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Add GRRLIB_LoadTextureTPL function to load TPL data
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@ -5,6 +5,7 @@ All notable changes to this project will be documented in this file.
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## [Unreleased][]
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- Allow compilation and installation with cmake.
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- Added `GRRLIB_LoadTextureTPL` to load TPL data (Texture Palette Library) into a `GRRLIB_texImg`.
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- Added `GRRLIB_CreateEmptyTextureFmt()` to create an empty texture with a given format.
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## [4.5.1][] - 2024-03-02
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@ -28,6 +28,64 @@ THE SOFTWARE.
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#include <grrlib.h>
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#define TPL_HDR_VERSION_FIELD 0 /**< Version field. */
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#define TPL_HDR_NTEXTURE_FIELD 4 /**< Texture field. */
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#define TPL_HDR_HDRSIZE_FIELD 8 /**< Header size field. */
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#define TPL_HDR_DESCR_FIELD 12 /**< Descriptor field. */
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/**
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* Texture header.
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*/
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typedef struct _tplimgheader TPLImgHeader;
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/**
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* Texture header.
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*/
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struct _tplimgheader {
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u16 height; /**< Height of the texture in pixels. */
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u16 width; /**< Width of the texture in pixels. */
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u32 fmt; /**< Format of the texture. */
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void *data; /**< Pointer to the texture data. */
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u32 wraps; /**< Texture coordinate wrapping strategy in the S direction. */
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u32 wrapt; /**< Texture coordinate wrapping strategy in the T direction. */
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u32 minfilter; /**< Filter mode when the texel/pixel ratio is ≤ 1.0. */
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u32 magfilter; /**< Filter mode when the texel/pixel ratio is > 1.0. */
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f32 lodbias; /**< LOD bias. */
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u8 edgelod; /**< Edge LOD. */
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u8 minlod; /**< Minimum LOD value. */
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u8 maxlod; /**< Maximum LOD value. */
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u8 unpacked; /**< Internal flag. */
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} ATTRIBUTE_PACKED;
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/**
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* Texture palette header.
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*/
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typedef struct _tplpalheader TPLPalHeader;
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/**
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* Texture palette header.
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*/
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struct _tplpalheader {
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u16 nitems; /**< Number of palette entries. */
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u8 unpacked; /**< Internal flag. */
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u8 pad; /**< Padding. */
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u32 fmt; /**< Format of the color lookup table (CLUT). */
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void *data; /**< Pointer to the color lookup table (CLUT) data. */
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} ATTRIBUTE_PACKED;
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/**
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* Texture descriptor.
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*/
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typedef struct _tpldesc TPLDescHeader;
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/**
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* Texture descriptor.
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*/
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struct _tpldesc {
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TPLImgHeader *imghead; /**< Pointer to texture header structure. */
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TPLPalHeader *palhead; /**< Pointer to color lookup table (CLUT) header. */
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} ATTRIBUTE_PACKED;
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/**
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* This structure contains information about the type, size, and layout of a file that containing a device-independent bitmap (DIB).
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*/
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@ -143,6 +201,44 @@ GRRLIB_texImg* GRRLIB_CreateEmptyTexture (const u32 width, const u32 height)
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return GRRLIB_CreateEmptyTextureFmt(width, height, GX_TF_RGBA8);
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}
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/**
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* Set TPL data to a GRRLIB_texImg structure.
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* @param my_tpl The TPL buffer to set.
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* @param size Size of the TPL buffer to set.
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* @param id ID of the TPL buffer to set.
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* @return A GRRLIB_texImg structure filled with image information.
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*/
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GRRLIB_texImg* GRRLIB_LoadTextureTPL (const u8 *my_tpl, const int size, u32 id) {
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if(my_tpl == NULL || size <= 0) {
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return NULL;
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}
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const u32 ntextures = *(u32*)(my_tpl + TPL_HDR_NTEXTURE_FIELD);
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if(id > ntextures) {
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return NULL;
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}
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GRRLIB_texImg *my_texture = calloc(1, sizeof(GRRLIB_texImg));
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if (my_texture == NULL) {
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return NULL;
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}
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const TPLDescHeader *deschead = (TPLDescHeader*)(my_tpl + TPL_HDR_DESCR_FIELD);
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u32 pos = (u32)deschead[id].imghead;
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const TPLImgHeader *imghead = (TPLImgHeader*)(my_tpl + pos);
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pos = (u32)imghead->data;
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my_texture->data = (u8*)(my_tpl + pos);
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my_texture->w = imghead->width;
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my_texture->h = imghead->height;
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my_texture->format = imghead->fmt;
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GRRLIB_SetHandle( my_texture, 0, 0 );
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GRRLIB_FlushTex( my_texture );
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return my_texture;
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}
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/**
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* Load a texture from a buffer.
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* @param my_img The JPEG, PNG or Bitmap buffer to load.
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@ -142,6 +142,7 @@ GRRLIB_texImg* GRRLIB_LoadTexturePNG (const u8 *my_png);
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GRRLIB_texImg* GRRLIB_LoadTextureJPG (const u8 *my_jpg);
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GRRLIB_texImg* GRRLIB_LoadTextureJPGEx (const u8 *my_jpg, const u32 my_size);
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GRRLIB_texImg* GRRLIB_LoadTextureBMP (const u8 *my_bmp);
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GRRLIB_texImg* GRRLIB_LoadTextureTPL (const u8 *my_tpl, const int size, u32 id);
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//------------------------------------------------------------------------------
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// GRRLIB_gecko.c - USB_Gecko output facilities
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