diff --git a/readme.txt b/readme.txt deleted file mode 100644 index 5b5ccd5..0000000 --- a/readme.txt +++ /dev/null @@ -1,77 +0,0 @@ -============================================================== - ________ __________ __________ _____ ____ __________ - / _____/ \______ \\______ \| | | |\______ \ -/ \ ___ | _/ | _/| | | | | | _/ -\ \_\ \ | | \ | | \| |___ | | | | \ - \______ / |____|_ / |____|_ /|_______ \|___| |______ / - \/ \/ \/ \/ \/ - ________ _______ - \_____ \ \ _ \ - _(__ < / /_\ \ - / \ \ \_/ \ - /______ / /\ \_____ / - \/ \/ \/ .5 ALPHA - -=============================================================== -Code : NoNameNo -Additional Code : Crayon & Xane -Code Hints : RedShade - -Info & Tutorial : http://grrlib.santo.fr -=============================================================== - -ChangeLog : - -* Color format change for ALL GRRLib function (now its RGBA) to fit to GX_Color format and use GX_Color1u32 - -* GRRLib introduce a new texture structure (easier to handle texture width, height, etc ...): - typedef struct GRRLIB_texImg{ - unsigned int w; - unsigned int h; - unsigned int tilew; - unsigned int tileh; - unsigned int nbtilew; - unsigned int nbtileh; - unsigned int tilestart; - void *data; - } GRRLIB_texImg; - -* add void GRRLIB_InitTileSet(struct GRRLIB_texImg *tex, unsigned int tilew, unsigned int tileh, unsigned int tilestart); - -* GRRLIB_Printf recoded to fit modification. - -* GRRLIB_DrawImg recoded for simpler use - -* GRRLIB_DrawTile recoded for simpler use + // --->Frame Correction by spiffen - -* InitVideo() and GRRLIB_Start() merge into GRRLIB_Init(). - -* add GRRLIB_PtInRect, GRRLIB_RectInRect and GRRLIB_RectOnRect. - -* GRRLIB_GetPixelFromtexImg and GRRLIB_SetPixelTotexImg - -* GRRLIB_CreateEmptyTexture and GRRLIB_FlushTex - -* New Bitmap FX: - - GRRLIB_BMFX_Grayscale - - GRRLIB_BMFX_Invert - - GRRLIB_BMFX_FlipH - - GRRLIB_BMFX_FlipV - - GRRLIB_BMFX_Scatter - - GRRLIB_BMFX_Blur - - GRRLIB_BMFX_Pixelate -(keep in mind that most BMFX are not provided to be used in real time ;) ;) ) - -* GRRLIB_LoadTexture now detect automaticaly the image format JPG or PNG -(keep in mind that image still have to be RGBA and have Width and height multiple of 4) - -* add GRRLIB_Exit to free the memory allocated by GRRLIB - - -have a look at the sample code to see how all this work ;) - -Remember that 3.0.5 is a WIP preview for the soon coming GRRLIB 4.0 and it's not intend to be publicly released... -Contact me to provide me all your patch/addon/new functions... - -NoNameNo. -