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12 changed files with 135 additions and 12 deletions
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@ -28,6 +28,64 @@ THE SOFTWARE.
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#include <grrlib.h>
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#include <grrlib.h>
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#define TPL_HDR_VERSION_FIELD 0 /**< Version field. */
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#define TPL_HDR_NTEXTURE_FIELD 4 /**< Textrure field. */
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#define TPL_HDR_HDRSIZE_FIELD 8 /**< Header size field. */
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#define TPL_HDR_DESCR_FIELD 12 /**< Descriptor field. */
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/**
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* Texture header.
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*/
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typedef struct _tplimgheader TPLImgHeader;
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/**
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* Texture header.
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*/
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struct _tplimgheader {
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u16 height; /**< Height of the texture in pixels. */
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u16 width; /**< Width of the texture in pixels. */
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u32 fmt; /**< Format of the texture. */
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void *data; /**< Pointer to the texture data. */
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u32 wraps; /**< Texture coordinate wrapping strategy in the S direction. */
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u32 wrapt; /**< Texture coordinate wrapping strategy in the T direction. */
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u32 minfilter; /**< Filter mode when the texel/pixel ratio is ≤ 1.0. */
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u32 magfilter; /**< Filter mode when the texel/pixel ratio is > 1.0. */
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f32 lodbias; /**< LOD bias. */
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u8 edgelod; /**< Edge LOD. */
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u8 minlod; /**< Minimum LOD value. */
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u8 maxlod; /**< Maximum LOD value. */
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u8 unpacked; /**< Internal flag. */
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} ATTRIBUTE_PACKED;
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/**
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* Texture palette header.
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*/
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typedef struct _tplpalheader TPLPalHeader;
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/**
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* Texture palette header.
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*/
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struct _tplpalheader {
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u16 nitems; /**< Number of palette entries. */
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u8 unpacked; /**< Internal flag. */
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u8 pad; /**< Padding. */
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u32 fmt; /**< Format of the color lookup table (CLUT). */
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void *data; /**< Pointer to the color lookup table (CLUT) data. */
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} ATTRIBUTE_PACKED;
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/**
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* Texture descriptor.
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*/
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typedef struct _tpldesc TPLDescHeader;
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/**
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* Texture descriptor.
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*/
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struct _tpldesc {
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TPLImgHeader *imghead; /**< Pointer to texture header structure. */
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TPLPalHeader *palhead; /**< Pointer to color lookup table (CLUT) header. */
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} ATTRIBUTE_PACKED;
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/**
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/**
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* This structure contains information about the type, size, and layout of a file that containing a device-independent bitmap (DIB).
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* This structure contains information about the type, size, and layout of a file that containing a device-independent bitmap (DIB).
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*/
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*/
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@ -143,6 +201,44 @@ GRRLIB_texImg* GRRLIB_CreateEmptyTexture (const u32 width, const u32 height)
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return GRRLIB_CreateEmptyTextureFmt(width, height, GX_TF_RGBA8);
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return GRRLIB_CreateEmptyTextureFmt(width, height, GX_TF_RGBA8);
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}
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}
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/**
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* Set TPL data to a GRRLIB_texImg structure.
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* @param my_tpl The TPL buffer to set.
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* @param size Size of the TPL buffer to set.
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* @return A GRRLIB_texImg structure filled with image information.
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*/
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GRRLIB_texImg* GRRLIB_LoadTextureTPL (const u8 *my_tpl, const int size, u32 id) {
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if(my_tpl == NULL || size <= 0) {
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return NULL;
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}
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const u32 ntextures = *(u32*)(my_tpl + TPL_HDR_NTEXTURE_FIELD);
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if(id > ntextures) {
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return NULL;
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}
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GRRLIB_texImg *my_texture = calloc(1, sizeof(GRRLIB_texImg));
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if (my_texture == NULL) {
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return NULL;
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}
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const TPLDescHeader *deschead = (TPLDescHeader*)(my_tpl + TPL_HDR_DESCR_FIELD);
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u32 pos = (u32)deschead[id].imghead;
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const TPLImgHeader *imghead = (TPLImgHeader*)(my_tpl + pos);
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pos = (u32)imghead->data;
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my_texture->data = (u8*)(my_tpl + pos);
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my_texture->w = imghead->width;
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my_texture->h = imghead->height;
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my_texture->format = imghead->fmt;
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my_texture->freedata = true;
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GRRLIB_SetHandle( my_texture, 0, 0 );
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GRRLIB_FlushTex( my_texture );
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return my_texture;
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}
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/**
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/**
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* Load a texture from a buffer.
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* Load a texture from a buffer.
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* @param my_img The JPEG, PNG or Bitmap buffer to load.
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* @param my_img The JPEG, PNG or Bitmap buffer to load.
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@ -34,7 +34,8 @@ BUILD := build
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SOURCES := .
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SOURCES := .
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INCLUDES := . ../lib/pngu
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INCLUDES := . ../lib/pngu
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HDR := $(TARGET).h $(wildcard $(TARGET)/*.h)
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HDR := $(TARGET).h
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INL := $(wildcard $(TARGET)/*.h)
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#---------------------------------------------------------------------------------
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#---------------------------------------------------------------------------------
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# options for code generation
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# options for code generation
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@ -94,9 +95,10 @@ clean:
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#---------------------------------------------------------------------------------
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#---------------------------------------------------------------------------------
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install:
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install:
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@mkdir --parents $(DESTDIR)/lib $(DESTDIR)/include
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@mkdir -p $(DESTDIR)/lib $(DESTDIR)/include/grrlib
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@cp --force $(OUTPUT) $(DESTDIR)/lib
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@cp -f $(OUTPUT) $(DESTDIR)/lib
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@cp --force --parents $(HDR) $(DESTDIR)/include
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@cp -f $(HDR) $(DESTDIR)/include
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@cp -f $(INL) $(DESTDIR)/include/grrlib
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#---------------------------------------------------------------------------------
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#---------------------------------------------------------------------------------
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else
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else
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@ -123,6 +123,7 @@ typedef struct GRRLIB_texImg {
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f32 ofnormaltexy;/**< Offset of normalized texture on y. */
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f32 ofnormaltexy;/**< Offset of normalized texture on y. */
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void *data; /**< Pointer to the texture data. */
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void *data; /**< Pointer to the texture data. */
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bool freedata; /**< Should the data be freed. */
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} GRRLIB_texImg;
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} GRRLIB_texImg;
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//------------------------------------------------------------------------------
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//------------------------------------------------------------------------------
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@ -142,6 +142,7 @@ GRRLIB_texImg* GRRLIB_LoadTexturePNG (const u8 *my_png);
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GRRLIB_texImg* GRRLIB_LoadTextureJPG (const u8 *my_jpg);
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GRRLIB_texImg* GRRLIB_LoadTextureJPG (const u8 *my_jpg);
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GRRLIB_texImg* GRRLIB_LoadTextureJPGEx (const u8 *my_jpg, const u32 my_size);
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GRRLIB_texImg* GRRLIB_LoadTextureJPGEx (const u8 *my_jpg, const u32 my_size);
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GRRLIB_texImg* GRRLIB_LoadTextureBMP (const u8 *my_bmp);
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GRRLIB_texImg* GRRLIB_LoadTextureBMP (const u8 *my_bmp);
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GRRLIB_texImg* GRRLIB_LoadTextureTPL (const u8 *my_tpl, const int size, u32 id);
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//------------------------------------------------------------------------------
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//------------------------------------------------------------------------------
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// GRRLIB_gecko.c - USB_Gecko output facilities
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// GRRLIB_gecko.c - USB_Gecko output facilities
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@ -49,7 +49,7 @@ void GRRLIB_FreeTexture (GRRLIB_texImg *tex) {
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if(tex == NULL) {
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if(tex == NULL) {
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return;
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return;
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}
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}
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if (tex->data != NULL) {
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if (tex->data != NULL && tex->freedata == true) {
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free(tex->data);
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free(tex->data);
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}
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}
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free(tex);
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free(tex);
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@ -61,7 +61,7 @@ void GRRLIB_FreeTexture (GRRLIB_texImg *tex) {
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*/
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*/
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INLINE
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INLINE
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void GRRLIB_ClearTex(GRRLIB_texImg* tex) {
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void GRRLIB_ClearTex(GRRLIB_texImg* tex) {
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if(tex == NULL) {
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if(tex == NULL || tex->freedata == false) {
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return;
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return;
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}
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}
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memset(tex->data, 0, GX_GetTexBufferSize(tex->w, tex->h, tex->format, 0, 0));
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memset(tex->data, 0, GX_GetTexBufferSize(tex->w, tex->h, tex->format, 0, 0));
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@ -86,9 +86,9 @@ clean:
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#---------------------------------------------------------------------------------
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#---------------------------------------------------------------------------------
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install:
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install:
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@mkdir --parents $(DESTDIR)/lib $(DESTDIR)/include
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@mkdir -p $(DESTDIR)/lib $(DESTDIR)/include
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@cp --force $(OUTPUT) $(DESTDIR)/lib
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@cp -f $(OUTPUT) $(DESTDIR)/lib
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@cp --force --parents $(HDR) $(DESTDIR)/include
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@cp -f $(HDR) $(DESTDIR)/include
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#---------------------------------------------------------------------------------
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#---------------------------------------------------------------------------------
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else
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else
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@ -19,6 +19,7 @@ TARGET := $(notdir $(CURDIR))
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BUILD := build
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BUILD := build
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SOURCES := source
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SOURCES := source
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DATA := data
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DATA := data
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TEXTURES := textures
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INCLUDES :=
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INCLUDES :=
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#---------------------------------------------------------------------------------
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#---------------------------------------------------------------------------------
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@ -51,7 +52,8 @@ ifneq ($(BUILD),$(notdir $(CURDIR)))
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export OUTPUT := $(CURDIR)/$(TARGET)
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export OUTPUT := $(CURDIR)/$(TARGET)
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export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
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export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
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$(foreach dir,$(DATA),$(CURDIR)/$(dir))
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$(foreach dir,$(DATA),$(CURDIR)/$(dir)) \
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$(foreach dir,$(TEXTURES),$(CURDIR)/$(dir))
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export DEPSDIR := $(CURDIR)/$(BUILD)
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export DEPSDIR := $(CURDIR)/$(BUILD)
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@ -63,6 +65,8 @@ CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
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sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
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sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
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SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S)))
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SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S)))
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BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
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BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
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SCFFILES := $(foreach dir,$(TEXTURES),$(notdir $(wildcard $(dir)/*.scf)))
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TPLFILES := $(SCFFILES:.scf=.tpl)
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#---------------------------------------------------------------------------------
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#---------------------------------------------------------------------------------
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# use CXX for linking C++ projects, CC for standard C
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# use CXX for linking C++ projects, CC for standard C
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@ -73,11 +77,11 @@ else
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export LD := $(CXX)
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export LD := $(CXX)
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endif
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endif
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export OFILES_BIN := $(addsuffix .o,$(BINFILES))
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export OFILES_BIN := $(addsuffix .o,$(BINFILES)) $(addsuffix .o,$(TPLFILES))
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export OFILES_SOURCES := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(sFILES:.s=.o) $(SFILES:.S=.o)
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export OFILES_SOURCES := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(sFILES:.s=.o) $(SFILES:.S=.o)
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export OFILES := $(OFILES_BIN) $(OFILES_SOURCES)
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export OFILES := $(OFILES_BIN) $(OFILES_SOURCES)
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export HFILES := $(addsuffix .h,$(subst .,_,$(BINFILES)))
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export HFILES := $(addsuffix .h,$(subst .,_,$(BINFILES))) $(addsuffix .h,$(subst .,_,$(TPLFILES)))
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#---------------------------------------------------------------------------------
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#---------------------------------------------------------------------------------
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# build a list of include paths
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# build a list of include paths
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@ -155,6 +159,12 @@ $(OFILES_SOURCES) : $(HFILES)
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@echo $(notdir $<)
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@echo $(notdir $<)
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$(bin2o)
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$(bin2o)
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#---------------------------------------------------------------------------------
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%.tpl.o %_tpl.h : %.tpl
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#---------------------------------------------------------------------------------
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@echo $(notdir $<)
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@$(bin2o)
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-include $(DEPENDS)
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-include $(DEPENDS)
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#---------------------------------------------------------------------------------
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#---------------------------------------------------------------------------------
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@ -22,6 +22,9 @@
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#include "ocean_bmf.h"
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#include "ocean_bmf.h"
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#include "frontal_bmf.h"
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#include "frontal_bmf.h"
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#include "textures_tpl.h"
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#include "textures.h"
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// Tile stuff
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// Tile stuff
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#define TILE_DELAY 10
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#define TILE_DELAY 10
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#define TILE_UP 12 * 0
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#define TILE_UP 12 * 0
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@ -91,6 +94,10 @@ int main() {
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GRRLIB_texImg *tex_BMfont5 = GRRLIB_LoadTexture(BMfont5_png);
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GRRLIB_texImg *tex_BMfont5 = GRRLIB_LoadTexture(BMfont5_png);
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GRRLIB_InitTileSet(tex_BMfont5, 8, 16, 0);
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GRRLIB_InitTileSet(tex_BMfont5, 8, 16, 0);
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GRRLIB_texImg *tex_test_tpl1 = GRRLIB_LoadTextureTPL(textures_tpl, textures_tpl_size, ballsprites);
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GRRLIB_texImg *tex_test_tpl2 = GRRLIB_LoadTextureTPL(textures_tpl, textures_tpl_size, pirate);
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GRRLIB_texImg *tex_test_tpl3 = GRRLIB_LoadTextureTPL(textures_tpl, textures_tpl_size, girl);
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while(1) {
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while(1) {
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WPAD_SetVRes(0, 640, 480);
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WPAD_SetVRes(0, 640, 480);
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WPAD_ScanPads();
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WPAD_ScanPads();
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@ -109,6 +116,9 @@ int main() {
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GRRLIB_DrawImg(10, 50, tex_test_jpg, 0, 1, 1, GRRLIB_WHITE); // Draw a jpeg
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GRRLIB_DrawImg(10, 50, tex_test_jpg, 0, 1, 1, GRRLIB_WHITE); // Draw a jpeg
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GRRLIB_DrawImg(350, 50, tex_test_bmp, 0, 4, 4, GRRLIB_WHITE); // Draw a bitmap
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GRRLIB_DrawImg(350, 50, tex_test_bmp, 0, 4, 4, GRRLIB_WHITE); // Draw a bitmap
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GRRLIB_DrawImg(400, 200, tex_test_tpl1, 0, 2, 2, GRRLIB_WHITE); // Draw a TPL
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GRRLIB_DrawImg(100, 200, tex_test_tpl3, 0, 1, 1, GRRLIB_WHITE); // Draw a TPL
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// Draw a sprite
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// Draw a sprite
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GRRLIB_DrawTile(600, 400, tex_sprite_png, 0, 2, 2, GRRLIB_WHITE, 12*4); // Rupee
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GRRLIB_DrawTile(600, 400, tex_sprite_png, 0, 2, 2, GRRLIB_WHITE, 12*4); // Rupee
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GRRLIB_DrawTile(320+left, 240+top, tex_sprite_png, 0, 2, 2, GRRLIB_WHITE, frame);
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GRRLIB_DrawTile(320+left, 240+top, tex_sprite_png, 0, 2, 2, GRRLIB_WHITE, frame);
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BIN
examples/basic_drawing/textures/ballsprites.png
Normal file
BIN
examples/basic_drawing/textures/ballsprites.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 5.5 KiB |
BIN
examples/basic_drawing/textures/girl.png
Normal file
BIN
examples/basic_drawing/textures/girl.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 154 KiB |
BIN
examples/basic_drawing/textures/pirate.png
Normal file
BIN
examples/basic_drawing/textures/pirate.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 44 KiB |
3
examples/basic_drawing/textures/textures.scf
Normal file
3
examples/basic_drawing/textures/textures.scf
Normal file
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@ -0,0 +1,3 @@
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<filepath="ballsprites.png" id="ballsprites" colfmt=6 />
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<filepath="pirate.png" id="pirate" colfmt=6 />
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<filepath="girl.png" id="girl" colfmt=5 />
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