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https://github.com/GRRLIB/GRRLIB.git
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[CHG] Cleanup
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parent
4ea093ca25
commit
fca67fc044
3 changed files with 158 additions and 159 deletions
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@ -17,7 +17,7 @@ include $(DEVKITPPC)/wii_rules
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#---------------------------------------------------------------------------------
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TARGET := $(notdir $(CURDIR))
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BUILD := build
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SOURCES := source source/gfx GRRLIB_addon
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SOURCES := source
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DATA := data
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INCLUDES :=
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@ -33,7 +33,7 @@ LDFLAGS = -g $(MACHDEP) -mrvl -Wl,-Map,$(notdir $@).map
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#---------------------------------------------------------------------------------
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# any extra libraries we wish to link with the project
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#---------------------------------------------------------------------------------
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LIBS := -lmodplay -lasnd -lgrrlib -lpngu -lpng -ljpeg -lz -lfat -lwiiuse -lbte -logc -lm
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LIBS := -lgrrlib -lpngu -lpng -ljpeg -lz -lfat -lwiiuse -lbte -logc -lm
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#---------------------------------------------------------------------------------
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# list of directories containing libraries, this must be the top level containing
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@ -8,7 +8,6 @@
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#include <wiiuse/wpad.h>
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int main() {
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int offset1, offset2, offset3, offset4;
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int periode1, periode2, periode3, periode4 ;
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@ -72,9 +71,11 @@ float pas1, pas2, pas3, pas4;
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old1=siny1;old2=siny2;old3=siny3;old4=siny4;
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for(x=0;x<=640;x++) {
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siny1+=pas1;siny2+=pas2;siny3+=pas3;siny4+=pas4;
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siny1+=pas1;
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siny2+=pas2;
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siny3+=pas3;
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siny4+=pas4;
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GX_Begin(GX_LINES, GX_VTXFMT0, 2);
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GX_Position3f32(x, 0, 0);
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@ -90,7 +91,10 @@ float pas1, pas2, pas3, pas4;
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GX_End();
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}
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siny1=old1+(adc1*pas1);siny2=old2+(adc2*pas2); siny3=old3+(adc3*pas3); siny4=old4+(adc4*pas4);
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siny1=old1+(adc1*pas1);
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siny2=old2+(adc2*pas2);
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siny3=old3+(adc3*pas3);
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siny4=old4+(adc4*pas4);
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GRRLIB_Render(); // Render the frame buffer to the TV
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}
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@ -24,18 +24,15 @@ int main() {
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int i;
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int screen_index = 0;
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float t=0;
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int R=81;
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int r=71;
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int d=120;
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const int R=81;
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const int r=71;
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const int d=120;
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float f=0;
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float ff=0;
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float spr=0;
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int n=1;
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float a=0;
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u32 col[3];
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col[0]=0xFFFFFFFF;
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col[1]=0xFFFFFFFF;
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col[2]=0xAAAAAAFF;
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u32 col[3] = {0xFFFFFFFF, 0xFFFFFFFF, 0xAAAAAAFF};
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float cubeZ=10.0f;
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float camZ=30.0f;;
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@ -55,8 +52,6 @@ int main() {
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GRRLIB_InitTileSet(tex_font, 16, 16, 32);
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for(i=0;i<=255;i+=1) {
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GRRLIB_Printf((640-(16*16))/2, 200, tex_font, 0xFFFFFF00|i, 1, "HOW MANY 3D CUBE");
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GRRLIB_Printf((640-(16*20))/2, 216, tex_font, 0xFFFFFF00|i, 1, "CAN YOU DISPLAY WITH");
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