/*------------------------------------------------------------------------------ Copyright (c) 2009 The GRRLIB Team Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ------------------------------------------------------------------------------*/ //------------------------------------------------------------------------------ // Test Harness for alpha composition functions // The composition function and this demo were both written by BlueChip /* PaintShopPro_X2 readings: | | Blue-over-Red | Red-over-Blue | |--------+---------------+---------------| | Normal | 0x2D'00'D2'D8 | 0x96'00'69'D8 | | | | | */ //------------------------------------------------------------------------------ #include // exit #include #include #include "red50.h" #include "blue70.h" //------------------------------------------------------------------------------ void wscan(ir_t* ir) ; // Wiimote overscan (to allow the cursor to move off the dge of the screen) #define WOVERX (200) #define WOVERY (300) #define WMU_MAX (2) // How many wiimotes to read ir_t ir[WMU_MAX]; //------------------------------------------------------------------------------ void test_compose(void) { int redOnTop = 0; // Red square starts behind the blue one // Our two translucent test images GRRLIB_texImg* red = GRRLIB_LoadTexture(red50); GRRLIB_texImg* blu = GRRLIB_LoadTexture(blue70); // The canvas we will be composing on GRRLIB_texImg* cnv = GRRLIB_CreateEmptyTexture(400,400); // Loop until home key pressed do { // Scan the wiimotes wscan(ir); // 'A' toggles z-coord of red sqaure (on-top / behind) if (WPAD_ButtonsDown(0) & WPAD_BUTTON_A) redOnTop ^= 1 ; // Clear canvas GRRLIB_ClearTex(cnv); // Compose canvas if (!redOnTop) GRRLIB_Compose(ir[0].x-180,ir[0].y-180, red, cnv, GRRLIB_COMPOSE_NORMAL); GRRLIB_Compose(125,125, blu, cnv, GRRLIB_COMPOSE_NORMAL) ; if ( redOnTop) GRRLIB_Compose(ir[0].x-180,ir[0].y-180, red, cnv, GRRLIB_COMPOSE_NORMAL); // Paint the screen black GRRLIB_FillScreen(0x000000FF); // Draw frame GRRLIB_SetColorRGBA(0x808080FF); GRRLIB_Rectangle(38,38,404,404,false); GRRLIB_Rectangle(39,39,402,402,false); // Draw Test bar GRRLIB_SetColorRGBA(0xFFFFFFFF); GRRLIB_Rectangle(283,50,20,380, true); // Draw Composed Canvas GRRLIB_DrawImg(40,40, cnv); // Test card (alpha performed by Wii) GRRLIB_Rectangle(570,50,20,450, true); GRRLIB_DrawImg(450, 65, red); GRRLIB_DrawImg(450,165, blu); GRRLIB_DrawImg(450,265, red); // Draw it [and workaround bug in GRRLIB] GRRLIB_Render(); if (rmode->viTVMode &VI_NON_INTERLACE) VIDEO_WaitVSync() ; } while(!(WPAD_ButtonsDown(0) & WPAD_BUTTON_HOME)); // Exit on home key // Free up the resources we are using to hold the canvas and layers GRRLIB_FreeTexture(blu); GRRLIB_FreeTexture(red); GRRLIB_FreeTexture(cnv); } //------------------------------------------------------------------------------ void wscan(ir_t* ir) { int i; WPAD_ScanPads(); for (i = 0; i < WMU_MAX; i++) { WPAD_IR(i, &ir[i]); ir->x -= WOVERX/2; ir->y -= WOVERY/2; } } //------------------------------------------------------------------------------ int main(int argc, char** argv) { (void)argc; (void)argv; int i; // Init graphics subsystem GRRLIB_Init(); // Init the Wiimotes WPAD_Init(); for (i = 0; i < WMU_MAX; i++) { WPAD_SetVRes(i, rmode->fbWidth+WOVERX, rmode->xfbHeight+WOVERY); WPAD_SetDataFormat(i, WPAD_FMT_BTNS_ACC_IR); } // Call the demo test_compose(); // Clear up memory GRRLIB_Exit(); exit(0); }