mirror of
https://github.com/GRRLIB/GRRLIB.git
synced 2024-12-22 18:39:18 +00:00
Rebase old "3D_test" branch onto master
This commit is contained in:
parent
28f105044b
commit
f343f7effb
7 changed files with 1729 additions and 0 deletions
1405
GRRLIB/GRRLIB/GRRLIB_3Dobj.c
Normal file
1405
GRRLIB/GRRLIB/GRRLIB_3Dobj.c
Normal file
File diff suppressed because it is too large
Load diff
|
@ -161,6 +161,71 @@ typedef struct GRRLIB_Font {
|
|||
bool kerning; /**< true whenever a face object contains kerning data that can be accessed with FT_Get_Kerning. */
|
||||
} GRRLIB_ttfFont;
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
/**
|
||||
* Structure that defines a material in a model.
|
||||
*/
|
||||
typedef struct _GRRLIB_Material {
|
||||
char* name; /**< Name of material (newmtl).*/
|
||||
u8 diffuse[3]; /**< Diffuse component (Kd). */
|
||||
u8 ambient[3]; /**< Ambient component (Ka). */
|
||||
u8 specular[3]; /**< Specular component (Ks). */
|
||||
u8 alpha; /**< Transparency of the material (d or Tr). */
|
||||
GRRLIB_texImg* diffusetex; /**< Diffuse texture map (map_Kd). */
|
||||
GRRLIB_texImg* ambienttex; /**< Ambient texture map (map_Ka). */
|
||||
GRRLIB_texImg* speculartex; /**< Specular texture map (map_Ks). */
|
||||
f32 shininess; /**< Specular exponent (Ns).*/
|
||||
} GRRLIB_Material;
|
||||
/**
|
||||
* Structure that defines a group in a model.
|
||||
*/
|
||||
typedef struct _GRRLIB_Group {
|
||||
char* name; /**< Name of this group. */
|
||||
u32 numtriangles; /**< Number of triangles in this group. */
|
||||
u32* triangles; /**< Array of triangle indices. */
|
||||
u32 material; /**< Index to material for group. */
|
||||
struct _GRRLIB_Group* next; /**< Pointer to next group in model. */
|
||||
} GRRLIB_Group;
|
||||
/**
|
||||
* Structure that defines a triangle in a model.
|
||||
*/
|
||||
typedef struct {
|
||||
u32 vindices[3]; /**< Array of triangle vertex indices. */
|
||||
u32 nindices[3]; /**< Array of triangle normal indices. */
|
||||
u32 tindices[3]; /**< Array of triangle texcoord indices.*/
|
||||
u32 findex; /**< Index of triangle facet normal. */
|
||||
} GRRLIB_Triangle;
|
||||
/**
|
||||
* Structure that defines a model.
|
||||
*/
|
||||
typedef struct {
|
||||
char* pathname; /**< Path to this model. */
|
||||
char* mtllibname; /**< Name of the material library. */
|
||||
|
||||
u32 numvertices; /**< Number of vertices in model. */
|
||||
f32* vertices; /**< Array of vertices. */
|
||||
|
||||
u32 numnormals; /**< Number of normals in model. */
|
||||
f32* normals; /**< Array of normals. */
|
||||
|
||||
u32 numtexcoords; /**< Number of texcoords in model. */
|
||||
f32* texcoords; /**< Array of texture coordinates. */
|
||||
|
||||
u32 numfacetnorms; /**< Number of facetnorms in model. */
|
||||
f32* facetnorms; /**< Array of facetnorms. */
|
||||
|
||||
u32 numtriangles; /**< Number of triangles in model. */
|
||||
GRRLIB_Triangle* triangles; /**< Array of triangles. */
|
||||
|
||||
u32 nummaterials; /**< Number of materials in model. */
|
||||
GRRLIB_Material* materials; /**< Array of materials. */
|
||||
|
||||
u32 numgroups; /**< Number of groups in model. */
|
||||
GRRLIB_Group* groups; /**< Linked list of groups. */
|
||||
|
||||
guVector position; /**< Position of the model. */
|
||||
} GRRLIB_Model;
|
||||
|
||||
//==============================================================================
|
||||
// Allow general access to screen and frame information
|
||||
//==============================================================================
|
||||
|
|
|
@ -183,5 +183,17 @@ void GRRLIB_PrintfTTFW(int x, int y, GRRLIB_ttfFont *myFont, const wchar_t *stri
|
|||
u32 GRRLIB_WidthTTF(GRRLIB_ttfFont *myFont, const char *, unsigned int);
|
||||
u32 GRRLIB_WidthTTFW(GRRLIB_ttfFont *myFont, const wchar_t *, unsigned int);
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// GRRLIB_3Dobj.c - 3D obj file functions for GRRLIB
|
||||
void GRRLIB_Draw3dObj(GRRLIB_Model* model);
|
||||
GRRLIB_Model* GRRLIB_ReadOBJ(char* filename);
|
||||
GRRLIB_Model* GRRLIB_ReadOBJMem(const char *buffer, u32 size);
|
||||
void GRRLIB_DeleteObj(GRRLIB_Model* model);
|
||||
void GRRLIB_VertexNormals(GRRLIB_Model* model, f32 angle);
|
||||
void GRRLIB_FacetNormals(GRRLIB_Model* model);
|
||||
void GRRLIB_LinearTexture(GRRLIB_Model* model);
|
||||
void GRRLIB_SpheremapTexture(GRRLIB_Model* model);
|
||||
u32 GRRLIB_FindMaterial(GRRLIB_Model* model, char* name);
|
||||
|
||||
#endif // __GRRLIB_FNLIB_H__
|
||||
/** @} */ // end of group
|
||||
|
|
146
examples/3D_obj/Makefile
Normal file
146
examples/3D_obj/Makefile
Normal file
|
@ -0,0 +1,146 @@
|
|||
#---------------------------------------------------------------------------------
|
||||
# Clear the implicit built in rules
|
||||
#---------------------------------------------------------------------------------
|
||||
.SUFFIXES:
|
||||
#---------------------------------------------------------------------------------
|
||||
ifeq ($(strip $(DEVKITPPC)),)
|
||||
$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=<path to>devkitPPC")
|
||||
endif
|
||||
|
||||
include $(DEVKITPPC)/wii_rules
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# TARGET is the name of the output
|
||||
# BUILD is the directory where object files & intermediate files will be placed
|
||||
# SOURCES is a list of directories containing source code
|
||||
# INCLUDES is a list of directories containing extra header files
|
||||
#---------------------------------------------------------------------------------
|
||||
TARGET := $(notdir $(CURDIR))
|
||||
BUILD := build
|
||||
SOURCES := source
|
||||
DATA := data
|
||||
INCLUDES :=
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# options for code generation
|
||||
#---------------------------------------------------------------------------------
|
||||
|
||||
CFLAGS = -g -O2 -Wall $(MACHDEP) $(INCLUDE)
|
||||
CXXFLAGS = $(CFLAGS)
|
||||
|
||||
LDFLAGS = -g $(MACHDEP) -Wl,-Map,$(notdir $@).map
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# any extra libraries we wish to link with the project
|
||||
#---------------------------------------------------------------------------------
|
||||
LIBS := -lgrrlib -lfreetype -lpngu -lpng -ljpeg -lz -lfat
|
||||
LIBS += -lwiiuse
|
||||
#LIBS += -lmodplay -lasnd
|
||||
LIBS += -lbte -logc -lm
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# list of directories containing libraries, this must be the top level containing
|
||||
# include and lib
|
||||
#---------------------------------------------------------------------------------
|
||||
LIBDIRS :=
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# no real need to edit anything past this point unless you need to add additional
|
||||
# rules for different file extensions
|
||||
#---------------------------------------------------------------------------------
|
||||
ifneq ($(BUILD),$(notdir $(CURDIR)))
|
||||
#---------------------------------------------------------------------------------
|
||||
|
||||
export OUTPUT := $(CURDIR)/$(TARGET)
|
||||
|
||||
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
|
||||
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
|
||||
|
||||
export DEPSDIR := $(CURDIR)/$(BUILD)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# automatically build a list of object files for our project
|
||||
#---------------------------------------------------------------------------------
|
||||
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
|
||||
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
|
||||
sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
|
||||
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S)))
|
||||
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# use CXX for linking C++ projects, CC for standard C
|
||||
#---------------------------------------------------------------------------------
|
||||
ifeq ($(strip $(CPPFILES)),)
|
||||
export LD := $(CC)
|
||||
else
|
||||
export LD := $(CXX)
|
||||
endif
|
||||
|
||||
export OFILES := $(addsuffix .o,$(BINFILES)) \
|
||||
$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) \
|
||||
$(sFILES:.s=.o) $(SFILES:.S=.o)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# build a list of include paths
|
||||
#---------------------------------------------------------------------------------
|
||||
export INCLUDE := $(foreach dir,$(INCLUDES), -iquote $(CURDIR)/$(dir)) \
|
||||
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
|
||||
-I$(CURDIR)/$(BUILD) \
|
||||
-I$(LIBOGC_INC)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# build a list of library paths
|
||||
#---------------------------------------------------------------------------------
|
||||
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) \
|
||||
-L$(LIBOGC_LIB)
|
||||
|
||||
export OUTPUT := $(CURDIR)/$(TARGET)
|
||||
.PHONY: $(BUILD) clean
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
$(BUILD):
|
||||
@[ -d $@ ] || mkdir -p $@
|
||||
@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
clean:
|
||||
@echo clean ...
|
||||
@rm -fr $(BUILD) $(OUTPUT).elf $(OUTPUT).dol
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
run:
|
||||
wiiload $(TARGET).dol
|
||||
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
else
|
||||
|
||||
DEPENDS := $(OFILES:.o=.d)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# main targets
|
||||
#---------------------------------------------------------------------------------
|
||||
$(OUTPUT).dol: $(OUTPUT).elf
|
||||
$(OUTPUT).elf: $(OFILES)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# This rule links in binary data with the .jpg extension
|
||||
#---------------------------------------------------------------------------------
|
||||
%.jpg.o : %.jpg
|
||||
#---------------------------------------------------------------------------------
|
||||
@echo $(notdir $<)
|
||||
$(bin2o)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# This rule links in binary data with the .png extension
|
||||
#---------------------------------------------------------------------------------
|
||||
%.png.o : %.png
|
||||
#---------------------------------------------------------------------------------
|
||||
@echo $(notdir $<)
|
||||
$(bin2o)
|
||||
|
||||
-include $(DEPENDS)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
endif
|
||||
#---------------------------------------------------------------------------------
|
BIN
examples/3D_obj/data/font.png
Normal file
BIN
examples/3D_obj/data/font.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 932 B |
BIN
examples/3D_obj/data/texture.jpg
Normal file
BIN
examples/3D_obj/data/texture.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 160 KiB |
101
examples/3D_obj/source/main.c
Normal file
101
examples/3D_obj/source/main.c
Normal file
|
@ -0,0 +1,101 @@
|
|||
/*===========================================
|
||||
Loading obj file example.
|
||||
============================================*/
|
||||
#include <grrlib.h>
|
||||
#include <stdlib.h>
|
||||
#include <wiiuse/wpad.h>
|
||||
|
||||
// Graphics
|
||||
#include "texture_jpg.h"
|
||||
#include "font_png.h"
|
||||
|
||||
|
||||
int main() {
|
||||
f32 modelRotX = 0.0f;
|
||||
f32 modelRotY = 0.0f;
|
||||
f32 modelRotZ = 0.0f;
|
||||
f32 camZ = 50.0f;
|
||||
u8 Amb = 0x00;
|
||||
f32 zlight = 0.0f;
|
||||
GRRLIB_Model* model;
|
||||
const char strCtl1[] = "DPAD TO ROTATE MODEL";
|
||||
const char strCtl2[] = "PLUS/MINUS TO ZOOM MODEL";
|
||||
const char strCredit[] = "BY NONAMENO/CRAYON FROM GRRLIB TEAM";
|
||||
|
||||
GRRLIB_Init();
|
||||
WPAD_Init();
|
||||
|
||||
GRRLIB_texImg *tex_font = GRRLIB_LoadTexture(font_png);
|
||||
GRRLIB_InitTileSet(tex_font, 16, 16, 32);
|
||||
|
||||
GRRLIB_texImg *tex_obj = GRRLIB_LoadTextureJPGEx(texture_jpg, texture_jpg_size);
|
||||
|
||||
GRRLIB_SetBackgroundColour(0x30, 0x30, 0x30, 0xFF);
|
||||
|
||||
model = GRRLIB_ReadOBJ("sd:/data/head_chord.obj");
|
||||
|
||||
if(model->numnormals == 0) {
|
||||
GRRLIB_FacetNormals(model);
|
||||
GRRLIB_VertexNormals(model, 90.0);
|
||||
}
|
||||
|
||||
if(model->numtexcoords == 0) {
|
||||
GRRLIB_LinearTexture(model);
|
||||
}
|
||||
|
||||
while(1) {
|
||||
GRRLIB_Camera3dSettings(0.0f,0.0f,camZ, 0,1,0, 0,0,0);
|
||||
|
||||
GRRLIB_3dMode(0.1, 1000, 45, model->numtexcoords, model->numnormals);
|
||||
|
||||
if(model->numtexcoords) {
|
||||
GRRLIB_SetTexture(tex_obj, 0);
|
||||
}
|
||||
|
||||
GRRLIB_ObjectView(0, 0, 0, modelRotX, modelRotY, modelRotZ, 1, 1, 1);
|
||||
|
||||
GRRLIB_SetLightAmbient(RGBA(Amb,Amb,Amb,0xFF));
|
||||
GRRLIB_SetLightDiff(0, (guVector){-6, 0, zlight}, 20.0f, 1.0f, 0xFFFFFFFF);
|
||||
GRRLIB_SetLightDiff(1, (guVector){ 6, 0, zlight}, 20.0f, 1.0f, 0xFFFFFFFF);
|
||||
GRRLIB_SetLightDiff(2, (guVector){ 0,-6, zlight}, 20.0f, 1.0f, 0xFFFFFFFF);
|
||||
|
||||
GRRLIB_Draw3dObj(model);
|
||||
|
||||
GRRLIB_SetLightOff();
|
||||
GRRLIB_2dMode();
|
||||
GRRLIB_Printf(rmode->fbWidth/2.0 - (tex_font->tilew*strlen(strCtl1))/2.0, 20,
|
||||
tex_font, 0xFFFFFF33, 1, strCtl1);
|
||||
GRRLIB_Printf(rmode->fbWidth/2.0 - (tex_font->tilew*strlen(strCtl2))/2.0, 52,
|
||||
tex_font, 0xFFFFFF33, 1, strCtl2);
|
||||
GRRLIB_Printf(rmode->fbWidth/2.0 - (tex_font->tilew*strlen(strCredit))/2.0,
|
||||
rmode->efbHeight - tex_font->tileh - 7,
|
||||
tex_font, 0xFFFFFF33, 1, strCredit);
|
||||
|
||||
GRRLIB_Render();
|
||||
|
||||
WPAD_ScanPads();
|
||||
if(WPAD_ButtonsDown(0) & WPAD_BUTTON_HOME) break;
|
||||
if(WPAD_ButtonsHeld(0) & WPAD_BUTTON_RIGHT) modelRotY++;
|
||||
if(WPAD_ButtonsHeld(0) & WPAD_BUTTON_LEFT) modelRotY--;
|
||||
if(WPAD_ButtonsHeld(0) & WPAD_BUTTON_DOWN) modelRotX++;
|
||||
if(WPAD_ButtonsHeld(0) & WPAD_BUTTON_UP) modelRotX--;
|
||||
if(WPAD_ButtonsHeld(0) & WPAD_BUTTON_PLUS) camZ -= 0.3f;
|
||||
if(WPAD_ButtonsHeld(0) & WPAD_BUTTON_MINUS) camZ += 0.3f;
|
||||
if(WPAD_ButtonsHeld(0) & WPAD_BUTTON_A) zlight += 0.4f;
|
||||
if(WPAD_ButtonsHeld(0) & WPAD_BUTTON_B) zlight -= 0.4f;
|
||||
if(WPAD_ButtonsHeld(0) & WPAD_BUTTON_1 && WPAD_ButtonsHeld(0) & WPAD_BUTTON_2) {
|
||||
WPAD_Rumble(0, true); // Rumble on
|
||||
GRRLIB_ScrShot("sd:/grrlib_3d.png");
|
||||
WPAD_Rumble(0, false); // Rumble off
|
||||
}
|
||||
}
|
||||
GRRLIB_Exit(); // Be a good boy, clear the memory allocated by GRRLIB
|
||||
|
||||
GRRLIB_DeleteObj(model);
|
||||
|
||||
GRRLIB_FreeTexture(tex_obj);
|
||||
GRRLIB_FreeTexture(tex_font);
|
||||
|
||||
exit(0);
|
||||
}
|
||||
|
Loading…
Reference in a new issue