GRRLIB/README.TXT
2009-01-18 22:41:48 +00:00

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________ __________ __________ .____ .___ __________
/ _____/ \______ \\______ \| | | |\______ \
/ \ ___ | _/ | _/| | | | | | _/
\ \_\ \ | | \ | | \| |___ | | | | \
\______ / |____|_ / |____|_ /|_______ \|___| |______ /
\/ \/ \/ \/ \/
________ _______
\_____ \ \ _ \
_(__ < / /_\ \
/ \ \ \_/ \
/______ / /\ \_____ /
\/ \/ \/ .5 ALPHA
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Code : NoNameNo
Additional Code : Crayon
Code Hints : RedShade
Info & Tutorial : http://grrlib.santo.fr
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ChangeLog :
* Color format change for ALL GRRLib function (now its RGBA) to fit to GX_Color format and use GX_Color1u32
* Name Change GRRLIB_LoadTexture to GRRLIB_LoadTexturePNG
* GRRLib introduce a new texture structure (easier to handle texture width, height, etc ...):
typedef struct GRRLIB_texImg{
unsigned int w;
unsigned int h;
unsigned int tilew;
unsigned int tileh;
unsigned int nbtilew;
unsigned int nbtileh;
unsigned int tilestart;
void *data;
} GRRLIB_texImg;
* add void GRRLIB_InitTileSet(struct GRRLIB_texImg *tex, unsigned int tilew, unsigned int tileh, unsigned int tilestart);
* GRRLIB_Printf recoded to fit modification.
* GRRLIB_DrawImg recoded for simpler use
* GRRLIB_DrawTile recoded for simpler use + // --->Frame Correction by spiffen
* added GRRLIB_LoadTextureJPG (thx crayon for the file end detection idea)
have a look at the sample code to see how all this work ;)
Remember that 3.0.5 is a WIP preview for the soon coming GRRLIB 4.0 and it's not intend to be publicly released...
Contact me to provide me all your patch/addon/new functions...
NoNameNo.