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https://github.com/GRRLIB/GRRLIB.git
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[CHG] Replaced tabs with spaces
[CHG] Adapted lesson1
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9e0b0182a9
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5 changed files with 70 additions and 53 deletions
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@ -53,11 +53,11 @@ void GRRLIB_DrawImg (const f32 xpos, const f32 ypos, const GRRLIB_texImg *tex)
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GX_SetTevOp (GX_TEVSTAGE0, GX_MODULATE);
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GX_SetVtxDesc(GX_VA_TEX0, GX_DIRECT);
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// Get current drawing settings.
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u32 color = GRRLIB_Settings.colorRGBA;
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f32 degrees = GRRLIB_Settings.rotation;
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f32 scaleX = GRRLIB_Settings.scaleX;
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f32 scaleY = GRRLIB_Settings.scaleY;
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// Get current drawing settings.
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u32 color = GRRLIB_Settings.colorRGBA;
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f32 degrees = GRRLIB_Settings.rotation;
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f32 scaleX = GRRLIB_Settings.scaleX;
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f32 scaleY = GRRLIB_Settings.scaleY;
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guMtxIdentity (m1);
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guMtxScaleApply(m1, m1, scaleX, scaleY, 1.0);
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@ -123,8 +123,8 @@ void GRRLIB_DrawImgQuad (const guVector pos[4], GRRLIB_texImg *tex) {
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GX_SetTevOp (GX_TEVSTAGE0, GX_MODULATE);
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GX_SetVtxDesc(GX_VA_TEX0, GX_DIRECT);
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// Get current drawing settings.
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u32 color = GRRLIB_Settings.colorRGBA;
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// Get current drawing settings.
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u32 color = GRRLIB_Settings.colorRGBA;
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guMtxIdentity (m1);
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guMtxScaleApply(m1, m1, 1, 1, 1.0);
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@ -192,11 +192,11 @@ void GRRLIB_DrawTile (const f32 xpos, const f32 ypos, const GRRLIB_texImg *tex,
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width = tex->tilew * 0.5f;
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height = tex->tileh * 0.5f;
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// Get current drawing settings.
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u32 color = GRRLIB_Settings.colorRGBA;
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f32 degrees = GRRLIB_Settings.rotation;
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f32 scaleX = GRRLIB_Settings.scaleX;
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f32 scaleY = GRRLIB_Settings.scaleY;
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// Get current drawing settings.
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u32 color = GRRLIB_Settings.colorRGBA;
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f32 degrees = GRRLIB_Settings.rotation;
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f32 scaleX = GRRLIB_Settings.scaleX;
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f32 scaleY = GRRLIB_Settings.scaleY;
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guMtxIdentity (m1);
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guMtxScaleApply(m1, m1, scaleX, scaleY, 1.0f);
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@ -271,11 +271,11 @@ void GRRLIB_DrawPart (const f32 xpos, const f32 ypos, const f32 partx, const f3
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GX_InitTexObjLOD(&texObj, GX_NEAR, GX_NEAR,
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0.0f, 0.0f, 0.0f, 0, 0, GX_ANISO_1);
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// Get current drawing settings.
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u32 color = GRRLIB_Settings.colorRGBA;
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f32 degrees = GRRLIB_Settings.rotation;
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f32 scaleX = GRRLIB_Settings.scaleX;
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f32 scaleY = GRRLIB_Settings.scaleY;
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// Get current drawing settings.
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u32 color = GRRLIB_Settings.colorRGBA;
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f32 degrees = GRRLIB_Settings.rotation;
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f32 scaleX = GRRLIB_Settings.scaleX;
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f32 scaleY = GRRLIB_Settings.scaleY;
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GX_LoadTexObj(&texObj, GX_TEXMAP0);
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GX_SetTevOp (GX_TEVSTAGE0, GX_MODULATE);
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@ -355,8 +355,8 @@ void GRRLIB_DrawTileQuad (const guVector pos[4], GRRLIB_texImg *tex, const int
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GX_SetTevOp (GX_TEVSTAGE0, GX_MODULATE);
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GX_SetVtxDesc(GX_VA_TEX0, GX_DIRECT);
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// Get current drawing settings.
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u32 color = GRRLIB_Settings.colorRGBA;
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// Get current drawing settings.
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u32 color = GRRLIB_Settings.colorRGBA;
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guMtxIdentity (m1);
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guMtxScaleApply(m1, m1, 1, 1, 1.0f);
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@ -91,7 +91,7 @@ bool GRRLIB_ScrShot (const char* filename) ;
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//------------------------------------------------------------------------------
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//! GRRLIB_print.c - Will someome please tell me what these are :)
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void GRRLIB_Printf (const f32 xpos, const f32 ypos,
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const GRRLIB_texImg *tex,
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const GRRLIB_texImg *tex,
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const char *text, ...) ;
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void GRRLIB_PrintBMF (const f32 xpos, const f32 ypos,
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@ -34,8 +34,8 @@ extern GRRLIB_drawSettings GRRLIB_Settings;
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*/
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INLINE
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void GRRLIB_FillScreen (const u32 color) {
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u32 tmpColor = GRRLIB_Settings.colorRGBA;
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GRRLIB_SetColorRGBA(color);
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u32 tmpColor = GRRLIB_Settings.colorRGBA;
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GRRLIB_SetColorRGBA(color);
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GRRLIB_Rectangle(-40, -40, rmode->fbWidth +80, rmode->xfbHeight +80, 1);
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GRRLIB_SetColorRGBA(tmpColor);
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}
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@ -85,12 +85,12 @@ INLINE
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void GRRLIB_Rectangle (const f32 x, const f32 y,
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const f32 width, const f32 height,
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const u8 filled) {
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// Get current drawing settings.
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u32 color = GRRLIB_Settings.colorRGBA;
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f32 scaleX = GRRLIB_Settings.scaleX;
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f32 scaleY = GRRLIB_Settings.scaleY;
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u32 color = GRRLIB_Settings.colorRGBA;
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f32 scaleX = GRRLIB_Settings.scaleX;
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f32 scaleY = GRRLIB_Settings.scaleY;
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f32 x2 = x + width * scaleX;
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f32 y2 = y + height * scaleY;
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@ -102,10 +102,10 @@ void GRRLIB_SetColor (const u8 r, const u8 g, const u8 b) {
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*/
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INLINE
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void GRRLIB_SetColorRGBA (const u32 color) {
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GRRLIB_Settings.colorR = R(color);
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GRRLIB_Settings.colorG = G(color);
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GRRLIB_Settings.colorB = B(color);
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GRRLIB_Settings.colorA = A(color);
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GRRLIB_Settings.colorR = R(color);
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GRRLIB_Settings.colorG = G(color);
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GRRLIB_Settings.colorB = B(color);
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GRRLIB_Settings.colorA = A(color);
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GRRLIB_Settings.colorRGBA = color;
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}
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@ -106,14 +106,17 @@ int main() {
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switch(page)
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{
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case 1: // Draw images
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GRRLIB_Printf(5, 25, tex_BMfont2, GRRLIB_WHITE, 1, "IMAGES DEMO");
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GRRLIB_ResetSettings();
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GRRLIB_Printf(5, 25, tex_BMfont2, "IMAGES DEMO");
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GRRLIB_DrawImg(10, 50, tex_test_jpg, 0, 1, 1, GRRLIB_WHITE); // Draw a jpeg
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GRRLIB_DrawImg(350, 50, tex_test_bmp, 0, 4, 4, GRRLIB_WHITE); // Draw a bitmap
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GRRLIB_DrawImg(10, 50, tex_test_jpg); // Draw a jpeg
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GRRLIB_SetScale(4, 4);
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GRRLIB_DrawImg(350, 50, tex_test_bmp); // Draw a bitmap
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// Draw a sprite
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GRRLIB_DrawTile(600, 400, tex_sprite_png, 0, 2, 2, GRRLIB_WHITE, 12*4); // Rupee
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GRRLIB_DrawTile(320+left, 240+top, tex_sprite_png, 0, 2, 2, GRRLIB_WHITE, frame);
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GRRLIB_SetScale(2, 2);
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GRRLIB_DrawTile(600, 400, tex_sprite_png, 12*4); // Rupee
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GRRLIB_DrawTile(320+left, 240+top, tex_sprite_png, frame);
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if(GRRLIB_RectOnRect(320+left, 240+top, 48, 64, 618, 434, 12, 30))
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{
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WPAD_Rumble(WPAD_CHAN_0, 1);
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@ -140,33 +143,47 @@ int main() {
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}
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break;
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case 2: // Draw shapes
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GRRLIB_Printf(5, 25, tex_BMfont2, GRRLIB_WHITE, 1, "SHAPES DEMO");
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GRRLIB_ResetSettings();
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GRRLIB_Printf(5, 25, tex_BMfont2, "SHAPES DEMO");
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GRRLIB_Rectangle(100, 100, 200, 100, GRRLIB_RED, 1);
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GRRLIB_Line(100, 100, 350, 200, GRRLIB_SILVER);
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GRRLIB_SetColorRGBA(GRRLIB_RED);
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GRRLIB_Rectangle(100, 100, 200, 100, 1);
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GRRLIB_SetColorRGBA(GRRLIB_SILVER);
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GRRLIB_Line(100, 100, 350, 200);
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GRRLIB_NGoneFilled(triangle, trianglecolor, 3);
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GRRLIB_Rectangle(left + 150, top + 150, 200, 200, 0x0000FFC8, 1); // Blue with alpha
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GRRLIB_SetColorRGBA(0x0000FFC8); // Blue with alpha
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GRRLIB_Rectangle(left + 150, top + 150, 200, 200, 1);
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GRRLIB_SetColorRGBA(GRRLIB_OLIVE);
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GRRLIB_Circle(left + 300, top + 300, 50, GRRLIB_OLIVE, 1);
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// Draw a yellow four pixel dot where the wiimote is pointing
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GRRLIB_Plot(ir1.sx, ir1.sy, GRRLIB_YELLOW);
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GRRLIB_Plot(ir1.sx + 1, ir1.sy, GRRLIB_YELLOW);
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GRRLIB_Plot(ir1.sx, ir1.sy + 1, GRRLIB_YELLOW);
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GRRLIB_Plot(ir1.sx + 1, ir1.sy + 1, GRRLIB_YELLOW);
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GRRLIB_SetColorRGBA(GRRLIB_YELLOW);
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GRRLIB_Plot(ir1.sx, ir1.sy);
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GRRLIB_Plot(ir1.sx + 1, ir1.sy);
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GRRLIB_Plot(ir1.sx, ir1.sy + 1);
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GRRLIB_Plot(ir1.sx + 1, ir1.sy + 1);
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break;
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default: // Print some text
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GRRLIB_Printf(5, 25, tex_BMfont2, GRRLIB_WHITE, 1, "TEXT DEMO");
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GRRLIB_ResetSettings();
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GRRLIB_Printf(5, 25, tex_BMfont2, "TEXT DEMO");
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GRRLIB_Printf(5, 100, tex_BMfont4, GRRLIB_WHITE, 1, "TO QUIT PRESS THE HOME BUTTON.");
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GRRLIB_Printf(5, 140, tex_BMfont4, GRRLIB_YELLOW, 1, "USE + OR - TO MOVE ACROSS PAGES.");
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GRRLIB_Printf(5, 180, tex_BMfont4, GRRLIB_GREEN, 1, "USE THE D-PAD TO MOVE STUFF.");
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GRRLIB_Printf(left, top+250, tex_BMfont1, GRRLIB_WHITE, 1, "IR X VALUE: %d", (int)ir1.x);
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GRRLIB_Printf(left, top+300, tex_BMfont3, GRRLIB_WHITE, 1, "IR Y VALUE: %d", (int)ir1.y);
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GRRLIB_Printf(left, top+350, tex_BMfont3, 0XFFFFFF50, 1, "TEXT WITH ALPHA");
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GRRLIB_Printf(left, top+400, tex_BMfont5, GRRLIB_LIME, 1, "This font has the 128 ASCII characters");
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GRRLIB_Printf(5, 100, tex_BMfont4, "TO QUIT PRESS THE HOME BUTTON.");
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GRRLIB_SetColorRGBA(GRRLIB_YELLOW);
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GRRLIB_Printf(5, 140, tex_BMfont4, "USE + OR - TO MOVE ACROSS PAGES.");
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GRRLIB_SetColorRGBA(GRRLIB_GREEN);
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GRRLIB_Printf(5, 180, tex_BMfont4, "USE THE D-PAD TO MOVE STUFF.");
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GRRLIB_SetColorRGBA(GRRLIB_WHITE);
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GRRLIB_Printf(left, top+250, tex_BMfont1, "IR X VALUE: %d", (int)ir1.x);
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GRRLIB_Printf(left, top+300, tex_BMfont3, "IR Y VALUE: %d", (int)ir1.y);
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GRRLIB_SetColorRGBA(0XFFFFFF50);
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GRRLIB_Printf(left, top+350, tex_BMfont3, "TEXT WITH ALPHA");
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GRRLIB_SetColorRGBA(GRRLIB_LIME);
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GRRLIB_Printf(left, top+400, tex_BMfont5, "This font has the 128 ASCII characters");
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GRRLIB_SetColorRGBA(GRRLIB_WHITE);
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GRRLIB_PrintBMF(left, top+420, bmf_Font2, 1, "%s", bmf_Font2->name);
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}
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GRRLIB_Printf(500, 27, tex_BMfont5, GRRLIB_WHITE, 1, "Current FPS: %d", FPS);
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GRRLIB_ResetSettings();
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GRRLIB_Printf(500, 27, tex_BMfont5, "Current FPS: %d", FPS);
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GRRLIB_Render();
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FPS = CalculateFrameRate();
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