mirror of
https://github.com/GRRLIB/GRRLIB.git
synced 2024-12-23 18:59:19 +00:00
153 lines
4.8 KiB
C
153 lines
4.8 KiB
C
/*------------------------------------------------------------------------------
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Copyright (c) 2009 The GRRLIB Team
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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------------------------------------------------------------------------------*/
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//------------------------------------------------------------------------------
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// Test Harness for alpha composition functions
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/*
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PaintShopPro_X2 readings:
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| | Blue-over-Red | Red-over-Blue |
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|--------+---------------+---------------|
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| Normal | 0x2D'00'D2'D8 | 0x96'00'69'D8 |
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| | | |
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*/
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//------------------------------------------------------------------------------
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#include <stdlib.h> // exit
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#include <wiiuse/wpad.h>
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#include <grrlib.h>
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#include "red50.h"
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#include "blue70.h"
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//------------------------------------------------------------------------------
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void wscan(ir_t* ir) ;
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// Wiimote overscan (to allow the cursor to move off the dge of the screen)
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#define WOVERX (200)
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#define WOVERY (300)
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#define WMU_MAX (2) // How many wiimotes to read
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ir_t ir[WMU_MAX];
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//------------------------------------------------------------------------------
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void test_compose(void)
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{
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int redOnTop = 0; // Red square starts behind the blue one
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// Our two translucent test images
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GRRLIB_texImg* red = GRRLIB_LoadTexture(red50);
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GRRLIB_texImg* blu = GRRLIB_LoadTexture(blue70);
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// The canvas we will be composing on
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GRRLIB_texImg* cnv = GRRLIB_CreateEmptyTexture(400,400);
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// Loop until home key pressed
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do {
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// Scan the wiimotes
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wscan(ir);
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// 'A' toggles z-coord of red sqaure (on-top / behind)
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if (WPAD_ButtonsDown(0) & WPAD_BUTTON_A) redOnTop ^= 1 ;
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// Clear canvas
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GRRLIB_ClearTex(cnv);
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// Compose canvas
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if (!redOnTop)
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GRRLIB_Compose(ir[0].x-180,ir[0].y-180, red, cnv, GRRLIB_COMPOSE_NORMAL);
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GRRLIB_Compose(125,125, blu, cnv, GRRLIB_COMPOSE_NORMAL) ;
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if ( redOnTop)
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GRRLIB_Compose(ir[0].x-180,ir[0].y-180, red, cnv, GRRLIB_COMPOSE_NORMAL);
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// Paint the screen black
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GRRLIB_FillScreen(0x000000FF);
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// Draw frame
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GRRLIB_Rectangle(38,38,404,404,0x808080FF,false);
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GRRLIB_Rectangle(39,39,402,402,0x808080FF,false);
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// Draw Test bar
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GRRLIB_Rectangle(283,50,20,380,0xFFFFFFFF, true);
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// Draw Composed Canvas
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GRRLIB_DrawImg(40,40, cnv,0.0, 1.0,1.0, 0xFFFFFFFF);
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// Test card (alpha performed by Wii)
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GRRLIB_Rectangle(570,50,20,450,0xFFFFFFFF, true);
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GRRLIB_DrawImg(450, 65, red,0.0, 1.0,1.0, 0xFFFFFFFF);
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GRRLIB_DrawImg(450,165, blu,0.0, 1.0,1.0, 0xFFFFFFFF);
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GRRLIB_DrawImg(450,265, red,0.0, 1.0,1.0, 0xFFFFFFFF);
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// Draw it [and workaround bug in GRRLIB]
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GRRLIB_Render();
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if (rmode->viTVMode &VI_NON_INTERLACE) VIDEO_WaitVSync() ;
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} while(!(WPAD_ButtonsDown(0) & WPAD_BUTTON_HOME)); // Exit on home key
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// Free up the resources we are using to hold the canvas and layers
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GRRLIB_FreeTexture(blu);
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GRRLIB_FreeTexture(red);
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GRRLIB_FreeTexture(cnv);
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}
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//------------------------------------------------------------------------------
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void wscan(ir_t* ir)
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{
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int i;
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WPAD_ScanPads();
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for (i = 0; i < WMU_MAX; i++) {
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WPAD_IR(i, &ir[i]);
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ir->x -= WOVERX/2;
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ir->y -= WOVERY/2;
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}
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}
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//------------------------------------------------------------------------------
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int main(int argc, char** argv)
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{
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(void)argc;
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(void)argv;
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int i;
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// Init graphics subsystem
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GRRLIB_Init();
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// Init the Wiimotes
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WPAD_Init();
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for (i = 0; i < WMU_MAX; i++) {
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WPAD_SetVRes(i, rmode->fbWidth+WOVERX, rmode->xfbHeight+WOVERY);
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WPAD_SetDataFormat(i, WPAD_FMT_BTNS_ACC_IR);
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}
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// Call the demo
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test_compose();
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// Clear up memory
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GRRLIB_Exit();
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exit(0);
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}
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