[CHG] Cleanup

This commit is contained in:
Crayon2000 2009-12-15 20:02:26 +00:00
parent 4ea093ca25
commit fca67fc044
3 changed files with 158 additions and 159 deletions

View file

@ -17,7 +17,7 @@ include $(DEVKITPPC)/wii_rules
#---------------------------------------------------------------------------------
TARGET := $(notdir $(CURDIR))
BUILD := build
SOURCES := source source/gfx GRRLIB_addon
SOURCES := source
DATA := data
INCLUDES :=
@ -33,7 +33,7 @@ LDFLAGS = -g $(MACHDEP) -mrvl -Wl,-Map,$(notdir $@).map
#---------------------------------------------------------------------------------
# any extra libraries we wish to link with the project
#---------------------------------------------------------------------------------
LIBS := -lmodplay -lasnd -lgrrlib -lpngu -lpng -ljpeg -lz -lfat -lwiiuse -lbte -logc -lm
LIBS := -lgrrlib -lpngu -lpng -ljpeg -lz -lfat -lwiiuse -lbte -logc -lm
#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing

View file

@ -8,18 +8,17 @@
#include <wiiuse/wpad.h>
int main() {
int offset1, offset2, offset3, offset4;
int periode1, periode2, periode3, periode4 ;
int length1, length2, length3, length4;
int amp1, amp2, amp3, amp4;
int origine1, origine2, origine3, origine4;
int adc1, adc2, adc3, adc4;
float old1, old2, old3, old4;
float siny1, siny2, siny3, siny4;
int x;
float pas1, pas2, pas3, pas4;
int offset1, offset2, offset3, offset4;
int periode1, periode2, periode3, periode4 ;
int length1, length2, length3, length4;
int amp1, amp2, amp3, amp4;
int origine1, origine2, origine3, origine4;
int adc1, adc2, adc3, adc4;
float old1, old2, old3, old4;
float siny1, siny2, siny3, siny4;
int x;
float pas1, pas2, pas3, pas4;
// Initialise the Graphics & Video subsystem
GRRLIB_Init();
@ -72,9 +71,11 @@ float pas1, pas2, pas3, pas4;
old1=siny1;old2=siny2;old3=siny3;old4=siny4;
for(x=0;x<=640;x++){
siny1+=pas1;siny2+=pas2;siny3+=pas3;siny4+=pas4;
for(x=0;x<=640;x++) {
siny1+=pas1;
siny2+=pas2;
siny3+=pas3;
siny4+=pas4;
GX_Begin(GX_LINES, GX_VTXFMT0, 2);
GX_Position3f32(x, 0, 0);
@ -90,7 +91,10 @@ float pas1, pas2, pas3, pas4;
GX_End();
}
siny1=old1+(adc1*pas1);siny2=old2+(adc2*pas2); siny3=old3+(adc3*pas3); siny4=old4+(adc4*pas4);
siny1=old1+(adc1*pas1);
siny2=old2+(adc2*pas2);
siny3=old3+(adc3*pas3);
siny4=old4+(adc4*pas4);
GRRLIB_Render(); // Render the frame buffer to the TV
}

View file

@ -24,18 +24,15 @@ int main() {
int i;
int screen_index = 0;
float t=0;
int R=81;
int r=71;
int d=120;
const int R=81;
const int r=71;
const int d=120;
float f=0;
float ff=0;
float spr=0;
int n=1;
float a=0;
u32 col[3];
col[0]=0xFFFFFFFF;
col[1]=0xFFFFFFFF;
col[2]=0xAAAAAAFF;
u32 col[3] = {0xFFFFFFFF, 0xFFFFFFFF, 0xAAAAAAFF};
float cubeZ=10.0f;
float camZ=30.0f;;
@ -55,16 +52,14 @@ int main() {
GRRLIB_InitTileSet(tex_font, 16, 16, 32);
for(i=0;i<=255;i+=1){
for(i=0;i<=255;i+=1) {
GRRLIB_Printf((640-(16*16))/2, 200, tex_font, 0xFFFFFF00|i, 1, "HOW MANY 3D CUBE");
GRRLIB_Printf((640-(16*20))/2, 216, tex_font, 0xFFFFFF00|i, 1, "CAN YOU DISPLAY WITH");
GRRLIB_DrawImg((640-352)/2, 248, tex_logo, 0, 1, 1, 0xFFFFFF00|i);
GRRLIB_Printf((640-(16*28))/2, 480-16, tex_font, 0xFFFFFF00|i, 1, "BY NONAMENO FROM GRRLIB TEAM");
GRRLIB_Render();
}
for(i=255;i>=0;i-=2){
for(i=255;i>=0;i-=2) {
GRRLIB_Printf((640-(16*16))/2, 200, tex_font, 0xFFFFFF00|i, 1, "HOW MANY 3D CUBE");
GRRLIB_Printf((640-(16*20))/2, 216, tex_font, 0xFFFFFF00|i, 1, "CAN YOU DISPLAY WITH");
GRRLIB_DrawImg((640-352)/2, 248, tex_logo, 0, 1, 1, 0xFFFFFF00|i);
@ -81,13 +76,13 @@ int main() {
GRRLIB_2dMode();
GRRLIB_DrawImg(0, 0, tex_screen[screen_index], 0, 1, 1, 0xFFFFFFFF);
GRRLIB_3dMode(0.1,1000,45,1);
GRRLIB_3dMode(0.1, 1000, 45, 1);
GRRLIB_SetBlend(GRRLIB_BLEND_ALPHA);
cubeZ+=0.02f;
GRRLIB_objectView((float)(((R + r-ff)*cos(t-f) - d*cos(((R + r-f)/r)*t)))/20.0f,(float)(((R + r-ff)*sin(t) - d*sin(((R + r)/r)*t)-f))/20.0f,sin(cubeZ)*10, a,a*2,a*3);
GRRLIB_setTexture(tex_girl,0);
GRRLIB_setTexture(tex_girl, 0);
GX_Begin(GX_QUADS, GX_VTXFMT0, 24);
GX_Position3f32(-1.0f,1.0f,1.0f);
GX_Color1u32(col[0]);