/*=========================================== NoNameNo A little Specular light sample code ============================================*/ #include #include #include #include "font9x12_png.h" int main() { f32 rot = 0.0f; float shininess = 10.0f; GRRLIB_Init(); WPAD_Init(); GRRLIB_texImg *tex_font = GRRLIB_LoadTexture(font9x12_png); GRRLIB_InitTileSet(tex_font, 9, 12, 32); GRRLIB_Settings.antialias = true; GRRLIB_SetBackgroundColour(0x40, 0x40, 0x40, 0xFF); while(1) { GRRLIB_Camera3dSettings(0.0f,0.0f,10.0f, 0,1,0, 0,0,0); WPAD_ScanPads(); if(WPAD_ButtonsDown(0) & WPAD_BUTTON_HOME) break; if(WPAD_ButtonsHeld(0) & WPAD_BUTTON_A) shininess+=1; if(WPAD_ButtonsHeld(0) & WPAD_BUTTON_B) shininess-=1; GRRLIB_3dMode(0.1,1000,45,0,1); // dir param of GRRLIB_SetLightSpec function have to be a crazy 0,0,0 value // there is a bug in libogc about this // https://devkitpro.org/viewtopic.php?f=7&t=1933 // we are waiting for a fix from libogc devs GRRLIB_SetLightAmbient(0x404040FF); GRRLIB_SetLightSpec(0, (guVector){0.0f,0.0f,0.0f}, shininess, 0xFFFFFFFF, 0xFFFFFFFF); GRRLIB_ObjectViewBegin(); GRRLIB_ObjectViewTrans(0.0f,1.3f,0.0f); GRRLIB_ObjectViewRotate(rot,rot*2,rot*3); GRRLIB_ObjectViewEnd(); GRRLIB_DrawCone(0.6f, 2.6f, 60,true, 0x502010FF); GRRLIB_ObjectViewBegin(); GRRLIB_ObjectViewRotate(0.0f,0.0f,90.0f); GRRLIB_ObjectViewTrans(-1.3f,0.0f,0.0f); GRRLIB_ObjectViewRotate(rot,rot*2,rot*3); GRRLIB_ObjectViewEnd(); GRRLIB_DrawCone(0.6f, 2.6f, 60,true, 0x502010FF); GRRLIB_ObjectViewBegin(); GRRLIB_ObjectViewRotate(0.0f,0.0f,180.0f); GRRLIB_ObjectViewTrans(0.0f,-1.3f,0.0f); GRRLIB_ObjectViewRotate(rot,rot*2,rot*3); GRRLIB_ObjectViewEnd(); GRRLIB_DrawCone(0.6f, 2.6f, 60,true, 0x502010FF); GRRLIB_ObjectViewBegin(); GRRLIB_ObjectViewRotate(0.0f,0.0f,-90.0f); GRRLIB_ObjectViewTrans(1.3f,0.0f,0.0f); GRRLIB_ObjectViewRotate(rot,rot*2,rot*3); GRRLIB_ObjectViewEnd(); GRRLIB_DrawCone(0.6f, 2.6f, 60,true, 0x502010FF); GRRLIB_ObjectViewBegin(); GRRLIB_ObjectViewRotate(-90.0f,0.0f,0.0f); GRRLIB_ObjectViewTrans(0.0f,0.0f,-1.3f); GRRLIB_ObjectViewRotate(rot,rot*2,rot*3); GRRLIB_ObjectViewEnd(); GRRLIB_DrawCone(0.6f, 2.6f, 60,true, 0x502010FF); GRRLIB_ObjectViewBegin(); GRRLIB_ObjectViewRotate(90.0f,0.0f,0.0f); GRRLIB_ObjectViewTrans(0.0f,0.0f,1.3f); GRRLIB_ObjectViewRotate(rot,rot*2,rot*3); GRRLIB_ObjectViewEnd(); GRRLIB_DrawCone(0.6f, 2.6f, 60,true, 0x502010FF); GRRLIB_ObjectViewBegin(); GRRLIB_ObjectViewRotate(rot,rot*2,rot*3); GRRLIB_ObjectViewEnd(); GRRLIB_DrawCube( 0.6f, true, 0x102050FF); rot+=0.8f; GRRLIB_2dMode(); GRRLIB_Printf(50, 60, tex_font, 0xFFFFFFFF, 1, "Use ( A / B ) to change the shininess value: %d ",(int)shininess); GRRLIB_Render(); } GRRLIB_FreeTexture(tex_font); GRRLIB_Exit(); // Be a good boy, clear the memory allocated by GRRLIB exit(0); }