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https://github.com/GRRLIB/GRRLIB.git
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[CHG] main.c added a little fire effect to show use of get and set pixel
in texture buffer ;)
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3 changed files with 28 additions and 16 deletions
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@ -5,14 +5,16 @@ Visit http://www.devkitpro.org
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const unsigned char pixeltest[] = {
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const unsigned char pixeltest[] = {
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0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,
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0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,
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0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x08, 0x08, 0x06, 0x00, 0x00, 0x00, 0xc4, 0x0f, 0xbe,
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0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0x28, 0x08, 0x06, 0x00, 0x00, 0x00, 0x8c, 0xfe, 0xb8,
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0x8b, 0x00, 0x00, 0x00, 0x01, 0x73, 0x52, 0x47, 0x42, 0x00, 0xae, 0xce, 0x1c, 0xe9, 0x00, 0x00,
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0x6d, 0x00, 0x00, 0x00, 0x01, 0x73, 0x52, 0x47, 0x42, 0x00, 0xae, 0xce, 0x1c, 0xe9, 0x00, 0x00,
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0x00, 0x06, 0x62, 0x4b, 0x47, 0x44, 0x00, 0xff, 0x00, 0xff, 0x00, 0xff, 0xa0, 0xbd, 0xa7, 0x93,
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0x00, 0x06, 0x62, 0x4b, 0x47, 0x44, 0x00, 0xff, 0x00, 0xff, 0x00, 0xff, 0xa0, 0xbd, 0xa7, 0x93,
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0x00, 0x00, 0x00, 0x09, 0x70, 0x48, 0x59, 0x73, 0x00, 0x00, 0x0b, 0x13, 0x00, 0x00, 0x0b, 0x13,
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0x00, 0x00, 0x00, 0x09, 0x70, 0x48, 0x59, 0x73, 0x00, 0x00, 0x0b, 0x13, 0x00, 0x00, 0x0b, 0x13,
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0x01, 0x00, 0x9a, 0x9c, 0x18, 0x00, 0x00, 0x00, 0x07, 0x74, 0x49, 0x4d, 0x45, 0x07, 0xd9, 0x02,
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0x01, 0x00, 0x9a, 0x9c, 0x18, 0x00, 0x00, 0x00, 0x07, 0x74, 0x49, 0x4d, 0x45, 0x07, 0xd9, 0x02,
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0x05, 0x12, 0x1b, 0x0e, 0xe5, 0xd7, 0xd5, 0x96, 0x00, 0x00, 0x00, 0x16, 0x49, 0x44, 0x41, 0x54,
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0x05, 0x16, 0x36, 0x01, 0x52, 0x4b, 0x3a, 0x34, 0x00, 0x00, 0x00, 0x37, 0x49, 0x44, 0x41, 0x54,
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0x18, 0xd3, 0x63, 0xfc, 0xff, 0xff, 0xff, 0x7f, 0x06, 0x3c, 0x80, 0x89, 0x81, 0x00, 0x18, 0x1e,
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0x58, 0xc3, 0xed, 0xce, 0x01, 0x0d, 0x00, 0x20, 0x0c, 0xc0, 0xb0, 0x81, 0x7f, 0xcf, 0xc7, 0xc6,
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0x0a, 0x00, 0x1b, 0x6e, 0x04, 0x0c, 0x19, 0x49, 0x52, 0xd1, 0x00, 0x00, 0x00, 0x00, 0x49, 0x45,
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0x49, 0x5a, 0x05, 0x3d, 0xd5, 0xb4, 0xd8, 0x6d, 0x39, 0x41, 0x41, 0x41, 0x41, 0x41, 0x41, 0x41,
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0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
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0x41, 0x41, 0x41, 0x41, 0x41, 0x41, 0x41, 0x41, 0x41, 0x41, 0x41, 0x41, 0x41, 0x41, 0x41, 0xc1,
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0x5f, 0x83, 0x0f, 0x13, 0xf7, 0x01, 0x4f, 0xc6, 0x36, 0x6b, 0xaf, 0x00, 0x00, 0x00, 0x00, 0x49,
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0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
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};
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};
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const int pixeltest_size = sizeof(pixeltest);
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const int pixeltest_size = sizeof(pixeltest);
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Binary file not shown.
Before Width: | Height: | Size: 150 B After Width: | Height: | Size: 183 B |
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@ -56,8 +56,8 @@ Mtx GXmodelView2D;
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int main() {
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int main() {
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int left = 0, top = 0, page = 0, frame = TILE_DOWN + 1;
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int left = 0, top = 0, page = 0, frame = TILE_DOWN + 1;
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unsigned int wait = TILE_DELAY, direction = TILE_DOWN, direction_new = TILE_DOWN;
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unsigned int wait = TILE_DELAY, direction = TILE_DOWN, direction_new = TILE_DOWN;
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int x, y;
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int x, y, val1,val2,val3,val4;
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u32 val;
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u32 val, valtmp;
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ir_t ir1;
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ir_t ir1;
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u32 wpaddown, wpadheld;
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u32 wpaddown, wpadheld;
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Vector triangle[] = {{400,200,0.0f}, {500,400,0.0f}, {300,400,0.0f}};
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Vector triangle[] = {{400,200,0.0f}, {500,400,0.0f}, {300,400,0.0f}};
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@ -90,13 +90,6 @@ int main() {
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GRRLIB_texImg tex_BMfont5 = GRRLIB_LoadTexturePNG(BMfont5);
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GRRLIB_texImg tex_BMfont5 = GRRLIB_LoadTexturePNG(BMfont5);
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GRRLIB_InitTileSet(&tex_BMfont5, 8, 16, 0);
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GRRLIB_InitTileSet(&tex_BMfont5, 8, 16, 0);
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for(y=0;y<8;y++){
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for(x=0;x<8;x++){
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val = GRRLIB_GetPixelFromtexImg(x+8,y+8,tex_sprite_png);
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GRRLIB_SetPixelTotexImg(x, y, tex_pixeltest, val);
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}
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}
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while(1) {
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while(1) {
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WPAD_SetVRes(0, 640, 480);
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WPAD_SetVRes(0, 640, 480);
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WPAD_ScanPads();
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WPAD_ScanPads();
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@ -113,8 +106,25 @@ int main() {
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GRRLIB_Printf(5, 25, tex_BMfont2, GRRLIB_WHITE, 1, "IMAGES DEMO");
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GRRLIB_Printf(5, 25, tex_BMfont2, GRRLIB_WHITE, 1, "IMAGES DEMO");
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GRRLIB_DrawImg(10, 50, tex_test_jpg, 0, 1, 1, GRRLIB_WHITE);
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GRRLIB_DrawImg(10, 50, tex_test_jpg, 0, 1, 1, GRRLIB_WHITE);
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GRRLIB_DrawImg(400, 150, tex_pixeltest, 0, 20, 20, GRRLIB_WHITE);
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GRRLIB_DrawImg(400, 150, tex_pixeltest, 0, 2, 2, GRRLIB_WHITE);
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for(x=0;x<40;x++){
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valtmp = 1 + (int) (180 * (rand() / (RAND_MAX + 1.0)));
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val=(valtmp<<24) | (valtmp<<16) | (valtmp<<8) | 0xFF;
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GRRLIB_SetPixelTotexImg(x,39,tex_pixeltest,val);
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}
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for(y=38;y>0;y--){
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for(x=1;x<39;x++){
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val1 = (GRRLIB_GetPixelFromtexImg(x-1,y+1,tex_pixeltest)>>8)& 0xFF;
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val2 = (GRRLIB_GetPixelFromtexImg(x,y+1,tex_pixeltest)>>8)& 0xFF;
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val3 = (GRRLIB_GetPixelFromtexImg(x+1,y+1,tex_pixeltest)>>8)& 0xFF;
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val4 = (GRRLIB_GetPixelFromtexImg(x,y-1,tex_pixeltest)>>8)& 0XFF;
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valtmp = (val1+val2+val3+val4)/4;
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val=(valtmp<<24) | (valtmp<<16) | (valtmp<<8) | 0xFF;
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GRRLIB_SetPixelTotexImg(x, y, tex_pixeltest, val);
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}
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}
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// Draw a sprite
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// Draw a sprite
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