First limited TPL implementation

This commit is contained in:
Crayon2000 2024-03-04 15:35:56 -05:00
parent d93847e6a3
commit efdbfedb30
8 changed files with 65 additions and 4 deletions

View file

@ -143,6 +143,41 @@ GRRLIB_texImg* GRRLIB_CreateEmptyTexture (const u32 width, const u32 height)
return GRRLIB_CreateEmptyTextureFmt(width, height, GX_TF_RGBA8); return GRRLIB_CreateEmptyTextureFmt(width, height, GX_TF_RGBA8);
} }
/**
* Set TPL data to a GRRLIB_texImg structure.
* @param my_tpl The TPL buffer to set.
* @param size Size of the TPL buffer to set.
* @return A GRRLIB_texImg structure filled with image information.
*/
GRRLIB_texImg* GRRLIB_LoadTextureTPL (u8 *my_tpl, const int size) {
u16 width = 0;
u16 height = 0;
const s32 id = 0; // Only id zero is valid for now
GRRLIB_texImg *my_texture = NULL;
if(my_tpl == NULL || !size ||
(my_texture = calloc(1, sizeof(GRRLIB_texImg))) == NULL) {
return NULL;
}
TPLFile *tdf = calloc(1, sizeof(TPLFile));
if (tdf && TPL_OpenTPLFromMemory(tdf, my_tpl, size) == 1) {
TPL_GetTextureInfo(tdf, id, NULL, &width, &height);
my_texture->data = (u8 *)my_tpl;
my_texture->w = width;
my_texture->h = height;
my_texture->tdf = tdf;
my_texture->tplid = id;
GRRLIB_SetHandle( my_texture, 0, 0 );
GRRLIB_FlushTex( my_texture );
}
else {
free(my_texture);
return NULL;
}
return my_texture;
}
/** /**
* Load a texture from a buffer. * Load a texture from a buffer.
* @param my_img The JPEG, PNG or Bitmap buffer to load. * @param my_img The JPEG, PNG or Bitmap buffer to load.

View file

@ -43,6 +43,7 @@ THE SOFTWARE.
// Includes // Includes
//============================================================================== //==============================================================================
#include <gccore.h> #include <gccore.h>
#include <ogc/tpl.h>
//============================================================================== //==============================================================================
//============================================================================== //==============================================================================
@ -123,6 +124,8 @@ typedef struct GRRLIB_texImg {
f32 ofnormaltexy;/**< Offset of normalized texture on y. */ f32 ofnormaltexy;/**< Offset of normalized texture on y. */
void *data; /**< Pointer to the texture data. */ void *data; /**< Pointer to the texture data. */
TPLFile *tdf; /**< Pointer to the a TPL file structure. */
s32 tplid; /**< ID to the texture number in the file. */
} GRRLIB_texImg; } GRRLIB_texImg;
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------

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@ -142,6 +142,7 @@ GRRLIB_texImg* GRRLIB_LoadTexturePNG (const u8 *my_png);
GRRLIB_texImg* GRRLIB_LoadTextureJPG (const u8 *my_jpg); GRRLIB_texImg* GRRLIB_LoadTextureJPG (const u8 *my_jpg);
GRRLIB_texImg* GRRLIB_LoadTextureJPGEx (const u8 *my_jpg, const u32 my_size); GRRLIB_texImg* GRRLIB_LoadTextureJPGEx (const u8 *my_jpg, const u32 my_size);
GRRLIB_texImg* GRRLIB_LoadTextureBMP (const u8 *my_bmp); GRRLIB_texImg* GRRLIB_LoadTextureBMP (const u8 *my_bmp);
GRRLIB_texImg* GRRLIB_LoadTextureTPL (u8 *my_tpl, const int size);
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
// GRRLIB_gecko.c - USB_Gecko output facilities // GRRLIB_gecko.c - USB_Gecko output facilities

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@ -49,7 +49,11 @@ void GRRLIB_FreeTexture (GRRLIB_texImg *tex) {
if(tex == NULL) { if(tex == NULL) {
return; return;
} }
if (tex->data != NULL) { if (tex->tdf != NULL) {
TPL_CloseTPLFile(tex->tdf);
free(tex->tdf);
}
else if (tex->data != NULL) {
free(tex->data); free(tex->data);
} }
free(tex); free(tex);

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@ -19,6 +19,7 @@ TARGET := $(notdir $(CURDIR))
BUILD := build BUILD := build
SOURCES := source SOURCES := source
DATA := data DATA := data
TEXTURES := textures
INCLUDES := INCLUDES :=
#--------------------------------------------------------------------------------- #---------------------------------------------------------------------------------
@ -51,7 +52,8 @@ ifneq ($(BUILD),$(notdir $(CURDIR)))
export OUTPUT := $(CURDIR)/$(TARGET) export OUTPUT := $(CURDIR)/$(TARGET)
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \ export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
$(foreach dir,$(DATA),$(CURDIR)/$(dir)) $(foreach dir,$(DATA),$(CURDIR)/$(dir)) \
$(foreach dir,$(TEXTURES),$(CURDIR)/$(dir))
export DEPSDIR := $(CURDIR)/$(BUILD) export DEPSDIR := $(CURDIR)/$(BUILD)
@ -63,6 +65,8 @@ CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s))) sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S))) SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S)))
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*))) BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
SCFFILES := $(foreach dir,$(TEXTURES),$(notdir $(wildcard $(dir)/*.scf)))
TPLFILES := $(SCFFILES:.scf=.tpl)
#--------------------------------------------------------------------------------- #---------------------------------------------------------------------------------
# use CXX for linking C++ projects, CC for standard C # use CXX for linking C++ projects, CC for standard C
@ -73,11 +77,11 @@ else
export LD := $(CXX) export LD := $(CXX)
endif endif
export OFILES_BIN := $(addsuffix .o,$(BINFILES)) export OFILES_BIN := $(addsuffix .o,$(BINFILES)) $(addsuffix .o,$(TPLFILES))
export OFILES_SOURCES := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(sFILES:.s=.o) $(SFILES:.S=.o) export OFILES_SOURCES := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(sFILES:.s=.o) $(SFILES:.S=.o)
export OFILES := $(OFILES_BIN) $(OFILES_SOURCES) export OFILES := $(OFILES_BIN) $(OFILES_SOURCES)
export HFILES := $(addsuffix .h,$(subst .,_,$(BINFILES))) export HFILES := $(addsuffix .h,$(subst .,_,$(BINFILES))) $(addsuffix .h,$(subst .,_,$(TPLFILES)))
#--------------------------------------------------------------------------------- #---------------------------------------------------------------------------------
# build a list of include paths # build a list of include paths
@ -155,6 +159,12 @@ $(OFILES_SOURCES) : $(HFILES)
@echo $(notdir $<) @echo $(notdir $<)
$(bin2o) $(bin2o)
#---------------------------------------------------------------------------------
%.tpl.o %_tpl.h : %.tpl
#---------------------------------------------------------------------------------
@echo $(notdir $<)
@$(bin2o)
-include $(DEPENDS) -include $(DEPENDS)
#--------------------------------------------------------------------------------- #---------------------------------------------------------------------------------

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@ -22,6 +22,9 @@
#include "ocean_bmf.h" #include "ocean_bmf.h"
#include "frontal_bmf.h" #include "frontal_bmf.h"
#include "textures_tpl.h"
#include "textures.h"
// Tile stuff // Tile stuff
#define TILE_DELAY 10 #define TILE_DELAY 10
#define TILE_UP 12 * 0 #define TILE_UP 12 * 0
@ -91,6 +94,8 @@ int main() {
GRRLIB_texImg *tex_BMfont5 = GRRLIB_LoadTexture(BMfont5_png); GRRLIB_texImg *tex_BMfont5 = GRRLIB_LoadTexture(BMfont5_png);
GRRLIB_InitTileSet(tex_BMfont5, 8, 16, 0); GRRLIB_InitTileSet(tex_BMfont5, 8, 16, 0);
GRRLIB_texImg *tex_test_tpl = GRRLIB_LoadTextureTPL(textures_tpl, textures_tpl_size);
while(1) { while(1) {
WPAD_SetVRes(0, 640, 480); WPAD_SetVRes(0, 640, 480);
WPAD_ScanPads(); WPAD_ScanPads();
@ -109,6 +114,8 @@ int main() {
GRRLIB_DrawImg(10, 50, tex_test_jpg, 0, 1, 1, GRRLIB_WHITE); // Draw a jpeg GRRLIB_DrawImg(10, 50, tex_test_jpg, 0, 1, 1, GRRLIB_WHITE); // Draw a jpeg
GRRLIB_DrawImg(350, 50, tex_test_bmp, 0, 4, 4, GRRLIB_WHITE); // Draw a bitmap GRRLIB_DrawImg(350, 50, tex_test_bmp, 0, 4, 4, GRRLIB_WHITE); // Draw a bitmap
GRRLIB_DrawImg(400, 150, tex_test_tpl, 0, 2, 2, GRRLIB_WHITE); // Draw a TPL
// Draw a sprite // Draw a sprite
GRRLIB_DrawTile(600, 400, tex_sprite_png, 0, 2, 2, GRRLIB_WHITE, 12*4); // Rupee GRRLIB_DrawTile(600, 400, tex_sprite_png, 0, 2, 2, GRRLIB_WHITE, 12*4); // Rupee
GRRLIB_DrawTile(320+left, 240+top, tex_sprite_png, 0, 2, 2, GRRLIB_WHITE, frame); GRRLIB_DrawTile(320+left, 240+top, tex_sprite_png, 0, 2, 2, GRRLIB_WHITE, frame);

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@ -0,0 +1 @@
<filepath="ballsprites.png" id="ballsprites" colfmt=6 />