f32 x = cosf(lng);
|
||||
const f32 y = sinf(lng);
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||||
|
||||
|
|
|
@ -45,7 +45,7 @@ GRRLIB_bytemapFont* GRRLIB_LoadBMF (const u8 my_bmf[] ) {
|
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//short int sizeinner = my_bmf[9];
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//u8 usedcolors = my_bmf[10];
|
||||
//u8 highestcolor = my_bmf[11];
|
||||
u8 nbPalette = my_bmf[16];
|
||||
const u8 nbPalette = my_bmf[16];
|
||||
const short int numcolpal = 3 * nbPalette;
|
||||
fontArray->palette = (u32 *)calloc(nbPalette + 1, sizeof(u32));
|
||||
for (u32 i=0; i < numcolpal; i+=3) {
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/*------------------------------------------------------------------------------
|
||||
Copyright (c) 2009-2022 The GRRLIB Team
|
||||
Copyright (c) 2009-2024 The GRRLIB Team
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
|
@ -78,7 +78,6 @@ int GRRLIB_LoadFile(const char* filename, u8* *data) {
|
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* If an error occurs NULL will be returned.
|
||||
*/
|
||||
GRRLIB_texImg* GRRLIB_LoadTextureFromFile(const char *filename) {
|
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GRRLIB_texImg *tex;
|
||||
u8 *data;
|
||||
|
||||
// Return NULL if load fails
|
||||
|
@ -87,7 +86,7 @@ GRRLIB_texImg* GRRLIB_LoadTextureFromFile(const char *filename) {
|
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}
|
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|
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// Convert to texture
|
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tex = GRRLIB_LoadTexture(data);
|
||||
GRRLIB_texImg *tex = GRRLIB_LoadTexture(data);
|
||||
|
||||
// Free up the buffer
|
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free(data);
|
||||
|
@ -102,10 +101,9 @@ GRRLIB_texImg* GRRLIB_LoadTextureFromFile(const char *filename) {
|
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* If an error occurs NULL will be returned.
|
||||
*/
|
||||
GRRLIB_ttfFont* GRRLIB_LoadTTFFromFile(const char *filename) {
|
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GRRLIB_ttfFont *ttf;
|
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u8 *data;
|
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|
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s32 size = GRRLIB_LoadFile(filename, &data);
|
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const s32 size = GRRLIB_LoadFile(filename, &data);
|
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|
||||
// Return NULL if load fails
|
||||
if (size <= 0) {
|
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|
@ -113,7 +111,7 @@ GRRLIB_ttfFont* GRRLIB_LoadTTFFromFile(const char *filename) {
|
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}
|
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|
||||
// Convert to TTF
|
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ttf = GRRLIB_LoadTTF(data, size);
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||||
GRRLIB_ttfFont *ttf = GRRLIB_LoadTTF(data, size);
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|
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// Free up the buffer
|
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free(data);
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|
|
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@ -1,5 +1,5 @@
|
|||
/*------------------------------------------------------------------------------
|
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Copyright (c) 2009-2019 The GRRLIB Team
|
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Copyright (c) 2009-2024 The GRRLIB Team
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
|
@ -30,8 +30,8 @@ static bool geckoinit = false;
|
|||
* Initialize USB Gecko.
|
||||
* @return Returns @c true if everything worked, @c false if problems occurred.
|
||||
*/
|
||||
bool GRRLIB_GeckoInit() {
|
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s32 geckoattached = usb_isgeckoalive(EXI_CHANNEL_1);
|
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bool GRRLIB_GeckoInit(void) {
|
||||
const s32 geckoattached = usb_isgeckoalive(EXI_CHANNEL_1);
|
||||
if (geckoattached) {
|
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usb_flush(EXI_CHANNEL_1);
|
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geckoinit = true;
|
||||
|
@ -48,7 +48,6 @@ bool GRRLIB_GeckoInit() {
|
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* @param ... Optional arguments.
|
||||
*/
|
||||
void GRRLIB_GeckoPrintf (const char *text, ...) {
|
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int size;
|
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char tmp[1024];
|
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|
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if (geckoinit == false) {
|
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@ -57,7 +56,7 @@ void GRRLIB_GeckoPrintf (const char *text, ...) {
|
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|
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va_list argp;
|
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va_start(argp, text);
|
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size = vsnprintf(tmp, sizeof(tmp), text, argp);
|
||||
const int size = vsnprintf(tmp, sizeof(tmp), text, argp);
|
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va_end(argp);
|
||||
|
||||
usb_sendbuffer_safe(1, tmp, size);
|
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|
|
|
@ -1,5 +1,5 @@
|
|||
/*------------------------------------------------------------------------------
|
||||
Copyright (c) 2009-2022 The GRRLIB Team
|
||||
Copyright (c) 2009-2024 The GRRLIB Team
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
|
@ -160,7 +160,7 @@ GRRLIB_texImg* GRRLIB_LoadTexturePNG (const u8 *my_png) {
|
|||
PNGUPROP imgProp;
|
||||
IMGCTX ctx = PNGU_SelectImageFromBuffer(my_png);
|
||||
PNGU_GetImageProperties(ctx, &imgProp);
|
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my_texture->data = PNGU_DecodeTo4x4RGBA8(ctx, imgProp.imgWidth, imgProp.imgHeight, &width, &height, NULL);
|
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my_texture->data = PNGU_DecodeTo4x4RGBA8(ctx, imgProp.imgWidth, imgProp.imgHeight, &width, &height);
|
||||
if (my_texture->data != NULL) {
|
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my_texture->w = width;
|
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my_texture->h = height;
|
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|
@ -377,7 +377,7 @@ GRRLIB_texImg* GRRLIB_LoadTextureJPGEx (const u8 *my_jpg, const u32 my_size) {
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jpeg_create_decompress(&cinfo);
|
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cinfo.err = jpeg_std_error(&jerr);
|
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cinfo.progress = NULL;
|
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jpeg_mem_src(&cinfo, (unsigned char *)my_jpg, my_size);
|
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jpeg_mem_src(&cinfo, (const unsigned char *)my_jpg, my_size);
|
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jpeg_read_header(&cinfo, TRUE);
|
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if (cinfo.jpeg_color_space == JCS_GRAYSCALE) {
|
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cinfo.out_color_space = JCS_RGB;
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/*------------------------------------------------------------------------------
|
||||
Copyright (c) 2009-2023 The GRRLIB Team
|
||||
Copyright (c) 2009-2024 The GRRLIB Team
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
|
@ -36,7 +36,7 @@ static void DrawBitmap(FT_Bitmap *bitmap, int offset, int top, const u8 cR, cons
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* Initialize FreeType library.
|
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* @return int 0=OK; -1=Failed
|
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*/
|
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int GRRLIB_InitTTF () {
|
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int GRRLIB_InitTTF (void) {
|
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if (FT_Init_FreeType(&ftLibrary) != 0) {
|
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return -1;
|
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}
|
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@ -131,7 +131,6 @@ void GRRLIB_PrintfTTFW(int x, int y, GRRLIB_ttfFont *myFont, const wchar_t *utf3
|
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int penX = 0;
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int penY = fontSize;
|
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FT_GlyphSlot slot = Face->glyph;
|
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FT_UInt glyphIndex;
|
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FT_UInt previousGlyph = 0;
|
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const u8 cR = R(color);
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const u8 cG = G(color);
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@ -145,7 +144,7 @@ void GRRLIB_PrintfTTFW(int x, int y, GRRLIB_ttfFont *myFont, const wchar_t *utf3
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/* Loop over each character, until the
|
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* end of the string is reached, or until the pixel width is too wide */
|
||||
while(*utf32) {
|
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glyphIndex = FT_Get_Char_Index(myFont->face, *utf32++);
|
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const FT_UInt glyphIndex = FT_Get_Char_Index(myFont->face, *utf32++);
|
||||
|
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if (myFont->kerning && previousGlyph && glyphIndex) {
|
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FT_Vector delta;
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/*------------------------------------------------------------------------------
|
||||
Copyright (c) 2009-2022 The GRRLIB Team
|
||||
Copyright (c) 2009-2024 The GRRLIB Team
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
|
@ -144,7 +144,7 @@ GRRLIB_texImg* GRRLIB_LoadTextureBMP (const u8 *my_bmp);
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|
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//------------------------------------------------------------------------------
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// GRRLIB_gecko.c - USB_Gecko output facilities
|
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bool GRRLIB_GeckoInit();
|
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bool GRRLIB_GeckoInit(void);
|
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void GRRLIB_GeckoPrintf (const char *text, ...);
|
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|
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//------------------------------------------------------------------------------
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@ -152,7 +152,7 @@ void GRRLIB_GeckoPrintf (const char *text, ...);
|
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void GRRLIB_SetBackgroundColour(u8 r, u8 g, u8 b, u8 a);
|
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void GRRLIB_Camera3dSettings(f32 posx, f32 posy, f32 posz, f32 upx, f32 upy, f32 upz, f32 lookx, f32 looky, f32 lookz);
|
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void GRRLIB_3dMode(f32 minDist, f32 maxDist, f32 fov, bool texturemode, bool normalmode);
|
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void GRRLIB_2dMode();
|
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void GRRLIB_2dMode(void);
|
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void GRRLIB_ObjectViewBegin(void);
|
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void GRRLIB_ObjectViewScale(f32 scalx, f32 scaly, f32 scalz);
|
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void GRRLIB_ObjectViewRotate(f32 angx, f32 angy, f32 angz);
|
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|
|
|
@ -1,5 +1,5 @@
|
|||
/*------------------------------------------------------------------------------
|
||||
Copyright (c) 2009-2017 The GRRLIB Team
|
||||
Copyright (c) 2009-2024 The GRRLIB Team
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
|
@ -44,7 +44,7 @@ THE SOFTWARE.
|
|||
|
||||
//------------------------------------------------------------------------------
|
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// GRRLIB_ttf.c - FreeType function for GRRLIB
|
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int GRRLIB_InitTTF();
|
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void GRRLIB_ExitTTF();
|
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int GRRLIB_InitTTF(void);
|
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void GRRLIB_ExitTTF(void);
|
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|
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#endif // __GRRLIB_PRIVATE_H__
|
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|
|
|
@ -564,10 +564,9 @@ static inline PNGU_u32 coordsRGBA8(PNGU_u32 x, PNGU_u32 y, PNGU_u32 w)
|
|||
}
|
||||
|
||||
// Coded by Tantric for WiiMC (http://www.wiimc.org)
|
||||
PNGU_u8 * PNGU_DecodeTo4x4RGBA8 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, int * dstWidth, int * dstHeight, PNGU_u8 *dstPtr)
|
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PNGU_u8 * PNGU_DecodeTo4x4RGBA8 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, int * dstWidth, int * dstHeight)
|
||||
{
|
||||
PNGU_u8 default_alpha = 255; // default alpha value, which is used if the source image doesn't have an alpha channel.
|
||||
PNGU_u8 *dst;
|
||||
int x, y, x2=0, y2=0, offset;
|
||||
int xRatio = 0, yRatio = 0;
|
||||
png_byte *pixel;
|
||||
|
@ -604,10 +603,7 @@ PNGU_u8 * PNGU_DecodeTo4x4RGBA8 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, in
|
|||
int len = (padWidth * padHeight) << 2;
|
||||
if(len%32) len += (32-len%32);
|
||||
|
||||
if(dstPtr)
|
||||
dst = dstPtr; // use existing allocation
|
||||
else
|
||||
dst = memalign (32, len);
|
||||
PNGU_u8 *dst = memalign (32, len);
|
||||
|
||||
if(!dst)
|
||||
return NULL;
|
||||
|
|
|
@ -151,7 +151,7 @@ int PNGU_DecodeTo4x4RGB5A3 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, void *b
|
|||
|
||||
// Expands selected image into a 4x4 tiled RGBA8 buffer. You need to specify context, image dimensions,
|
||||
// destination address.
|
||||
PNGU_u8 * PNGU_DecodeTo4x4RGBA8 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, int * dstWidth, int * dstHeight, PNGU_u8 *dstPtr);
|
||||
PNGU_u8 * PNGU_DecodeTo4x4RGBA8 (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, int * dstWidth, int * dstHeight);
|
||||
|
||||
// Encodes an YCbYCr image in PNG format and stores it in the selected device or memory buffer. You need to
|
||||
// specify context, image dimensions, destination address and stride in pixels (stride = buffer width - image width).
|
||||
|
|
|
@ -51,7 +51,7 @@
|
|||
#define GRRLIB_AQUA 0x00FFFFFF
|
||||
#define GRRLIB_WHITE 0xFFFFFFFF
|
||||
|
||||
static u8 CalculateFrameRate();
|
||||
static u8 CalculateFrameRate(void);
|
||||
|
||||
int main() {
|
||||
s32 left = 0, top = 0, page = 0, frame = TILE_DOWN + 1;
|
||||
|
@ -59,7 +59,6 @@ int main() {
|
|||
u8 FPS = 0;
|
||||
|
||||
ir_t ir1;
|
||||
u32 wpaddown, wpadheld;
|
||||
guVector triangle[] = {{400,200,0.0f}, {500,400,0.0f}, {300,400,0.0f}};
|
||||
u32 trianglecolor[] = {GRRLIB_GREEN, GRRLIB_RED, GRRLIB_BLUE};
|
||||
|
||||
|
@ -95,8 +94,8 @@ int main() {
|
|||
while(1) {
|
||||
WPAD_SetVRes(0, 640, 480);
|
||||
WPAD_ScanPads();
|
||||
wpaddown = WPAD_ButtonsDown(0);
|
||||
wpadheld = WPAD_ButtonsHeld(0);
|
||||
const u32 wpaddown = WPAD_ButtonsDown(0);
|
||||
const u32 wpadheld = WPAD_ButtonsHeld(0);
|
||||
|
||||
WPAD_IR(WPAD_CHAN_0, &ir1);
|
||||
|
||||
|
@ -241,11 +240,11 @@ int main() {
|
|||
* This function calculates the number of frames we render each second.
|
||||
* @return The number of frames per second.
|
||||
*/
|
||||
static u8 CalculateFrameRate() {
|
||||
static u8 CalculateFrameRate(void) {
|
||||
static u8 frameCount = 0;
|
||||
static u32 lastTime;
|
||||
static u8 FPS = 0;
|
||||
u32 currentTime = ticks_to_millisecs(gettime());
|
||||
const u32 currentTime = ticks_to_millisecs(gettime());
|
||||
|
||||
frameCount++;
|
||||
if(currentTime - lastTime > 1000) {
|
||||
|
|
|
@ -14,7 +14,6 @@
|
|||
|
||||
|
||||
int main() {
|
||||
u32 wpaddown;
|
||||
s8 page = 0;
|
||||
|
||||
// Font texture
|
||||
|
@ -115,7 +114,7 @@ int main() {
|
|||
|
||||
while(1) {
|
||||
WPAD_ScanPads();
|
||||
wpaddown = WPAD_ButtonsDown(0);
|
||||
const u32 wpaddown = WPAD_ButtonsDown(0);
|
||||
|
||||
GRRLIB_FillScreen(0xFFFFFFFF);
|
||||
|
||||
|
|
|
@ -19,7 +19,7 @@
|
|||
#include "RGFX_Font_png.h"
|
||||
|
||||
// Declare Static Functions
|
||||
static void ExitGame();
|
||||
static void ExitGame(void);
|
||||
|
||||
// Prepare Graphics
|
||||
GRRLIB_texImg *GFX_Background;
|
||||
|
@ -160,7 +160,7 @@ int main() {
|
|||
return 0;
|
||||
}
|
||||
|
||||
static void ExitGame() {
|
||||
static void ExitGame(void) {
|
||||
// Free all memory used by textures.
|
||||
GRRLIB_FreeTexture(GFX_Background);
|
||||
GRRLIB_FreeTexture(GFX_Blob[0]);
|
||||
|
|
|
@ -50,14 +50,13 @@
|
|||
#define GRRLIB_AQUA 0x00FFFFFF
|
||||
#define GRRLIB_WHITE 0xFFFFFFFF
|
||||
|
||||
static u8 CalculateFrameRate();
|
||||
static u8 CalculateFrameRate(void);
|
||||
|
||||
int main() {
|
||||
s32 left = 0, top = 0, page = 0, frame = TILE_DOWN + 1;
|
||||
u32 wait = TILE_DELAY, direction = TILE_DOWN, direction_new = TILE_DOWN;
|
||||
u8 FPS = 0;
|
||||
|
||||
u32 paddown, padheld;
|
||||
guVector triangle[] = {{400,200,0.0f}, {500,400,0.0f}, {300,400,0.0f}};
|
||||
u32 trianglecolor[] = {GRRLIB_GREEN, GRRLIB_RED, GRRLIB_BLUE};
|
||||
|
||||
|
@ -91,8 +90,8 @@ int main() {
|
|||
|
||||
while(1) {
|
||||
PAD_ScanPads();
|
||||
paddown = PAD_ButtonsDown(0);
|
||||
padheld = PAD_ButtonsHeld(0);
|
||||
const u32 paddown = PAD_ButtonsDown(0);
|
||||
const u32 padheld = PAD_ButtonsHeld(0);
|
||||
|
||||
GRRLIB_FillScreen(GRRLIB_BLACK); // Clear the screen
|
||||
switch(page)
|
||||
|
@ -217,11 +216,11 @@ int main() {
|
|||
* This function calculates the number of frames we render each second.
|
||||
* @return The number of frames per second.
|
||||
*/
|
||||
static u8 CalculateFrameRate() {
|
||||
static u8 CalculateFrameRate(void) {
|
||||
static u8 frameCount = 0;
|
||||
static u32 lastTime;
|
||||
static u8 FPS = 0;
|
||||
u32 currentTime = ticks_to_millisecs(gettime());
|
||||
const u32 currentTime = ticks_to_millisecs(gettime());
|
||||
|
||||
frameCount++;
|
||||
if(currentTime - lastTime > 1000) {
|
||||
|
|
|
@ -14,7 +14,6 @@
|
|||
|
||||
|
||||
int main() {
|
||||
u32 paddown;
|
||||
s8 page = 0;
|
||||
|
||||
// Font texture
|
||||
|
@ -115,7 +114,7 @@ int main() {
|
|||
|
||||
while(1) {
|
||||
PAD_ScanPads();
|
||||
paddown = PAD_ButtonsDown(0);
|
||||
const u32 paddown = PAD_ButtonsDown(0);
|
||||
|
||||
GRRLIB_FillScreen(0xFFFFFFFF);
|
||||
|
||||
|
|
|
@ -12,7 +12,7 @@
|
|||
#include "FreeMonoBold_ttf.h"
|
||||
|
||||
// Prototype
|
||||
static u8 CalculateFrameRate();
|
||||
static u8 CalculateFrameRate(void);
|
||||
|
||||
int main(int argc, char **argv) {
|
||||
bool ShowFPS = false;
|
||||
|
@ -98,11 +98,11 @@ int main(int argc, char **argv) {
|
|||
* This function calculates the number of frames we render each second.
|
||||
* @return The number of frames per second.
|
||||
*/
|
||||
static u8 CalculateFrameRate() {
|
||||
static u8 CalculateFrameRate(void) {
|
||||
static u8 frameCount = 0;
|
||||
static u32 lastTime;
|
||||
static u8 FPS = 0;
|
||||
u32 currentTime = ticks_to_millisecs(gettime());
|
||||
const u32 currentTime = ticks_to_millisecs(gettime());
|
||||
|
||||
frameCount++;
|
||||
if(currentTime - lastTime > 1000) {
|
||||
|
|
|
@ -262,7 +262,7 @@ static u8 CalculateFrameRate() {
|
|||
static u8 frameCount = 0;
|
||||
static u32 lastTime;
|
||||
static u8 FPS = 0;
|
||||
u32 currentTime = ticks_to_millisecs(gettime());
|
||||
const u32 currentTime = ticks_to_millisecs(gettime());
|
||||
|
||||
frameCount++;
|
||||
if(currentTime - lastTime > 1000) {
|
||||
|
|
|
@ -12,8 +12,8 @@
|
|||
#include "FreeMonoBold_ttf.h"
|
||||
|
||||
// Prototype
|
||||
static u8 CalculateFrameRate();
|
||||
static bool ScreenShot();
|
||||
static u8 CalculateFrameRate(void);
|
||||
static bool ScreenShot(void);
|
||||
|
||||
int main(int argc, char **argv) {
|
||||
bool ShowFPS = false;
|
||||
|
@ -104,11 +104,11 @@ int main(int argc, char **argv) {
|
|||
* This function calculates the number of frames we render each second.
|
||||
* @return The number of frames per second.
|
||||
*/
|
||||
static u8 CalculateFrameRate() {
|
||||
static u8 CalculateFrameRate(void) {
|
||||
static u8 frameCount = 0;
|
||||
static u32 lastTime;
|
||||
static u8 FPS = 0;
|
||||
u32 currentTime = ticks_to_millisecs(gettime());
|
||||
const u32 currentTime = ticks_to_millisecs(gettime());
|
||||
|
||||
frameCount++;
|
||||
if(currentTime - lastTime > 1000) {
|
||||
|
@ -123,7 +123,7 @@ static u8 CalculateFrameRate() {
|
|||
* Create a PNG screenshot on the root of the SD card with a timestamp.
|
||||
* @return bool true=everything worked, false=problems occurred.
|
||||
*/
|
||||
static bool ScreenShot() {
|
||||
static bool ScreenShot(void) {
|
||||
char path[255];
|
||||
time_t now = time(NULL);
|
||||
struct tm *ti = localtime(&now);
|
||||
|
|
Loading…
Reference in a new issue